Hugely helpful, there's several things in here and the pinned comment I had no idea about, thank you for making this!
@requiem9167Ай бұрын
Just what i needed
@danramirez8553Ай бұрын
As a zetter / forsburn main, he generally feels like the fox of the spacies. Fox's lasers forces the enemy to push you, this corrilates well with forsburn's smoke / clones, as often times when you smoke the entire stage, the enemy starts to feel clostriphobic and just throws random attacks leaving them open, this convinces them to play more aggressively against forsburn, giving him easy opportunities for nair, dair, and bair really well because their disjointed, and reward him when he's running away, and bair does alot of damage. Zetter burn's laser often stop's enemies from moving, and allows him to do offensive mix ups with feints and empty shines to leave the opponete open and basically punish with his heavy hitter attacks, such as dair and fair.
@flipperjr.38222 ай бұрын
4:02 Even with the sound effect, I was completely bamboozled which one was the real Forsburn coming back to the stage
@morimementos2 ай бұрын
Great guide! It’s very sad to me that the super clone dies to anything, makes it much harder to justify One thing I didn’t fully understand was how while grounded onstage, you sent the clone offstage. Was that also by holding special like you do to delay the jump?
@guidobaldopulcini2 ай бұрын
@@morimementos It was by holding the special button, yes. If you hold the special button while the opponent is offstage, the clone will go offstage to follow them (without jumping). He will fall to the bottom until you let go off the special button in the same manner as the clone's delayed jump I showed in the video. I suppose I could have explained and demonstrated it better. My bad.
@morimementos2 ай бұрын
@@guidobaldopulcini no that’s not on you at all! I just had some vague memories of times I tried to send the clone offstage without success, so I just wanted to be sure
@kiracite2 ай бұрын
Incredible guide
@brycemattson49132 ай бұрын
Needed this. I mostly just assumed there was black magic fuckery going on whenever he went in the smoke
@danielhenderson60192 ай бұрын
1 more thing probably everyone knows u can choose which clone u spawn as with both the getup specials if u hold left or right :3
@headcrab42 ай бұрын
One more thing that was missed! Using the empowered neutral B refreshes your double-jump, allowing for better recovery options.
@sovietpingu35392 ай бұрын
Bruh no workshop no purchase
@Vlazeca2 ай бұрын
Most of his buffs in the launch patch were to make his moves more effective, but one thing of note is that his side special no longer makes a noise when used behind smoke, making it easier to be tricky with.
@guidobaldopulcini2 ай бұрын
Yeah, I added that to the list of corrections in the pinned comment as soon as I saw the patch notes. It's a very good buff.
@gymggang462 ай бұрын
Can you these breakdowns with all the characters? Great video!
@guidobaldopulcini2 ай бұрын
Sorry but I probably won't. If I ever do another video, it would most likely be about Forsburn again since that's my main. Thanks for watching.
@noname-dw7nk2 ай бұрын
strong than in rivals 1
@alextheshrimp.2 ай бұрын
Wow, this character has a lot of hidden sauce
@roksi60632 ай бұрын
6:05 I don't really think it's a bug. It might be the attack that killed the clone that also makes the smoke disappear as soon as it comes out of it. So unless it's a super clone this mechanic is pretty useless.
@guidobaldopulcini2 ай бұрын
I wish I had recorded the rare times that happened to me while labbing the character for this video (I was doing with maypul's jab1). I wasn't able to replicate since I didn't understand what was causing it but I still mentioned it in the video since a friend of mine also noticed that happening while playing. I won't rule out the possibilty that both of us are wrong tho. Your explanation could be the cause of it. Thanks for watching.
@REW-Music2 ай бұрын
It would be nice for the super clone to take 2 hits
@MTsouria2 ай бұрын
Really cool guide! What would make it even better is if you added chapters to the video, so it's easier to come back and watch whatever part without having to dig through :)
@guidobaldopulcini2 ай бұрын
That's a good idea. I added them. Thanks for watching.
@xdCloudxd19962 ай бұрын
Im a little late, but the Super Clone attacks are not random, its related to the closest cardinal position of it compared to the opponent: under = up - air above = d - air so on and so forth
@guidobaldopulcini2 ай бұрын
You're absolutely correct. That was my fault for oversimplfying the explanation. Like you're implying, if the clone on the ground sees the opponent in front of you, he won't suddendly attack behind it, it will just attack in the direction of the opponent. I'll add that to the things I missed in the pinned comment. Thanks for the feedback and for watching. 👍
@xdCloudxd19962 ай бұрын
@@guidobaldopulcini You thought me a lot about the new clone behavior too! Thanks for the amazing review of the mechanics.
