Sims 4 Create String ID
0:56
5 ай бұрын
SIMS 4: How to Create a Dog Leash
0:56
Пікірлер
@vickkxs2464
@vickkxs2464 6 сағат бұрын
Hello, I don't understand the second step, when I enter not all the meshes appear even though I exported them before (they stay in my folder) :(
@andoro3D
@andoro3D Күн бұрын
Thank You!
@Womanella
@Womanella 2 күн бұрын
hello nice work! i want to know how to make cc for pets but i cant find any videos anywhere. i tried to put a necklace from human to pet. i can see the item and i can put it in game but its the hight for human. how do i do it down to the pet? do u have any idea?
@OliverCampey-j9l
@OliverCampey-j9l 3 күн бұрын
For some reason, when I adjust the horizontal and vertical values on step 5, it is not aligned with the mask I created. It's as if the displacement map is much smaller and off centre. I can see the outline of my subject moving horizontally and vertically but it's not aligned with my subject. Any advice?
@coolgyal49
@coolgyal49 3 күн бұрын
can you make it a lil more detailed for infants please? </3
@jessbanette4976
@jessbanette4976 4 күн бұрын
Did you make the Hoothoot yourself? It's so cool, i'd love to have a mirror like this one!
@aznstylepn0y
@aznstylepn0y 4 күн бұрын
How did you take away the grey screen it didn’t display that
@QueenBeeBeccaYT
@QueenBeeBeccaYT 4 күн бұрын
It’s asking for my blenderpath wat is that
@victoirethondo2922
@victoirethondo2922 4 күн бұрын
Annoying voice, unnecessary click sound effect, so no thanks
@morganjaemuir-iv6rt
@morganjaemuir-iv6rt 5 күн бұрын
hi pixi watching ur videos inspired me to start making sims content n i’ve really learned a lot from you, would you be able to make a video about sims 4 cc wrench overrides?
@FainthedCherry
@FainthedCherry 5 күн бұрын
Ahh...Sobs in Sims 3 making it much more complicated haha.
@junsimz
@junsimz 6 күн бұрын
aaaah thank you so much <33
@PixifiedTips
@PixifiedTips 6 күн бұрын
happy to help! x
@user-oo8vr3oj2f
@user-oo8vr3oj2f 6 күн бұрын
when i go to save m finished product im able to se the 3d object, in color. as i go back in S4S and import the final saved blender file, I see the robot sims4 'toy' that i used as a mesh object, and i see the shape of the 3d model on it with no color--do you know why that may be? I followed everything as you stated, but when it came down to the instruction from :49 seconds and beyond, it messed up
@PixifiedTips
@PixifiedTips 6 күн бұрын
hi User! Make sure you go to the texture tab in s4s and upload your new texture! (if that's not the issue please let me know and I'll read your message again!) x
@unicornpet2225
@unicornpet2225 7 күн бұрын
Even though this is so straight forward it still feels so complicated 😭
@PixifiedTips
@PixifiedTips 6 күн бұрын
It is! but the more of these you do the faster you'll get x Creating something is always complicated but you've got to stick it out! You've got this xx
@Maxoliver38
@Maxoliver38 7 күн бұрын
Thank you!
@PixifiedTips
@PixifiedTips 6 күн бұрын
Happy to help! xx
@IvorySnowPlays
@IvorySnowPlays 7 күн бұрын
i love your tutorials, will you ever do one on active careers
@PixifiedTips
@PixifiedTips 6 күн бұрын
Thanks Ivory xx If I can sit down and work out how yes! But I feel like that one is very complicate so if i were to look into it properly i wouldn't be able to make another tutorial for several months to a year xx
@filez3480
@filez3480 8 күн бұрын
Nice
@PixifiedTips
@PixifiedTips 6 күн бұрын
ty! xx
@mollyenochs8338
@mollyenochs8338 8 күн бұрын
I a having trouble on the ladt part where i am supposed to merge. I have the one we edit last on the studio but what is the other one?
