Unreal VR Portfolio
2:44
3 ай бұрын
Unreal AR realistic car demo
1:44
Unreal runner material
5:19
7 ай бұрын
Unreal material rotation on GPU
3:53
Unreal Custom log C++
3:03
10 ай бұрын
Epic Store upload build
5:00
11 ай бұрын
Unreal material glowing tutorial
4:00
Touch Manager new update 2.1
1:01
Touch Manager new update 2.0
6:08
Unreal Android 5.3 setup
10:34
Жыл бұрын
Unreal creating custom Pawn
8:33
Жыл бұрын
Touch Manager Marketplace
2:38
Жыл бұрын
Пікірлер
@yorisongs9804
@yorisongs9804 Күн бұрын
Thanks for sharing the great video!
@agha809
@agha809 8 күн бұрын
Thank you very much! It's really help me to setup Android components
@navidtbt398
@navidtbt398 Ай бұрын
That was useful, thank you.
@tsiqz2891
@tsiqz2891 Ай бұрын
Buddy youve just earned a like and a subscribe ive been struggling to get api 34 to work for 2 months and ive changed the manifest ive updated plugins and everything but for some reason after using your settings api 34 now works. Thanks man!!!!
@Owl_UA_Unreal
@Owl_UA_Unreal Ай бұрын
Great to hear that, thanks mate!
@kbor6840
@kbor6840 2 ай бұрын
Які ж в нас талановиті люди! ДЯЯЯКУЮ! Ти просто агонь!!! Цілий день намагалася це пофіксити поки не знайшла цей туторіал. Бажаю тобі мільйон переглядів!
@Owl_UA_Unreal
@Owl_UA_Unreal 2 ай бұрын
Вітаю, дякую приємно чути, що відео допомогло і можеш лайкнути). Ти також талановита, бачив гарні рендери у Unreal
@kbor6840
@kbor6840 2 ай бұрын
@@Owl_UA_Unreal Дякую :)
@Andrium
@Andrium 3 ай бұрын
Привіт з України
@twcloud
@twcloud 3 ай бұрын
you saved my life!! thanks a million!
@LyriaTempest
@LyriaTempest 3 ай бұрын
Hi, I have this error, but I don't know how to fix it : .... LogPlayLevel: Error: UAT: ld.lld: error: cannot open C:/Users/Lyr/Documents/Unreal Projects/TestVRProject/Intermediate/Build/Android/a/UnrealGame/Development/TestVRProject/TestVRProject.cpp.o: unspecified system_category error LogPlayLevel: Error: UAT: clang++: error: linker command failed with exit code 1 (use -v to see invocation) ..... PackagingResults: Error: Launch failed! Unknown Error
@Owl_UA_Unreal
@Owl_UA_Unreal 3 ай бұрын
Hi, try to delete in project folder Binaries, Build, DerivedDataCache, Intermidiate, Saved folders and try again.
@thomasschauli844
@thomasschauli844 3 ай бұрын
blender is better but still good
@Owl_UA_Unreal
@Owl_UA_Unreal 3 ай бұрын
thanks, that is a good AR realistic experience in Unreal. But not the best 5.4 version for AR
@DJMemeboy
@DJMemeboy 3 ай бұрын
Cheers for this! Been looking for hours, google says it cannot be done, and I was about to give up until I saw this video
@Owl_UA_Unreal
@Owl_UA_Unreal 3 ай бұрын
Great to hear that mate! Also, you can like the video and subscribe to the channel which will motivate me to do more video like that.
@talos5750
@talos5750 3 ай бұрын
GAS reallly a powerful system
@wavelet_noise
@wavelet_noise 4 ай бұрын
Unfortunately, the words are completely inaudible, something is wrong with the audio recording
@wavelet_noise
@wavelet_noise 4 ай бұрын
Unfortunately, the words are completely inaudible, something is wrong with the audio recording
@aneesaziz3611
@aneesaziz3611 4 ай бұрын
What do i put in the give ability input id?
@Owl_UA_Unreal
@Owl_UA_Unreal 4 ай бұрын
You can leave just default value -1
@vitaliikhomenia202
@vitaliikhomenia202 4 ай бұрын
Thanks. Even though, solution with manual setup of values doesn't look good, but the idea works. It can be made, using `GetScrollOffsetOfEnd` and defining number of elements and size of single element.
