Your monologue writing continues to be just perfect. Alex Grimes is a treat and totally unlike the previous two designers in a way that is really charming and funny. Having a wry and snarky designer who both looks down on and is a little afraid of the importance of his work is great worldbuilding for the Omniplex. As for Rex? Axel said it, "*Chef's Kiss*", a wide-stance load shifting mech that can move loads up to... 15m in the air (Guessing based on the implied sizing for the primary hydraulic pistons coming from construction equipment meant to stabilize apartment compelxes.) like a forklift. He's made from repurposed and reconditioned detritus - but by someone who's got a mind for both engineering and repairability. I understand why Axel is pissed about being put in charge of reclamation - he's an engineer. Obviously he's an engineer who scored too highly on keeping the big picture in view and reliability, so he has to manage city-critical services instead of building things like he wants. I'ld be snarky too. It's not like anyone expects to test too high for their dream job. Back to Rex, though. I can't wait to see the detail pass on this figure. I generally have an... issue with modelers using rivets in sci-fi designs, For the most part they were superseded by welding improvements and the ability to forge and machine larger parts. Rivets are essentially stitchwork and are inferior to doing it right the first time, if you can. This guy? Built out of mismatched components that had to be machined into tolerance with one another? I can't wait to see the rivets pop up any time you have two load-bearing parts from different sources. I bet they will look cool as hell there. For the paint pass, I cannot wait to see how you decide on his look. Grimes could betray his namesake and give Rex a full stripdown and fresh primer in order to give the mech a cohesive look, orrrr he could just order someone on his shit-list to clear the actual rust and grime from parts as they were pulled from The Pile and not waste time repainting something that is going to go straight into the waste stream anyway. Rex is supposed to be a new mech, so it feels wrong to fully age him and give him rust-lines and whatnot, but I think having him turn out to be a medley of colors would be awesome. Old whites from factory parts, construction machine mustards and oranges for repurposed heavy-lift equipment like the pistons, random single pieces in bright reds or blues from who-knows-where. He would simultaneously look motley and cohesive. I cannot wait, as always.
@proto.roborovski3 күн бұрын
@@bearnaff9387 thank you for your continued support! I love this feedback and I’m glad you can enjoy all of the thoughtful design I try to put in. Axel has been a blast to voice, and the mech has definitely sparked a lot of ideas of grime and rust. I’ll do my best to make it make sense of course 😁 You’ll love part 2 where I’ve started adding bulk but I probably won’t get to detailing until part 3 because Rex is king size!
@drawfulanimations3 күн бұрын
this is so cool i should try making stuff like this
@proto.roborovski3 күн бұрын
@@drawfulanimations it’s very fun! Just mess around and get a feel for your style and preferences! 😁
@magpiejames14403 күн бұрын
For once, youtube recommended something interesting! Love both the storytelling and your modeling skills! I'm looking forward to Rex's progress!
@proto.roborovski3 күн бұрын
@@magpiejames1440 thank you! Sometimes KZbin gets it right 😂
@krzysztofmathews7384 күн бұрын
Good to see this! I am actually disassembling some dead flip phones that a friend gave me as I am watching. :)
@proto.roborovski3 күн бұрын
@@krzysztofmathews738 excellent! I have a whole box of phones I have to get through, it’s in The Pile 😂
@khalidsulaiman90294 күн бұрын
Awesome storytelling man ! It's rare to find this stuff here!
@proto.roborovski3 күн бұрын
@@khalidsulaiman9029 thank you! It’s hard to be original but I haven’t seen anything quite like what I’m trying 😁
@williambrown3194 күн бұрын
"I'm the king of resources in this gods forsaken world." Spoken like a true junk rat
@proto.roborovski4 күн бұрын
@@williambrown319 haha absolutely! 😁
@AJB2K34 күн бұрын
I have a complete Mech Kit hit with upgrade sat in the shed, still waiting to be assembled... anyone know where I can purchase some "Spare Time"?
@proto.roborovski4 күн бұрын
@@AJB2K3 as you can see from the logs, everything has to be managed in overtime, so I’m also interested in where I can purchase spare time! 😂
@AJB2K34 күн бұрын
@@proto.roborovski 🤣🤣🤣
@AJB2K34 күн бұрын
Hail to the King Baby!
