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@RealCoolstriker64
@RealCoolstriker64 Күн бұрын
When it grabbed it's artifact, my heart froze in my chest. I was so sure this was going to be another game over, that it was going to attack me like all the others. But... it didn't, and we talked.
@elibonham4388
@elibonham4388 19 күн бұрын
Sadest part of outerwilds
@Guywiththetypewriter
@Guywiththetypewriter 7 ай бұрын
It just hit me it's called "EchoeS" of the eye because: - The echo of the prisoner's short release of the signal attracted the Nomai - The echo of the nomai inspired the Hearthians - The echo of the entire universe helps shape the new one. God damn 😭
@therookie7401
@therookie7401 8 ай бұрын
Especially sad when you realize the Hatchling probably also shared that they are in a timeloop. Otherwise the Prisoner wouldn't have walked into the water. They had faith you would finish the journey for everyone even though they knew they not remember it next loop. A leap of faith.
@jixaw9383
@jixaw9383 9 ай бұрын
I think my only issue with this ending was what do I do after this? I went into the water and got the dlc title card and that was really it and then it looped again like normal. I wasn’t sure what else I could do, but it felt a little anti climactic
@fingergunaddict
@fingergunaddict 7 ай бұрын
the ending is different, you should play though it again
@FutaYuuta
@FutaYuuta 9 ай бұрын
it's okay to cry ;c
@overwatchtheater8165
@overwatchtheater8165 9 ай бұрын
My only question is why tf didnt the Owlks make their simulation more damage-proof? Didnt they realize that after a long period of time there real bodies would all decay and die, and their stranger world as well? If they had found some way to keep their fires in the artifacts stored inside an extremely durable place they could have lived perhaps a bit longer, though not eternally. I know the whole idea is acceptance of the end, but I'm thinking from the owlk POV here. They practically left themselves surrounded by running water only being held back by a dam that would be left unattended when they flee to the simulation, and the structures they entered the simulation from are just normal buildings with a little hidden wall.
@TheBBCSlurpee
@TheBBCSlurpee 10 ай бұрын
greatest moment in gaming history
@kainuipenaloza9395
@kainuipenaloza9395 10 ай бұрын
I felt this was important to point out, but when you look at the ground by the staff you can see his footsteps trail off into the water, officially ending his eternal imprisonment via extinguishing his lantern.
@bongsmal1714
@bongsmal1714 11 ай бұрын
On the original eye of the universe tapes, there's paintings indicating the death of all life, but on the original burned prisioner's house there's a last painting resembling the ones from the tape, that indicates that from their death, there would come life, but this last painting was ignored and left to rot, they were so scared that they treated the prisioner as a madman
@oobtty
@oobtty Жыл бұрын
Imagine blocking the eye's single as to prevent the end of the universe, then your efforts are made to be in vain by a defector and then a race of former-nomads who literally brute forced their way to the eye (though they themselves did not live to see it)
@supercharged5-39
@supercharged5-39 Жыл бұрын
really fun how the message of the horror dlc was to not be afraid
@somedork7389
@somedork7389 Жыл бұрын
I was spoiled on what was in the vault and why, and I still almost cried.
@salimyes
@salimyes Жыл бұрын
bro casually saved the whole universe and every universes that have to come just by letting the signal goes during 1 second
@sourmeat7982
@sourmeat7982 Жыл бұрын
Honestly I wasn't a huge fan of this DLC but the ending made the whole thing worth it. The Prisoner's howling as he realizes his sacrifice wasn't in vain makes me tear up every time. Beautiful.
@cturtles9514
@cturtles9514 Жыл бұрын
The prisoner's scream is unbelievably powerful. Anguish, triumph, experiencing hundreds of thousands of years of guilt and loneliness only to finally, finally see that his actions had a positive impact. Freedom. Grief. Release from the pain. It just communicates so much. I can't overstate my love for this game, i sincerely think it holds its own among the greatest masterpieces of fiction in human history and i will die on that hill (repeatedly on loop if i have to).