@Owl_UA_Unreal
@Owl_UA_Unreal 4 ай бұрын
Interesting number GetScrollOffsetOfEnd, later mb i will check.
@arielw177
@arielw177 5 ай бұрын
Amazing and its woking. Thank you!
@Owl_UA_Unreal
@Owl_UA_Unreal 5 ай бұрын
Happy to hear that mate! You can like the video, to promote it for other developers
@justcj4801
@justcj4801 5 ай бұрын
My beautiful brother, thank you for this video, and if you make an android packaging video with unreal engine 5.4.3 version, it would be really very, very nice because with 5.4.3, the system has changed a lot and there is no one who makes videos about this subject, it would be good as a viewer, thanks in advance. It won't take much time for sure.
@Owl_UA_Unreal
@Owl_UA_Unreal 5 ай бұрын
Hey mate, 5.4 works the same for publishing i made video with a pinned comment for small changes in 5.4 to publish
@motordepotgames9855
@motordepotgames9855 5 ай бұрын
Thanks! You helped me a lot!
@Owl_UA_Unreal
@Owl_UA_Unreal 5 ай бұрын
Great to heare that mate, you can also like the video :)
@dani_zi
@dani_zi 5 ай бұрын
Thank you man! You saved me hours or days!
@zakaria20062
@zakaria20062 5 ай бұрын
can use this plugin on blueprint widget ? let say have widget like to zoom using toch screen it possible ?
@Owl_UA_Unreal
@Owl_UA_Unreal 5 ай бұрын
Hey, that is a Blueprint project, not plugin. That zoom can be made but i dont know why you want widget.. You can get from your pawn or character Zoom value and make zoom, or send to the widget that value via delegate binging.
@noname_2108
@noname_2108 6 ай бұрын
thanks!
@Utopia2023Game2
@Utopia2023Game2 6 ай бұрын
thx
@Owl_UA_Unreal
@Owl_UA_Unreal 6 ай бұрын
In 5.4+ if you have warning/error: packagingresults: warning: googleplay games app id is invalid! replacing it with "1" So get your project ID (Console -> your project -> and in URL idXXXXXXXXXXX) coppy that and paste in Project settings -> Games App ID. To fix error: "your app currently uses play billing library version aidl and must update to at least version 5.2.1 to make use of the latest monetization features on google play." solution: forums.unrealengine.com/t/google-play-aidl-submission-error-ue-5-4/1810571/3?u=owl.ua To fix error: "android you must approve this permission in the app settings storage" just enable Use ExternalFilesDir for UE4Game files?
@Juan_Laurino
@Juan_Laurino 6 ай бұрын
Build sucessfull! But when I try to play it on android (tried 2 different devices) It crashes after splash screen, if I remove splash screen crashes immediately. Do you know what could it be? I started a new fresh project and still the same :(
@Owl_UA_Unreal
@Owl_UA_Unreal 6 ай бұрын
Hey mate, that's strange i did not had that, try on other devices or different android SDK versions
@thomasschauli844
@thomasschauli844 6 ай бұрын
Im using an android Galaxy A53 with Android 14 and it says that the version is not compatible with the apk file when i launch it on my phone. But the PC part is perfect❤
@drunkpilotexplorer7061
@drunkpilotexplorer7061 6 ай бұрын
thank but holy crap your mic sucks
@鄭軒丞
@鄭軒丞 6 ай бұрын
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Z:\app\src\main\java\com\fdgs\artest\DownloaderActivity.java:787: error: package R does not exist why it give to me this debug?-?
@TheAmish28
@TheAmish28 6 ай бұрын
the Sanic and dog didnt come up on my screen @ 1:30? did i do something wrong?
@鄭軒丞
@鄭軒丞 6 ай бұрын
Haha, sounds like you're having some technical difficulties! Maybe Sanic and the dog are on a coffee break. Try refreshing the page or giving it another go. You're definitely adding some fun to my day!
@michaeldiponio3122
@michaeldiponio3122 7 ай бұрын
I'm really trying to get this to work, but I don't understand the numbers you're using. I have a scroll box with 16 unique buttons, and each button is 256x256, with 4 pixels of padding on each side. Can I make your system work with this or am I wasting my time? The numbers don't seem to match up right.
