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@rpglance9919
@rpglance9919 8 күн бұрын
Nice bodysuit , design is good.
@hoodiestudios
@hoodiestudios 7 күн бұрын
Thanks 😊
@rpglance9919
@rpglance9919 8 күн бұрын
Hi Hoodie Studio, I contacted you at Artstation message, could you please take a look ?
@lairdsummers5315
@lairdsummers5315 13 күн бұрын
PLEASE I BEGGING U, make a tutorial how to add clothes to a mesh with ALS, no metahuman, something organic please, i dont care to pay u a coffe , do u acept transfer? let me know
@hoodiestudios
@hoodiestudios 13 күн бұрын
I f don’t know much about Als, but I will search it up and get back to you
@tak5iio
@tak5iio 20 күн бұрын
i'm new to this software, and i can't seem to be able to follow along with any of the tutorials. not seeing half of the stuff that you're clicking on my free trail verson i guesss that's where they get u to pay up i guess
@hoodiestudios
@hoodiestudios 17 күн бұрын
I will check with the company and let you know.
@silas5514
@silas5514 14 күн бұрын
everything is in the free version. I juste made it
@DavidSL64
@DavidSL64 25 күн бұрын
Great video. It is interesting because your UI is the same as mine, but the Style3D videos show the 2D and 3D windows with vertical buttons on the LHS (like Clo3D). You and I have the buttons in a horizontal line on the top of the 2D and 3D windows, and ours are pull down like. I was wondering if this was a recent version change, but I looked at your videos from 5-6 mo this ago and your UI was the same as recent. So who knows? May style3d have a secret version?
@hoodiestudios
@hoodiestudios 25 күн бұрын
I believe we can change everything via settings ( I’ve never tried changing via settings tho ) but I also know of style 3d studio, maybe the studio version has vertical buttons. Will try if I can change the settings and let you know
@DavidSL64
@DavidSL64 24 күн бұрын
@ thank you. I looked all over settings and couldn’t find the change anywhere
@hoodiestudios
@hoodiestudios 24 күн бұрын
I will ask the officials and let you know
@DavidSL64
@DavidSL64 22 күн бұрын
@@hoodiestudios Thank you!
@hoodiestudios
@hoodiestudios 20 күн бұрын
Hi, can you check top banner, file - user setting - operation preset
@Thatlazerlaze
@Thatlazerlaze 28 күн бұрын
They're shutting down, have you seen any similar tools or ai models?
@hoodiestudios
@hoodiestudios 24 күн бұрын
Oh that’s bad, I’m now trying out the style3d ai, and I will upload a tutorial about that
@ericbehr17
@ericbehr17 Ай бұрын
Amazing, How did you make the outwards seams?
@hoodiestudios
@hoodiestudios Ай бұрын
With the internal line tool
@ericbehr17
@ericbehr17 Ай бұрын
I meant the Piping (found the option yesterday) but thank you for the reply​@@hoodiestudios
@hoodiestudios
@hoodiestudios Ай бұрын
Glad you did, you’re welcome
@hakarstar1160
@hakarstar1160 Ай бұрын
great video , but my style3d program doesn't have (smooth curve) option , help.
@hoodiestudios
@hoodiestudios Ай бұрын
Are you using the free version of style3d
@hakarstar1160
@hakarstar1160 Ай бұрын
@ yes
@hoodiestudios
@hoodiestudios 29 күн бұрын
Just got a reply from style3d, and they said the smooth curve is in the free version too, so can you kindly check it again
@kayla_j4465
@kayla_j4465 8 күн бұрын
@@hoodiestudios the "convert to curve point" option is there but no "smooth curve"
@hoodiestudios
@hoodiestudios 7 күн бұрын
Try updating and check it again
@emre9676
@emre9676 Ай бұрын
hi, have two questions: 1- when I try to export from Style 3D, the only export option available is .srmc. The .smd option is not there. How can I solve this? 2-I can’t import a MetaHuman as a single combined skeleton. It gives me an error. How do you import a MetaHuman as a single combined mesh for both body and face?
