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@FelixMiklik-wn6tl
@FelixMiklik-wn6tl Сағат бұрын
as far as HDRI lighting I would output a single frame from the video use it to drive an emissive texture and bake an HDRI... my 2 cents...
@FelixMiklik-wn6tl
@FelixMiklik-wn6tl Сағат бұрын
Love your tuts.... I'm new to blender... but started with Maya for 5 years and 12 years with C4D... thank you... many blessings...
@henri6268
@henri6268 11 сағат бұрын
2:40 How did you get the 3d elements to match the real thing? For the pillar, for example, how did you ensure that the 3d version followed the real pillar?
@LightArchitect
@LightArchitect 7 сағат бұрын
Hi Henri, We can match the movement with camera tracking. This video explains more in the first step. --> kzbin.info/www/bejne/q3u2oYyufMqssM0 3d Camera Tracking Tutorial: kzbin.info/www/bejne/bXfPpZyng52Fb8k Hope this helps!
@henri6268
@henri6268 7 сағат бұрын
@@LightArchitect thank you !
@abhijithabvfx
@abhijithabvfx 21 сағат бұрын
why my open exr multilayer not showing rgb or rgba
@boo__boo481
@boo__boo481 Күн бұрын
Hi. I would like to purchase this addon if it works in Blender 4.1, does it work well?
@LightArchitect
@LightArchitect Күн бұрын
Hi there! Thanks for reaching out. Citybuilder3d packs work in Blender 4.1 except for the 3 procedural buildings.
@jamil1985
@jamil1985 2 күн бұрын
Check out ai soros latest cgi with live footage... its unbelievable 😮
@CGASTONISHED-ui2ud
@CGASTONISHED-ui2ud 3 күн бұрын
thanks
@snarflatful
@snarflatful 6 күн бұрын
Slow down your narration. You sound nervous.
@LightArchitect
@LightArchitect 6 күн бұрын
Thank you for the input :)
@tolchok89
@tolchok89 6 күн бұрын
My personal takeaway is that both virtual production and green/blue screen should work in tandem with one another. People will say "oh, practical effects are inherently better", but I like the approach taken by Jurassic Park and LOTR where the practical effects and CGI were seen as equals, different tools for different jobs. I would use virtual production for the more dramatic scenes to allow the actors to act, while reserving green/blue screen for action sequences, stunts, second-unit work, that sort of thing.
@user-kt4kh8he7e
@user-kt4kh8he7e 7 күн бұрын
Thankyou very help full
@sohmiJesuswithme
@sohmiJesuswithme 8 күн бұрын
Jesus love you all so much ❤️✝️
@KRLYProductions
@KRLYProductions 8 күн бұрын
Amazing tutorial!!
@LightArchitect
@LightArchitect 7 күн бұрын
Thanks so much for subscribing!
@Howling_Moon
@Howling_Moon 8 күн бұрын
Hey im doing a film project in unreal engine, but for modeling i use blender. Should i still do this kind of animation in blender and then export it to ue? I thought about a stairs which build up themselves
@LightArchitect
@LightArchitect 8 күн бұрын
Hi there, In my opinion unless you are doing realtime VFX for an LED volume or want to use preset character animations Blender is going to be the better tool for most VFX shots. UE is good but its a game engine that is being used for vfx....vfx is not really what it is designed for specifically. Hope this helps.
@Babelfish112
@Babelfish112 9 күн бұрын
Thank you, just a note that you should be using Cycles for the emission light to render correctly - I was on Eevee and wondering why it wasn't working.
@DaRealXXLSlayer
@DaRealXXLSlayer 10 күн бұрын
Can this be export to Iclone or as a FBX
@aliosanlou4425
@aliosanlou4425 12 күн бұрын
I was looking to make a REALL Portal. Not a Tunnel My friend
@LightArchitect
@LightArchitect 7 күн бұрын
oooooo I see what you mean. I may make another tutorial in the future with the bg environment added. Very similar concepts. Thanks for subscribing our channel!
@Art_mood
@Art_mood 13 күн бұрын
How can i save it... When i tried to save it, it just looked like a plain not mountain... Why?
@vidaveo8666
@vidaveo8666 17 күн бұрын
Really clear tutorial - Great that you didn't have to use any third party plugins. Appreciate that you didn't skip any steps, and explained why you were doing things as you went along, really helps when working with my own material. Many Thanks!
@LightArchitect
@LightArchitect 17 күн бұрын
Thank you for the kind words. Occasionally we use our own plugins in our tutorials but not for this one. Thanks for the support on our channel! Glad you are finding it useful!
@justcama
@justcama 17 күн бұрын
Thank you! You should do more DaVinci tutorials like this
@LightArchitect
@LightArchitect 16 күн бұрын
Hi there! As we learn more we'll definately share more! Thanks for following our channel!
