my team is considering switching to onshape from fusion and i was just wondering first if you think it’s worth it and second where you get all your scripts from?
@howlongismydesign4 күн бұрын
Check frcdesign.org; I'm working on that site, which will be the most up-to-date. (videos are annoying to make and update) The design learning course will probably be the smoothest transition to onshape, and switching to onshape is 100 percent to play, especially now that the learning course contains a lot of good design content.
@breadmaster1018 күн бұрын
Great video, David.
@bgftchkn12 күн бұрын
david d. server after he makes a david design server and names it after himself:
@xaviator211312 күн бұрын
Welcome back, i joined your discord and cant wait to learn more
@xaviator211312 күн бұрын
Im from 8280. Remember that number
@crzygod57722 ай бұрын
Please make more of these, like with different types of mechanism. These videos are extremely helpful!
@Mr.BrianMurphy2 ай бұрын
Sorry for the beginner's question. How are you setting dimensions using fractions? 12/20? 64/20? I thought Onshape can't do that
@howlongismydesign2 ай бұрын
Give it a try and see, you can put entire equations in your dimensions!
@johann-space3 ай бұрын
this is onshape lets play? Didnt know you could actually game it like this
@samuelrg43084 ай бұрын
thx for this man <3
@chum_bckt4 ай бұрын
Where did you get the tube converter at?
@Quixotic_Man_10D_Music3 ай бұрын
at the left of the tool search bar there is a + sign for custom features you should search "tube converter" in there
@uladzislavrushnitski1374 ай бұрын
ty for this tutorial Howlongismyname
@Clavinohou7 ай бұрын
4:56 wtf 😭😭
@MixiangWang7 ай бұрын
Hi, we are a new team and your design is really amazing! Do you mind if we take inspiration from your design?
@erdincugurlu99238 ай бұрын
We tried your shooter part, but we couldn't get a successful shot.
@howlongismydesign8 ай бұрын
try to make the polycarb rollers free spinning, I haven't been able to prototype for that but so that was based all on vibes.
@erdincugurlu99238 ай бұрын
The problem was in the ejection part, we tried that system by compressing it on both sides and it was successful. @@howlongismydesign
@erdincugurlu99236 ай бұрын
Thank you very much for your sharing. We produced the robot inspired by your CAD drawing, all its functions work perfectly. If you want, we can offer our robot to you.
@howlongismydesign6 ай бұрын
What team are you on? I’d love to watch your team online while you compete.@@erdincugurlu9923
@lucastornado94968 ай бұрын
Could you release this CAD model by any chance? My team is interested in your elevator+swivel arm and would love to see the model for it!
@howlongismydesign8 ай бұрын
cad.onshape.com/documents/7746ab91f9a4d8a9b4287dca/w/eb16ba122b1116f385b90364/e/c25dedecc88a6310c7861099?renderMode=0&uiState=65a4ca687329370a4f57bfdc (its a little broken)
@lucastornado94968 ай бұрын
@@howlongismydesign thanks!
@lucastornado94968 ай бұрын
this is what ive been saying! we need to put the arm on a swivel and mount in on an elevator like that and then boom. fast asf at scoring AND tall enough to reach the trap. absolutely wicked design bro.
@lucastornado94968 ай бұрын
I only worry about CG when its at the stance at 1:57
@prof.josevalerio62238 ай бұрын
Could you share the CAD?
@吴志君-d7c8 ай бұрын
That is a great design in such a short time. We are almost a new team in 2024 season and how can we get your design to learn about the details?
@seoungil558 ай бұрын
Wow impressive.. are you a high school student? Future is real bright…
@howlongismydesign8 ай бұрын
Ya I'm a senior in highschool
@ryluz33508 ай бұрын
This is awesome! One thing: how do you ensure your rollers leading into the shooter won't rip the game piece apart/apply unnecessary friction? Any ideas on countering this effect in a robot?
@howlongismydesign8 ай бұрын
As of right now, I just put like 0 compression on those rollers and pray, lol. I think it's like 1/8 or 1/16, then rely on the tape/silicone rubber on the tube to add the tiny bit of "grip".
@baranorak40808 ай бұрын
Someone find me the background music I could cad for hours to this jam
@joesmo48628 ай бұрын
Its called 2:33 am
@BasicPurple8 ай бұрын
does your onshape lag if so what do you do to reduce it
@howlongismydesign8 ай бұрын
Good onshape practices usually help, multi doc, using simpler features, simplified models, ect.