@proto.roborovski4 күн бұрын
@@AJB2K3 King of the Junkyard 😎
@AJB2K34 күн бұрын
@@proto.roborovski Well ..... On the Diskworld there is a Harry King, king of s...................... other kind of junk yard.
@leecooper64864 күн бұрын
Fantastic stuff. Can't believe you haven't got more subscribers...
@proto.roborovski4 күн бұрын
@@leecooper6486 thank you! I’m sure it’ll come with time 😁
@andrewhull72964 күн бұрын
Well done
@proto.roborovski4 күн бұрын
@@andrewhull7296 thank you!
@torstenoelmann38084 күн бұрын
Excellent work!
@proto.roborovski4 күн бұрын
Thank you! 😁
@cerisekappes5804 күн бұрын
I enjoy your creativity with both building and storytelling!!!! Really cool build!!!
@proto.roborovski4 күн бұрын
Thank you! I've been having a blast with Alex Grimes 😁
@andrewhull729617 күн бұрын
Well done thus far doctor. Keep it up😊
@proto.roborovski17 күн бұрын
@@andrewhull7296 thank you! 🤓
@krzysztofmathews73817 күн бұрын
Great to see the final surfaces!
@proto.roborovski17 күн бұрын
@@krzysztofmathews738 thank you! 😁
@CrazyRobotFromSpace18 күн бұрын
love the builds and the narrative!
@proto.roborovski18 күн бұрын
@@CrazyRobotFromSpace thank you! 😁
@bearnaff938718 күн бұрын
OOC: The advertising segue and integration with the video are _excellent_ again. Tiniest quibble - the use of non-self-tapping machine screws is cute and is definitely the right way to introduce some slight texture variance. It's also comedic watching you struggle to screw them down. The quibble comes in that they're exactly the wrong type of connector for securing decking down at that scale, unless the platform was built by construction mecha with gigantic powered screwdrivers. (it's not impossible in the Omniplex that this is actually what happened, so I have to acknowledge it.) Humans building the platform would have used large hex bolts. That said, it _looks_ cool as hell and I like you too much to even think that hand grinding down that many screws to make tiny custom hex bolts is a good use of your limited time on this Earth. I might have cackled aloud and said "I WARRRRRRRNNED YOUUUUUUUUU!" when Vitalis needed extra ankle securing because of a lack of calf spurs. I really like the "insulated kiln" - that's good model-making if you can hover the temp between "hot" and "plastic deformation of PLA hot", which I think you can/did easily. The tiniest aesthetic suggestion I feel needs making is to slightly raise Vitalis's left arm - the diorama makes it appear as if Doctor Hawthorn is mid-presentation. It would be neat if the pose of Vitalis implied that it was in some sort of mirroring or direct control mode under her command. The implied story there is that while Doctor Hawthorn may not be a Mechsmith, she is a seasoned veteran of the trenches of the Academy. Having the Mecha mirror her movements as she talks allows for the kind of understated theatrics that Administrators, and investors, eat up. Overall, you've got another winner that's well-situated in your growing and refining aesthetic and lore. You and Gameyy Builds are the builders to look up to in this space, and the stories implied by the Omniplex are compelling.
@proto.roborovski18 күн бұрын
Thank you for the in depth comment, I always appreciate reading these 😁. I'm glad the sponsorship has been integrating well and I never want to do a jarring 30 second ad spot for any possible partnership moving forward, so I'll do my best to keep things fluid and not mess up the pace of the videos. As for the screws, I definitely agree that Phillips is not the way to go - it just happens to be the smallest size screws I have. There's a reason I use M2 and M3 hex bolts for my builds, and it's exactly the logic you mention at scale. That said, grinding down a handful of screws (maybe not like 50) could be a very cool idea for some detailing... Could you elaborate on what you mean by calf spurs? I assume I'm missing something in the general design that needs to be a piston or something connecting to the heel. I like the idea of mirroring the person with the mech! It's too late for this build, but I will gladly "borrow" this idea for a cool future project one day! I like your mention of her being a seasoned veteran with administrative theatrics - that would have been a great bit of story telling to throw in. I'm honored to be mentioned alongside Gameyy Builds, and I'm hoping to find more ways to do clearer explanations on what exactly the Omniplex and the surrounding world are really about!