@bafsoncg
@bafsoncg 17 күн бұрын
@LightArchitect
@LightArchitect 16 күн бұрын
Thanks for watching our channel!
@4chinny
@4chinny 18 күн бұрын
Quick, clear, and efficient tutorial. Great job!
@LightArchitect
@LightArchitect 16 күн бұрын
Awesome! Glad you found it useful! Thanks for subscribing our channel!
@martinianogarcia9167
@martinianogarcia9167 19 күн бұрын
Hey mate, this is a great tutorial! Question: Then, when you place an object. Any idea of how to cast a shadow on the floor and walls? without affecting its colors? for that reason, I couldn't just use the texture in the Base Color from a Principled BSDF
@BlueForest763
@BlueForest763 22 күн бұрын
how to do it without cycles though?.. my computer cant handle cycles
@joelmulder
@joelmulder 22 күн бұрын
So, is this addon just abandoned now?
@LightArchitect
@LightArchitect 22 күн бұрын
Hi Joel, Not abandoned. We're actually working on an BIG update that should be out in Mid June. Right now Khaos doesnt work for Blender 4.0 but it should very soon.
@joelmulder
@joelmulder 22 күн бұрын
@@LightArchitect That’s good to hear! This sorta stuff was much easier to achieve with Khaos. Maybe worth posting a little text on the store page about the 4.0 update being in the works.
@Udiiii
@Udiiii 25 күн бұрын
You mentioned something about the File output node in the start which you said is not required for open EXR multi layer exporting. When do we use that then?
@ChanSiewWei
@ChanSiewWei 25 күн бұрын
trying to do the wave for days and here you have the solution. thanks
@LightArchitect
@LightArchitect 24 күн бұрын
Awesome! Glad to help out! Thanks for supporting our channel!
@lizashush
@lizashush 26 күн бұрын
Quick and to the point, so lovely
@LightArchitect
@LightArchitect 24 күн бұрын
Awesome! Glad you found it useful!
@taykfanp
@taykfanp 28 күн бұрын
Did everything and.. it doesnt flicker
@LightArchitect
@LightArchitect 16 күн бұрын
Hmmm. It's hard to say what the issue could be without looking at your scene file. Did you ever get it working?
@thefacelessone74
@thefacelessone74 Ай бұрын
never trust someone using blender on a mac your using your cpu to render lol
@LightArchitect
@LightArchitect 24 күн бұрын
:D:D:D
@Camux
@Camux Ай бұрын
1:40 what did you did in there, how did you deleted that background
@jesperjee
@jesperjee Ай бұрын
I was too scared to dive in so I skipped the rest of the video....
@LightArchitect
@LightArchitect Ай бұрын
:D:D:D Hilarious.
@Margugu-369
@Margugu-369 Ай бұрын
Thank you! ❤
@LightArchitect
@LightArchitect Ай бұрын
You are welcome! Thanks for subscribing our channel!
@ronnisatterwhite8272
@ronnisatterwhite8272 Ай бұрын
Do you have any videos for animation beginners like me?🥹 I wanna learn everything from modeling characters to animating them
@romulocastilho6506
@romulocastilho6506 Ай бұрын
fiz essa animação de voo no blender to aprendendo animação de câmera e voo kzbin.info/www/bejne/nH7SiZudqMigbZY&ab_channel=R%C3%94MULOCASTILHO
@sakibshaikh9211
@sakibshaikh9211 Ай бұрын
How to tracking human body ?
@charanganesh3700
@charanganesh3700 Ай бұрын
There is some issue for me taking the exr into after effects the colors are blown out and the exposure is too high and even when I input the Gama values to 2.2 in after effects blender multiplayer exr are is having over exposure issue, but it doesn't happen with the normal exr files can someone please explain this why is this happening, I even had experience working in arnold renderer in Maya and it doesn't have this difference in exposure in multilayer and normal exr
@DawgFL
@DawgFL Ай бұрын
how can i make it more random? Like it flickers for a coupe of seconds then stays stable for like 10 seconds, then flickers again for a second, etc.
@jno8039
@jno8039 Ай бұрын
You are missing many steps - texture and shading are not the same steps - layout scene assembly - crowd - environnement cgi - matte painting - prep paint essential for cosmetcs - groom for character, cloth and environnement - cfx character effect, like cloth, shapre correction, interraction
@LightArchitect
@LightArchitect Ай бұрын
Interesting input. You can break down the steps in this video in to many more individual steps. However for the purposes of understanding the VFX process as a whole we have found this breakdown useful. Thanks for watching our video and for your input!
@galenabsmith
@galenabsmith Ай бұрын
how come I saw a ton of displacement. Did I do something wrong?
@LightArchitect
@LightArchitect Ай бұрын
There might be a scaling or UV issue. It's hard to say without seeing your specific scene setup.
@nixonmanuel6459
@nixonmanuel6459 Ай бұрын
Wow. Thank you!
