Anyone know how to do this with your own assets? Or in 5.3?
@tanyabricker79025 ай бұрын
I followed every instruction and even watching other videos to complement, but for some reason my level instance is not shown, the line appears but without any mesh. I installed all the plug-ins from Electric Dreams and I migrated the custom nodes, but even with that, I can't visualize the Blueprint correctly. Please Help!!
@luarlarep60694 ай бұрын
Hi , use the original Electric Dreams project, and do it inside here
@_brothers_2776 ай бұрын
The most uncanny liminal space tutorial
@urmetivask39978 ай бұрын
u da best man, this shit kicks so much ass
@RwanLink8 ай бұрын
When I try with my own, the spline is wrong by 90 degress. Spawning everything sideway then in a straight line and don't know how to fix it
@DarkSaintStudios9 ай бұрын
Is the water spline controlled by the same spline used to drive the pcg? Or did you add a WaterBodyRiver and adjust the water spline to match the pcg spline? I'm pretty new to the pcg and blueprint stuff and I can't seem to find any solid documentation as to how to use PCG splines in combination with the waterbody splines. Thanks!
@luarlarep60699 ай бұрын
@DarkSaintStudios Build to BP add a spline with a construction script for the water plane and add in this BP a PCG component that you built, i hope to help you
@ParikshitBhujbal9 ай бұрын
Is there a tutorial for this, looks beautiful
@MortalShores10 ай бұрын
you didnt show how to create it, you just showed it ;)
@ЭмильХайбуллин-й4э10 ай бұрын
I agree, it would be cool to see a tutorial about it. awesome rigging!
@ЭмильХайбуллин-й4э10 ай бұрын
yoooo, dude, that's really classy, wow!
@andreiandgames277410 ай бұрын
Hi, thanks for the tutorial, it's great, I have added new SM but they don't have collision, do you know anything about that? thanks
@comguaf8093Ай бұрын
you can simply take a modeling box and use meshmersg to give it colition at your mesh before but it in the PCG spline
@samuelashaju10 ай бұрын
Impressive
@SkapTech11 ай бұрын
Do you use spline mesh for main road?
@luarlarep606911 ай бұрын
Yes , is correct
@MrCrisRobson11 ай бұрын
Your skills at using PCG are amazing, thanks for all the insight - it is helping me in my own journey immensely.
@luarlarep606911 ай бұрын
Thanks you so much
@sorog.online137811 ай бұрын
hey why I cant find ''scripted asset action''? :/
@luarlarep606911 ай бұрын
select right click of your instace level and create scripted asset actions if don't find it , use UE5.2 and Electric Dream sampler project
@Frerducayou11 ай бұрын
Yo man, if u wanna know I fixed that ugly noise on foliage(tree, bushes, grass) by enabling virtual textures (check all boxes) and then obviously converting the foliage textures. It removed the huge nasty noise we see on your video, then you tweak the texture mipmaps gen (sharpen/blur) to remove the rest of the noise 😄 hope that helps I had so much trouble with these
@luarlarep606911 ай бұрын
This his Great thanks you , please check the 2º part of this tutorial
@design-industrial11 ай бұрын
Hello, your work is great, how do you transmit in mixed reality. I have oculus quest 2 but I am surprised that you do not have cables connected to the PC to be able to transmit, could you help me, thank you
@luarlarep606911 ай бұрын
Just try follow this kzbin.info/www/bejne/a2THZmyjf7t8rMU
@BCS_Official11 ай бұрын
for some reason this PCG has been a big challenge to me.... but this tutorial is great...
@DKJens44 Жыл бұрын
Great Tutorial, thank you
@zorbutanofalis Жыл бұрын
Tut please! <3
@cgescapist Жыл бұрын
Great Tutorial! Thank you. You helped me to find the solution with electric dreams pcg
@luarlarep6069 Жыл бұрын
Thank you very much, I like that it has been of help, PCG is great!
@bolbolegypttuber Жыл бұрын
I can't understand how you start it from scratch .. do you make any tutorial in details !?
@lostmonkvfx Жыл бұрын
hi bro how you got the electric dream node, can we create it by own or we need to on from plugin
@luarlarep6069 Жыл бұрын
You need to download the electric dream project but, I imagine you can migrate this content to another project that is version 5.2 www.unrealengine.com/en-US/electric-dreams-environment
@lostmonkvfx Жыл бұрын
@@luarlarep6069 ok sure i will try. thank you
@luarlarep6069 Жыл бұрын
you are welcome@@lostmonkvfx
@牛头人战士-q4h Жыл бұрын
教程
@davy4842 Жыл бұрын
Can you make a guide about the river pls ?
