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@BlackberryPie-r5l
@BlackberryPie-r5l 5 күн бұрын
Cool devlog! I just joined the channel and love your format and your little life updates, very nice! Good luck on growing your channel!
@andrewzizhen
@andrewzizhen 4 күн бұрын
@BlackberryPie-r5l thank you so much! Thats awesome haha welcome :D
@GamesBySaul
@GamesBySaul 6 күн бұрын
Excellent work as always! :D I don't know all the technical details about inheritance, but I'd say this is the perfect example of using it. A lot of online examples use it for vehicles, so you'd have a vehicle base class, and then a car class, and then even a type of car class deriving from that. I think you could also use it for your enemies if you're not already! I think the stealing should be temporary, I feel like it adds a bit more strategy to the game, if you find an enemy who's ability you like, you might try and keep them alive so you can keep using their ability. Risk vs Reward. Welcome to the world of miniature painting :D I do it most/every Thursday after work with people and its so relaxing!
@snatvb
@snatvb 10 күн бұрын
inheritance is bad idea to design your code 2:35 polymorphism is not inheritance, it's different things polymorphism it's when your can handle different data for example - methods overloading is polymorphism, interfaces and etc when code can handle different shapes :) PS. ✅Composition; ❌Inheritance No negative, I like the game, art style is amazing and u are the best, thank you for the content
@andrewzizhen
@andrewzizhen 10 күн бұрын
When is it good to use polymorphism then? Thanks for the explanation and interest in taking the time to explain :)
@MattBurtonGameDev
@MattBurtonGameDev 10 күн бұрын
love the visual style! keep up the great work
@R1nRenLive
@R1nRenLive 11 күн бұрын
you should definitely have the "powerups" be limited by how long you can use them, otherwise it would probably make the gameplay loop slow basically 2 minutes after the player finds whatever the strongest bullet is. Maybe even having different timers for different bullet types according to how strong they are? I've been loving seeing this game progress! :)
@andrewzizhen
@andrewzizhen 11 күн бұрын
@@R1nRenLive thats a good idea, yeah im also leaning towards a more temporary approach :) thanks for the suggestion!! (And for watching <3 )
@R1nRenLive
@R1nRenLive 8 күн бұрын
@andrewzizhen of course! Watching your devlogs on this project has been a huge boost in my own motivation to keep learning game dev! <3
@HickyGreen
@HickyGreen 11 күн бұрын
Nice,i like your idea ❤
@andrewzizhen
@andrewzizhen 11 күн бұрын
@@HickyGreen thank you!
@Nomadd_swe
@Nomadd_swe 11 күн бұрын
I love the new art style :) I hope you keep up with the dev logs, love them so far!
@andrewzizhen
@andrewzizhen 11 күн бұрын
@@Nomadd_swe awe thank you so much! I appreciate you 🥲❤️
@tamashiro_again
@tamashiro_again 12 күн бұрын
i liked that ski jet 😭
@andrewzizhen
@andrewzizhen 12 күн бұрын
Oh nooo ._. Tbh at the beginning i really thought my game was gonna be only 2 colors like a 1bit game haha
@ravenoftheredsky
@ravenoftheredsky 12 күн бұрын
I'm in the middle of learning object oriented programming. Was about to search for OOP content, but your video was at the top of my recommended. Solid video, I enjoy the variety including your insights, questions, and code
@andrewzizhen
@andrewzizhen 12 күн бұрын
Great to hear! Thats so nice of you to say 😊
@whitedeath5057
@whitedeath5057 12 күн бұрын
Hey! Small time dev here, where can i find artists for indie projects like this, i have one in the works too :). Love the game btw
@andrewzizhen
@andrewzizhen 12 күн бұрын
Hey thanks ❤ Tin reached me out on Instagram and Discord. My discord for example has a few artists that would love to work on game projects. So I think its just important to join all kinds of communities and connect with others. That way youll find people who’d be interested in your project
@jengaix9752
@jengaix9752 12 күн бұрын
Hey Andrew! First off i have really enjoyed your devlogs; It is not only inspirational but also entertaining. Your relaxed demeanor and how you approach game dev is top tier 👌 I wanted to offer a couple suggestions: - For the hook mechanic, I think casting it should be a bit quicker. It seems a bit floaty right now. - Also, I think the power ups you obtain should be temporary, which is a great segue into an idea i had watching your videos - What if when you catch an enemy you have to complete some sort of mini game to catch them. That way it isn't as simple as cast and catch, this should also keep gameplay feel more engaging. Something like: You cast your hook, if it hits an enemy time slows down and you have to enter a series of keys correctly (think helldivers calling in a Stratagem). I'm sure there are better ideas around that but I thought that could be fairly easy to implement and keep the player engaged Also, when using Polymorphism just remember every time you instantiate it the base implementation is called. Be sure to keep that as lightweight and flexible as possible, keep conditionals and functionality inside the classes that inherit from the base. That should help prevent computing cost 😁 Appreciate you and keep it up! Sorry for the essay 😅
@andrewzizhen
@andrewzizhen 12 күн бұрын
@@jengaix9752 omg thank you so much for the kind words and suggestions! This made my day! Making the hook less floaty sounds like a great idea and having something more intermitent between cast and catch sounds really interesting! Im working now on the spawner and so ill get back to this when i finish the basic loop i has in mind :D thanks again for writing all this :’)
@AIAdev
@AIAdev 12 күн бұрын
I liked and subscribed 3 times.