@ryanvaldes1614
@ryanvaldes1614 7 ай бұрын
LEGEND you covered this so well, Thank you! I don't understand why these things cant be automated or made easier
@deygus
@deygus 5 ай бұрын
It's because Epic Devs are lazy and choose to focus more on bleeding edge stuff instead of making development more efficient.
@miguelangelsantamariadiaz5057
@miguelangelsantamariadiaz5057 7 ай бұрын
In the location of Java it says "\jbr", instead of "\jre", and in SDK management (on package for Android platform) says "Error info, the platform sdk status was not returned from turnkey" :C I have followed so many tutorials and it's always the same result...
@Owl_UA_Unreal
@Owl_UA_Unreal 7 ай бұрын
Mb you have an old PC or an old android SDK. Search in google or in chat gpt, that something weird
@nathanp.3909
@nathanp.3909 7 ай бұрын
Is my phone messed up or is the sound on this fading in and out?
@Juan_Laurino
@Juan_Laurino 6 ай бұрын
Is him, not you.
@andy0x58
@andy0x58 7 ай бұрын
Not worked. After install to a device I got an error: "failed to open descriptor file ../../../myProject.uproject". Can you show Android project settings?
@Owl_UA_Unreal
@Owl_UA_Unreal 7 ай бұрын
mb you have a bad path of the project, try to make a new one in the desktop or default UE project with English-only names.
@nerdherbs1608
@nerdherbs1608 7 ай бұрын
will it work on android version 15 ?
@Owl_UA_Unreal
@Owl_UA_Unreal 7 ай бұрын
Hey, yes
@salvygames5510
@salvygames5510 7 ай бұрын
Hiiiii, I don't know why i see this LogBuildPatchTool: Error: Tool exited with ArgumentProcessingError (2) Tool exited with ArgumentProcessingError (2) LogBuildPatchTool: Error: For more details, see log file at C:/Users/iTORE/AppData/Local/BuildPatchTool/Saved/Logs/BuildPatchTool.log For more details, see log file at C:/Users/iTORE/AppData/Local/BuildPatchTool/Saved/Logs/BuildPatchTool.log
@VisQo-Herold
@VisQo-Herold 7 ай бұрын
thank you SO much!
@Niall_Safiullin
@Niall_Safiullin 7 ай бұрын
Thanks! Finally worked for me. You are best🙂
@Owl_UA_Unreal
@Owl_UA_Unreal 7 ай бұрын
Happy to hear that
@rz3xcontent744
@rz3xcontent744 7 ай бұрын
Anyway, thank you for your efforts. How are your sales on EGS better than on steam?
@rz3xcontent744
@rz3xcontent744 7 ай бұрын
whats wrong with your sound????? i can not hear it
@Owl_UA_Unreal
@Owl_UA_Unreal 7 ай бұрын
Bad recorded sound, sometimes it's happened
@karanboxfy
@karanboxfy 7 ай бұрын
how exactly you will be able to play that game in android 34 version since it's r25 sdk only? i have android 34 but i am not able to update allowed sdk version
@Owl_UA_Unreal
@Owl_UA_Unreal 7 ай бұрын
Hey mate, i have that setting and with another video "Unreal 5.3 Android package for Google Play Market". And with that, I successfully published the project to Play Market, Touch Manager product.
@smilypirates3423
@smilypirates3423 7 ай бұрын
00:29 As for JDK, I don't have "jbr" folder, I have "jre" folder instead, is that a big deal?
@thomasschauli844
@thomasschauli844 6 ай бұрын
You can look at his previous video where he explains how to package from UE5 to apk and that saved me fr 15h no jokes
@thomasschauli844
@thomasschauli844 6 ай бұрын
kzbin.info/www/bejne/r6G1kIypo6-UgNEsi=mXwnD09cnJ0_tnpc
@mikaznavodya9300
@mikaznavodya9300 7 ай бұрын
Dear sir I'm keep getting this error UATHelper: Packaging (Android (ASTC)): Execution failed for task ':app:compileDebugJavaWithJavac'. I searched most of internet but I found no solution. Please can you help me with that.
@VeganApps
@VeganApps 8 ай бұрын
Thanks! But please get a proper microphone.
