wow pretty high skilled movements during ights and splitt vor the attacks also vast build up eco but i wonderd why only one smith instead ov 3 also i didnt know on the top let corner was another vishing spot. gj and thanks vor the watch
@andrescurrea5768 Жыл бұрын
Ty ^^ I didn't use 3 smiths because, if you just get one or 2 early on, you still have enough time to get all the necessary techs, but you save 200 wood per smith you don't build. That's wood better spent on gardens, houses or stables :)
@shiiine6314 Жыл бұрын
@@andrescurrea5768 you lost alot ov time just chilling on 2 gardens and have to less wood income you need more vills on wood oh and you kept building stables 8 is still vine iv you rewatch it also having 1 smith per upgrade is much vaster also siavash on lancer is quite questionable? but well gj
@andrescurrea5768 Жыл бұрын
@@shiiine6314 Okay, brace yourself for a long answer. lol 1) I built my first garden next to my second TC at 0:56 (or 1:32 ingame timer). The second garden by 1:04 (1:41 ingame timer) near the markets. The third garden was built next to the first garden at 1:19 (1:57 ingame timer), so I had 3 gardens. Had to wait for my caravans to return to the market to get the gold for the fourth garden, which hapened at 3:11 (4:04 ig timer). That's not that much time! and I wouldn't consider it "lost", seing as I still maintained a somewhat constant vill and caravan production throughout. Gardens are pretty important, so it makes sense to prioritize them over other things but, in this case, I think getting the 4th earlier would have meant prioritizing it over caravan production, but caravans are a bit more important than gardens. 2) Why would I have needed more vills on wood? at 4:22 I already had 31, and it never felt like i was particularly short on wood... houses were coming in at the right time, I always had enough for caravans, and I had enough every time I needed to build a new building or research something. I wasn't even making a wood-heavy army. 3) 8 stables is a good number of stables, but 11 is better if you can sustain it... and I could! If you ever find yourself having to stream units through the map, the more production buildings you're doing that from, the faster your reenforcements will turn the tide of the battle. 4) Yes, having 3 armories allows you to have everything researched earlier. That doesn't mean that it *should* be done. It's not necessary. 5) That's not a Siavash spear. I'm using the heavy spear of Gilgamesh, to get a bit of crit damage chance. [Edit: I would have rathered using a Zahhak's, but I don't think I have one in my babs].