@bearnaff938718 күн бұрын
@@proto.roborovski If you check the last video, you'll find a second comment from me - presented as being "in character" from someone observing the in-progress construction pictures of Vitalis. It seemed like a fun way to present ideas for the bot's design. One of the suggestions was to add a "cloak" to the figure as a visual indicator of layered EM/Radiation shielding - with the in-world excuse that humans who attempted to scavenge the periphery of Neo City Zero used what amounted to flexible Farraday cages to protect their bodyworn equipment from EM effects. The other, while basically noting that Vitalis's feet looked undersized, was suggesting the addition of a secondary foot assembly, attached at the back of the calf area, to prevent the mech from being knocked onto its back. I presented them with the idea that the calf spurs were the complex suggestion and the cloak the simple one, knowing full well that the cloak is harder to make at scale - so it got most of the comment's wording so that the design was more straightforward to understand. But, when it came time to paint, and the LEGO ball joint was _too_ compliant, I had to cackle because the exact thing my character had said would happen, happened. I cackled because when it comes down to it, I am just mean. Sorry.
@proto.roborovski18 күн бұрын
@@bearnaff9387 Haha that's brilliant! Not sure how I missed the comment, since I get notified of each one, so I'll have to go back and find it. Love your ideas!
@martin-it4jb18 күн бұрын
Cool looking robot
@proto.roborovski18 күн бұрын
@@martin-it4jb thanks!
@ThyOwnage18 күн бұрын
thanks, very cool
@proto.roborovski18 күн бұрын
@@ThyOwnage thanks for watching 😁
@BeeGameDev18 күн бұрын
Incredible result! And such a fun narrative as always! 🙌
@proto.roborovski18 күн бұрын
Thank you! I tried to put a bit more lore this time 😁
@torstenoelmann380818 күн бұрын
Excellent work, as usual!
@proto.roborovski18 күн бұрын
Thank you! 😁
@SimeonCogswell18 күн бұрын
Excellent work as always.
@proto.roborovski18 күн бұрын
Thank you! 😁
@SimeonCogswell21 күн бұрын
Absolutely love using Boylei shielded cabling in my builds! I also really like how you use small electronics components as detailing. I recommend checking IC sockets as a fantastic source for small thrusters. Just break those little metal pins out of the plastic casing and it's already perfect.
@proto.roborovski21 күн бұрын
@@SimeonCogswell thank you! And believe it or not, I have a whole pack of IC sockets 😁 I haven’t found a spot in models yet where I felt it fit perfectly but I’m definitely interested in using them!
@scratchmyjunk993126 күн бұрын
I'm Blown away by the level of detail. I think i'll quit now :(
@proto.roborovski26 күн бұрын
@@scratchmyjunk9931 don’t give up! Progress is more important than perfection! 😁
@scratchmyjunk993126 күн бұрын
Great back story and narration. Love the build. Subb'd
@proto.roborovski26 күн бұрын
Thank you, and thanks for the support! 😁
@DaisyWang-ss7pl29 күн бұрын
This is so SICK! Thanks for sharing
@proto.roborovski29 күн бұрын
@@DaisyWang-ss7pl of course! Thanks for the support 😁
@cathopreicon29 күн бұрын
Fresh concept and brilliant execution!!!
@proto.roborovski29 күн бұрын
@@cathopreicon thank you! 😁
@ts1234Ай бұрын
The project is going well, I congratulate you. However, one thing you must consider is adequate gamma and beta radiation shielding for the critical electronics. I see you have provided some radiation shielding for the cabling. However, the very sensitive electronics themselves are of utmost importance. It is all very well being able to transmit in extreme radiation, but if the circuity gets damaged in the process, it will be all in vain. There are three types of radiation: alpha, beta and gamma. Alpha radiation can be stopped with just some paper, so the outer hull of the mech will be adequate for this. However, beta and gamma radiation is different. Beta and gamma radiation takes a lot more shielding to stop it. There are various methods of doing this. For beta radiation, both active and passive options are available. Due to the fact that beta radiation is made of charged particles, an electromatic field around the electronics can help deflect the particles. Polyethylene coverings can also passively help stop down beta radiation. It can also help slow down gamma radiation. Advances in Radiation-Resistant Materials, or RRM, has enabled the use of radiation-resistant coatings. These coatings can be applied to the electronics themselves or the casings. One another thing you should take into consideration is the use of cooling for the electronics. Computers need cooling due to their inefficacy of using power. In a radiation soaked environment, the radiation can also heat up the outer hull, leading to warping. This could lead to structural instability and radiation leaks. I hope the project goes well.
