Haven't seen anyone make an alpha for a brush with Photoshop in a while ;) Usually one does that by sculpting a plane and baking a height map. You get way more control over the shape of your alpha by sculpting it.
@PhialoDesign5 күн бұрын
Absolutely, you are totally right! I have an example of a very complex model created with a single brushstroke here: kzbin.infogPITO-8GXJY ...the whole wreath was created with a height map. Used around 20 mil vertices at max to get to that level of detail. I will probably explore that technique in new tutorials in the future!
@iamchicao19 күн бұрын
The diamond link is having problems, can you please review it? "This folder was not found"
@PhialoDesign15 күн бұрын
Updated! Thank you very much!
@iamchicao11 күн бұрын
@@PhialoDesign Thanks, I appreciate your attention, and congratulations on the content
@iamchicao11 күн бұрын
I just realized that the images are different, does this have any implications for the Design?
@PhialoDesign5 күн бұрын
No worries about that! You may follow the tutorial just as well.
@in343222 күн бұрын
Brilliant video, thank you, I learnt so much.
@PhialoDesign15 күн бұрын
You're super welcome!
@MuzammilArshad-j7cАй бұрын
Maam more Vedio of blender
@PhialoDesign29 күн бұрын
Yes hopefully soon!
@ketsi3079Ай бұрын
would be cool if this software dont crah when trying to compress assets... i have 32gb ram, intel i3 and 1070 ti gpu
@PhialoDesign29 күн бұрын
Sometimes it can take even a couple of minutes but it's worth the wait. If it always crashes try smaller increments for decimating.
@titanmoruma5834Ай бұрын
Awesome tutorial!
@parisa_amraee_art9010Ай бұрын
❤❤very good
@amiguitosdelinternet41842 ай бұрын
Hello, greetings from Argentina! I have a question. At minute 11:28 you say that to solve the accumulation of vertices we have to write "merge by distance" but I touch the space bar and nothing opens to be able to write
@PhialoDesign2 ай бұрын
Go to Edit, Preferences, Keymap and set Spacebar Action to "Search" ...alternatively just press M ;)
@loquendero-vi5sp2 ай бұрын
Hi! I really need to cut out the model? I just want to leave that way
@PhialoDesign2 ай бұрын
Hollowing out is for saving weight (= material), for example with metal this can be very useful. Of course, you don't have to hollow out the model for printing!
@mastacor2 ай бұрын
How do I hollow out to the outer thickness of a Anubis dog mask?
@PhialoDesign2 ай бұрын
Hard to answer from afar without more details. Feel free to book a 1-on-1 with me for such a specific question (cal.com/gesapickbrenner)
@LectricLetus3 ай бұрын
I just want to print a shell of my truck but everyone who scanned one included the internals. Cant hollow out the model.
@PhialoDesign3 ай бұрын
Try booling everything inside away with smaller cubes, in Blender...
@zqxzr5 күн бұрын
i wanna know how you did this since i have the same problem with my model im trynna hollow out to print a shell for my rc car
@brianfilkowski3 ай бұрын
Very well made video. Some beautiful examples of what can be done under your direction. I am proof of what the possibilities are. Future students should not hesitate. Sign up and make your dreams come true.
@Skulimpam3 ай бұрын
also why is the final result is different from before, there must be a step more for the finalization
@Skulimpam3 ай бұрын
never mind, you didn't mention edge crease after subdivision
@Skulimpam3 ай бұрын
at 2:34 why suddenly the cube is different from the first? where is the middle line? it messed up when i try to make the circle top
@PhialoDesign3 ай бұрын
The different looks in Edit mode can be achieved by clicking on the little square icon at the top, both of the mirror modifier and of the curve modifier.
@Skulimpam3 ай бұрын
@@PhialoDesign thank you very much, also i happened having trouble when using mirror clipping, when i move my vertices, sometimes the edges suddenly move and snap to one of the vertices
@GooDogProductions3 ай бұрын
I'm having a little trouble closing in on the top. Any advice?
