Kolay Gelsin im going to type in english turkcem manyak kotu, I downloaded your custom spawns mod and calradia at war from nexus mods but it keeps saying there a dll error for custom spawns, if you can help that would be awesome, thanks
@CareerTherapist7 ай бұрын
A new "Supreme Commander"...oh wait....no...
@yasintolga238010 ай бұрын
Ozan kardeş, oyuna giriyorum modu da kurdum ama bir türlü krallıklar falan olmuyor. Yani eski haliyle kalıyor anlamadım bu işi. Yardımcı olabilir misin
@yasintolga238010 ай бұрын
oyunun versiyonu 1.1.5 bu arada
@GapiszMiSieNaBebech11 ай бұрын
It doesn't work for me. My custom bandit template just doesn't want to spawn : ( <root> <RegularBanditDailySpawnData party_template ="PartyTemplate.looters2_template" spawn_clan = "Faction.looters" overriden_spawn_clan_0 = "" > <MaximumOnMap>16</MaximumOnMap> <ChanceOfSpawn>100</ChanceOfSpawn> <ChanceInverseConstant>100</ChanceInverseConstant> <Name>TEST PARTY</Name> <RepeatSpawnRolls>1</RepeatSpawnRolls> <MinimumFinalSpeed>4</MinimumFinalSpeed> <MaximumFinalSpeed>5.2</MaximumFinalSpeed> </RegularBanditDailySpawnData> </root> is something wrong?
@buckZor Жыл бұрын
So does ChanceOfSpawn of 0.004 mean there is a 0.4% chance of spawning? Would a value of 0.04 mean a 4.0% chance of spawning?
@Bersama_Gaming Жыл бұрын
What u discord
@dontewanton4808 Жыл бұрын
how do you download this mod
@macaconuu Жыл бұрын
If you stop rotating.....
@unholysupertramp Жыл бұрын
Great video, up until the 5 minute " let me show you" mark rain man couldn't figure out what was happening after that. still a thumbs up for the content :)
@jaradshaw4723 Жыл бұрын
Ik its an old video, But honestly i think the limited success of PAT was the fact its so fucking hard to stay orientated when spinning the dam world.
@cdm19722 жыл бұрын
This mod adds so much to the game. Really great.
@ivan2008042 жыл бұрын
Just downloaded your Bannerlords 2 mod. I'm thinking Calradia needs moar music. Thank you for your work.
@Marinealver2 жыл бұрын
Get to Orbit, either you rush conventional, bombard with Nukes or use one of the Planet killing options.
@roceythecatbg28462 жыл бұрын
I have a problem: i want to keep on expanding, but i can't because of the giant enemy konga line that won't let me go outside my base, and even if i make an army to fight of the enemy, they eventually just pass through it and get to my fabricators anyways, how do i do something about it?
@crazygoose78002 жыл бұрын
This man just single handedly showed me that all of my made up strategies are completely wrong
@Flipdagoose Жыл бұрын
creativity is overrated
@gerkjind3 жыл бұрын
welcome to elementary school
@Jack-xx3qg3 жыл бұрын
ur approach to the tutorial is completely wrong dude
@virtualvoyage1113 жыл бұрын
this is more of a timelapse and very less of a guide
@C3lticlord3 жыл бұрын
you forgot about the space part
@razielucard22923 жыл бұрын
aksanı duyunca dedim bizim aksana benziyor hakkaten öyleymiş. eline sağlık 👍
@fatihcetin63283 жыл бұрын
herkesin bana savaş açması bu moddan mı kaynaklanıyor ?
@baran10803 жыл бұрын
I am suprised a turkish person could pull of such a video well done
@liljustin76113 жыл бұрын
He is a german
@wuzz1113 жыл бұрын
Could you do a guide on interplanetary wars? Such as what to do in one, orbital, unit cannon, nukes?
@Ronald983 жыл бұрын
either build nukes in big numbers (10 or more) and tacticly strike at the enemy commander one by one until he is dead... or build a teleporter to his planet and bring like 30 or 40 fabricators and rush the planet destroyer (forgot it's name)
@20-muhammadfikrik-ximipa532 жыл бұрын
@@Ronald98 Halley something?
@yourcomrade48033 жыл бұрын
I got the gist of it, thank you
@byronpelton3 жыл бұрын
This took me several watches and multiple attempts at the real game to be able to follow, but it is helpful! You should make another one and explain more in-depth about your decisions against the hardest bot, perhaps even comment on the long-game where it’s applicable (of course, if we beat the bot so fast then there is no long game, but sometimes the long game is fun to draw out on purpose).
@elliot60283 жыл бұрын
For anyone who is interested with xml modding there's a useful mod called xml print (www.nexusmods.com/mountandblade2bannerlord/mods/2222?tab=description) that prints out what your character is wearing. Makes it really easy to design a troop tree, just turn cheats on then put the items you want your troop to have on your main character and print the xml, save yourself the hassle of looking up all the items.
@sirlee52643 жыл бұрын
Thank you
@Wuanapk433 жыл бұрын
Great mod!
@samuilmanchev18424 жыл бұрын
HOW DO i move my units >:/
@comp94 жыл бұрын
I wish you had more Planetary Annihilation videos. This was great!
@Avareee.4 жыл бұрын
Adamsin You're the man
@charonelacheron4 жыл бұрын
Will you continue support this mod?