@easilydistracted5192
@easilydistracted5192 Жыл бұрын
Whether by accident or design, this game is a fantastic lesson in spirituality that allows the player to befriend death. I've always had a strong tendency for anticipatory grief, so seeing this topic treated with such grace was an important experience that allowed me to make some further decisions in my life. I may have lost a cornerstone person recently, but the end doesn't invalidate any of the journey. The road goes ever on, and the only mistake we can make is to stagnate. Life and Death are the exact same thing. Die daily. Rilke said it too: Du musst das Leben nicht verstehen, dann wird es werden wie ein Fest. Und lass dir jeden Tag geschehen so wie ein Kind im Weitergehen von jedem Wehen sich viele Blüten schenken lässt. Sie aufzusammeln und zu sparen, das kommt dem Kind nicht in den Sinn. Es löst sie leise aus den Haaren, drin sie so gern gefangen waren, und hält den lieben jungen Jahren nach neuen seine Hände hin.
@AndrewPob
@AndrewPob Жыл бұрын
Definitely by a design
@camelboy23
@camelboy23 Жыл бұрын
How???how do you achieve such perfection? This game is the best game I've ever played in my existence
@AndrewPob
@AndrewPob Жыл бұрын
It really is!
@ryder1128
@ryder1128 Жыл бұрын
'Promo SM'
@Amonginator
@Amonginator Жыл бұрын
The way the owlk just *pauses* before letting out it's call is clearly it trying to process what he ended up causing by turning off the probe for only a few seconds. 7:38
@Techhunter_Talon
@Techhunter_Talon 2 жыл бұрын
Can only imagine how much it was a delight to the Prisoner to not only see a friendly face but a kindred spirit, someone also motivated by boundless curiosity of the unknown and an explorer.
@lucasdurangonzalez7715
@lucasdurangonzalez7715 2 жыл бұрын
An interesting detail you didn't show is that when you exit the chamber you can see the prisoner's footprints heading to the water implying that he committed suicide.
@person4579
@person4579 2 жыл бұрын
no no no no no no no please
@radicalredproductions5327
@radicalredproductions5327 2 жыл бұрын
Ha! The harmonica coming in at 6:29 kinda like the theme of The Dark Bramble, thanks to our friend Feldspar. that's awesome.
@BackByUnpopularDemand
@BackByUnpopularDemand 2 жыл бұрын
What really messed with me was how his footsteps led into the water afterwards. He was finally free.
@Moshugaani
@Moshugaani 2 жыл бұрын
The one thing I didn't understand about the story was that why did they have the destructive vision of the Eye? Did the Eye reject them? Did it reject them because they had destroyed their planet in order to pursuit the Eye?
@PhyreSpore
@PhyreSpore 2 жыл бұрын
The Eye is a sort of universe reset. When you get to it in the normal game it starts a new big bang, effectively destroying everything that was left and starting things anew. The Owls saw it as just the Eye killing them, but didn't grasp the larger picture that by that point the universe was already dying.
@Mikelica69
@Mikelica69 2 жыл бұрын
@@PhyreSpore 👏👏👏
@mojonojo
@mojonojo 2 жыл бұрын
@@PhyreSpore To them, it wasn't dying. They saw the vision thousands of years ago, before the Nomai even received the eye's signal.
@PhyreSpore
@PhyreSpore 2 жыл бұрын
@@mojonojo I meant more like, by the time The Eye would have killed the Owlks, the whole universe would be dying along with them.
@malfestioscafe404
@malfestioscafe404 2 жыл бұрын
@@mojonojo they didn't know when the vision was coming to fruition, they just interpreted it as something that would happen at some point, and felt betrayed a regretful.
@Moshugaani
@Moshugaani 2 жыл бұрын
Echoes of the Eye was amazing! The story of the Stranger was even more sad than the story of the Nomai. The moment I found out that they sacrificed their whole planet in order to build the Stranger... And the moment I realized that because all of the sleeping chambers had the bells that wake you up that you had to kill yourself in order to not be woken up.... that messed me up!
@possum6432
@possum6432 2 жыл бұрын
I just realized you could have stumbled on to the ending super easily just by jumping into the fire because you were curious, then slipping off of the boat when you were super freaked out by the transitioning scene between places, then to even that you could have just casually put down your lantern because why not! all of this stuff you could have found super easily!
@the33rdguy
@the33rdguy 2 жыл бұрын
Thats how I found the lanturn. It just is all so cool.
@garuzo2940
@garuzo2940 Жыл бұрын
This is the thing I love about this game. You can do literally everything on the first loop, the only "power up" you get is just your own knowledge
@infectedpotato117
@infectedpotato117 10 ай бұрын
yup, in true outer wilds fashion. its all been there since the start
@DeviantEdspear
@DeviantEdspear 2 жыл бұрын
Fun fact. I discovered the walking away from the lantern thing earlier than I should've. When I figured out the boat trick I probed for other possible glitches. Thinking not having the lantern would make me like in intangible to owls in the starlit Grove. Finding out there's a matrix was wild... trying to test if I was intangible did wind up with me getting my neck snapped. So ... that was fucked up. At least I was invisible.