@mollyenochs8338
@mollyenochs8338 8 күн бұрын
Ok i think i found it out but when i try to merge both packages it says it 1/2 packages failed to merge. The one that i saved from s4pe is the one failing.
@KAMIHANAMA
@KAMIHANAMA 11 күн бұрын
this is so criminally easy haha
@PixifiedTips
@PixifiedTips 9 күн бұрын
Just the way we like it! xx
@maggiesanders1011
@maggiesanders1011 11 күн бұрын
what menu did u pick to add shaders-?
@PixifiedTips
@PixifiedTips 9 күн бұрын
To add a shader, 1. select your mesh (LMB) 2.Right mouse button Hold, 3.near the bottom of the menu that pops up, go to "add shader" (or something similar not currently looking at my maya this second!) x After doing that that window will pop up! x
@americanborncolombian
@americanborncolombian 11 күн бұрын
That's all? I'm about to go crazy on here.
@PixifiedTips
@PixifiedTips 9 күн бұрын
hah xx
@evanescesims
@evanescesims 12 күн бұрын
This tutorial doesn’t work for me :( every time I try to create different eating states the mesh doesn’t change it stays the same
@PixifiedTips
@PixifiedTips 9 күн бұрын
Hi Evan! Sometimes the sims 4 updates and gamepacks can break these things sadly (I haven't bought a new pack for the sims in 5 years so I'm nto sure if one of those could be causing an issue) BUT till then we can Troubleshoot! Troubleshooting: 1. did you download lenaid's file? 1a. did you dl all the files from the pixified tips foodmaker? 2.in s4s did you pick selective clone, then the object button? 2a. did you click debug 2b. did you pick the WHOLE version of the food? 2c. did you make sure it was all selected before ticking ok? 2d. did you save it in your mods folder? 3. did you click meshes and extract, 1 multi serve larg, 1 small and 1 smaller? 4.If you're making the food in blender; (assuming your food is already in blender with the ea food) 4a. did you click the ea food then press; tab, a, x, delete vertices? 4b. did you click your new food mesh, shift select the orig "s4studio_mesh_0" then join them? 4c. did you save it? 4d. did you repeat that for all your pieces? i.e. large, small and smaller? 5. In s4s, did you select the shadow tab in meshes? 5a. did you export all the shadow meshes; 1 multi serve larg, 1 small and 1 smaller? 5b. did you open a shadow mesh in blender, import your completed work from part 4 and join YOUR plate and YOUR mesh together? 5c. Did you click on the shadow "s4studio_mesh_0" then press; tab, a, x, delete vertices? 5d. did you click your new food mesh, shift select the orig "s4studio_mesh_0" then join them? 5e. did you repeat that for all your shadow pieces? i.e. large, small and smaller? 5f. did you re-import your meshes into every LOD geomerty state in s4s? 5g. did you re-import your meshes into SHADOW lod every geomerty state in s4s? 5h. did you click warehouse, locate a dst image under the one that has texture and import the blankbump you downloaded? 5i. in warehouse, Did you click the picture under the one you JUST did, click import then select blankspec? 6. in warehouse did you click object definiton and locate the original food's name? 6a. did you click extract tuning and type in your ea's original foods name? 6b. did you select all the recipes related to the ea's original food name and add it to your package? 6c.In recipe tuning LARGE did you click, data and edit the name? 6d.In recipe tuning SINGLE did you click, data and edit the name? 6e. Did you put all the details you changed in 6c and 6d in the pixified food note keeper? 7.in pixified food note keeper; under multi and single plate did you edit the top line with your own name? 7a.in pixified food note keeper; under multi and single plate did you edit the bottom line with your own name? 7b. In s4s did you click hash generator, paste in ONE of the names from step 7 / 7a and copy the FNV32 number? 7c. did you paste the number back under the RESPECTIVE name in the pixified food note keeper? 7d. did you go back to the hash generator , click decimal and copy the FNV32 number? 7e. did you paste the number back under the RESPECTIVE name in the pixified food note keeper? 7f. Did you do this for both the Multi and Single Plate? 