@PhialoDesign3 ай бұрын
Would need more information, but maybe try turning on clipping in the mirror modifier...
@GooDogProductions3 ай бұрын
I took a different approach. I apply the modifiers and selected the rim edge at the top and pressed F. I've also made some changes and rendered. I whish you could see. I posted a link here but I think KZbin took it off.
@Digital_Creation_Y.C.3 ай бұрын
Ure awesome!
@3DWiz4 ай бұрын
This video is massivly underrated! Thank you so much! Just used your video to do my own elephant-skin texture that wouldve cost me +20$ otherwise; Thank you so much!
@PhialoDesign4 ай бұрын
Thanks so much for sharing your experience! Very glad it helped.
@PhialoDesign4 ай бұрын
Check out the whole sculpting course here: skl.sh/3KFogor (get 1 month free trial) Despite saying it in the video, Meshmixer is also available for Mac OS: meshmixer.en.softonic.com/mac
@rubberdog4 ай бұрын
Awesome video and a great help, thanks for the share 10/10
@PhialoDesign4 ай бұрын
You're welcome, thanks for commenting, 10/10 :)
@PaxTheCat4 ай бұрын
Interesting
@redactedredacted17264 ай бұрын
This also saved my life.
@redactedredacted17264 ай бұрын
Oh my gosh! I love You! This Saved my life! Thank you so much!!!
@PhialoDesign4 ай бұрын
You're so welcome!
@mariussucan88514 ай бұрын
Thank you for using KeyPress OSD. ❤
@PhialoDesign4 ай бұрын
It is a real pleasure. Thanks for making it.
@Hewlga5 ай бұрын
thank you! you saved my day, was very helpful ❤
@PhialoDesign4 ай бұрын
Glad it helped, you're welcome!
@iremdemir44905 ай бұрын
Thanks for this video :)))
@PhialoDesign4 ай бұрын
You're welcome 😊
@hungle-bq4yk5 ай бұрын
I'm so grateful that your video helped me a lot. But meshmixer makes hollow objects only face inward, do you know how to make the surface face outward?
@PhialoDesign4 ай бұрын
I am glad it helped! Sorry, I am no expert in meshmixer. But maybe you could use Blender afterwards to scale the inward facing bigger than the original mesh, then flip the normals around afterwards to have the hollowed out part face outwards...
@jesshavok10155 ай бұрын
Thank you kindly for this. I'm using Cura to render out my models, and couldn't figure out a way to hollow out my mask builds so they were wearable. This helped me greatly, as I was on the verge of giving up!
@PhialoDesign5 ай бұрын
Very happy that this helped you so much! Indeed, hollowing out is not as straightforward in many other 3d programs. Good luck with your masks, hope it all turns out better than expected!
@zuheyr16 ай бұрын
Please tell me where do you find the decimation menu
@PhialoDesign6 ай бұрын
Under the blue wrench symbol on the right hand side, click on Add Modifier, since Blender 4.0 you can search for it by name "Decimate".
@juanandresfernandezgarcia1487 ай бұрын
Help, I clicked shift+c and now my workspace is very zoomed out and i can't access the ring im working on anymore. What happened? anytime i use the x-y-z wheel, it zooms out again
@CarlyMonster7 ай бұрын
I used my Anycubic software to hollow out the item then saved and closed it then reopend it and sliced it. I was pretty proud of me 🤓 I'm going to try this software though! Looks great!
@lasefire12567 ай бұрын
I have issues splitting the cube my crt R rotates not split
@PhialoDesign7 ай бұрын
Are you on Mac? Try CMD R
@josefl877 ай бұрын
Exactly what I was looking for :)
@PhialoDesign7 ай бұрын
Glad you like it!
@dgreenspino8 ай бұрын
Is there a way to create a brush toolset for Blender that can make organic clay brushes like this? kzbin.info/www/bejne/a6TPZZuLer56gMk
@DuelPorpoise8 ай бұрын
when combining the circle to the ring with CTRL+J at around 7:00 in your video, the circle is moved below the ring and turned into a pringle/potato chip shape.