@BasicPurple8 ай бұрын
gotcha, thanks
@richardsouza20288 ай бұрын
Dude, Amazing Job! I hope to see your robot in the championship !!!
@laurentbehaghel48408 ай бұрын
Hello Great Job ! Laurent
@roachhouse77518 ай бұрын
This is very good design thought. Will you be posting the finished assembly?
@TPESax8 ай бұрын
Hi, could you maybe update your discord link? The invite was invalid. I found your onshape videos super helpful and I want to learn more tips and tricks. Our team is transitioning from solidworks to onshape and we are having some trouble learning some things. Thanks!
@howlongismydesign8 ай бұрын
Were you able to find it? Try this invite. discord.gg/4PBbcycz Sorry I don't check youtube that often.
@paavangorrepati36458 ай бұрын
nooo they were at 254 subs a few hours ago
@thegamingengineer74868 ай бұрын
seems like you know what you are doing
@shshshshdhdh20948 ай бұрын
yo, that’s an awesome CAD build for this year! I didn’t even think about the second part and trying to score in the flap near the chains.
@CollectorsTree-ge6zy8 ай бұрын
🐐
@SynthRockViking8 ай бұрын
What's a ball shooter I don't want to Google it
@itaibr12558 ай бұрын
Does solidworks has something like this? Looks really cool.
@ShaLiin8 ай бұрын
Dont will it into existence pls kthx
@howlongismydesign8 ай бұрын
what's the worse that can happen
@LR-qi9rj8 ай бұрын
what does he know that we don't 🤔
@howlongismydesign8 ай бұрын
🤔
@howlongismydesign9 ай бұрын
im going to update this again later
@xfalconn_9 ай бұрын
How did you get the features like tube maker or individual extrude
@howlongismydesign9 ай бұрын
onshape4frc.com/getting-started, check the adding feature scripts section
@jeremynielsen801310 ай бұрын
Can you please explain why you choose a multi doc setup instead of a single doc with folders? Does it have to do with onshape load time or is it because that makes it easier to design parametrically? Does this change depending on when you’re doing solo cad versus cad on your team? Thanks so much for sharing all of this! Cheers, 1339 CAD mentor 😊
@howlongismydesign10 ай бұрын
Mutli-doc for version control + working together with others in terms of load time and breaking things. It's especially nice for experimental designs when you want to dive into something but don't want to commit, while not accidentally breaking the main assembly. If you made a huge mistake and had to version in single doc, and someone else was working at the same time, you'll accidentally revert their progress too. It's also nicer for load times and keeping the cad "Clean" You don't have a pile of files to dig through, and when you're working on more intensive stuff, its nice to not not effect others. You have different "versions" for different sub assemblies, instead of trying to version the whole doc at once. And ya, it helps with parametric cad, though you can do the same things with single doc TBH, it's hard to explain but I've enjoyed it more. (I'm sick right now, apologies for the poor response) PS: Say hi to Mr. N for me! He helped me a ton and I don't think I would be where I'm at w/o his help.
@jeremynielsen801310 ай бұрын
Can you please elaborate more about why you say that bigger robots are typically better? In terms of playing the game I think smaller robots are usually better if you can get away with it. I agree that packaging is easier in a bigger bot, though 10:20
@howlongismydesign10 ай бұрын
The two major things is wheelbase + packaging space. As you go smaller, its significantly easier for you to tip, which forces you shorter unless you want to have high cg, which then forces you to accel limit and slow down to not tip. Overall, for most teams, you'll just be either really tippy or really slow. A larger wheelbase means its naturally easier to lower your cg as there's more room to package lower (as you don't need to go up to package), as well as have a large wheelbase which makes it easier to drive and build taller as necessary without sacrificing stability. 2023 was nice because you didn't have a climber, and your mechanisms were a lot simpler which meant that you could throw 50 lbs to ballast, which isn't really possible in most games. Most top teams were still 26 inches at minimum, with teams like 1323 being max chassis size, 2910 being 26 x 28 (which is massive considering how tiny they feel), and 4414/254 being at 26 x 26. In previous years you'll find top teams going max size pretty commonly though. TLDR: small robots are hard to be fast and stable, big robots much easier to do it and its a lot more forgiving.
@jeremynielsen801310 ай бұрын
@@howlongismydesign Thank you for the thorough explanation!