@proto.roborovskiАй бұрын
Thank you for your thoughtful feedback and recognition of the project’s progress! We have implemented robust radiation shielding for both cabling and critical electronics, with radiation-resistant coatings to be applied to protect against beta and gamma radiation after we receive finalized diagnostic reports on the system functions. In addition, the machine is equipped with a venting system and a dual extraction radiator to address potential overheating. However, your point on radiation induced overheating and structural warping is a crucial observation and we appreciate your attention to detail on this matter. We will conduct further testing under high-radiation conditions to ensure the cooling systems effectively prevent heat buildup and structural damage caused by gamma radiation exposure. Your insights are appreciated, and we’ll continue refining based on these observations!
@krzysztofmathews738Ай бұрын
Great build so far!
@proto.roborovskiАй бұрын
@@krzysztofmathews738 thank you! 😁
@jacksongraydon2503Ай бұрын
Future colonists will have much to thank Dr. Hawthorne and Vitalis for!
@proto.roborovskiАй бұрын
@@jacksongraydon2503 we sure hope so! 😁
@bearnaff9387Ай бұрын
Now for the in-character BS: Dr. Hawthorne, for someone newly arrived at autonomous androform mech design, you are producing very professional work. While it was easy to see where an Omnitech designer dropped in one of their proven systems designs, there was a lot of novel work in this frame. I am obviously missing something in my own professional development since I was completely unaware of the functional overlap between bespoke argisystems design and mobile work platforms. I shall be remedying this deficit presently and I am looking forward to discovering the origins of some of the more uncommon design solutions your group worked out. As far as this early rendition of your mech design, I only have two minor suggestions - one on either side of the technical complexity spectrum. The complex solution involves the feet of your mech. I saw some of the static balance issues your mech faced. You have done an impressive job of aligning the center of mass in your design for newcomers to the field. That said, your mech will need to utilize position-shifting quite a bit to steady its load against pressures against the ventral side of its chassis. Even a moderate breeze might require active intervention to prevent a disastrous mission-ending fall. Things might have been different if the botanical containers had been mounted elsewhere, but this mech cannot be allowed to fall upon its back and lose its cargo. Additionally, if it does fall in its current configuration, the entire mech may have to be written off. The design I've seen does not have the ability to shift its mass far enough forward to permit a return to its feet after a fall. So, preventing that dire situation is priority one. I recommend a pair of hydraulic pumps and reservoirs mounted at the top of each hip, on the front and back of the upper section in order to avoid impacting the delicate hands. These independent systems will be used to provide power and torque directly to a pair of mobile heel spurs on the back of the mech's calves. If you adopt this system, a simple double-hinged arm will suffice for keeping the center of balance over the mech's ankle joint. This is preferrable to completely rebuilding the joint and foot. You might consider adopting a more daring design, adding what amounts to an articulated track system to this very simple leglet. This will allow your spur to apply more than just mid-calf force, helping slide a foot into position more quickly than would be possible if you have to shift all of your weight to the opposing leg first before lifting and repositioning it. The human form is excellent for navigating human spaces, but it's not the only option! The low-tech suggestion involves component shielding. I am not going to go into detail about the sources of my information, but apparently one of the bigger issues in the borderland areas surrounding Neo City Zero is EM interference. For example, the interference is strong enough to disrupt all but the most robust and simple methods of ionizing radiation detection, increasing the threat that radiation presents. Scavvers have, through horrific trial and error, developed what turns out to be a very effective shielding method for their own bodies and technological tools: the galvanic cloak. The cloaks do not actually generate an electrical charge, and merely picked up the name because some semieducated scavver back in history half-remembered the existence of a reaction between dissimilar metals. These garments are woven of two different metallic threads. The warp (long axis) is composed of a conductor, like copper or aluminium. The weft is composed of a denser metal, traditionally a lead alloy. Scavver-made arsenic lead fiber just barely works, but it does just enough shielding for the scavver to realize that they're in trouble and vacate. The lower fringe of the cloak is made from small lengths of conductive chain, tied into the copper warp in order to keep the whole garment grounded. The cloak works as a combination radiation and EM shield, as well as a barrier to dangerous liquids and lightweight impacts. Adding a similar flexible covering to your mech would have several benefits beyond the obvious. A cloak that has become contaminated with something that can damage your mech's frame, or that you just don't want being brought back into the Omniplex proper, can be discarded. Additionally, wearing such a cloak will identify your mech as being a fellow explorer, rather than as potentially lucrative unarmed salvage on the hoof. You will want to tailor it carefully in order to provide space for venting and movement, but a parka-like design will provide extra mission hardening at little cost. Again, I am wonderfully impressed with the design of this exploration unit and cannot wait to hear what biological treasures you manage to liberate from our lost brother Neo City.