@LightArchitect
@LightArchitect Ай бұрын
You are welcome! Thanks for subscribing our channel!
@rakeshrajmedia6653
@rakeshrajmedia6653 Ай бұрын
Bro, in this video BGM is little bit loud..
@LightArchitect
@LightArchitect Ай бұрын
Thank you for the input. :)
@alissangardner
@alissangardner Ай бұрын
he did not, infact, include a link in the description for the previous video.
@Jsitez
@Jsitez 27 күн бұрын
So confusing
@WeareVRMUSIC
@WeareVRMUSIC Ай бұрын
Yes! It‘s the best!🔥👌🤘
@LightArchitect
@LightArchitect Ай бұрын
Its certainly really good!
@yesyesnonono
@yesyesnonono Ай бұрын
Sorry man this comp looks brutal, I'd call it student level at best ... not even a junior at any studio Ive worked at would submit this. The 3D is fine but the poor compositing is doing a disservice to your plugins (for many of your videos). From what I can see you guys have made some dope tools, why shoot yourself in the foot with such amateur presentations? That should be the easiest part. Hire a pro next time, best foot forward.
@LightArchitect
@LightArchitect Ай бұрын
Thanks for the input. What would you change about the comp? Aside from the blur on some elements we've received some good feedback.
@yesyesnonono
@yesyesnonono Ай бұрын
@@LightArchitect 'Aside from the blur' is kinda skirting over the major problem. The defocus is all over the place, it's hard to convey notes without giving annotations, but for the most part the bats from near to far have the same level of defocus, and WAY too much of it. It also looks like a 'blur' rather than an actual defocus tool. Same goes for the black levels, they're uniform front to back as well. My day job is to give notes on comps until they're passable, but I gather there may be an issue at the 3D level as well. Phone cameras shoot with narrow shutters so there's very little motion blur, where as these bats look to have the Blender default amount, which is similar to a 180 degree shutter, that's adding to the softness overall. Once again, this is just speculation since I'm a compositor, not a 3d guy.
@LightArchitect
@LightArchitect Ай бұрын
@@yesyesnonono Ahh gotcha. Ok appreciate the response. You bring up some good points with the shutter angle.
@ilaripori6148
@ilaripori6148 Ай бұрын
Its not really a Nuke alternative tho
@LightArchitect
@LightArchitect Ай бұрын
Nuke is Industry standard I agree. What's the dealbreaker for you on Fusion? I think Deep data is the number 1 reason I would use Nuke over fusion currently.
@ilaripori6148
@ilaripori6148 Ай бұрын
@@LightArchitect For me it is the extreme simplicity of Nuke's interface, extreme simplicity + full control of the alpha channel and how it applies. Nuke seems to also perform significantly better on high resolutions (but maybe this is different with the paid version i dont know), also color management has been extremely bad in fusion but maybe the version 19 fixed it a bit? In Nuke, whatever the clip is, you can just drag it in Nuke and it looks correct automatically (flat) in linear mode. But the biggest is the UI. Nuke's UI is lightyears better than Fusion. Also I often get stutter on CACHED FRAMES in fusion that is just not ok. I am sad about this. I dont want to pay for nuke :D Someone please finish Natron and make it good.
@neumann778
@neumann778 Ай бұрын
Apparently side FX is hiring people to develop composting software. That'd be the dream!
@LightArchitect
@LightArchitect Ай бұрын
@@neumann778 Whoah that would be super cool!
@dimitriilldman
@dimitriilldman Ай бұрын
I thank you, thank you very much
@LightArchitect
@LightArchitect Ай бұрын
You are welcome! Thanks for subscribing our channel!
@eliyost6538
@eliyost6538 Ай бұрын
Too bad fusion is so buggy… I switched to Nuke a couple months ago. No regrets at all
@LightArchitect
@LightArchitect Ай бұрын
Nuke is amazing. Where have you found the bugs in Fusion? I found it pretty streamlined.
@eliyost6538
@eliyost6538 Ай бұрын
@@LightArchitect fusion itself isn’t terrible, although I find its features pretty lacking compared to nuke, particularly in masking. However, DaVinci has a ton of bugs integrating its different panels together. Cropping in the timeline view leads to weird quantization errors in the color panel, fusion masks “forgetting” their aspect ratios, etc… it honestly got exhausting for me when I was trying to do anything that wasn’t extremely basic compositing
@deastman2
@deastman2 Ай бұрын
*cough* Nuke *cough*
@LightArchitect
@LightArchitect Ай бұрын
:D Nuke is amazing.
@JBHMEDIA
@JBHMEDIA Ай бұрын
This is so good! Thanks for sharing! Inspiring VFX artist here!
@LightArchitect
@LightArchitect Ай бұрын
Thanks for watching!
@alejandromartinezgil1789
@alejandromartinezgil1789 Ай бұрын
How can I create a displacement map for terrain?