Watched your video and read your comment below. Your reaction to ADHD meds is a real shame. I wonder if your body just doesn't agree with it? You're definitely not supposed to feel dizzy. I was prescribed Ritalin (Adderal in USA I believe), and also tried Ritalin LA (long acting). Didn't really agree with me, but didn't have the side effects that you described. I was then prescribed Vyvanse and OMG, absolutely life changing. I don't "feel" any different, but my concentration level and my performance at work and tasks at home has improved 10 fold. If you weren't prescribed Vyvanse, then I would recommend you try it. All the very best!
@foldupgames4 күн бұрын
Thanks so much! Yeah, it was a rocky start!!!! I'm doing better now, but the meds aren't as effective as I'd like. Better than before, but no exactly life changing.
@OzElectricEcho4 күн бұрын
Really enjoy your teaching style. Well done 🙂
@juanmiguel50009 күн бұрын
This is a really useful video.. like. I'm not into game making but it's very useful programming knowledge. :D. Now I want to try doing it
@foldupgames8 күн бұрын
It's a fun, obsessive hobby!
@foldupgames10 күн бұрын
/// @description Dungeon Setup randomize() width=sprite_get_width(sNull) size=irandom_range(48,96) for (i=0;i<999;i+=1) { _dir = irandom(3) if _dir = 0 x+=width if _dir = 1 y-=width if _dir = 2 x-=width if _dir = 3 y+=width if !place_meeting(x,y,oTile) instance_create_depth(x,y,0,oTile) if instance_number(oTile)>=size { with oTile { if place_free(x+oBuilder.width,y) instance_create_depth(x+oBuilder.width,y,0,oWall) if place_free(x-oBuilder.width,y) instance_create_depth(x-oBuilder.width,y,0,oWall) if place_free(x, y+oBuilder.width) instance_create_depth(x, y+oBuilder.width,0,oWall) if place_free(x, y-oBuilder.width) instance_create_depth(x, y-oBuilder.width,0,oWall) } instance_destroy() break } }
@foldupgames10 күн бұрын
In case I don't get to a continuing vid in the series, make sure to add code to the Create event of your wall so it doesn't double-stack them. if place_meeting(x,y,oWall) instance_destroy() I hope you'll check out Dungeoneque! It's fun. It's free. It uses the procedural layout system in the vid: foldupgames.itch.io/dungeonesque
@foldupgames10 күн бұрын
Play Dungeonesque for free and see this maze builder in action: foldupgames.itch.io/dungeonesque
@foldupgames12 күн бұрын
Play Dungeonesque for free and see what the system does: foldupgames.itch.io/dungeonesque
@USER3.1-z2u13 күн бұрын
I am subscribing to you
@foldupgames13 күн бұрын
Thanks! I hope to do right by you.
@USER3.1-z2u13 күн бұрын
Keep it up man
@foldupgames14 күн бұрын
If I can do it, YOU can do it too!!!!! Plus, one of the best coders I know is 2x worse than me with issues of focus. Lots of geniuses struggle with mental issues, and he's surely a genius.
@Sophia-go3cs5 күн бұрын
Hey I just want to say that I have seen a bot around posts with the word "adhd" in them, it probably detects that word and posts a comment with a series of preset replies about "magic mushrooms cureing their adhd" PLEASE DONT BELIEVE WHAT THEY SAY AS IT IS JUST A AD. REPORT THEM IF YOU SEE THEM.
@foldupgames15 күн бұрын
Here's a helpful article I found: attncenter.nyc/understanding-working-memory-in-adhd-how-to-remember-not-to-forget
@broshtheprosh17 күн бұрын
Hmm I never thought about games like this
@foldupgames17 күн бұрын
I didn't either. Very eye-opening when I took a step back. Got me to thinking.
@apu00018 күн бұрын
I have been having a blast making simple web apps with Claude Sonnet 3.5, it's amazing how an idea can become something tangible even that it's not completely optimized it's the thrill of trying and making new things that spark that joy in folks like us with ADHD. Keep on the good work, great video!
@foldupgames18 күн бұрын
Cool! Probably more practical than video games, so be sure you create something useless too! lol
@HankGreenburg19 күн бұрын
Yeah making quick games is great for getting a feel for the whole development process. Also helps you find out if you want to make a larger game and what kind. I consider game jams to be a sort of "pop quiz" for game development but in a good, refreshing sort of way.
@foldupgames17 күн бұрын
I had a lot of fun with the Gamedev.tv jam recently.
@foldupgames24 күн бұрын
What do you think? Am I right about gating, or the lack thereof, in this excellent game?
