I love the way how James turn into a T-pose. Fking hilarious😂 This version is better for me
@HeyCrookshanksКүн бұрын
Patch back in original dog ending, moving flesh walls, and Angela staircase scene
@HeyCrookshanksКүн бұрын
Glimpses of the past sound v2 definitely scratches an itch in my brain
@xavibabysКүн бұрын
thank god they changed maria’s dress pattern to the leopard print
@broadsk8trКүн бұрын
I guess optimizations in the patched one huh
@CleetusBuckwalterКүн бұрын
Damn dude. She really does look like David Ducovney.
@ultimate.funkypunkyКүн бұрын
Why on earth would they change the fire physics and hue?... the final ver. looks nothing like fire x.x
@jo-n-n-o2 күн бұрын
Need that PC port naughty dog STAT
@normanrollers2 күн бұрын
Hi bro, I have a question: what version of Endure Survival do you have on Steam or Epic? If you bought the game, it's true. If not, the mod doesn't work. It closes on me and the Naughty Dog logo appears.
@bakester552 күн бұрын
9:02 they shouldnt even have had PH move at all like he does in that scene. Such a cringe moment my GF who isnt familiar with SH was watching and was like "wtf is he doing"
@1llum1nat0r32 күн бұрын
6.20 In version 1.0, the trailer had wheels with chrome hubcaps on them. Plain wheels after update... No style...
@MrMet20872 күн бұрын
The 1.0 glimpses of the past noise I’d better because it sounds more like the menu tick noise of the original Silent Hill 2.
@JJsiN843 күн бұрын
I might be tripping I really don't remember that fleshy walls with the holes in it. I thought I explored every nook and cranny. Also what did they do with the fire with the scene with Angela? The original looked so painful and scolding.
@rinripark3 күн бұрын
Oh man, some of that dialog for angela in the fire scene is kinda rough lol.
@JelenedraKTulsa3 күн бұрын
How did I miss the chainsaw?
@crystalballstudiostm23553 күн бұрын
Fire looks WAY better in 1.00 Why didn't they keep the moving flesh walls? (Even though I'm honestly perfectly fine with that, still looked cool)
@Game_1_Canal3 күн бұрын
Блин капец... Бензопилу пропустил хахахаха
@reverieofmusic4363 күн бұрын
The bug fixes and missing assets being reimplemented is all well and good, but I feel like almost all the stylistic choices they made, just made things worse. The flesh walls, the fire and so on. Very disappointing.
@leleleclelec58303 күн бұрын
Things I prefer in 1.0 : - The monster in the van. - James zoom out when he gets out of the elevator. - The music of the Jukebox after hospital. (Even if I love the breathing sound) - Flesh walls. WHY THEY DID NOT KEEP THAT !? This is the best feature in the game !
@Hokunin3 күн бұрын
god damn polaks
@omarolvera54404 күн бұрын
One thing I remember is before entering the hospital with maria, the ambient was regular and changed suddenly when you entered the hospital with a warm sunset light, and now they changed it when you come outside the cinema, the ambient has the same moody light
@Erjchid4 күн бұрын
Rafe’s Story but it’s a Mod.
@AvalancheGameArt4 күн бұрын
Voice Acting is garbage, even Maria. Music now around maria sounds like pron hub and her additional dialogues are unintresting.
@liminalmeow4 күн бұрын
they changed the design on her dress to leopard print!! it’s subtle but it’s definitely a nod to her outfit in the original and looks a lot nicer
@Kmloii75 күн бұрын
Can you make a mod fight between Nate and Sam in prison brother vs brother
@nave7125 күн бұрын
Why’d the get rid of the moving skin walls in Angela’s otherworld?
@ShinoaHira5 күн бұрын
Angela is really cute. Im really feel bad for her :c
@wohdinhel5 күн бұрын
some of these things are real hit or miss for me. i mean apart from the obvious bug fixes, the cinematography changes are really 50/50, especially in that early Angela cutscene. and the later fire scene as well, the “updated” fire just looks REALLY bad, especially with different fire effects happening at DIFFERENT FRAMERATES. i guess i could stomach an argument that it’s a stylistic choice, but i still wouldn’t think it LOOKS good. also the flesh walls? come ON. i guess they could have thought it was too sexual and could have gotten them in trouble or something? oh well. hopefully PC mods will get this sorted out lol
@penance87175 күн бұрын
Game is to good! I know lets fuck it with a patch😚
@carlossaboia64676 күн бұрын
14:15 Hoolyy, why did they remove it? It's creepy.
