when i do this the text and buttons are hidden behind the image
@sambjkv6033Күн бұрын
Went from 120 to 30 hahah
@B_Carr007i5 күн бұрын
Thanks a BUNCH! You have a new sub
@Arrrr-gj6kk5 күн бұрын
Man are you don't mind that you have 2600 drawcalls per frame?
@kazuki92826 күн бұрын
thx!
@erttttt217 күн бұрын
when i drag on video into the cube its doesnt show the video, just plain white material
@mazdakmoradi587112 күн бұрын
Nice! man please help me. why Unity quality for me is blury so much and kind of kartoonish. not like your scene quality. I want to have something like LS3D engine(mafia 2002) . or any other old game that does have clear and none illumination effects
@colebrookslyon12 күн бұрын
Thanks brilliant and what I needed
@KutsenkoCG13 күн бұрын
Good tutorial 💪 but here it is important to maintain a balance between the load on the processor and the video card, since occlusion culling heavily loads the processor but unloads the video card, so it is important to maintain a balance of about 50 to 50, this can be achieved if you correctly configure the size of the boxes for occlusion culling
@mikemvuma19 күн бұрын
Thank you, worked like a charm.
@lighthousestudio1519 күн бұрын
good news they have complety removed the runtime fees
@ТеньМориарти22 күн бұрын
Never use this method when trying to create a mirror. This is all done with a separate camera and a render texture.
@soupo0_023 күн бұрын
62 to 426
@DesomorphineAbuserАй бұрын
Thanks. My fps was randomly fropping from 240 to around 50. I thought that there was something with my code, but no. Thanks.
@HieraldrichАй бұрын
9000 fps 😂😂😂😂
@JAKEAVALON-rg8xmАй бұрын
What can happen if I do that to moving object?
@שאולי-נ1קАй бұрын
best video i seen wow thank you!
@ammarvip9gaming859Ай бұрын
Thank you, you’re a life saver!
@cameronthurston7071Ай бұрын
Does this work on a terrain?
@АлександрНеживой-у7зАй бұрын
Thanks! You helped me a lot!
@HandeloАй бұрын
So close. But if you were to look at the mirror from a shallow angle, you'd see anything reflected lacks depth, and the mirror wouldn't behave as you'd expect. You need a tiny bit of scripting here to really sell the effect. You need to have the mirror camera position and rotation reflect your main camera's position and rotation. Add a script to the mirror camera object, that mirrors those values relative to the mirror plane, and you will have a truly, fully functional mirror.
@thevirusnvgm2518Ай бұрын
типа заполняем массив а потом переводим его в словарь ?
@ogrish76Ай бұрын
Never trust people who speak English like him, just my life experience.
@drwuu5962 ай бұрын
If I could thumb up this button 100 times, I would do it! Thanks a lot, I was stuck at: I deactivate my game object but occlusion still happen! Thank you !
@random_precision_software2 ай бұрын
Can you do a canvas raycast video?
@HassanAli-xo5ns2 ай бұрын
is it working in the scirptable object i tried but could not get my dictionary from the scriptable object to work in the inspector from the project by selection
@turtleansimp25572 ай бұрын
I keep getting the error message “StackingScript does not contain definition for transform and no accessible extension method
@Kenbomp2 ай бұрын
So low effort everything
@АлексейКондрашов-б2и3 ай бұрын
Thanks, this is nice.
@raploky3 ай бұрын
Straight to the point, I like it, thanks!
@maryverson3 ай бұрын
well, that wasn't a solution for my task but you, colleague, made me smile :) thanks
@Anomliz3 ай бұрын
Hi welcome to viewer suggestions, please check the audio levels of your video before publishing them
@Humorkucor3 ай бұрын
how to display statistics?
@tastypatrick29033 ай бұрын
It does not work on a ScriptableObject...
@ThePickleVR4 ай бұрын
Nice tutorial but even though I get you are trying to go fast to make it quick could you go a bit slower im having trouble reading and understanding the code. Other than that, great it helped alot
@shaasho69024 ай бұрын
Thanks!! :)
@2Asspie4 ай бұрын
i'm embarrased to not to know this Thank you so much
@T4RIHCIBEKIR4 ай бұрын
I had 7fps know i have 33fps
@praneelchinni87744 ай бұрын
Is there any way to have it open up a different scene after the video ends?
@lucutes29364 ай бұрын
Also what about the objects like trees that were painted with Unity's terrain tool?
@lucutes29364 ай бұрын
nvm it does work with them too
@lucutes29364 ай бұрын
0:23 how do you enable those metrics?
@polygonalist4 ай бұрын
Always change scaling mode in the particle system from local to hierarchy. Then it works perfect everytime.
@caglararslan34464 ай бұрын
very good thx
@adamsamy13444 ай бұрын
I set multiple mirrors in my scene, but one of them is enough to lower the fps. Anyway to fix that?
@emirkanhuluca13264 ай бұрын
Dude thank you. It worked great for me. I needed a way to get list of object at a certain number for my visual novel demo and I didn''t want to run trough bunch of name checks and controllers so this were the thing I was looking for. If someone else has a better solution to my problem feel free to show me how. But until then this works great!
@LALESPETROS4 ай бұрын
Hi there! I see that the default Unity's occlusion cooling tool is used. what is your tool doing exactly? I can't understand.
@googleuser47204 ай бұрын
No, this isnt a solution
@Raphael22285 ай бұрын
it's really a shame that the video is so sloppy, you could have gone further.
@DeamsLife5 ай бұрын
I have a question, I’ve been looking on how to get the particles to rotate like that. Can you please teach me how?
@Fun17RequestOfficial5 ай бұрын
Can this work while generating the object through scripts ?