7g. in pixified food note keeper; did you copy the Multi plate Hex32? 7h. in s4s did you click object definition, select instance and PASTE your number in? 7h. in s4s did you click object catalog, select instance and PASTE that SAME number in? 8.The files you have here are via clicking, recpie tuning on single, and copying the name pasting it in the keeper, then pasting the tuning ID underneath it. 8a.in pixified food note keeper; under rename recipe tuning related, did you copy the single name? 8b.in s4s did you click recipe tuning, xml, LOCATE "base recipe" that has the word single in it, paste over the green name with yours? 8c.in pixified note keeper, did you copy the tuning id of the one grabbed in step 8? 8d.in s4s on the one you in step 8b did you paste your tuning ID over the numbers RIGHT next to the green text? 8e.in pixified food note keeper; in multi and single plate, of the Multi plate's line did you copy the Dex 32 number? 8f.in s4s did you click recipe tuning of LARGE, LOCATE "definition" and paste your number AND corrosponding text? 8g.in pixified food note keeper; in multi and single plate, of the Single plate's line did you copy the Dex 32 number? 8h.in s4s did you click recipe tuning of SINGLE, LOCATE "definition" and paste your number AND corrosponding text? 8i. did you save? 9.in s4s did you click selective clone, then the object button? 9a. did you click debug 9b. did you pick the SINGLE version of the food? 9c. did you make sure it was all selected before ticking ok? 9d. did you save it in your mods folder? 9e. in pixified food note keeper; under multi and single plate, on the SINGLE PLATE'S INFORMATION, did you copy the hex32? 9f. in s4s in object definition, did you paste the number in instance? 9g. did you click object catalog then did you paste the number in instance? 9h. did you repeat steps 3 - 5 to import the food slices and the shadow food slices? 9i. did close the food slice and reopen your MAIN FOOD? (you're now working on the MAIN FOOD) 10.in pixified food note keeper; did you go to name change related, and change all NAME SLOTS TO YOUR NAME & FOOD NAME? 10a. did you copy the first line in the name change, go to s4s open the hash generator paste the name in, and copy the FNV32 then paste it back in the keeper? 10b. did you do this for all of the name change related sections? 10c. did you copy the first name in the name change and copy it? 10d. did you go into BOTH recipe tunings, locate "name" and paste name in the green section? 10e. in pixified food note keeper; did you select the Hex32 of the one you picked from step 10a. and copy it? 10f. did you go into BOTH recipe tunings, locate "name" and paste it AFTER the 0x ? 10g. in pixified food note keeper; did you copy the name-bake's name? 10h. did you go into BOTH recipe tunings, locate "phase interaction name" and paste it in the green ? 10i. in pixified food note keeper; did you select the Hex32 of the one you picked from step 10g. and copy it? 10j. in s4s did you click the top flag, edit items, add (go to note keeper copy the FIRST hex32) and paste it in key then write a friendly name in value? 10k. did you click add again, (go to note keeper copy the SECOND hex32) and paste it in key then write a friendly name in value? 10l. did you click add again, (go to note keeper copy the THIRD hex32) and paste it in key then write a friendly name in value and save it? 11. in s4s did you click batch import and import the xml snippet you were made to download in step 1 then press save? 11b. did you go to main menu then reopen your main food? 11c. in pixified food note keeper; did you copy the LARGE RECIPE TUNING DETAILS, Tuning ID number? 11d. in s4s on the snippet you added, in xml, did you paste your number in the black zeros under recipe list? 11e. in pixified food note keeper; did you copy the Multi plate name at the VERY top and paste it in the green section in s4s in the recipe list? 11f. in snippet tuning, data, did you edit the name copy it and THEN paste it in the hash gen? 11g. did you copy the FNV32, then back in the snippet tuning DATA tab, did you paste your fnv3d from 11f in instance and press save?
