always one that gets you in the tailpipe in the end. Awesome clip :). Have they improved VR yet? I can't stand installing 10 different programs and spend hours to optimize settings.
@hopdigАй бұрын
landing with yaw damper on is this normal
@belevezero22792 ай бұрын
With Loft bombing, I fly the set profile every time. I miss 99% of the time. Something is off with loft bombing
@croma812 ай бұрын
Nice shack! But i need real CCIP DMAS version. I can not be effective in online without ccip :/
@Mikkall2 ай бұрын
Delivery mode set to Loft? Can't see it.
@belevezero22792 ай бұрын
how does you computer know where the IP point is? did you enter lat long coordinates in the jester menu?
@chillm22 ай бұрын
What RF Guidance Unit for the Shrike are you using?
@MedusaSquadron2 ай бұрын
Can You show the pre launch? IP point, Weapon config etc. etc? It will be a more complete tutorial. Thx.
@IHeartLasagna2 ай бұрын
idk why, but i cant get the shrike to even get the search tone. Idk what i am doing wrong
@JasonBourne12272 ай бұрын
#puckerfactor
@mikeck46093 ай бұрын
Ok. Makes sense. So when you hit/hold bomb release, it knows to release the bomb at the right time to hit a point - whatever distance you entered- from the IP in the direction your jet happens to be pointing (hence the target waypoint and flight control to keep you on target)
@draiff59553 ай бұрын
Why not use Laydown mode in this situation?
@shiftiemover41103 ай бұрын
Not used laydown yet, so used what I know ...
@draiff59553 ай бұрын
@@shiftiemover4110 right on! It's pretty straight forward i think you'll like it
@mikeck46093 ай бұрын
Im confused. How does the aircraft know that you want to drop bombs on a specific waypoint? Is there a way to designate the waypoint as a target point? If set up waypoint 1, 2, 3, 4&5, how do i let the plane know that I want to bomb waypoint 3?
@shiftiemover41103 ай бұрын
It knows the next waypoint is target because as we pass a waypoint I hold the bomb release (at my IP, but in sim is just a waypoint).
@GustavBass3 ай бұрын
Good video
@pilotrobbie28723 ай бұрын
I mainly play multiplayer on 4YA, how to you set the IP point? i don't have this step clear
@shiftiemover41103 ай бұрын
Not sure, I had the waypoints from mission editor set up. Sorry, I dont do MP.
@MotorCitySCRIPTS3 ай бұрын
Your run in speed is wrong, on bomb table you enter 550 TAS but you fly 550 IAS
@shiftiemover41103 ай бұрын
yes, i know but lets be honest, you cant read that and at low altitude they are so very close it doesn't matter :)
@MotorCitySCRIPTS3 ай бұрын
@@shiftiemover4110 Its about 70kts on your altitude, at this speed you miss a lot
@shiftiemover41103 ай бұрын
@@MotorCitySCRIPTS actually at 1500 feet is what we set ( see 2:10 )and flew 550 ias is 564 kts True a difference of 14 kts. At 3000 feet 550ias is 570 True a difference of only 20 kts, at 5000 feet 550 ias is 585 True a difference of 35 kts. Now yes there is a difference, but like I said at low alt it is not enough to make a huge diffenece to an already inaccurate area attack. From what I can see 70 kts difference is just plain wrong ! and yes 70 kts would make a difference, not in this case ? (This is of course using DCS in game readings not real life)
@brish16653 ай бұрын
This is gold, thanks!
@federicoandreoletti44763 ай бұрын
Nice video! Can you also explain how to select the correct seeker during rearming phase? Thank you!
@mumblerinc.66603 ай бұрын
What I don’t get about WRCS mode is… how can the Shrike actually know the range? You’re not entering a range in the WRCS, just the altitude, so how does it know?
@shiftiemover41103 ай бұрын
Seeker sees target radar and computer compares to nav computer and selected waypoint , then uses slant range to calculate I think ?
@ghostdog6883 ай бұрын
Trick is that the shrike doesn’t know the range. The WRCS is telling us when to release based on range to the coordinates in the selected steerpoint. After that, the Shrike flies like a rocket blind at the target unless it emits a signal the shrike can detect. Once that happens, it goes for that signal until the signal stops or it hits something. If it helps, think of the WRCS as an artillery computer. You tell it how far away the target is and what altitude it is at, the plane will tell the WRCS how high/fast it is, and the WRCS will take that and feed in a pitch, roll and yaw angle to fly and release at the required range based on the weapon mode (Laydown, Loft, AGM-45, DT, etc…)
@mumblerinc.66603 ай бұрын
@@shiftiemover4110 I’d feel safe betting that the Shrike isn’t good enough to provide a sufficiently accurate angle for that. Did you have the position as a selected waypoint? @ghostdog below says it’s based on that, and I just tested firing against a target without using a waypoint on it and didn’t get launch cues until I indeed placed a waypoint on it, so he might be on to something.
