by the way your intro video and stinger are just fantastic. Keep up the amazing work my friend
@Artivoxa2 күн бұрын
Thank you, much appreciated 🫡
@Ablumz2 күн бұрын
fantastic tutorial, can't wait for more from you, the next entagma over here
@Artivoxa2 күн бұрын
Thank you so much!!
@spectrewashere3 күн бұрын
Your end result is completely different to your preview video. Why did you do that?
@Artivoxa3 күн бұрын
It’s not very different. I show the full setup for shot 02 and shot 03. Just place the camera in a top view and/or macro shot and you’re good 👍
@allexrain5 күн бұрын
nice tut, hope you can do tut about water sims, like an ocean
@Artivoxa5 күн бұрын
Thank you!!
@philippwelsing910810 күн бұрын
Perfect, thank you!! Looking forward to more.
@Artivoxa10 күн бұрын
Thank you Philipp 🤝
@Nileina12 күн бұрын
@Artivoxa12 күн бұрын
✌️
@kobiohanna12 күн бұрын
thanks! from some reason my water sim drops down because of the gravity node am i doing something wrong?
@Artivoxa12 күн бұрын
Hey! Make sure you have a ground plane and the water sim above the ground
@kobiohanna12 күн бұрын
@@Artivoxa Hi yes i did...strange, trying with MPM solver
@asr5917 күн бұрын
Ibstead of transfering attributes, you can promote the attr from vtx to pt first, then once you do edges from group, you should already have the normals
@Artivoxa17 күн бұрын
Good to know! Thanks
@ridewithme496518 күн бұрын
nice tks for the video
@Artivoxa18 күн бұрын
Glad you liked it
@jellsart19 күн бұрын
Wonderful, clear, and concise. Straight to the point. It's rare to find tutorials this well done.
@Artivoxa19 күн бұрын
Thank you so much! Glad you found it helpful and to the point ✌️
@spiderbrr20 күн бұрын
Cool!
@Artivoxa20 күн бұрын
Thank you!
@frigbychilwether28 күн бұрын
Hi, really nice technique, not seen the dissolve node used much before, nice way to separate the individual stitches, Thanks.
@Artivoxa27 күн бұрын
Hey! Glad it was helpful!
@henrythejeditubeАй бұрын
Very useful tutorial, thanks so much
@ArtivoxaАй бұрын
Thanks for feedback!!
@henrythejeditubeАй бұрын
Thank you so much
@ArtivoxaАй бұрын
You're most welcome
@henrythejeditubeАй бұрын
Thank you
@ArtivoxaАй бұрын
Welcome!
@The3DsmashАй бұрын
I'm loving your Houdini tutorials. You move at a good pace and the projects are cool. I'm only starting in Houdini so I'm working through fundamental vids first but I'll be working through your lessons. Subscribed and Thanks!
@ArtivoxaАй бұрын
Thank you so much!!
@iMaxHackАй бұрын
Super tuto! Tu pourrais faire une fois un tuto sur comment animer des noises sur une surface?
@ArtivoxaАй бұрын
Merci! Animer des noises comment ça ?
@iMaxHack26 күн бұрын
@@Artivoxapar exemple pour faire des animations un peu abstraites
@ansems3309Ай бұрын
Thank you for this tutorial! But i have a question: Can't you just give every liquid object a random number between 0 and 1 and then feed that value in a color ramp? And then you choose five different colors in the ramp. This way you wouldn't need all those materials but instead only one
@ArtivoxaАй бұрын
Hey!! Yeah I think this should work too. In my case I had to use diffuse texture so I created multiple materials
@Akcessible2 ай бұрын
Incroyable, le triplanar prend aussi la rest pos?
@Artivoxa2 ай бұрын
Yes! Il faut bien mettre la projection du node tri-planar sur "reference" par contre
@Akcessible2 ай бұрын
@@Artivoxa Mercé de l'info, j'ai jamais vu personne en parler 👌
@DirectedBySamLink2 ай бұрын
This tutorial is great!! This channel deserves more views. Im relatively new to Houdini but Id be happy to make a review video on your tutorials for a free license to your premium content 👀
@Artivoxa2 ай бұрын
Thank you very much!
@AndreaRubat3 ай бұрын
merci pour le tuto, mais surtout pour cet accent qui a l'odeur de la baguette haha