@PhialoDesign7 ай бұрын
This might be because you haven't applied the curve modifier, as I did shortly before. If it is still active, the curve modifier will continue to deform all geometry, and also the newly joined circle on the top.
@bradmyers14318 ай бұрын
This video is excellent, thank you! There is one pretty major thing that everyone seems to be missing with custom sculpting brushes and I can't for the life of me figure this out. Say for example you want two variations of the same brush. A move brush, and a move topological brush. Its easy to duplicate the move brush as you show change the name, the icon and set masking to topological. Great. But you can't seem to set a hotkey for the new brush. You can only set a global hotkey for the "move brush" but not the subsets you create. Furthermore, you can't add the new brush to you ui either. I really hope there is a way to do this in blender because its a big deal being able to quickly navigate to custom brushes. Clicking on the brush then the box in the ui to select your custom brush is way way too time consuming if your a professional artist using custom brushes all the time. I appreciate any insights on this.
@nikogoersd60098 ай бұрын
Find ich auf Deutsch mega gut ! :) weiter so
@PhialoDesign8 ай бұрын
Danke sehr! :)
@asen220564799 ай бұрын
thank you~
@vsvillian9 ай бұрын
could you make a star signet ring? trying to make one myself😬
@PhialoDesign9 ай бұрын
Cool idea :)
@Jebbsterino9 ай бұрын
This is gorgeous! I wonder how long it would last if you just wore it straight out of the printer...
@PhialoDesign9 ай бұрын
In wax or plastic? ...probably not too long. Unless you would use a metal printing technique like SLM.
@Eins.19 ай бұрын
When I plane cut after hollowing the walls got cut too. The walls are not closed anymore
@PhialoDesign9 ай бұрын
You might workaround this by exporting the STL from Meshmixer and then importing again in Blender and booling a cube from the lion. Maybe this will work better.
@jcrc17179 ай бұрын
Blender needs so manual setup for small things to work the way they are supposed to.
@PhialoDesign9 ай бұрын
What do you mean exactly?
@freezybean33508 ай бұрын
@PhialoDesign I think they mean there's just a lot of steps to make something (like your own custom brush) to work in Blender. Steps that don't feel intuitive/don't make sense to someone who isn't familiar with this kind of program/process. I could be wrong though 😅
@PhialoDesign3 ай бұрын
The cool thing is that Blender is so customizable. Even if you sometimes need a few steps to get where you want. In principle anything is possible with Blender.
@ivanm.61210 ай бұрын
Better use tiff instead of png 😊
@PhialoDesign9 ай бұрын
Thanks! What are the advantages to use tiff?
@HanSolocambo9 күн бұрын
@@PhialoDesign For a bland and white alpha brush to use in ZBrush, Blender, etc. : none ;) The guy doesn't know what he's talking about.
@hasger194110 ай бұрын
hello seems from 2:23 to 2:34 vertices count changed
@sergwolfsergwolf188510 ай бұрын
graet video! Please tell how you did object mode + edit mode simultaneously in 2:46?
@hasger194110 ай бұрын
wonder is it possible to do the same with a portrait photo?
@PhialoDesign10 ай бұрын
Yes, it just needs a lot more vertices! Otherwise it will just be pixelated and not recognizable.
@Badasi12b11 ай бұрын
how do i get a specific size ring? Like I'm trying to make a ring sized at a 5.5 ring finger size.
@PhialoDesign11 ай бұрын
Hi, try using the JewelCraft mod and find the size curve option. Or create a new curve that has the right radius for 5.5
@Badasi12b11 ай бұрын
@@PhialoDesign thank you!
@Skkuller.11 ай бұрын
how do i add more?
@PhialoDesign11 ай бұрын
More what?
@PhialoDesign11 ай бұрын
Check out my latest Skillshare class "Blender 3D - The Art of Sculpting." ...loads more to come. Learn sculpting stress-free and with lots of fun! skl.sh/3KFogor (get 1 month free Skillshare trial)