@the33rdguy
@the33rdguy 2 жыл бұрын
Same i discovered it compleatly on my own. Outerwilds really is the type of game to make you think outside the box.
@infectedpotato117
@infectedpotato117 10 ай бұрын
i found the boat glitch by accident, but also on purpose at the same time. ironically i found the last piece of the puzzle first. i was just like, "lol what if i jump out in the dark" and it worked
@ds2sofs
@ds2sofs 2 жыл бұрын
Fuck this game. I wish I never played it, I'd feel 10000 times less fulfilledbut 10000 times happier.
@AndrewPob
@AndrewPob 2 жыл бұрын
Yeah, i understand ur feelings :(
@jamesurban3148
@jamesurban3148 2 жыл бұрын
This was updated. The codes for the second and third locks (first is easy) were put in the game meaning you can use them to find the prisoner without dying. When you free him you can hear his lantern extinguish before you wake up and when you do you can see his body holding a now empty lantern. Forgot to mention that the chamber opens.
@DodgeThatAttack
@DodgeThatAttack 2 жыл бұрын
just incase someone wanted to recreate the ash twin project and brute force the solutions using a time loop.... or you know, datamine the game ig
@CH-yp3km
@CH-yp3km Жыл бұрын
I brute forced the third lock (the alarm bell one) so I didn’t know you were supposed to get the end card after jumping in the water. Waking up to the prisoner’s now unlit lantern was a really cool moment that I’m now realizing most wouldn’t see.
@OcarinaLink24
@OcarinaLink24 2 жыл бұрын
Love how when the nomai show up in brittle hollow you can hear a harmonica- later Feldspar plays his harmonica there. Brittle Hollow you can hear drums and a second banjo- second banjo for the brittle hollow escape pod, drums for ember twin where the other escape pod landed, each with their respective hearthian with those instruments.
@redpandarampage2191
@redpandarampage2191 2 жыл бұрын
6:08 the music building up and seeing the Vessel got me so hyped. I was like DAMN we're gonna tell the whole story to the Prisoner that's awesome!
@SirKurt25
@SirKurt25 2 жыл бұрын
I was sad for the Prisoner. He was imprisoned for maybe millions of years and felt guilty about his actions. But I realized, he could have suicided by blowing out his fire, right?
@madeofmandrake1748
@madeofmandrake1748 3 жыл бұрын
Can I just say how genius the alien design is in this game? Throughout the game,the only sentient life you meet is our own friendly slug people (who live off of marshmallows and sap wine) and the docile, curious goat people of the Nomai. We as a species had no sense of war, strife or fear. The Owlks are the first true hunter-gatherers we meet; they are meat eaters, almost true carnivores based off their dental profile. They know conflict as we humans do, it is embedded in their very survival. I don't know why, but realizing that fact made me fear the Owlks before even entering the simulation. The fact that I could predict that our first encounters with each other would not be friendly based solely on THE DENTAL PROFILE of the aliens is something I deeply admire about this game. 11/10 best story I have ever experienced.
@turboi1153
@turboi1153 3 жыл бұрын
This game, man
@the33rdguy
@the33rdguy 3 жыл бұрын
The eniter dlc i was so confused. I kept asking how tf is this connected. But after realizing this is the reason the signal stopped and that the prisoner is supposedly what gives you the courage to go to the eye. It just felt like a missing unexplained part of the game finally made sense. Truly a wonderful dlc.
@edwardharriss1463
@edwardharriss1463 3 жыл бұрын
I love the music during this scene so much
@cattfishh7331
@cattfishh7331 3 жыл бұрын
I cried so hard at 7:30
@cattfishh7331
@cattfishh7331 3 жыл бұрын
When i played this game the first time, I nearly pooped my pants at 3:38
@Lyrikan
@Lyrikan 3 жыл бұрын
When I did this DLC I didn't have my original save file, I instead started it on a new game. Because my character did not know the Interloper was responsible for the death of all Nomai in the Solar System, those slides were slightly different. The Nomai just suddenly collapsed because it was still a mystery as to why. It truly was the Traveler explaining what he knew. Such an incredible detail.