@hoodiestudios
@hoodiestudios Ай бұрын
Are you using the free version of style 3d? And for exporting metahuman, add style 3d at the body Hierarchy and select style 3d then scroll to obstacle, and under slave obstacle, add two slots, one for the head and the other for the feet, then you hit export obstacle . If you’re still confused check this link at timestamp 2:00 kzbin.info/www/bejne/ip2YZ5yKaKiVeKssi=M4xG2vV282Kqrv43
@hellomistershifty
@hellomistershifty Ай бұрын
that dress simulation hahaha - how does the performance compare?
@hoodiestudios
@hoodiestudios Ай бұрын
For performance I’m still gonna give that to style 3d, because if Chaos cloth can somehow simulate like style 3d simulator, I believe it will take a lot of processing power
@MuseNetEnthusiast
@MuseNetEnthusiast Ай бұрын
inb4 this video blows up. Seriously niec demo
@hoodiestudios
@hoodiestudios Ай бұрын
Thanks 😊
@EdVizenor
@EdVizenor Ай бұрын
Do you know how to design custom clothes well? What program do we or what should we use? I need to create an outfit that would go on Mary, the mother of Jesus, with a veil and needs a special design. What should I use?
@hoodiestudios
@hoodiestudios Ай бұрын
There are top three software in the industry Style 3D, Marvelous Design and Clo 3d. Choose the one you’re comfortable with and you will get the work done 😊
@EdVizenor
@EdVizenor Ай бұрын
​@@hoodiestudiosthank you so much I think they're probably be more tutorials available for Marvelous Designer right even though I think they might be more expensive.
@hoodiestudios
@hoodiestudios Ай бұрын
You can also try a 30 day free trial using marvelous designer and also a free version of style 3d, for style 3d you can get bunch of tutorials on their KZbin channel
@EdVizenor
@EdVizenor Ай бұрын
Excited
@Clo3dindiandesigner
@Clo3dindiandesigner Ай бұрын
❤❤❤ love it
@hoodiestudios
@hoodiestudios Ай бұрын
Thanks dear
@annveligurskaya7015
@annveligurskaya7015 Ай бұрын
Thank you very much, this tutorial is excellent! Could you clarify one thing please: is it possible to set cloth thickness in UE? Or we should make second layer when modeling to achieve such effect on edges? Thank you!
@hoodiestudios
@hoodiestudios Ай бұрын
I’ve never tried with thickness before, but let me get onto it and get back to you. Thanks
@SotiW14
@SotiW14 Ай бұрын
Thanks very mach cool super!!!
@hoodiestudios
@hoodiestudios Ай бұрын
Thanks 😊
@Clo3dindiandesigner
@Clo3dindiandesigner Ай бұрын
Great buddy❤
@hoodiestudios
@hoodiestudios Ай бұрын
Thanks dear
@TheSatzy6699
@TheSatzy6699 Ай бұрын
Great content ❤
@hoodiestudios
@hoodiestudios Ай бұрын
Thanks Satzy
@andriikravets8633
@andriikravets8633 2 ай бұрын
Thank you! You saved my monitor!
@hoodiestudios
@hoodiestudios 2 ай бұрын
Glad I could help!
@Clo3dindiandesigner
@Clo3dindiandesigner 2 ай бұрын
Love it buddy 😍
@hoodiestudios
@hoodiestudios 2 ай бұрын
Thanks dear
@sunny99179
@sunny99179 2 ай бұрын
Does it work on metahuman too??
@hoodiestudios
@hoodiestudios 2 ай бұрын
Yea, but complicated simulations will give out some problems, so watch out for that
@omerkalender5707
@omerkalender5707 2 ай бұрын
my dress doesn't show up in the simulation, I did it in 5.4
@hoodiestudios
@hoodiestudios 2 ай бұрын
Try adding chaos cloth component to the mannequin
@terrenceblake3216
@terrenceblake3216 2 ай бұрын
BRO WHAT WOULD YOU SAY IS HTE BEST WAY TO LEARN STYLE 3D? THEIR KZbin ISNT HELPFUL REALLY
@hoodiestudios
@hoodiestudios 2 ай бұрын
Have you checked the style3d cg channel? And I will also start making style 3d tutorials from beginners to advanced
@0BVS1CH4SE.MM2
@0BVS1CH4SE.MM2 2 ай бұрын
how come it won’t open how do i open the file?
@hoodiestudios
@hoodiestudios 2 ай бұрын
Did you downloaded it as a zip file?