@evanescesims
@evanescesims 9 күн бұрын
@@PixifiedTips my main issue is that when importing the shaadows, once i put them together the mesh doesnt change and look like its eaten, it stays the same
@CherisiYT
@CherisiYT 13 күн бұрын
I have learned a lot watching your videos and really appreciate them. I was wondering if you knew about labeling customs objects so that when you hover over it states the object name. Kind of similar to how some objects currently do such as plants
@PixifiedTips
@PixifiedTips 9 күн бұрын
hi cheris! we did that here: kzbin.info/www/bejne/eZ7blImnhpyMb7c But do you mean without having to label it in game?
@AdvisesMasters
@AdvisesMasters 13 күн бұрын
does this work for CC?
@PixifiedTips
@PixifiedTips 9 күн бұрын
yes it does! xx
@KUREHA3D
@KUREHA3D 14 күн бұрын
what about textures? the video makes it seem like the textures are added automatically. are they?
@PixifiedTips
@PixifiedTips 9 күн бұрын
Hi Kure! It seem I omitted that part based on an incorrect assumption! (I'll re do this video) The outdated video I created shows how to pop your image in: kzbin.info/www/bejne/iGGQq3ZqeZZmnKssi=6K9tJrohGIewtVm2&t=200 However as a rule of thumb, in s4s, with the default obj your using, export it's texture place the texture of your thing on it (that way you know the size won't be a problem for the game usually) make sure the uv of your object matches the new placement for your texture: on an easy way to move uv / resize textures in blender I've made this: kzbin.info/www/bejne/gn-TYZifmdelnqc
@CherisiYT
@CherisiYT 15 күн бұрын
I followed the tutorial and it worked perfectly fine on one objects but when I followed the exact steps on a different object the interaction didn’t show up. Do you know what might be happening?
@PixifiedTips
@PixifiedTips 9 күн бұрын
hi Cherish! Hmm, first few thoughts off the bat; 1. are the object tuning ID's different? 2. have you reused ANY of the ID's for multiple objects if you have multiple mods that are using the same instance, definition, string name (that's the text) that'll wreck havoc also when doing the name make sure you don't overwrite the 0x part your new numbers must go after it. once you've done that you can go to tools, modding, copy strings to all or something like that just incase your game isn't in english x
@CherisiYT
@CherisiYT 15 күн бұрын
Thank you for the video. Would this process be the same when attempting to add multiple new interactions
@PixifiedTips
@PixifiedTips 9 күн бұрын
hi Cherish! Yes it should all be the same xx
@kaycormier9660
@kaycormier9660 16 күн бұрын
I dont know if this is a dumb question but I downloaded deco sims and I dont know where to even find them to use them. Can only find videos on how to make them and not how they are used when you download them
@PixifiedTips
@PixifiedTips 9 күн бұрын
Hi Kay! No such thing as a dumb question, you either know something or you don't so always feel free to ask x Hmm when it comes to your own you can at least look for them by name in the search bar, If you know the name of the deco sims you've downloaded you can either type their name in too OR in the buy mode, on the far right toggle custom content on, and (unfortunetly) you'll have to scroll down till you see them!
@BlakeTurman
@BlakeTurman 17 күн бұрын
which version of blender do you use?
@PixifiedTips
@PixifiedTips 9 күн бұрын
I use, blender 2.79b
@Holly_Simms
@Holly_Simms 17 күн бұрын
how to you make infant sims and also i cant save in CAS its so annoying
@PixifiedTips
@PixifiedTips 9 күн бұрын
Hi Holly! Hmmmmmmmmm, it should be the exact same way. go to case, make a family with an infant in it, save them to gallery, then they'll show up in the step 1 portion of the vid! x
@bluebaby3045
@bluebaby3045 17 күн бұрын
To everyone having the index error; System.IndexOutOfRangeException: Index was outside the bounds of the array. at TS4SimRipper.CASP.MeshParts(Int32 LOD) at TS4SimRipper.Form1.GetCurrentModel(Boolean skinOnly) at TS4SimRipper.Form1.GetCurrentModel() at TS4SimRipper.Form1.DisplaySim(SimData sim, SimOccult occultState) at TS4SimRipper.Form1.sims_listBox_SelectedIndexChanged(Object sender, EventArgs e) at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.ListBox.WmReflectCommand(Message& m) at System.Windows.Forms.ListBox.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) I found a solution. Make sure you have the windows64 file, and make sure you have the LATEST sims ripper from GITHUB. Do that and it should work just fine :)
@ink-kfc5895
@ink-kfc5895 17 күн бұрын
I got a question, when you say to join all the mesh, i could press on ctrl + J many times, it doesn't work. 😅 am i missing something?