@charonelacheron4 жыл бұрын
Anything you'll say will work except changing that speed value? In 1.4.1 or 1.4.2b, right? Nice work!
@BawdyTV4 жыл бұрын
Hey should I be fluent in c++ before I start making mods? Computer language makes me lose hope I’ve seen numerous tutorials and I don’t think my brain is capable of learning c++ :(
@xtatachen4 жыл бұрын
I just used this mod and started a new Game. Is it normal that i got 21x a War declare from 21 diffrent people all named Beni Zilal? do i have to manually change their names then? i got confused by this haha
@dominicfastbender40294 жыл бұрын
Great work. Thanks for your effort in making this mod.
@cembuyukcakr474 жыл бұрын
Çok karmaşık benim gibi yaşlılar için :D
@SuchHawks4 жыл бұрын
Made any progress digging in to / documenting the best way to implement custom minor factions? So far i am having some trouble getting around the minor faction lords having to be part of (what i assume needs to be) is_main_culture="true" In my tests so far i'm trying to correct the Skolderbroda Minor Faction Lords to be members of Culture.nord and not Culture.sturgia, however this does not seem to work with only editing the spspecialcharacters.xml NOTE: Culture id="nord" is_main_culture="false" (seen in spcultures.xml) Last new Campaign i tried starting to generate the Skolderbroda lords placed them in the Culture.battania when i had changed them to Culture.nord in spspecialcharacters.xml - no idea how at the moment ¯\_(ツ)_/¯ however it has lead to my assumption mentioned above that Lords for some reason need to be part of a Culture (aka Faction) that is_main_culture="true" Any thoughts on what i might be missing? Another question is if you have managed to understand the structure of the seemingly random generated suffix in name="{=OzjuQYGH}of the Skolderbroda" and how this can be managed. From what i have gathered its related to translation? Another observation is that editing the name in spspecialcharacters.xml does not carry over to new game, good example is <NPCCharacter id="spc_lakepike_leader_0" name="{=WNyWySAH}of the lakepike" which is the default string from first lord called [NAME] of the Lake Rats ingame... Hmmm... Makes me think there is another .xml involved with the generation of the Minor Lords as well?
@bahadirdulger2924 жыл бұрын
Hi Ozan. Do you plan to make the mod competible with the latest version of the game?
@ozanurkmez87884 жыл бұрын
Done!
@malialtun50074 жыл бұрын
Hocam reis başkan lütfen moda bı bak son hotfixden sonra error veriyor :( saveler önemli degilde modun olmadan oynanmıyor yaş
@furkanozcalk39094 жыл бұрын
Kanka modun bugs konusuna report attım bi baksana
@GnorrkStudios4 жыл бұрын
Is it currently possible to add factions/heroes/cultures with a submod too or just troops and parties? REEEE
@vebjrndrefvelin48734 жыл бұрын
IMPORTANT! If any of you are having crashes on first startup and you cant figure out why, remember to unblock the dll files in the API by going to properties
@GuidenYT4 жыл бұрын
This is great stuff. I wanted to ask your opinion on what would be the best way I would want to make a party using vanilla troops. Specifically an enemy party of 500 Khan's Guards or Fian Champions.
@ohno65284 жыл бұрын
I just bought the game and in my first galactic war (size:medium difficulty:hard) I could just orbital rush the enemy by building 1 scout and 5 orbital fabricators but it only works when you are on the same planet in the start of the game
@shikanawa4 жыл бұрын
Thanks for all the work man, your mod rocks ! And I have a question : do you know if there a way to modify the size of the parties, in your mod and in the base game ? I have suspicions that it might be in the XML files like partyTemplates (for the base game) or CustomTroopTemplates (for your mod), but i'd like to be sure before I start breaking everything ! :D
@TheCephalus4 жыл бұрын
the facekeys you asked about are used to create blends btw key A and key B. (minimum and maximum value) you can get the facekey's by doing ctrl+c in the character menu.
@ozanurkmez87884 жыл бұрын
thank you!
@lordsoth84tr4 жыл бұрын
Aga, occupationları yazar mısın? Random spawn yerine, fix spawn olarak mercenary clan yaratıp koymak istiyorum oyuna. Ellerine sağlık, teşekkürler. Bu arada absolute mad lad'ler ordumun bel kemiği adeta.
@ozanurkmez87884 жыл бұрын
:D yeni versiyonda factionlar getirdim. Yeni şeyler getirdikçe de istediğin şeye yaklaşabilirsin ama zaten benim modu temel alıp üstüne istediklerini de ekleyebilirsin
@lordsoth84tr4 жыл бұрын
@@ozanurkmez8788 video oldukça açıklayıcı, zira her güncellemeden sonra starları duzeltmek ile de ugrastirmayacak sanirim senin yöntem. Șu faction videosuna da bakayım, ama launcher bugladı. Patch bekliyorum.
@SteffenAndCo4 жыл бұрын
Is there a way for me to add a next level of unit in a culture? To make a unit upgrade to a unit that I made, without replacing any units?
@ozanurkmez87884 жыл бұрын
You would unfortunately have to change the base game's troops, but it would just be a matter of writing a troop with the same id as the troop you want to replace. However, this could lead to conflicts with other mods that try to change the same troop
@schoolboichris35094 жыл бұрын
Thank you for making this tho I wished I could understand xml XD
@ozanurkmez87884 жыл бұрын
It's just a markup language. Super easy to learn, just look up a tutorial should take 5 minutes