@Rlozez1337
@Rlozez1337 2 ай бұрын
@@hoodiestudios i did i need help with that aswell
@Quick5Picks
@Quick5Picks 2 ай бұрын
cant find SDM in export tab :(
@hoodiestudios
@hoodiestudios 2 ай бұрын
Are you using the free trial?
@fabiotarantino
@fabiotarantino 3 ай бұрын
Tou know how to render out the scene with alpha channel keeping the UDS light influence on the scene?
@petit-pedestre2334
@petit-pedestre2334 3 ай бұрын
Hi! How do I add meshes to collide with the simulation? My character is wearing a skirt and is sitting on a chair, how do I make the chair collide with the garments?
@hoodiestudios
@hoodiestudios 3 ай бұрын
Hi, add a style 3d obstacle to the chair
@marvinbadalanimations9182
@marvinbadalanimations9182 3 ай бұрын
Thank u so mych bro,question,I have the uds in my scene with rain but it only rains at a certain spot not the whole scene ,do u maybe know why ?
@hoodiestudios
@hoodiestudios 3 ай бұрын
Try checking your scaling in your scene, maybe you’re making things too big. I will recommend you start building up your environment by placing in a metahuman or a mannequin in the scene first, so you can guess the scaling of other elements
@marvinbadalanimations9182
@marvinbadalanimations9182 3 ай бұрын
@@hoodiestudios yeah I placed several manequin in the scene and made sure the scaling is correct but still same,there is a setting to increase the particles size and amount but as soon as I play the sequences it goes back to its original size
@hoodiestudios
@hoodiestudios 3 ай бұрын
Then I think you have to add the amount in the sequencer and tune it
@ricr8987
@ricr8987 3 ай бұрын
Hello. You know if this works to export a hair to a metahuman?
@hoodiestudios
@hoodiestudios 3 ай бұрын
I think it’s possible, cos I’ve seen tutorials on KZbin, will check em up and let you know
@megamaxx0
@megamaxx0 3 ай бұрын
full crash in transfer skin weights
@hoodiestudios
@hoodiestudios 3 ай бұрын
Try these fixes and let me know . check your uvs, and also boost the particle distance of the clothes, try the latest version of UE , make sure your using a metahuman character or a default UE character
@SatyamAdhikary
@SatyamAdhikary 4 ай бұрын
i tried but in unreal 5.01 i think this setting is not available there.
@hoodiestudios
@hoodiestudios 3 ай бұрын
I will check it and get back to you
@WiderMotion
@WiderMotion 4 ай бұрын
That’s cool, simple and easy to follow 💃✨
@hoodiestudios
@hoodiestudios 4 ай бұрын
Thanks 😊✌️
@SpainHola
@SpainHola 4 ай бұрын
wow this is brilliant
@hoodiestudios
@hoodiestudios 4 ай бұрын
Thanks a lot
@JJ_Artworks
@JJ_Artworks 4 ай бұрын
Thanks for this. I have pockets, but they are falling, disconnected from the rest. How did you made your front pockets to stay in place? I tried to remove like you've done the internal lines, and both with and without it's not working. I am forced to weight paint to zero where it is supposed to have seams, but this is ugly in the simulation and not accurate. I wish to have like you, all painted as full weight for my pockets, but without them to fall on the ground. Many thanks for your help!
@hoodiestudios
@hoodiestudios 4 ай бұрын
Kindly export the one with pockets as the render mesh. But yet still if you want the pockets to simulate, then you will have to export with pockets as sim mesh and paint the edges of the pockets black
@keanodaley512
@keanodaley512 4 ай бұрын
Hey, do you have a business email? wondering the price of hiring you etc.
@hoodiestudios
@hoodiestudios 4 ай бұрын
If you’re on Fiverr you can text me with this link www.fiverr.com/s/7YWLLm4?CopyLink_Mobile Or with email @ [email protected]
@princesseilly
@princesseilly 4 ай бұрын
WOW IN LOVE
@hoodiestudios
@hoodiestudios 4 ай бұрын
Thanks eilly 😊
@Clo3dindiandesigner
@Clo3dindiandesigner 2 ай бұрын
Love 💓 it 🤩
@4A_Fam
@4A_Fam 4 ай бұрын
why does the transfer weight skin failed on my unreal engine? any idea ?