@bearnaff9387Ай бұрын
Did you use AI voice cloning to produce the voiceover? Dr. Hawthorne's cadence and meter are uncannily similar to those from previous voiceovers. (No shame for not hiring a VO person if you used AI, obviously. This is a hobby and doesn't even come close to being a commercial venture. Nobody's losing out on business if you are using AI.) Also, that advertising aside is the most amusing/informative one that I have seen. I physically applauded it, honestly. You have perfected your schtick.
@proto.roborovskiАй бұрын
@@bearnaff9387 I’m not sure if it’s technically cloning or not, but it is an AI filter. Any weirdness with the cadence or enunciation of T’s is definitely because of the way I speak 😂
@DarlingbroughSciFiBuildsАй бұрын
I love this! It's a lot smaller than others I've seen, but the detail levels are on point!
@proto.roborovskiАй бұрын
Thank you! I wanted to challenge myself with a small build since most "household item" builds seem to be fairly large in size. For 1/35 scale, it's still a 10 ft tall towering robot, but I couldn't build much smaller 😁
@DarlingbroughSciFiBuildsАй бұрын
@@proto.roborovski Considering it is 1:35, it's still pretty big! However, if you built it at the same size at, say 1/72 scale, it's HUGE!! 🤣😂
@jorgejavierbravochavez6997Ай бұрын
Cool job, Master....
@proto.roborovskiАй бұрын
@@jorgejavierbravochavez6997 thank you! 😎
@cerisekappes580Ай бұрын
Such a cool build and story!!!! Love your work!!! 😊😊😊
@proto.roborovskiАй бұрын
@@cerisekappes580 thank you!! 😊
@cerisekappes580Ай бұрын
@@proto.roborovski you are welcome 🤗
@torstenoelmann3808Ай бұрын
Fantastic work!
@proto.roborovskiАй бұрын
@@torstenoelmann3808 thanks! 😁
@DynoIstryingtowriteasmuchasposАй бұрын
LETS GOOOO NEW ROBOROVSKI
@proto.roborovskiАй бұрын
@@DynoIstryingtowriteasmuchaspos you know it! 😁
@williambrown319Ай бұрын
Amazing work again.
@proto.roborovskiАй бұрын
@@williambrown319 thank you! 😁
@ts1234Ай бұрын
Have you thought of making a mining mech? That would be so cool.
@proto.roborovskiАй бұрын
@@ts1234 yes I have! I have a very long list with many ideas on it 😁
@ts1234Ай бұрын
Dude, your videos are amazing. The WASP, Fidlar and ECHO projects are a masterpiece, especially the story telling. I'm a bit of a nerd when it comes to the nitty bitty explanations, and these stories are just amazing. The models though. Wow, they are fantastic. The use of random junk, the electrictronics, the fact you tried to make each part have a purpose, the paint jobs etc. All of it, amazing! I hope your channel blows up soon. Keep going dude.
@proto.roborovskiАй бұрын
@@ts1234 thank you, I appreciate the kind words 😁
@jacksongraydon2503Ай бұрын
The slightly worn look of the scratched, shiny under-metal showing through the paint on some parts is so perfect for a real-world machine.
@proto.roborovskiАй бұрын
@@jacksongraydon2503 I was unsure how the blue would look on top of the silver but I’m glad it worked out!
@leflstopmotionАй бұрын
@krzysztofmathews738Ай бұрын
This turned out beautifully. That final paint and surface treatment ties the whole build together very effectively!