I was at rhe edge of my seat when Jonathan Blow started speaking. About 0.005% of my existence was waiting to see if he was fluent in Mandarin or Taiwanese Hokkien lol
why no one ever mentioned obra dinn's OST in the interviews with Lucas Pope. he is a true genius. i've been playing video games my entire life, im almost 37 now, and hell knows how many games i played, but i believe that Return of the Obra Dinn was the best game i've played, and i doubt nothing ever beat that. it's a game that i frequently think about since 2018, almost everyday, and i suggest it to every one, even people who doesnt play video games. unfortunately i could never find lucas's email to ask my questions and also give my deepest regards. thanks for this interview anyways. love from Iran.
I'll share some thoughts about deep knowledge. It's something that emerges when you learn a lot. It's not a shortcut, it's an ability you acquire to see shortcuts. It's very hard to describe since people without it have way less experience and knowledge than people who have it. There's a great book talked a bit about this topic named "Why don't student like school?"
This guy is great. He trashed the whole industry haha. The greatest takeaway for me was the Steam response. Yeah, they're supposed to be able to see success in games, and yes, they're supposed to be the guys to support the industry, but the reality is, we as developers are responsible for making sure we successfully market ourselves and our products. I'm sure I've passed up at least a thousand dollars in free money lying on the ground throughout my life. It's easy to miss opportunity or success. The redditor-esque email guy, or the Steam employees, they could be bad people, but in all likelihood they just weren't in the right mindset to spot the potential. That can happen to anyone, so prepare to persist!