@simonanderson48582 ай бұрын
Fantastic guide, thank you! How strong do you think Forsburn is in Rivals 2? What are his pros/cons compared to Rivals 1?
@guidobaldopulcini2 ай бұрын
Thanks for watching the video. I want to preface by saying that I was never what you would call a high level player in Rivals 1 so my opinions on meta might not be the most well-informed. With that out of the way, for me he feels weaker than rivals 1 but not weak. Rushdown playstyles feel very strong in rivals 2 which is way I think Wrastor, Maypul and Zetterburn are the best characters in this current build of the game. Forsburn combo ability and kill power feel weaker. DTilt only sends the opponent upwards at the tip of the move, Sourspot Dair was nerfed hard and he doesn't benefit very much from his throws. Some of his hitboxes are weird too which hinders his neutral and combo abilty like his Nair which can somehow send the opponent backwards with its final hit. But he still has his disjoints and his smoke/clone shenanigans, his combo game is still good and he now has a reliable way to to recover horizontally without relying heavily on his smokes and teleport. The game is still new and I've only been playing it for a week which means that I'm still learning and adjusting to this new game so don't take what I'm saying very seriously.
@calebrobinson64062 ай бұрын
Edgy hyena boi has some sauce
@glennprice9762 ай бұрын
Detonating the clone as an edge guard was something I did not think of. Really cool application
@danmercer11712 ай бұрын
the camera following you around as you move in smoke tells your opp where you are!!!!
@xdCloudxd19962 ай бұрын
clone counter this a little since the camera is less focussed because of more characters to follow
@guidobaldopulcini2 ай бұрын
Here is a list of everything I missed and/or I was wrong: - His Down Special is Consume, it doesn't do anything by itself, but when inside a smoke cloud Forsburn consumes it. (This information is obvious from watching the video but I never explicitly explained it) - There is a limited amount of smoke clouds you can fill on screen. It's roughly 2 full smoke spews from his neutral special. Any smoke cloud created afterwards will make the first smoke clouds produced progressively disappear. - The camera might follow you and your clone while you're inside the smoke. This might sound terrible for Forsburn but, in practice, it's hard (if not outright impossible) for the opponent to use this information against you since the camera also follows them, it follows both the real Forsburn and the clone and because of how fast paced the game is in general making it hard to pay extra attention to the camera movements. - 2:37 You also become visible in the smoke when you crouch, grab, shield, spotdodge, parry and roll. You stay invisible if you airdodge which, by extension, includes wavedashing. - Doing a ledge getup special while the clone is out, will make the clone disappear. - 2:53 Side Special will no longer play a sound when used behind smoke. This was a bug and it was fixed in the launch patch of the game. - Your Super Clone disappears when you do a getup special. This doesn't happen with the regular clone because you either need to get hit to fall to the ground (the clone disappears when you get hit) or you need to force a tumble state by pressing taunt in the air (which will make the clone disappear as soon as you touch the ground). - Fully charged neutral special restores your double jump. (Thanks to @Caveman_XD for reminding me of this) - 12:40 While it is true that you can't decide on your super clone's attack when pressing the special button, the attacks that the clone does aren't random. It depends on the clone's position towards the opponent as well as if the clone is running, walking or in the air. Borrowing @xdCloudxd1996 wording, "it's related to the closest cardinal position of it compared to the opponent". This means that if: The clone is on the ground and sees the opponent in front of him, it will attack with a Dash Attack or Foward Tilt (DA = the opponent is a bit far way where FTilt doesn't reach, clone is in its initial dash frames where it's not able to FTilt, the opponent is diagonally above the clone; FTilt = Close to the opponent, when clone is walking, in the end of the initial dash animation and it's close to the opponent); Clone on the ground and opponent above = UTilt; Clone in the air and opponent above = UAir; Clone in the air and opponent in front of it = Fair; Clone in the air and the opponent behind it = Bair; Clone in the air and the opponent below it = Dair. The Super Clone could attack with Dtilt and Nair in the Rivals 1 but I wasn't able to trigger either of those in this game. - Super Decoy's detonation is stronger than the regular one.
@owoverkix19262 ай бұрын
you also become visible when you crouch in the smoke to prevent not being able to see CC (so also matters when wavedashing since if you do diagonal down you are crouching). great video !