@foldupgames29 күн бұрын
REGULAR UPDATES HERE: Day 11: Tried going double as per dosage instructions. Back to INSANE side effects. Backing off. I found the effectiveness had tapered off, but I can't function on 2x. Day 7+ : Doing better. Side effects have tapered off. Effectiveness seems to have reduced, but still works. Day 6: Finally had a good day! Very minor effects and pretty good brain function. After yesterday, I'm glad for the win. Day 5: I got the "depression and irritability" side effects, so that was...fun. Day 4: Still struggling over the next couple of days. Day 3: Still a bit dizzy and tired. Not too bad, but it's still noticeable. Turned out to be a challenge all day long, but again improved thinking into the evening. Hard to tell when I'm so tired. Day 2: A lot better. Still a little dizzy, but not nearly as bad. I was more "centered" and calm. My family noticed. I wasn't jumping out of my skin or from thing to thing, so it was good, particularly as the day went on. Day 1: I MIGHT have been thinking a bit more clearly, but it's hard to tell with dizziness over top of it. It stayed like that all day. Let's see how Day Two treats me!
@foldupgames29 күн бұрын
Here's a quick read about why it should be called VAST (Variable Attention Stimulus Trait) www.additudemag.com/attention-deficit-disorder-vast/
@clownspyaАй бұрын
Thank you for sharing you experience with us. This channel is a goldmine for me. Makes me feel much less alone in my quest to make games. Thank you :)
@foldupgamesАй бұрын
I'm so glad that was helpful to you. We'll all make it, together!
@swordswordsdevАй бұрын
Saw the title and said "oh this is for me"
@foldupgamesАй бұрын
It made sense at the time, so I hope it connects with others as well.
@minimothАй бұрын
This is helpful, thank you ❤
@foldupgamesАй бұрын
I hope so! I struggle to keep up with my own advice, so I record it and then listen back to me, haha
@_L.G.W_Ай бұрын
This is great advice!
@foldupgamesАй бұрын
Hope it's helpful.
@foldupgamesАй бұрын
This is my first KZbin short. I do hope I'm doing it correctly. ;) And don't forget to be awesome!
@foldupgamesАй бұрын
You can play Teddy's Last stand after the vid (or in the middle, I get it) foldupgames.itch.io/teddys-last-stand
@foldupgamesАй бұрын
Check out Dungeonesque here: foldupgames.itch.io/dungeonesque
@SkefflesАй бұрын
Fantastic video, very thoughtful! I definitely consider myself a hobbyist game dev and by that I mean it's not my full time job. It's not always the most fun but I don't stress myself out in the way that full time game devs would. I just enjoy making progress towards my goals, even if it takes a long time.
@foldupgamesАй бұрын
I love that! It sounds like fun.
@alecerno1915Ай бұрын
Got diagnosed ADHD a few months ago at 27. Life has been so draining lately. I have been in major burnout for a couple weeks now. I haven't been able to sit down and do game dev, which is my escape, in quite a while. I was looking to find anyone else with ADHD in Game Dev, and I came across this video. From the bottom of my heart, thank you for posting. I truly needed to hear it's ok to not be ok. I know I will be ok in the near future, but it sometimes takes so much energy to take those steps to get to that point. I know there are so many advantages with ADHD, and I try to leverage them every day, but these crashes suck so much. Especially when you have a little one that depends on you and other life responsibilities.
@foldupgamesАй бұрын
Thanks for sharing. I also have kids (they're grown up now) and it can be challenging. BUT you'll learn how to give them space if they have ADHD as well - it's hereditary. It was my son's diagnosis that got him talking to me about my own weird behavior. Kind of a shock. But it's OK. I went all out making a game for 3 months, then BOOM right into a 10-day game jam. It was a real high. Now? I can't bring myself to care. I think it's important to work with your brain instead of fighting. Accepting it and learning to flow. Resources: She's not a game dev, but "How to ADHD" is a good KZbinr. And I just started reading "ADHD is Awesome" which is interesting so far. Be awesome my friend!
@astrophobicastronaut2 ай бұрын
Just got diagnosed ADHD myself, also a serial an on again off again game dev 😂 and I go through very similar waves of just head empty moments, Important to look at the things you accomplish to pick yourself back up and realise that sometimes its important to take a step back and just let yourself breathe! Very keen to see your work and especially with godot!!
@foldupgames2 ай бұрын
Had a good few months releasing Dungeonesque then a game jam to release Teddy's Last Stand. And then...ugh. Like a wall. We'll all carry on! Best wishes.