2 жыл бұрын
I did just the same ^^ very thoughtful of the makers
@yacinoirouakkouche2188
@yacinoirouakkouche2188 Жыл бұрын
yeah and me in my new save i didn't discovered the nomai ship so it was different too!!
@trulers8713
@trulers8713 4 ай бұрын
It'd be cool if there was even more detail. Like if it shows us finding the coordinates and warp core, showing the prisoner that we *can* reach the eye, thanks to them.
@888fluffy
@888fluffy 3 жыл бұрын
Honestly, the 'strangers' are the most sympathetic antagonists ever written. Yes, they were scary, mislead, they locked up their own. But they were just scared, and who wouldn't be? They didn't know what we know. They didn't know that the universe had reached its natural end, that it was always going to be this way. In any other narrative, the owl people would be the heroes. So many stories about preventing the end of the universe, so little about accepting it.
@Daniel4119
@Daniel4119 Жыл бұрын
One of the most poignant moments that really stuck with me is when you are exploring a burned out temple to the Eye, you can open a hatch at it reveals a picture of new life regrowing on the skull. Somehow this image survived the purges. But that image comes from the slide of them getting visions of death from the Eye. Right before they freak out after reading what the Eye meant and that all will die, the Owlek begins to get a vision of this death leading into a new life. But the fear of the death made them stop paying attention to that part and immediately they focused on saving themselves from death. But those that still believed in the Eye were focused on the part of the image that showed new life. It is such a minor detail... but the Owleks were too scared at the vision of death that they didn't even let the vision finish to show life.
@mr.universe7049
@mr.universe7049 7 ай бұрын
@@Daniel4119 As far as i'm aware, the building you find that image in isnt a temple to the eye, but the prisoner's home; he was the only one who could realize the eye would also cause the rebirth of the universe while the others were only concerned with its death.
@elibonham4388
@elibonham4388 19 күн бұрын
Locking up this stranger for all of eternity is messed tf up i couldnt forgive them for hat unless the antler bird people knew the damn would break and their simulation would end. Maybe but if its the one before thats unforgivable
@seanb8172
@seanb8172 3 жыл бұрын
Thank you, I no longer had my completed save file when I started the DLC. When I saw the cutscene where you show the history of the solar system after the prisoner's actions, I wondered if it was different as a result of my character on this save not actually knowing the history of the Nomai. And it was different! Your cutscene was a good deal longer, none of the stuff about the Nomai was in mine except for them building houses and then dying (it didn't show the comet either)
@Nobody-iz1qd
@Nobody-iz1qd 3 жыл бұрын
Who do you think is more technologically advanced, the nomai or owl people?
@hyperx72
@hyperx72 3 жыл бұрын
I'd say the Nomai. While the Owlkin had a nice cloaking field, signal blockers, and the ability to simulate themselves after death, the Nomai excelled at every other level. Liquid metal displays, Gravity Manipulation, instantaneous travel, Tech that can be moved just be looking at, a seemingly psychic ability to manipulate stone, and let's not forget, had the sun station succeeded, essentially time travel.
@matthewcox7946
@matthewcox7946 3 жыл бұрын
@@hyperx72 don't forget the Owlks predated the Nomai by potentially hundreds of thousands of years. Owlks were progressing well ahead of the Nomai until they stagnated. But aside from that you're right
@hyperx72
@hyperx72 3 жыл бұрын
@@matthewcox7946 I don't think the Owlkin really advanced their technology much until an external need arised. Look at their architecture for example, in every instance we can see (flashbacks, the stranger, and finally the dreamworld), the classical wooden houses remain unchanged, even though we know they've had a good amount of other materials and metals to use. Then there are the slide reels. Don't you think it's strange how, even in the untold number of years it took them to get from their home system to the Nomai/Hearthian's, they they never upgraded their history storing methods past choppy slides, heavy reels and large lanterns? Also note how that remains their ONLY method of storing their history compared to the Nomai's text, picture, liquid metal displays and audio logs. And lastly there's the stranger itself, a home in disarray that never had it's blasted apart airlock holes fixed, it's design flaw with the dam ever iterated on, and it's burned temples just littering perfectly good open spaces. Let's also not forget their main theme Elegy of the Rings, which sounds like it hasn't been iterated upon in a millenia.