@PixifiedTips
@PixifiedTips 9 күн бұрын
hi ink! yes! So to join any mesh to another mesh, shift select 1 mesh, then shift select another (both will be higlight) then you can press ctrl + j It won't work it; 1.a mesh is hidden/visibility is off "i.e. the eye on the right is closed"
@illyay1337
@illyay1337 17 күн бұрын
Wow, for once a tutorial where I actually need to play the video at lower speed instead of 2x speed. And it still takes less time than most videos.
@PixifiedTips
@PixifiedTips 9 күн бұрын
😅
@laryad4042
@laryad4042 19 күн бұрын
I recently found this tips, this is amazing tysm
@PixifiedTips
@PixifiedTips 9 күн бұрын
Happy to help! xx
@Tink3rbella100
@Tink3rbella100 19 күн бұрын
An awesome tutorial! It would be perfect if you could make one for toddler-infant onesies!! Pretty pleaseeee
@PixifiedTips
@PixifiedTips 9 күн бұрын
Hi Tink3rbella! I'll add it to the list x
@Sims4mod20
@Sims4mod20 20 күн бұрын
Hi I was wondering if there is a link to the image viewer for download?
@PixifiedTips
@PixifiedTips 9 күн бұрын
Hi sims4! Yes! They're in the description, which has a series of files and links for you! but here's a link = to help x luniversims.fr/files/file/649-visionneuse-dimage-pour-fichiers-packages/
@LoveByNicole
@LoveByNicole 20 күн бұрын
Suggestion, I think you should upload all your videos as shorts as well. You would reach a bigger audience cause rn shorts are watched more than anything on YT. This is great content, helpful and straight to the point
@Mariisiims2
@Mariisiims2 18 күн бұрын
It's always good to have it here as well because in short videos, it's not possible to slow them down, and I can only watch and understand them slowly since I'm from another country.
@PixifiedTips
@PixifiedTips 9 күн бұрын
Hi Lovely! I tried that before but I'm not sure it really took, I feel like it'd be an accompaniment to a bigger video, but the feedback is always helpful so thank you ! xx
@PixifiedTips
@PixifiedTips 9 күн бұрын
That's useful to know as well! Thank you for your feedback Marii x
@coralynnbrewer4502
@coralynnbrewer4502 20 күн бұрын
Do you need permission from the CC creator first to convert their default eyes? I would love to know how to convert default skins to non-default do you have a tutorial on this?
@PixifiedTips
@PixifiedTips 9 күн бұрын
Hi Cora! That's a case by case basis so when you go to dl cc usually the artist will leave a note whether they'd prefer you not to x hmm default skins to non default... I do not! I'll add it to the list x
@coralynnbrewer4502
@coralynnbrewer4502 8 күн бұрын
@@PixifiedTips Thank you
@nesyta1749
@nesyta1749 21 күн бұрын
bei TS4SimRipper.CASP.MeshParts(Int32 LOD) bei TS4SimRipper.Form1.GetCurrentModel(Boolean skinOnly) bei TS4SimRipper.Form1.GetCurrentModel() bei TS4SimRipper.Form1.DisplaySim(SimData sim, SimOccult occultState) bei TS4SimRipper.Form1.sims_listBox_SelectedIndexChanged(Object sender, EventArgs e) bei System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e) bei System.Windows.Forms.ListBox.WmReflectCommand(Message& m) bei System.Windows.Forms.ListBox.WndProc(Message& m)
@leahkoontz392
@leahkoontz392 25 күн бұрын
Amazing, thank you so much!
