Another great job! Ending left me interested, too. Keep it up!
@一橫一啥鎖棗60Ай бұрын
First!
@Someguy-q4g29 күн бұрын
Omg DUDE be yourself.
@TheRoboPuffАй бұрын
Pretty awesome job again! Freddy having FNaF World abilities is an unexpected but welcomed choice, and while a bit fast at this, the pacing was pretty good! No major criticisms this time, overall a pretty nice animation.
@ayden6986Ай бұрын
@@TheRoboPuff Thx ^^
@theuniversebattle07200Ай бұрын
Awesome animation dude! A very good way to start your series (:
@ayden6986Ай бұрын
@@theuniversebattle07200 thx ^^ make this on my phone 😅
@TheRoboPuffАй бұрын
Besides some sprites being blurred, some animations looking a bit odd and some transformations being kinda impossible, I really enjoyed the fight! Excellent work for a first time! Also love how you acknowledged Sonic has more transformations beyond Super and Hyper and how you gave the win to Mario (I'm Team Mario and I'll die on that not so green hill). There's some room for improvement (there always is, even if you end up one-upping the Mona Lisa), but I believe this is a solid start to your animation journey. In order to improve, I recommend checking Alan Becker's video on the Principles of Animation, as it will do wonders to how expressive the sprites are. Either that or just ask me for tips on animating (I am not the best, but I like to say I'm good enough to push someone beyond my level). Don't worry, as you can see by my channel's activity, I'm not very busy with videos, so I'll be available for quite some time per day. TL;DR Some stuff is a bit jarring, but for a first sprite animation, it's a great start not gonna lie. You can always improve, so if you decide to continue sprite animating, I'll be glad to help. Objectively a 6/10 for the justice done to the characters, the choreography and the fun fight. Personally a 11/10 for the Mario W (no shade to Sonic, I'm just tired of seeing him dogwalk one of my favorite videogame characters in 95% of the fights they're in). 👍
@ayden6986Ай бұрын
@@TheRoboPuff well I make this on my phone so yeah 😅
@TheRoboPuffАй бұрын
@@ayden6986 That only makes what you did more impressive, honestly. I may not know how to animate on a phone or even what program you use, but I'll still say some tips that will help you in the future (that is, if the program has these functions, which I hope it does). For the blurred sprites, I recommend you resizing the sprite sheet itself, instead of individually resizing each sprite. Before you do that, keep in mind that you MUST keep the resize option on Nearest Neighbor. Do that, and the sprites will remain their pixel-accurate looks. For the animations of the sprites, I recommend you keeping them constantly animated in a loop unless it's something like a punch or a kick or basically anything that shouldn't loop. If the animation isn't supposed to have a delay at the end, keep looping. You should only make them static when it's obligatory. As for the expressiveness, I recommend you to simply have fun as you stretch and squash the sprites, giving them more personality. The critique I have about the transformations is simply because it's not canonically accurate (Sonic's only standard transformation being Super while all the others are now impossible, and Mario not being capable of using two Power-Ups at the same time). However, if you feel like your plans will compensate for that in terms of coolness and epicness, don't be afraid to break the rules. You did exactly that, so I can't really complain. And that's how I can help for now. Hope I was of any use and actual help to you. Any questions you have either now or in the middle of animating will be answered (if I don't, then blame KZbin notifications because they kinda suck).
@ayden6986Ай бұрын
@TheRoboPuff I see. Yeah. entertainment. It's good. Very good (Btw guess what the next animation going to be?)
@TheRoboPuffАй бұрын
@@ayden6986 No clue, to be honest. Maybe another Mario vs. Sonic themed matchup?