Oh, a talk by a guy who thinks his main mission is to police and provide unsolicited opinions on how people should run their own repositories, and then fails to apologize for using bots to spam other people's repos.
@atheistscum6209Ай бұрын
Can you talk normal English?
@mohammedyassin87063 ай бұрын
Thank you for sharing all this informations :) ! Is it going to work under different Linux desktop enviroments or it only works in Linux test consoles ??
@Alperic274 ай бұрын
conclusion… whatever the structure of what you are doing, the kernel only deals with a rasterized version of it… a thought: 3 ioctl for something that should be done with… drumrolls… 1 … if the structure passed contained all the data. 🤔 … where did i see something similar… …. right!! got it… it is what was done to vulkan to learn from the inefficiency of opengl. so then… when will drm be modernized??? the funny part is that the atomic part is basically already similar to the vulkan notion of command buffers… … so why not go all the way and also change these 3 ioctls at the start into 1 (and do it everywhere else where applicable)
@sahhaf12344 ай бұрын
I think we completely bypassed the gpu and wrote directly into the frame buffer.... I guess this is how it all works: 1a) a program calls opengl to write gpu code (ie, shaders)+vertex info+normal info etc into some buffers in host memory. 1b) these buffers are processed by the graphics card driver and sent into the graphics card memory via PCIe bus. 1c) gpu reads these buffers from the graphics card memory, turns them into pixels, and writes them again into some off-screen buffers in graphics card memory. 2a) OR, a program opens a fbdev buffer and prints pixels directly into it. 2b) these fbdev pixels is written into some off-screen buffers in graphics card memory. 3) This way, if many programs work in host cpu, they will generate many off-screen buffers in graphics card memory. 4) It is the task of a compositor, like wayland/weston, to take all these buffers, composit them, and generate a single frame buffer, which will be displayed. In my opinion, this presentation follows the road 2ab-3-4. It would be very interesting to watch a program which would follow 1abc-3-4. I curse the event organizers to cut this program that short. I hope mr ser does a fırther program in which he shows us kms+opengl integration...
@grahamdonaldson90697 ай бұрын
Really useful and informative!
@river-left4dead29 ай бұрын
:)
@santhoshs8825 Жыл бұрын
Well explained thanks Julian.
@noanyobiseniss7462 Жыл бұрын
Camera is too far away to read slides.
@noanyobiseniss7462 Жыл бұрын
Background sound is annoying and makes it tough to follow speaker.
@voltflake Жыл бұрын
Very helpful, thanks!
@vaishalithakkar2738 Жыл бұрын
Very informative talk! 🎉
@lucasrangit Жыл бұрын
Better quality version kzbin.info/www/bejne/h6OvZY1jasSoqM0
@FancyNoises Жыл бұрын
Let's just build the visually inspectable technology with 90s equivalent performance, and go from there. If you build it, they will come.
@FancyNoises Жыл бұрын
So, the hardware problem is a complete unsolved monster?
@maxf1542 Жыл бұрын
How does this all relate to the /dev/fb0 I can write to today
@robertolin45684 ай бұрын
fb0 is created by an old graphic framework in the kernel called fbdev. It’s considered legacy now.
@kovacs-andras2 жыл бұрын
Great presentation! I wish I would saw it earlier. Thanks!
@rajagiribharathi12142 жыл бұрын
Sir can I use GFDL images from wikimedia commons in my KZbin please please please give reply
@kevcall2 жыл бұрын
I wrote a version of Unix for my atari ste in a combination of assembler and cross-compiled C back about 1990(?) before I got distracted and wrote STe Bombaman.. Sure its probably all on a SCSI disk in my garage along with the ICD and all the other hardware I had. Really must get around to sorting it all out one day, maybe when I retire in a few years... Recall considering using ColdFire back in the day but decided to go full PowerPC and rewrite all the assembler code.. Then went switched and went to Strongarm.. Been a great time the last 40 years being into all this as a hobby and as a career..
@19MAD952 жыл бұрын
What does the classpath exemption for the GNU license mean. I can’t wrap my head around it.
@quiquegoni41312 жыл бұрын
Amazing work
@niceguyniceguy44502 жыл бұрын
This guy is actually 😍 amazing, thank you.!!
@ionni732 жыл бұрын
Dear Foss north. First: Thanks for this very interesting playlist. One question, which you touched in an episode before, but is still a vit unclear: why are cc licenses not suitable for software? Why can't these be used for software? What is the difference between, for example, a copyleft GPL and a cc license that explicitly states that license is possible only if the whole derivative artefact is licensed under the same license? Thanks!
@fossnorth2 жыл бұрын
There are a few reasons, and thanks for pointing this out. The most important one is that licenses such as the GPL takes the various forms of software into account, eg source code VS a compiled binary.
@raghul12082 жыл бұрын
Bravo
@antoniostorcke2 жыл бұрын
The only weakness in Fedora is that they have not adopted Calamares. They have the monstrosity called Anaconda.
@kenbb2 жыл бұрын
確かに層は厚いよね~。
@jandoor20682 жыл бұрын
This looks like it would have been a very interesting presentation. Unfortunately I am struggling to understanding your English - I mean no offence as I am quite sure your English is far better than my French.