@flameofthephoenix83952 ай бұрын
Ah, well, I thought you meant making a game in a spreadsheet. I don't understand why nobody seems to do that, what else would you even use it for? It was crazy learning Excel VBA because so many people knew Excel but somehow none of them were making games in it. Needless to say, after finding only one or two other people who make/made a game in Excel I was curious how I went from not being able to find someone who makes games in Excel to then suddenly finding someone who has a problem with repeatedly accidentally making them! Alas a lack... Good luck! Not really sure I understand the problem with what you're saying in the video though, most games are "Spreadsheet games," the alternative is to have a separate piece of code for how every single thing in the game operates and how said thing in game interacts with other things in the game, personally I do prefer this alternative, but it is kind of tricky if you have 1000 of some sort of element, because that means you need to write 1000 separate functionalities for each element and then 1,000,000 separate functionalities for each pair so they can interact with each other, luckily you can achieve a cross between the two to get a "Spreadsheet-ish game," but the less of a spreadsheet game it becomes the more messy the code and complicated everything is.
@foldupgamesАй бұрын
Good luck on your quest! In my case, I'm referring to how often I used strictly data-driven games instead of more object-based or arcade-style games. I have some data management in Dungeonesque, of course, but it's much more focused on building objects and interactions than pure data alone.
@flameofthephoenix8395Ай бұрын
@@foldupgames Ah, I fear my comment may just be repeating what I said last time, but it's better to say something and not need it than to not say something and need it. Not sure that saying really applies, but I used it anyway! Say, you've got a game with guns for the player to use, too many games have a setup where the guns have stats on a list like Firespeed, Attack Damage, Bullet Speed, Bullet Penetration, Spread, and so on, then they just have different stats for each gun, ideally though you'd instead want lists full of jump table instructions, so like you could have these lists OnHitFunctionality and FiringFunctionality which just contain references to different functions the gun can work with, doing this will allow you to have each gun be completely unique if you so choose or be completely standard, alternatively you could just have BulletFunctionality and FiringFunctionality, which would be even more customizable, this of course was too much for older games but now that we have the power to do it I personally think that means we should.
@SS-gu2tx2 ай бұрын
What a hidden gem.
@slimecat22522 ай бұрын
Algorythm sent your video to me. 6 likes,decided to be your 7th like. Good luck!
@foldupgames2 ай бұрын
Haha, thanks, I appreciate it.
@KORKEL-2 ай бұрын
I lost the game..
@MountainProphecy3 ай бұрын
I found it! I won! :D
@firstnoble54113 ай бұрын
Nice, I won
@noodleboboodle9103 ай бұрын
This landed on my notifications, easy win for me
@foldupgames3 ай бұрын
I'm glad to hear that!
@YokEdici1113 ай бұрын
I have good news for you. While this video was 1 view, it landed on my home page and I won the game.
@foldupgames3 ай бұрын
Congratulations!!!!!!!!!!
@themanthatsavedjosukehigas67143 ай бұрын
Really cute game! Original ideas are the soul of indie games.
@foldupgames3 ай бұрын
Thanks! I'm glad you enjoyed it.
@qzlocx3 ай бұрын
epic
@foldupgames3 ай бұрын
Play the game for free in your browser. No ads. No tricks. Just a fun game because I like you! foldupgames.itch.io/teddys-last-stand
@foldupgames3 ай бұрын
If you didn't check out my latest project, please do! It's totally free and I think it's pretty fun: foldupgames.itch.io/dungeonesque
@profanegaming28293 ай бұрын
Very fun little thing. Played a few times, beat once. Tried a bit of the equipment. Good stuff.
@foldupgames3 ай бұрын
Very cool! Thanks for giving it a try. I had a lot of fun making this one and enjoy playing it myself.
@Ol.Cheese3 ай бұрын
What a great day to be alive.
@fungus16653 ай бұрын
the only problem im facing rn is that i cant aim because my curser is disappearing
@foldupgames3 ай бұрын
Hi! You're not meant to have a cursor or carefully aim. Just face in the general direction. There's also a bit of aim assist, depending on spell type. You can use the mouse to play if you'd rather have more control, but otherwise, just the keyboard.
@fungus16653 ай бұрын
@@foldupgames yeah the mouse seems to work much better, thanks!
@foldupgames3 ай бұрын
Play for free in your browser. foldupgames.itch.io/dungeonesque No ads. No tricks. Just a fun game I made for you to enjoy.
@lemonke65084 ай бұрын
its not working brodie
@foldupgames4 ай бұрын
Must be something else in your code. I'm using this regularly and can confirm it works in current versions - try checking it's written right: if alarm[0]<0 alarm[0]=60 Hope that helps!
@genericmood95274 ай бұрын
I needed to see this video, I've recently been diagnosed with ADHD (i suspected i had it around the end of high school) and its been making my transition from Unreal Engines blueprint system to Godots GDScripting incredibly difficult, hearing others struggles to eventually success makes me feel so much better about the situation and instills hope in me, ill have to come back to this video from time to time to remind myself of that xD
@foldupgames4 ай бұрын
That's awesome - good to know yourself and learn to live with it. I taught myself GML scripting in GameMaker through a lot of Google and trial and error. Good luck with Godot.