@hyperx72
@hyperx72 3 жыл бұрын
@@matthewcox7946 Their vision torches, a near-magical device that can read and project memories; display in the same still-frames as their slides. Their Dreamworld, an amazing simulation that allows for life after death, and potentially any kind've reality they want; one environment, permanently at night, same architecture and tech as their old home. And worst, when their are annoying reminders of how imperfect the simulation is; Having to carry a lantern with you at all times that should never be put out, And the well-known glitches, never get patched out. It's my believe that while the Nomai are fundamentally curious, and would always drive greater technological prowess for the good of all involved, the Owlkin are fundamentally incurious, and save for the time they slipped into religious fervor, would be comfortable living in the past without needing to invent anything past what they've already got.
@DodgeThatAttack
@DodgeThatAttack 2 жыл бұрын
definitely the nomai. the elk had to destroy their entire planet to make a ship capable of reaching and understanding the eye. the nomai had instant travel and much better ships where they could casually take trips across the universe. and even after the vessel got destroyed in dark bramble, they managed to rebuild, create warp stations, a sun station (which admittedly didnt work) and created a time loop which could detect the eye despite the elks' best efforts.
@XIIIMPC
@XIIIMPC 3 жыл бұрын
I love the details. Like at 5:40, the picture you add to the circle at the start of your story. The edges are frayed and held together with ropes or something. It's a bit messy and haphazard, like your spaceship or the Outer Wilds program itself. It's not as elegant as the ones made by the Owlks.
@Kyfow
@Kyfow 3 жыл бұрын
I think that the final message is the owl people's version of the afterlife. You're on a raft in a beautiful river with the sun shining its light, as you make your way towards the horizon. I love the fact that the raft only has a single light motor, which is lit by the sun, implying that this is a one-way journey. The Prisoner is grateful for what you did for his sake and hopes that you will be able to meet again on a new adventure in the afterlife. So sad and so beautiful.
@lollononcegana7327
@lollononcegana7327 3 жыл бұрын
No. The final message is the Prisoner saying to you that you will not be alone when you'll witness and be the cause of a new Big Bang. He will be there for you And, because the new universe will be born literally in the music, he answers the call and play your culture's note with his people's culture instrument
@vancheng2000
@vancheng2000 3 жыл бұрын
indeed, man - very strong moment when you realize that he entered water (dying) and, in fact, invites you to do the same - so you together can go on in those who will come after
@flacoargentino1939
@flacoargentino1939 Жыл бұрын
​​@@lollononcegana7327It is technically the same, the prisoner is just inviting you to follow him to the afterlife. We can debate wether that means he knows you're gonna create a new universe or die as soon as you touch the water. Remember that he doesn't know of the time loop and that he knows that in order to reach inside of his prison you must have left your physical body behind, so it's logical to asume he thought you were going to die there as well. But he could also asume that perhaps you found a solution to that and were indeed going to reach The Eye. In the end however it's the exact same thing, since in both cases he is telling you to go with him to your final travel. The afterlife.
@XxBulletproofxX1
@XxBulletproofxX1 3 жыл бұрын
I just noticed that in the final message the prisoner leaves with the boat, the music is a blend of Hearthian instruments/theme and those of the owl race. What a pretty detail.
@XIIIMPC
@XIIIMPC 3 жыл бұрын
You're right. The music in this game is so perfect.
@erichall090909
@erichall090909 3 жыл бұрын
@@XIIIMPC Andrew Prahlow is a god
@wazbat1
@wazbat1 2 жыл бұрын
There's also some footsteps by the pole that lead into the water. He walked into the water and extinguished his own flame
@NooNahha
@NooNahha 2 жыл бұрын
Ya
@roneybill
@roneybill 3 жыл бұрын
Absolutely shat my pants when that hand came out of the dark to reach for the lantern, which made realizing the prisioner is friendly even cooler.
@XIIIMPC
@XIIIMPC 3 жыл бұрын
Legit screamed out loud.
@uncleschubert8083
@uncleschubert8083 3 жыл бұрын
Yeah I was playing while we had a guest over and they hear this OH MY GAW -HkH-
@alexnussbaum1366
@alexnussbaum1366 3 жыл бұрын
One of the things I loved most about this ending was the prisoner being the embodiment of acceptance of the ending of life. I feel the Strangers were scared of it, so their plan was to hide forever in their world, and try to prevent others from finding out to keep others happy. The Prisoner was never scared of it though, and by doing what they did, it was huge I thought in terms of helping others accept the end. This DLC is perfect to be played once you learn how to beat the game, but just before you actually do. The Prisoner helps you accept death, and gives you the strength to do what must be done. Excellent job by Mobius.