9:47 its good for players that dont eat but its just... a crafted knife... i could find a lead pipe faster than that
@Unknown_RedactedYT3 күн бұрын
Damned missed opportunity: nerf: you can only use the crafted knife
@100sentidoalgum44 күн бұрын
i didnt agree with ANYTHING on this video 💀
@Shirona_25 күн бұрын
i honestly have some good ideas for the buffs/nerfs first: survivalist this one is a pretty decent perk and is tuff to choose what buff and nerf it should get, but. the survivalist to get another extra slot because the survivalist is a more experienced agent who had probably survived in the wilderness for all i know, but the con is straight forward (decreased movement speed) second: arbiter buff: arbiter should have the ability to cripple/fracture a scav, with the regular shot having a chance to cripple/fracture a scavenger. and a perfect shot/long shit having a higher percentage chance. arbiter should also be immune to fracture sense because of the constant use of the knuckle boom. cons: the cooldown will be 25 seconds (but if you hit a perfect shot and hit a scav, it will decrease the timer by 5 seconds. but it will only decrease five seconds even though you hit more than one scav) with it, less ammo pick up third: artillerist buff: gain scraps from killing scavs with his revolver (like bounty hunting) the more valuable the scav/enemy, the more scraps. cons: unable to use scrapers fourth: berserker buff: deals more damage and becomes more tanky every kill you get (caps at 10) with it, is immune to broken leg cons: option one - the effect of the serum will end quicker the more kills you get option two: after the debuff you get from the serum ending, it won’t allow you to use any guns and heavily reduce damage till the debuff effect has ended fifth: hivemind (i honestly agree with the video about the hivemind) just that it should deal slightly more damage with its hive’s sixth: immolator buff: causing a scav to burn will deal more damage than regular fire whether its from your flame thrower or from guns (with the fire buff) cons: getting hit by the back has a 20%-25% (fast attacking scavs have a low 2.5%-3.5%) chance of blowing you up seventh: blitzer buff: carry’s more pipe bombs cons: reduced damage towards your pipe bombs (deals less damage towards agents/players) eight: lazarus buff: lazarus buff heals an agent slowly by 3-7 hp per 2.5 second cons: lazarus recharge is slower nine: mindflyer buff: a successful mindflyer gives bonus hp to the scav you mindflied, and also recharging your perk by 5% cons: slightly reduced defense, and slightly more recharge time ten: zealot buff: different turret mode assault rifle mode (regular turret with energy shield) sniper turret (longer range, deal more damage, but slower fire rate and energy shield) shotgun mode (short range, tight spread, slightly slower fire rate, energy shield) flame thrower (burns enemies, shorter range, no shield) cons: it will cost scraps for using the special turrets (does not require any scraps for the regular) eleven: apostle buff: reduced hp cost for Theourgia’s hands, more hp for shadow hunters, shadow fade now grants immunity for melee attacks and is able to attack during shadow fade cons: summoning shadow hunters now cost more hp twelve: crosslink (i also agree with the video about crosslink) thirteen: drifter buff: perk ability recharges faster the more kills you get cons: scavs can see you for 2-3 seconds if you miss a attack (with the blade) fourteen: executioner buff: gains more scraps from bounty, and gain bounty from kills (anything that can kill a scav) cons: it becomes harder to see if your goggles are lower than 50% fifteen: tickspider buff: gets an extra tickspider cons: lower defense sixteen: sovereign buff: sovereign ghost drops a dagger cons: after a scav dies, it will only drop one dagger seventeen: prophet (balanced) eighteen: vagabond buff: dogtags gives small defense (cap: 10) cons: reduced recoil and reloading speed lastly: damned buff: does not give morale to other teammates after death cons: skill issue (this took so long to type down, and i’m happy to who even decides to read all of this lmao)
@maxgaming52256 күн бұрын
As a zealot/executioner main I have better buffs and nerfs The zealot buff is one that genuinely should’ve been in the game when zealot was added Zealot can use pistols while they have their shield in defense mode For a nerf make grabbing up ledges not give back stamina as in the zealots to heavy to do that all the time And for exe Raise the amount of scrap per bounty from 7 to 9 since it’s gonna make exes whole gimmick of not being able to use the scrappers far less punishing (Also maybe give triple scrap from killing a boss) For a nerf make it to where the goggles below 30% give a effect that impairs vision like not being able to see your crosssair
@Iamnotgonnaletyoudown6 күн бұрын
No ,buff everything .make it build different
@lexmen10896 күн бұрын
The first seconds are literally: "if youuuuu, could stop timeeeee, in a bottleeeeee~"
@Evaminelove8 күн бұрын
Nerf damned that perk so op that i die by 2 hit, they should make everything 1 hit damned😂
@KloYn-ಠ_ಠ10 күн бұрын
9:19 🤦
@KloYn-ಠ_ಠ10 күн бұрын
8:51 You decided to make a support tank , a support engineer. You would also suggest increasing the damage of the turret and removing the shield from the perk altogether .