@emifro3 жыл бұрын
Great explanation!
@johnlenerd3 жыл бұрын
This is Gold.
@sultanahmed96943 жыл бұрын
The sound is very bad low!! At least use a mic to produce professional course video!!
@krzysztofwaleska3 жыл бұрын
That was incredible! Whole lecture, informations from first hand! Does somebody knows actual name of his youtube channel? I can't find it...
@fossnorth3 жыл бұрын
You can find it at kzbin.info
@krzysztofwaleska3 жыл бұрын
@@fossnorth thank you! I now see why I haven't found it. All is all in FR. Hard to understand, but not completelly. Great news!
@KezzBracey3 жыл бұрын
Wonderful, insightful and inspiring talk. Thanks Martin and foss-north.
@1994ivandimitrov3 жыл бұрын
Awesome talk, Christo, good job!
@marcusmors84853 жыл бұрын
these kind of videos saved me a lot of time by showing me the big picture of copyleft licenses. Thanks :D
@noanyobiseniss74623 жыл бұрын
Interesting, thanks for this. :)
@noanyobiseniss74623 жыл бұрын
One W0rd, MONERO.
@ladronsiman14713 жыл бұрын
I need a Video cable ..for my STF .. and i will be back on the game..
@kktech043 жыл бұрын
I really enjoy this presentation. It's awesome work. Thank you very much. However, when attempting to compile the demos, I get: undefined reference to `drmModeGetResources', `drmModeGetConnector', `drmModeFreeConnector', `drmModeFreeConnector' and `drmModeFreeResources'. These prototypes are expected to be defined in <xf86drm.h> or <xf86drmMode.h>, which I both have in my system. However, if I look into these files, none of them has the prototypes for these functions. I've done my best to find them, and have looked for alternative versions of libdrm, but came to a dead end. I would really appreciate a bit of help to get back on track. I may be missing something simple. Cheers !
@miltiadiskoutsokeras91893 жыл бұрын
KMS is actually a very good candidate for computer and console emulation, especially when a CRT monitor is used. Minimal display latency. What I haven't figured out yet is how to use a custom display mode without a custom EDID file, which restricts your runtime options.
@woosix77353 жыл бұрын
Helpful
@woodworkbasti3 жыл бұрын
Cool thank you! Clear information without too much chit-chat.
@philtoa3343 жыл бұрын
ok.je comprend mieux pourquoi il y a autant de commentaires en Anglais dans vos vidéos.
@wallo793 жыл бұрын
Nice chat; Olof, 100% with you on the comment about old tools and flows, LOL, ages behind from what software is doing these days,
@annalulu86263 жыл бұрын
Très intéressant. Mais pourquoi continuer à supporter ce matériel obsolète et ce système tant comparable à Window ? Le Falcon à été trop long à venir et à déjà introduit des incompatibilités. Les clones et systèmes alternatifs encore plus. Et ne parlons pas du coldfire. En parallèle, avec Mint, c'est une bascule dans le monde Unix. C'était intéressant dans les années 90, mais depuis seul importe Unix et le matériel récent, en terme de coût performance compatibilité durabilité. Je respecte profondément la ferveur des utilisateurs Atari et Amiga. Juste pourquoi ne pas accepter le deuil et rejoindre le rang de l'histoire ? Où trouvez-vous encore la force de poursuivre cette aventure ?
@jeanbaptistemotsch82963 жыл бұрын
Nous pouvons tout faire avec de vielle machine La preuve En 2020 un banc de puissance branché sur un atari st qui fait le même travail qu un PC a 450 euro et qui bug tout les 5 minutes . C est une machine très fiable , pas besoin de plus pour certaines applications. Heureusement qu il reste des personnes comme lui pour continuer cette aventure Mais bon chacun son opinion Amicalement
@astrofra3 жыл бұрын
pour les mêmes raisons que certain.e.s ont plaisir à entretenir ou customiser des Citroen 2CV ou des Vespas ? :)
@Neotenien3 жыл бұрын
IN FreeMiNT you can also yse a X11 Unix server! It is called X11-GemServer, in which you can run some low ressource Linux software as a clock.. I test it on a Falcon many years ago, it was very slow but it worked.
@Neotenien3 жыл бұрын
Atari and Amiga were similar machine, and had the same CEO "Jack Tramiel" (Who was in Commodore and Atari Corp)
@carloshoz3 жыл бұрын
The audio is horrible
@PhantomRaiser3 жыл бұрын
You must have some broken headphones, I hear the author quite good.
@nasunorahl3 жыл бұрын
@@PhantomRaiser You should see a doctor.
@PhantomRaiser3 жыл бұрын
@@nasunorahl Not me, I hear the author quite alright :D Carlos was the one complaining.
@mrjean93763 жыл бұрын
Im subs btw
@mrjean93763 жыл бұрын
This is soo underated! I have to share this to all my community
@bittin13 жыл бұрын
Have to isolate since a neighbour has gotten Corona until i get answers on Friday if i have gotten it or not, so started listening to this podcast anyways any link or more information to that rms QT thing?
@fossnorth3 жыл бұрын
I hope you were able to avoid it. Here is rms discussing dual licensing. kzbin.info/www/bejne/oqO5kqynhK2VkNk