@bencejuhasz6560
@bencejuhasz6560 8 ай бұрын
Thank you for the tutorial, everything went fine until the SetupAndroid.bat. I got a "failed to parse the XML" warning. Do you have any suggestions on how to fix it? I tried UE5.2 and UE5.3 with no success, and I couldn't find any help. There is a similar post on the Unreal Forum about this, and no one can solve it. Thanks anyway for the tutorial, it is really helpful. :)
@rokerfilmsstudio
@rokerfilmsstudio 8 ай бұрын
Thank you for that tutorial, everything works perfectly!
@Owl_UA_Unreal
@Owl_UA_Unreal 8 ай бұрын
You are welcome mate, it will be great to like the video!
@ninemeasure
@ninemeasure 8 ай бұрын
Sonic XD
@NedenTurkGenci
@NedenTurkGenci 8 ай бұрын
Thanks MAN I should try this
@I-MM-O-R-T-A-L
@I-MM-O-R-T-A-L 8 ай бұрын
Can you do a video about the project settings also? Would help a lot
@Owl_UA_Unreal
@Owl_UA_Unreal 8 ай бұрын
Hey project settings about Android setup for Google Play Market is already done kzbin.info/www/bejne/fZPShqSBd5Z6mLcsi=jym3uIMIXCoIVeJV
@I-MM-O-R-T-A-L
@I-MM-O-R-T-A-L 8 ай бұрын
@@Owl_UA_Unreal that’s for Google play, I mean general vr project settings for packaging on the device
@Owl_UA_Unreal
@Owl_UA_Unreal 8 ай бұрын
@@I-MM-O-R-T-A-L Mb later mate i can do that, but honestly, there are a lot of tutorials on the web. I'm trying to add a tutorial for something specific, complicated that was without answers. The tutorial I find you can check that one: kzbin.info/www/bejne/eYOndZp8gNqDnposi=FbZ28kW4FlmTjE8L
@I-MM-O-R-T-A-L
@I-MM-O-R-T-A-L 8 ай бұрын
@@Owl_UA_Unreal there are no tutorials for 5.3.2 tho.. also, oculus just got an update and now the api is 32. You can also do a tutorial on how to migrate ALL project to another project if the same or newer version. Or even better, if someone has many maps, how he can build them all together and not go to each one separately
@Ana-AlMadinahVR
@Ana-AlMadinahVR 8 ай бұрын
thank you, its working for me, in which device you can test the app? because it not working on bluestack
@Owl_UA_Unreal
@Owl_UA_Unreal 8 ай бұрын
Hey, on android devices 26+ SDK version but not an emulator
@Ana-AlMadinahVR
@Ana-AlMadinahVR 8 ай бұрын
@@Owl_UA_Unreal thank you +1 susbcribe
@TheFearofThePast
@TheFearofThePast 9 ай бұрын
Thank you sir please I need your help i got error says Tool exited with FileNotFound (4) LogBuildPatchTool: Error: For more details, see log file at C:/Users/User/AppData/Local/BuildPatchTool/Saved/Logs/BuildPatchTool.log For more details, see log file at C:/Users/User/AppData/Local/BuildPatchTool/Saved/Logs/BuildPatchTool.log any idea ?
@Owl_UA_Unreal
@Owl_UA_Unreal 9 ай бұрын
Hey, mb something wrong with a pass or cloud directories. Also that can be helpful forums.unrealengine.com/t/build-patch-tool-doesnt-work/788352/3?u=owl.ua
@TheFearofThePast
@TheFearofThePast 8 ай бұрын
@@Owl_UA_Unreal thank you so much, I want to be sure Is BuildRoot where the packaged game file? and where can I find CloudDir?
@Owl_UA_Unreal
@Owl_UA_Unreal 8 ай бұрын
@@TheFearofThePast yes build root it's where your path build and cloud dir you can leave empty.
@TheFearofThePast
@TheFearofThePast 8 ай бұрын
@@Owl_UA_Unreal the error I got say BuildRoot Provided launch executable file was not found within the build root. The Fear of The Past.exe. any idea?
@Owl_UA_Unreal
@Owl_UA_Unreal 8 ай бұрын
Looks file is not found, you need to add a path, not game.exe, you can check the log or ask Epic Games support about that, it's not my free work..