@ChristopherYork19786 күн бұрын
New angles were so much better.
@coopernut6 күн бұрын
Getting rid of the flesh walls breathing is so fuckin lame. It stilts the whole area. Isn't the sound supposed to coincide with the walls breathing and being alive..? Like why change that?
@happilyisolated6 күн бұрын
After reading some of these comments it all boils down to this: it's all subjective. In the end, they made the choice to patch to 1.03. Some will like it, some won't. It's always a tough decision for the devs to go through with these kinds of choices (trust me, it really is as I've had to design/develop some stuff for university). The game is still great, the game still looks great and plays well. It's really cool when people make these kinds of videos though, because it's a kind of catalogue/record keeping, and personally I'll always appreciate that.
@JReybabay7 күн бұрын
5:38 am i the only one that thinks this looks way better originally? Plus the sound effect change on the memory this is crap, the original was better
@matthewmartinez98357 күн бұрын
Why does 1.00 look a bit better with the design except for Angela
@elvirbaltic41498 күн бұрын
How can you play 1.0 version? I cant install fully my ps5 disc withouth patch.
@BoMonarch8 күн бұрын
Hi, I was wondering if you could tell me how to extract what files and folders there are? I'm working on the cut and unused content section of the wiki and looking for any remnants of cut locations. Thanks!
@wolfcl0ck8 күн бұрын
It took me hearing both of them back to back to actually hear the sound of James opening the door of his car when things go black in this one as compared to In Water's ending. Completely changes my feelings on this ending, and, frankly, it *does* make sense that you don't hear Mary's letter in this one.
@CHARIF_Omar8 күн бұрын
The only good looking fire i've seen in a video game is red dead redemption 2, how is it this hard to make it look right ?
@scutoid_9 күн бұрын
The colours in 1.0 were nice but lets talk about how 1.3 restored the staircase going more on fire to seal off angela from james. Without that it would be just like. So much worse
@JostikeGames9 күн бұрын
Que cabezona Maria
@8enjiro9 күн бұрын
how tf did they make the door look this bad in 1.03??? 5:35
@Valet29 күн бұрын
I'm glad they fixed the plank!
@Artemy_K10 күн бұрын
I think the cutscene on 10:52 has a bug on 1.03 and more. I have this bug on ps5 with performance mode, quality mode looks like 1.0 version
@NicoleHam10 күн бұрын
I can totally explain the fire scene color and visual changes. its simple: oversaturated fire and heatwarp everywhere + depending on the fire emission as a light source itself means you lose all the hard work and detail in the character acting. They also dont have a lot in the game with just straight "orange" fire, theres a lot of amber tones with the diffused light of the environment leading up to that scene, so coloring the fire now matches it a lot better. The bloom is really overkill in 1.0 too, they really made it less so, you can actually see now. The characters are now really clear and well lit, its a great mix of both lighting them proper and the fire being a main element in the scene. The staircase scene reminds me a lot of the more "heated" scenes in hereditary now, iykyk lol, no spoilers. Wonder if it was a reference for the new pallete. They also wanted to downplay how "hot" it actually was and made the flames feel more psychological , with them ramping up a bit more at the end, note the new placement of the fire "closing" behind her like a curtain in 1.03. A ton of work and great changes all around in framing and composition here. As someone who has done comp with fire, its easy to start at 11 and realize you need to turn things down and mess with color a lot more. Fire is super hard to "play with" in realtime lit scenes too.. pun unintended. Add the dynamic range / hdri you can mess with in modern games and it doesnt surprise me they did an edit with more subtle tones
@Kagamid10 күн бұрын
When devs realize they could've done to make the game feel not Silent Hill. At least they're paying attention.
@wingedhussar145310 күн бұрын
I knew there was somerhing off in this game. The graphics look flat .tbey removed some shaders
@andre_199411 күн бұрын
The fire cutscene with Angela is better in 1.00
@SethVIB11 күн бұрын
Angela's fire is so much better on the original version, wtf.
@sydneyb237811 күн бұрын
I understand why they changed the fire scene- in the original it was so bright and intense that the faces were like less detailed. Even if the flames were more realistic in the first version. The moving walls were also cool, but way too intense in my opinion. Would've been cool if they kept the moving walls, but had the movements kind of fluctuate between intense, and more subtle.