@PixifiedTips
@PixifiedTips 9 күн бұрын
Happy it helped! x
@Orangesoda-w4b
@Orangesoda-w4b 25 күн бұрын
Do you think maybe one day you can make a tut on how to create custom social events. I'd specifically would like to know how to make goals that involve custom objects/interactions. I love your videos❤
@PixifiedTips
@PixifiedTips 9 күн бұрын
Hi Orange! You know I think I saw something somewhere talking about how to do that! I shall look into it xx (p.s. thank you fo ryour kind workds :D) x
@CameronAlexisMcDade
@CameronAlexisMcDade 27 күн бұрын
Is this the same/similar workflow in blender 2.8 thru 4.1?
@PixifiedTips
@PixifiedTips 9 күн бұрын
hi Cameron! YES, the only reason why I may not use newer blenders in the vids is because s4s doesn't support it. so work in the programs you're comfortable in then open them in the blender s4s will accept to import them x i do that with maya > blender x
@CDIDpleyer
@CDIDpleyer 27 күн бұрын
How to just add a new tuning to cc, cause I have a cc that cannot be sell in retail while the others can
@PixifiedTips
@PixifiedTips 9 күн бұрын
hi there! this may help: kzbin.info/www/bejne/pYKmhIN3rdKGh6s
@princesskida4746
@princesskida4746 27 күн бұрын
what do you use to edit all images ?
@PixifiedTips
@PixifiedTips 9 күн бұрын
To edit al images into a moving format I use after effects, but any program that can process an image sequence will work!
@hiteshwaghela4230
@hiteshwaghela4230 28 күн бұрын
Amazing ❤
@PixifiedTips
@PixifiedTips 9 күн бұрын
! xx
@lilynotlilii
@lilynotlilii 28 күн бұрын
thx a lot!!!
@PixifiedTips
@PixifiedTips 9 күн бұрын
happy to help! x
@Z0R04RK
@Z0R04RK 29 күн бұрын
Please make an updated in-depth version, this is incredibly hard to follow
@PixifiedTips
@PixifiedTips 9 күн бұрын
Hi Z0! this video is do an update! I shall be making a memberfree long form of the most requested ones soon: 1.cc accessories 2.cc objects
@marigabymicmartin8114
@marigabymicmartin8114 Ай бұрын
Gracias esta muy chulo el tutorial...pero no me funcion´jajajaj debe ser algo que no hice!!!!Like
@goudisbi
@goudisbi 12 күн бұрын
Doesn't work for me as well!
@PixifiedTips
@PixifiedTips 9 күн бұрын
​@@goudisbi oh dear! Sounds like a step may have been missed (or an update / game pack may be doing something..) Reglardless let's break it down! 1. Did you remove all other mods to check nothing is interering? 1a. did you download the Pixified tips template package? 2. did you export image? 3. did you repolace image? 4.did you re import your image? 5. did you save the package? 6. did you make sure the package was in your mods folder?
@PixifiedTips
@PixifiedTips 9 күн бұрын
¡Oh querido! Parece que es posible que se haya omitido un paso (o que una actualización/paquete de juego pueda estar haciendo algo...) ¡Sin reglas, analicémoslo! 1. ¿Eliminaste todas las demás modificaciones para comprobar que nada interese? 1a. ¿Descargaste el paquete de plantillas de consejos de Pixified? 2. ¿Exportaste la imagen? 3. ¿Repolaviste la imagen? 4.¿Volviste a importar tu imagen? 5. ¿guardaste el paquete? 6. ¿Te aseguraste de que el paquete estuviera en tu carpeta de mods?
@Plubplubbplub
@Plubplubbplub Ай бұрын
could u make an updated version?
@PixifiedTips
@PixifiedTips 9 күн бұрын
Hi Plub! Yes! x
@regularartist5290
@regularartist5290 Ай бұрын
*in high pitched voice * "Call it something "...
@PixifiedTips
@PixifiedTips 9 күн бұрын
*in regular pitched voice* "yes"...