@mumblerinc.66603 ай бұрын
@@ghostdog688 that seems to be the way it works (I can’t say the manual explains it too well right now), since I couldn’t even get launch authorisation without a waypoint on the target. Not as though it came close to hitting though, think I fired upwards of 20 Shrikes before even just a few came close with one hitting.
@TheGate131012 күн бұрын
Has nothing to do with waypoints. The radar calculates slant range based on altitude, angle, and location of emitter.
@christiandyllus77563 ай бұрын
Shrike WRCS mode isn't fully implemented yet ;)
@shiftiemover41103 ай бұрын
I know this :) but wanted to try it, as guess what , it is the most commonly used method according to the user guide we get with the module.
@_Avtok3 ай бұрын
Can you do a video on how to set up in the back seat for multicrew?
@shiftiemover41103 ай бұрын
Sorry no I can't. 1 I don't fly multicrew or much Multiplayer and 2 I don't do WSO seat :) (haven't even looked much back there) maybe one day.
@celricaviation3 ай бұрын
Gold!
@a53-platty783 ай бұрын
Missile does the spinny thing, who cares if it works or not! 🤔
@stephendecatur1893 ай бұрын
Thanks Shiftie.
@cutlass63323 ай бұрын
Thanks Shiftie another cracking video, just shows you need to fly the F4 well to make the most of it eh...
@sebastiaanfranckaert4113 ай бұрын
Nice video's ! I've subscribed, simple and clear explination ! Many thanks for taking the time !
@normeoboucher16833 ай бұрын
I find the weapons of the f4 are weak .. same with mavs .. you mostly just get damage and very rare you get something destroyed.. kinda of a shame but she's a nice bird to fly
@mikmak3mk7482 ай бұрын
Dunno, they're okay. Gotta remember you're flying a trash plane still with tons of unique systems. Mavericks are as good as they are always... Definitely much better than shrikes.
@cutlass63323 ай бұрын
You are really mastering this bad boy!
@shiftiemover41103 ай бұрын
Thanks buddy, I really do like it a lot :)
@sebywest37363 ай бұрын
🤭
@keedxx3 ай бұрын
Interesting how the first Shrike came off shooting forwards, but the other three didn't 1:18
@TheBizno3 ай бұрын
Keep them coming! Learning a lot! 😉
@johnmsinc3 ай бұрын
Phantoms great Shiftie thanks from stream and vids
@user-zt9kn2nc5t3 ай бұрын
Mine always fall short by 2 NM… no idea what i do wrong so now i just add 2 NM The most wierd delivery mode thou must be O/S😅
@erenglt3kn3 ай бұрын
Thank you for great video. Let say if we have detected a sam site during mission how we deal with that by lofting ? If we can not mark via F10 map, can we do loft bombing via visual targeting ? What will be they way use loft bombing ?
@rawnukles3 ай бұрын
We can mark with F10. The marks become waypoints in Jester's menu
@ytombot3 ай бұрын
i see f4 i click
@Sven_Nn3 ай бұрын
Same goes for me
@xyz-hj6ul3 ай бұрын
Between April and October of 1972, during Freedom Train and LB1, over 700 Shrikes and ~280 STARMs were fired, for 1 (ONE) confirmed hit. STARM was only a little bit better with two confirmed hits. Around 30 and 57 'probables' were determined to have 'maybe fragged something' from the crater locations and the rest were deemed 'suppression'. ED has the SAM logic wrong. Period 1960s-70s, if the maneuvering of the recognizable Weasel profile aircraft came nose-hot, the engagement radar turned off. AGM-78 was better than AGM-45 (Standard vs. Sparrow motor, 1,300lbs vs. 500lbs missile weight) because it's gimballed seeker, autopilot and smoke marker/BIA radio signal all allowed it to be fired with the EF-105F/F-105G pointed away from the radar, about 12-15nm from low level and as much as 25nm from altitude. The NVA might see the Weasel but they would not see the launch profile and would not go dummy. Shrike could be lofted from 17-21nm at 20,000ft, almost perfectly overlapping the SA-2 envelope, but required a bit of head space as 'Cool Hand Luke' icewater in the veins of the pilot because you were using the ADI to measure slant range by depression of the nose on consecutive sweep cycles while listening to the audible signal intensity to compare degrees nose-down with trigged slant range and then pulling nose high to shower the threat with ballistic curtains of missiles in a general range overlap of 3-5nm, based on where the radar _could be_, when the missile nosed over and tried to ride the beam. About as precise as it sounds, but such 'Kentucky Windage' was all we had. AGM-45 did not have autopilot memory mode (at that time, later blocks 10+ standardized the GCS somewhat