@hoodiestudios
@hoodiestudios 4 ай бұрын
Try and recheck all your nodes and make sure everything is correct and if i may ask are you using a different avatar?
@dylankuzmick3122
@dylankuzmick3122 4 ай бұрын
Is it possible to paint landscape layers with substrate enabled?
@hoodiestudios
@hoodiestudios 4 ай бұрын
Never tried that before, but I will do that and get back to you
@derekleung5923
@derekleung5923 5 ай бұрын
i can see the collider is UE physical asset. what if the character design is double dress or two clothes. can they collide properly?
@hoodiestudios
@hoodiestudios 5 ай бұрын
That is gonna work only with the usd workflow, but yet still it’s not 100% accurate
@yahbin77
@yahbin77 5 ай бұрын
Sir does this work for metahuman inside a UE5 level sequencer
@hoodiestudios
@hoodiestudios 5 ай бұрын
Yes, but with some tweaks
@style3dcg
@style3dcg 5 ай бұрын
Loved the tutorial! Thanks for sharing it.🥰
@hoodiestudios
@hoodiestudios 5 ай бұрын
Thanks very much
@Rock-Of-3y3
@Rock-Of-3y3 5 ай бұрын
question, how do you turn the points into splines? is that possible or do you just keep adding points?
@hoodiestudios
@hoodiestudios 5 ай бұрын
Can you give me a timestamp of the exact duration
@Rock-Of-3y3
@Rock-Of-3y3 5 ай бұрын
​@@hoodiestudios - Sorry I meant how do you access the anchors at the corner points? In browzwear or illustrator you can click on a corner point and two anchors pop up to allow you to edit that corner giving you more control.
@hoodiestudios
@hoodiestudios 5 ай бұрын
Yes I know what you’re talking about, in style 3d you have to right click on the point and you will get the option to convert to a curve point or make a smooth cure, I believe in this situation the smooth curve will help out with controls like the anchor style
@Rock-Of-3y3
@Rock-Of-3y3 5 ай бұрын
​@@hoodiestudios _ I see, Ill have to get used to that to make patterns. Thank you for getting back.
@hoodiestudios
@hoodiestudios 5 ай бұрын
You’re welcome
@elladavis764
@elladavis764 5 ай бұрын
it said 4.2
@hoodiestudios
@hoodiestudios 5 ай бұрын
If you want 3.4 visit the archives
@FabricadeBoloGloria
@FabricadeBoloGloria 5 ай бұрын
Amazing!
@hoodiestudios
@hoodiestudios 5 ай бұрын
Thank you! Cheers!
@FabricadeBoloGloria
@FabricadeBoloGloria 5 ай бұрын
WOW!
@FabricadeBoloGloria
@FabricadeBoloGloria 5 ай бұрын
Very nice! Where is the tutorial of HDRI + Ultra Dynamic sky? Thank you very much
@hoodiestudios
@hoodiestudios 5 ай бұрын
Check this tutorial Unreal Engine 5 - HDRI and Ultra Dynamic Sky #unrealengine #tutorial kzbin.info/www/bejne/bWeboYyiebqYo5I
@FabricadeBoloGloria
@FabricadeBoloGloria 5 ай бұрын
@@hoodiestudios Already saw it. Thank you man! great work!
@gennadiysafronov1115
@gennadiysafronov1115 5 ай бұрын
Thank you! Good lesson!
@hoodiestudios
@hoodiestudios 5 ай бұрын
Glad you liked it!
@AliaksandrKazak
@AliaksandrKazak 5 ай бұрын
Export metahuman is not working
@hoodiestudios
@hoodiestudios 5 ай бұрын
Do you have it at the slave obstacle?
@AliaksandrKazak
@AliaksandrKazak 5 ай бұрын
@@hoodiestudios you forgot to show that in order for the export to happen at all and not to pop up an error, you need to put style3d in body.
@hoodiestudios
@hoodiestudios 5 ай бұрын
Yes style 3d need to be in the body hierarchy
@nathanbel1793
@nathanbel1793 5 ай бұрын
This hoodie is going though itself. Can we add self collision to fix it?
@hoodiestudios
@hoodiestudios 5 ай бұрын
You have to check you collision asset, if everything is working well
@MKLS
@MKLS 6 ай бұрын
Awesome work! Great job man
@hoodiestudios
@hoodiestudios 6 ай бұрын
Thanks