@andrewzizhen
@andrewzizhen 12 күн бұрын
SO IT WAS YOU (also thanks for checking me out AIA <3 )
@RKIOrbMage
@RKIOrbMage 12 күн бұрын
Your bullet system is solid, I wonder if this game will turn into just shapes and beats: boat edition
@andrewzizhen
@andrewzizhen 12 күн бұрын
it totally could hahaha thanks RKI! <3
@MaximumAxiom
@MaximumAxiom 12 күн бұрын
Inheritance isn't expensive, almost always your performance bottlenecks will end up being allocating memory/instantiating, writing to disk, unoptimized shaders, etc. Its usually related to rendering something on screen. One thing you should work towards is figuring out when you should use inheritance vs composition. Both are useful, both have their place. I think inheritance is way better than nothing though. You know you're doing things well if its easy & safe to addon to your code and you aren't duplicating any code. Another thing you should think about as you develop this game, is if you want to do power stealing then it might be smart marketing to make your game "feel" like its nostalgic for Kirby. That will help with player expectations and nostalgia is a powerful tool to get people excited.
@andrewzizhen
@andrewzizhen 12 күн бұрын
@@MaximumAxiom thanks so much for the tips and information! Im still very much a beginner when it comes to coding and so i guess i just have to keep trying and make a bunch of mistakes to learn from them. With marketing yeah i agree, the core game is still in the “preproduction phase” as in i am still testing and trying out ideas. Thanks for watching and thanks again for the tips and info, theyre very useful!
@davidhu3
@davidhu3 12 күн бұрын
great ideas! loved the sneezing vfx😅
@andrewzizhen
@andrewzizhen 12 күн бұрын
hahaha thanks bro
@8x8BitGames
@8x8BitGames 12 күн бұрын
nice progress!
@andrewzizhen
@andrewzizhen 12 күн бұрын
Thank you so much!
@Skeffles
@Skeffles 12 күн бұрын
Great to see some new graphics and hear you learn about inheritance!
@andrewzizhen
@andrewzizhen 12 күн бұрын
Thank you Skeffles!
@inigodot
@inigodot 12 күн бұрын
Great devlog! I think stealing the enemys power could be so that you have x ammount of bullets of that ability and if you use them all you lose the ability
@andrewzizhen
@andrewzizhen 12 күн бұрын
yeah kinda like an ammo right? That could totally work. Thanks for the suggestion!
@CodeRed_dev
@CodeRed_dev 12 күн бұрын
nice devlog
@andrewzizhen
@andrewzizhen 12 күн бұрын
Cheers CodeRed! :")
@lidiamacov255
@lidiamacov255 12 күн бұрын
This is so exciting! The boat is boating and the card art is sooooo gooooood 💖✨👀
@andrewzizhen
@andrewzizhen 12 күн бұрын
YAAAY THANK YOU LIDIA AWDAWDHKJAWHDAW <3
@Saku_Art
@Saku_Art 12 күн бұрын
That card reveal at the end was much better than Pokemon cards (no offense pokemon company lol)! The art looks so cool! I think stolen power ability would work better as a finite resource? Maybe more powerful powers have less uses? This would push the player to more actively steal powers instead of stealing one they like and sticking with it 🤔 Great devlog btw :D
@andrewzizhen
@andrewzizhen 12 күн бұрын
<3 Thank you saku! Means a lot that you said that for the art! And thank you for the feedback haha
@TheShelfman
@TheShelfman 12 күн бұрын
Oh man the new stuff looks so cool! I personally really like the idea of the hook still following😁
@andrewzizhen
@andrewzizhen 12 күн бұрын
ooooh omg so many are thinking that way, thanks haha I am actually considering of putting it back but first need to add the UI for aiming :D Thanks for watching Shelfman <3
@guby256
@guby256 12 күн бұрын
I think the stealing power should be a part of a loadout . Maybe the player can unlock / steal multiple abilities from different enemies and pick and choose between them . Welcome Tin to the team and congrats to qwbikio for the amazing art of the cards!