@KloYn-ಠ_ಠ10 күн бұрын
7:53 That's the most inappropriate thing you could have suggested.
@KloYn-ಠ_ಠ10 күн бұрын
DW so it is balanced, it does not need additional edits, especially do not forget which engine the game is made on and what it is made in, this is typical for all games made on the roblox platform . I know perfectly well that some of the perks are a bit broken, but that's what makes them balanced. And if you don't like playing with the current perks or you can't play with them and their stats properly, then just don't play or learn the mechanics of DW
@KloYn-ಠ_ಠ10 күн бұрын
if he makes balanced edits, it will be only for April Fool 's Day .
@Clazzin11 күн бұрын
Im looking forward to your next video
@thatisntcorrect11 күн бұрын
bro became one punch man
@Deadeye60711 күн бұрын
Vagabond buff so the speed endlessly stacks :D
@horrayiguess13 күн бұрын
playing as that vag would be exhilirating sometimes, and piss me off others
@Rehehheheheh13 күн бұрын
Satema
@duartetavares32914 күн бұрын
Bro... you took away the reason anyone would play tick spider. The thing with blitzer is that he is a high damage class, but can also cause damage to allies too as a counter ballance. Taking away that risk would make the class way too op. Also, you made tick spiders do friendly fire damage?! BRO, you just took away the WHOLE point of tick spiders. They already kinda suck way more than blitzer charges but DUDE! They at least didnt hurt allies which was the reason as to why they were useful. Doing 50 damage without hurting teammates is heavily useful... but taking that away? THEY SUCK.. you literally made tick spiders useless in comparasion to blitzers
@izzymoon443616 күн бұрын
EXCUS ME WHAT vagas are already crazy fast with 10dogtags if the speed cap is gone hell will be unleashed and they will all bug out the map with that much speed
@Kdjskskeos9flglwpq19 күн бұрын
Blitzer is goated, people just dont appreciate it because of team damage imo
@FrostyDuf18 күн бұрын
fr, blitzer carried me with 4 morale in a scav war.
@Uhm006120 күн бұрын
you cooked and burnt your name into the community
@2r3b3420 күн бұрын
you cooked hard, brother. this is PEAK
@Achilles.channel20 күн бұрын
Double detection range on artillerist. Yeah, not even a dual m60 can save me when sledgequeen radar locks onto me as soon as I enter the tower.(I am aware that it reads scavs) God. Just imagine being a walking flare. You'd be votekicked out of every public server you enter in seconds. Due to the lower defenses you need to be extremely careful with the fights you pick, but with double the detection range there will always be a ak scav lurking. Only makes it pseudo great for holdout, where high damage output weapons are abundant.
@RuoRoblox21 күн бұрын
dammmmm 💀💀
@gageterry682422 күн бұрын
bro hivemind is the best perk in the game, the enemy slowdown too op (edit) so right after i did this comment i decided to play dw, it was night 10 and we had 3 bps and that was it. i was an apostle and another guy was too with 1 tickspider perk also, we won. Therefore: 2 apostles = w
@FriedrichBauer-ol2jt26 күн бұрын
Bros Saxton hale
@unknownghost314527 күн бұрын
Mindflayed enemies can already friendly fire. A good con would be higher chances for negative debuffs.