with wider band coverage and better silent emitter homing) and so it was more 'get the hunter killer teams in there and let them do what they do' while the radar was dummy loaded (where the HK were significantly further out front, in lawn mower mode, in front of the ARM shooters) and so //suppression// was more or less that penaid tool, albeit an expensive one with dozens of rounds in air on targets which were preplanned based on the last drone photo of the site location, programmed into the ARN-92 LORAN (period GPS equivalent) as a waypoint location. This method, for those jets which had the towel rack, was much more precise in terms of predictive location of ARM impact as range overlaps (allowing for low level lofting) but depended greatly on the rapidity of targeting updates from the last Lightning Bug drone. Using wet film, even with target annotation, meant a minimum turn around on processing, interpretation and geo location of 2-3hrs after drone recovery (another 30 minute to hour plus evolution) and the Vietnamese could have an entire SA-2 battery jacked up, moving down the road and setting up in a new location in less than 4. They were also very good at camouflage (no 'pentagons' after 1967) and site dispersal betwween the obvious launcher pits and the hidden radars and of course surrounded their Guideline batteries with AAA flak lanes, as much as a mile deep. At a time when HK meant a Weasel and a division of F-4D/E with bombs or rockets, this could be deadly for our guys and it was from the SEA war that we learned you both had to have a very long reaching ARM with high memory based (IMU) autopilot accuracy and a package approach to SEAD so that the site/s (often in overlap) were overwhelmed with serious firepower as both AAA suppression and primary target kill. Shrike was a good missile, for it's day, but largely replaced by the AGM-65A in the last year of the war and ever since, for low level suppression, with the D in particular being considered valuable because the radar sails get hot and stay that way, even when dummied out.
@travistolbert26473 ай бұрын
Great video Shiftie!
@notsurejr49573 ай бұрын
how do you set up the IP point?
@shiftiemover41103 ай бұрын
its just a waypoint in mission editor at the moment, early access, improvise, overcome and adapt.
@oliverherbert16273 ай бұрын
How do you use the VHF radio?
@celricaviation3 ай бұрын
Awesome!
@cutlass63323 ай бұрын
Nice one matey
@Kernow_Dave3 ай бұрын
Thanks Shiftie, will try this later. 😀
@flightsimulatoradventures72463 ай бұрын
Have not been able to talk on srs even tho the freq is shown as right , how you select the radio your transmitting on?
@PulsingBanana3 ай бұрын
i have same issue, no answers on this fix
@flightsimulatoradventures72463 ай бұрын
@@PulsingBanana what’s strange is my buddy loads up and radio is on uhf. Not sure really. Need to mess around.
@PulsingBanana3 ай бұрын
@@flightsimulatoradventures7246 Okay, i figured it out. You need to also bind the VOIP buttons on the F4, there will be 2 of them, as the same buttons on SRS.
@mactgnr3 ай бұрын
noicee, im really enjoying learning the beast
@Kernow_Dave3 ай бұрын
Nice, short and to the point, many thanks
@jamesmontgomery94643 ай бұрын
what about target altitude?
@shiftiemover41103 ай бұрын
Target altitude is set in the bomb table with jester ? R Crtl +B @1:55
@alheeley3 ай бұрын
Do you have to set a target waypoint for this to work? If so, how do you do that, via F10 map?
@shiftiemover41103 ай бұрын
I did not set Target waypoint, as you pass the waypoint before Target (IP) Hold bomb release , computer knows distance from waypoint where you hold bomb release to next waypoint is target and 10 miles and does what you saw. Hope that helps,. You need only a waypoint on target and a waypoint before approx 10 miles for this.
@alheeley3 ай бұрын
@@shiftiemover4110 thats rather neat - thanks!
@michaeldenesyk31953 ай бұрын
Great video. I understand that the Phantom had some real life flight no nos like not using the ailerons for the roll at a certain AoA, you would use the rudder instead. Is this DCS Phantom modelled with the same type of accuracy?
@hauptmann_ivan3 ай бұрын
yes, you get severe adverse yaw using ailerons at high Aoa just like the real thing which could be lethal at low alt.
@Inv1ns1bl3 ай бұрын
Just a note, if you turn on the needle directors on the ADI they guide you in performing a 4g pullup, which the bombing computer is programmed for, and yaw input. They can help a lot in aiding precision