@guidobaldopulcini2 ай бұрын
@@owoverkix1926 You're correct about crouch being visible in the smoke so I'll add that to list of things I missed. You're incorrect about wavedash unless you hold crouch before and/or after your wavedash. Btw, you can wavedash by holding the left stick horizontally because of this game's wavedash buffer that starts when you're in jump squat. Thanks for watching. 👍
@watotodile2 ай бұрын
@@guidobaldopulcini One other useful tip I wanted to add, that I can't remember if you covered in the video, is that Up-B'ing to ledge while above it will automatically snap you to ledge instead of doing the explosion hitbox before grabbing it. It's amazing to safely recover without worrying about being parried and punished 👍
@guidobaldopulcini2 ай бұрын
@@watotodile I showed that in the video when recovering but since it has little to do with the main point of the video, which is Forsburn's gimmick, I did not go out of my way to explain it. Still, I definitely agree that that's a very useful Fors's tech.
@alb74662 ай бұрын
You also didn't mention that when Forsburn uses charged neutral b and teleports into his smoke, it refreshes his double jump
@carlosvanegas38572 ай бұрын
Great guide commenting for the algorithm
@artca95082 ай бұрын
Most important thing, when you create a superclone, you can have them attack by pressing "Neutral B". Ice Climbers combos galore.
@yawbyss9812 ай бұрын
Can you choose what move the clone throws out?
@aviator27772 ай бұрын
@yawbyss981it automatically chooses a move based on where the nearest opponent is, eg. it will down air if the opponent is below it
@doomphysh2 ай бұрын
very useful guide!
@Caveman_XD2 ай бұрын
Btw, when you use neutral special while fully charged you get your double jump back even if you've used it :^)
@guidobaldopulcini2 ай бұрын
You're absolutely right! I completely forgot to include that in the video even though I wrote it in my notes. Thanks for the feedback and for watching the video. 👍
@Caveman_XD2 ай бұрын
based and clone-pilled
@alostsnail2 ай бұрын
Incredibly based.
@tangos7162 ай бұрын
I hope this blows up because you did a really good job with this guide!
@guidobaldopulcini2 ай бұрын
Thanks for the kind words. 👍
@balloonboxer54362 ай бұрын
i haven't been able to figure out how to get the 2nd hit on forsburn's strong attacks, like the one at 16:27
@TofuTofa2 ай бұрын
Im pretty sure you just use your heavy attack in the same direction within half a sec, 1 for the cloak hit second for knife
@balloonboxer54362 ай бұрын
@@TofuTofa i see why it was wierd then, thanks. i dont have a bind for strong attacks so this was pretty unintuitive
@watotodile2 ай бұрын
Wow, I've been Rivals on and off (mostly offline with friends spread months apart, never an online warrior) for years, ever since Etalus was added to RoA 1, and never knew you could hold special to make the clone not jump! That is actually crazy useful tech to know now... really appreciate the video dude!
@guidobaldopulcini2 ай бұрын
Thanks for watching, I'm glad It was useful. 👍
@Mildicadew2 жыл бұрын
SLIIIIIIIIIIIIIIICK
@AmalgamJiena3 жыл бұрын
I wish forsburn could actually tauntwalk like that. Id love to style upon opponents with it
@billowers86493 жыл бұрын
Sick
@davidmavid46524 жыл бұрын
Did you guys noticed that foresburn is sort of a puppet archetype caracter ?
@Magibatproductions4 жыл бұрын
Incredible stuff Can't believe it was less than a year ago that forest floor was an abomination
@AgeAgeAge4 жыл бұрын
This video is so underrated dude
@Sheusher4 жыл бұрын
Holy shit i love it
@WildlandsGG5 жыл бұрын
Furry Marth is sick
@Supernir5 жыл бұрын
Bro what, i didn't know you played Clairen, she's so sick too am I deaf or blind?
@KaioKenpai5 жыл бұрын
come back u coward
@rimadichman72155 жыл бұрын
The teaser at the end how epic
@Mae_halloween5 жыл бұрын
etalus is a furry, confirmed
@wyliecoye5 жыл бұрын
Playing for the style is the true way to play this game.
@Supernir5 жыл бұрын
got DAMN, man your playstyle and music choice are top of the notch, i gotta play ya again some time soon but seeing how far you've progressed you'll prolly destroy me lol 👌