@justsomedudeyknow7910Ай бұрын
My takes on some of them. Cause some are horrible. (I know the video is mostly satire.) Arbiter •No. Just No. You take away both its frontlining and backlining capabilities. It's a frontliner that could frontline well because it can consistently take out the dangerous scavengers from a far while using its melee for less dangerous scavs. You're just turning it into a weak berserker that doesn't have the sustain. Artillerist •So let me get this straight. You're gonna turn a useless walking flare into an even bigger walking flare? That's even more dangerous than blitzers, especially if it's war time. You'll be forced to use all your ammo to clear out the scavs during the looting phase because of your aggro range. That, or you'll have to flee, which means no loot. Dual wielding is also limited to the april fools event for a reason. If you want to buff artillerist, configure its ability or revamp it whole, since it's outshined by other perks like tickspider. Berserker •The whole point of berserker is that it can deal huge amounts of damage while being able to stay in the frontline due to its lifesteal. What the hell is the point of it if it's just gonna be another executioner that can lose their streak easily? Also, the only way this recycled killstreak mechanic can even be used is through yosef, and holdout. You can already one shot most scavengers with berserker using ≥t2 heavy weapons. So you are quite literally just nerfing berserker by recycling it and turning it into a cheap executioner. Blitzer •Again, this ruins the point of the perk. Blitzer can stun and dish out good chunks of damage in exchange for the fact that your ability can damage both you and your teammates. You're just turning it into a manual tickspider without fracture. (Votekicking exists for a reason. So don't use the team killing argument.) Executioner •"Okay, so let's make bounty be easier to farm, but in exchange, we add the possibility that all the executioner's work would turn out to be useless." Immolator •A bit dangerous. I'd suggest 1.5x instead due to the trajectory with throwables in this games. But I guess Immolator's buff does provide fire immunity. The backstabs are overkill though, consudering Immolator's a frontiner. I would limit it to heavy backstabs or 2/3 backstabs in a short period of time. (Similar to Vagabond's stack mechanic) Lazarus •That's a 2.5 heal point increase for each medkit. That's close to nothing. You would need to use 4 medkits in total to heal 10 more HP. You would have already healed 60 HP by then. Even if it was higher, with lazarus' buff, it really doesn't do much. Prophet •Too broken as a support. Unless the range is smaller. Sovereign •If this happens, at least buff the thralleds, make the daggers move with it, make the mark last longer, or reduce it down to 2 knives instead of 1. It would not have a chance to replicate itself, sovereign would be useless. Survivalist •..No comment. (It doesn't make sense.) Vagabond •Ruins the playstyle. Vagabond users would be forced to stop stacking after a certain threshold. Vagabond's enough as is. Don't touch it. Zealot •Hm.. Yes. Let's turn the tank class, the only class that can make walls, into a sentry class. Hivemind, Crosslink, and Mindflayer changes are quite good though.
@_sillewАй бұрын
Who let bro cook
@AlanTheSmilerАй бұрын
Personally, just did not get zealot and vagabond (+ another i forgot) i really liked this, honestly
@Lohn-spikeАй бұрын
??? U don't understand the game enough. But does that mean perks are atleast ok? No absolutely not
@ceilingfan2793Ай бұрын
Damned is already bad enough
@Kurta.JАй бұрын
50 kills and light punch does nun guh?
@nguyenkhang3478Ай бұрын
bro been stop time by dio
@Banana-FunkiАй бұрын
I mean, Decaying winter is going to have a biggest update yet, and you already decided to give Executioner BIGGEST nerf we ever experienced. It's basically a gamble, letting you decide to attack melee scav while not being scratched by a dream from behind
@NaliAzizАй бұрын
ONE PUNCHHHHHHHHHHHHHHHHHHHHHHHH
@stefanandersson3033Ай бұрын
Oh you doing ladder strat thanks for that now i can kill sq with my apostate
@K_CRIMSOONАй бұрын
6:17 this song made me get flashbacks to Star Glitcher: Revitalized...
@TheodoreFahlströmАй бұрын
what is that helmet it looks cool but i cant find it pls help i want the drip
@retrogalaxies9219Ай бұрын
0:10 quicksilver
@Lilmedic799Ай бұрын
Now this is just my little tweak to survivalist (instead of losing some of your movement speed, i would say you starve and get dehydrated quickly because the buff would balance it). That's just my idea
@MrGamer-rs4ovАй бұрын
Calamity ahh Music at the start giving me ptsd from playing infernum. still nice fisting vid
@NaisanSamaАй бұрын
ngl, the Prophet one is not bad, I do only use it to spot enemies for myself and fall from high places
@darkttar2239Ай бұрын
who let this guy cook lmao wtf 💀
@byju77Ай бұрын
The thing about dammed is that there is like a I have nothing in my life vibe so i feel like starting out with equipment kinda ruins it.
@ImsettedtoburnАй бұрын
Ngl. As a soveirgn main (im have did evacuation solo as soveirgn), his nerf doesnt matter at his gameplay, his ghosts could infect other scav if you: attack, shoot. Q, or just throw a knife, as more knifes as you use like 3, then more chances of infection from ghosts attack, his best possibility is for strength in numbers, its more for frontliner, but he can do every line if he can do that in moment (like use i4d)
@JaegeramstrongVIАй бұрын
Tbh the apostle one isnt really a bad summoner class if you know how do use it 1 time help my teammate on last wave when we are half ded with no medkit i use my 2 dave as meat shield from thescav akm scav and yosef and we won eventually