@luarlarep6069 Жыл бұрын
i`ll try , but i not good in construction script
@SoyalicSinan Жыл бұрын
Nice one. 🥳 The increase its efficiency, deforming landscape by PCG is kinda necessary. Secondly crossing over a Watersplineactor can create a bridge. This are really challenging but you can succeed.
@luarlarep6069 Жыл бұрын
I would like to know more about script geometry btw thx
@d1makornev Жыл бұрын
We need tutorial🙈
@luarlarep6069 Жыл бұрын
Maybe a will do a tutorial 😊
@KaijuGameplayTv6592 Жыл бұрын
this is random but i found it sad that there is no unreal engine 5 tutorial about how to make a survival game about creatures i mean by that playing as an creature i want to know how they are made like in roblox the creatures of sonaria or the isle or path of titans or the monster hunter if you can, can you make a tutorial about it?.if so then thank you
@luarlarep6069 Жыл бұрын
This is hard for me, now I'm focused on Procedular Content Generation
@KaijuGameplayTv6592 Жыл бұрын
@@luarlarep6069 oh ok when you finish then you can make a tutorial about how to make a survival creature game like creatures of sonaria or path of titans or the isle i want to know how they are made in unreal engine 5 or unity
@luarlarep6069 Жыл бұрын
@@KaijuGameplayTv6592 I'll try🤨
@KaijuGameplayTv6592 Жыл бұрын
@@luarlarep6069 ok thanks 🙂
@thelittlechannelofcalm Жыл бұрын
it looks bad tho
@luarlarep6069 Жыл бұрын
It's true, it happened to me with the color contrast
@luarlarep6069 Жыл бұрын
the short looks better 😅
@Kestrel216 Жыл бұрын
KZbin video compression is a hell of a thing
@googleevil Жыл бұрын
ОК
@harsh5375 Жыл бұрын
Software name.
@harsh5375 Жыл бұрын
Kon sa application use Kiya hai
@PocketInnYT Жыл бұрын
using mac ?
@luarlarep6069 Жыл бұрын
No
@PocketInnYT Жыл бұрын
@@luarlarep6069 ok, btw, very beautiful !
@edgarprotsko1558 Жыл бұрын
Sir, so cool. Can you share this model!?
@johnfrancofilms2053 Жыл бұрын
Nice, do you will make a tutorial about that?
@luarlarep6069 Жыл бұрын
Sure , I’ll make a tutorial this weekend
@luarlarep606910 ай бұрын
@user-cm2by8ml7v Sorry
@countcruzer Жыл бұрын
would love a tutorial
@MelvilleG Жыл бұрын
Looks great. Would be nice to see your rig and drivers. Some advanced setup no doubt.
@stefanek666 Жыл бұрын
very nice 3d mapping I wanted to do such a mapping with my dji mini2. Could you tell me what program you are using? Thank you and best regards
@idroness Жыл бұрын
buen trabajo!!
@luarlarep6069 Жыл бұрын
Muchas gracias MAC__DRONE
@junky802 Жыл бұрын
Would
@mihirangammm Жыл бұрын
This is not perfect for 3d printing
@luarlarep6069 Жыл бұрын
No
@SkyTouch08 Жыл бұрын
In order to capture more detail in your model, is it dependent on the type of sensor? If you take more photo especially close up photos do you get more details in the model?
@luarlarep6069 Жыл бұрын
Yes, the closer the more detail, but the more photos try to shoot a medium distance,
@alperensaglam2 жыл бұрын
Please make a tutorial
@alperensaglam2 жыл бұрын
Please make a tutorial
@AZObns2 жыл бұрын
elo , dji mini 3 pro better ? i work surveyor , use drone for photogrametry
@luarlarep60692 жыл бұрын
No much difference
@kevialamar97122 жыл бұрын
Wait can use this for game development
@sheerkay86792 жыл бұрын
Nerf
@luarlarep60692 жыл бұрын
Photogrammetry but NERF is the future that`s amazing
@sheerkay86792 жыл бұрын
@@luarlarep6069 If you use realitycapture to make this model. The texture is good in some scenes but point cloud effect is not smooth. Thank you for telling me that's not nerf. And I'm not native speaker.
@michaelwhite48102 жыл бұрын
For now nerf can only generate visually not bad results at some angle..If you look closely you’ll find out the volume is messed up and can not be fixed like noisy image.Also, nerf relys on camera pose based on colmap and unable to analysis lighting conditions.Future photogrammetry replacement might be inverse rendering I guess, for now it usually takes more than 10 hours.
@sheerkay86792 жыл бұрын
@@michaelwhite4810 For netf,I have the same opinion with you. NERF learns some pixel representation in some angle.
@sampsalol2 жыл бұрын
This is a very good result. Good job.
@abdullahgun2 жыл бұрын
This is an absolute beast model for dji mini and this number of photos. Would love to see some technical details. Amazing work, well done! 💯