@andrewzizhen
@andrewzizhen 12 күн бұрын
yeah! I was thinking of fusion as well if there is a way to implement it. Still havent figured it out yet but thank you! That would be really cool :D
@letzzzner
@letzzzner 12 күн бұрын
Bless you🥹🫶🏻
@andrewzizhen
@andrewzizhen 12 күн бұрын
@@letzzzner thank toyu <3
@renb0
@renb0 12 күн бұрын
I think the hook should still follow, if not purely for allowing the player to visualise what power-up is active currently. The flower power-up is fun, though i feel like you could visually telegraph the direction of the explosion with more petals. So currently you have 6 moving parts after the flower explodes, so imagine giving the flower 6 petals that you can see. Could even scale with the difficulty, adding extra petals. I think temporary power-ups would be better.
@andrewzizhen
@andrewzizhen 12 күн бұрын
@@renb0 thanks for the feedback Renb0! <3
@andrewzizhen
@andrewzizhen 12 күн бұрын
So, should the stealing power ability be permanent or temporary? Thanks for watching and don't forget to sub if you enjoyed it!
@TheShelfman
@TheShelfman 12 күн бұрын
@@andrewzizhen This is a tough one! Both could be valid options so it's hard to choose. Maybe try them both out, if that's something you think would work for your plans?
@andrewthomsen4204
@andrewthomsen4204 12 күн бұрын
I have a couple ideas 1. You could keep the powers until you take damage next, sorta like a Mario power up 2. You keep *some aspect* of it permanently, but when you first steal the power, you get a temporary boost. Maybe you copy the ability 1:1 for the first couple seconds, and then it depowers and becomes whatever kind of upgrade wouldnt be game-breaking. I guess it depends on how powerful these abilities are going to be and how often you can copy them
@sammaster999
@sammaster999 12 күн бұрын
Both are valid approaches! A wacky idea would be if they are temporary, like 20 seconds, BUT they stack! So if you steal two powers in quick succession, your bullets could have multiple buffs applied at the same time!
@andrewzizhen
@andrewzizhen 12 күн бұрын
@ Yeah haha I agree. Which is why its so hard to figure it out :D
@andrewzizhen
@andrewzizhen 12 күн бұрын
@ The 2 option you wrote is really interesting! Kinda always encouraging players to get new powers so that there is a little boost always at the beginning. It really depends on how powerful these abilities are indeed. Which I havent tested much yet... Hopefully in the next devlog with enemy spawner ready, ill be able to introduce more enemies and see if this is fun or not :D tahnks for the feedback and suggestions!
@DualWielded
@DualWielded 12 күн бұрын
I think, knowing not as much about the design theories for this game as you, that the power up should be temporary. I don't think you'd want the player to just steal the strongest power up and not use the steal mechanic again. It should be a returning part in the dance that is this game's combat, so the player should constantly consider it as an action along with moving away, shooting, dodging, all that. That's what I think at least, from an outside perspective Also the Drunken Dwarfs hype is INSAAAAAAANNNEEEE I'm gobbling up that expired stout like it's nothing 🗣🗣
@andrewzizhen
@andrewzizhen 12 күн бұрын
Honestly I think thats also why I wanted to pop the question, I feel the same. This week I plan on making the towers/lighthouses which will spawn enemies on the go. With this opportunity, I plan on testing this temporary powerup to see how I can incorporate it best and match the "tempo" of the game :D thanks for watching bro <3
@Skeffles
@Skeffles 14 күн бұрын
Fantastic to see how an enemy works with the hook. I hope you have a great new year!
@andrewzizhen
@andrewzizhen 14 күн бұрын
@@Skeffles thank you Skeffles! Happy belated new year to you too!
@Skeffles
@Skeffles 14 күн бұрын
Excellent progress on the game. Looks like you're really chasing the fun and I cannot wait to see how you theme the art to make it make sense.
@lockiehogan1745
@lockiehogan1745 16 күн бұрын
peak
@JeesusOnKuningas7
@JeesusOnKuningas7 24 күн бұрын
Imagine, if you died right now: Where would your soul go for eternity? Was everything you ever did without purpose, and never really mattered; or will you just cease to exist, after you draw your last breath? Think about this carefully: It is the most important question of your life. There is only one chance to get it right, and it is in this lifetime; there is not, and will not be any second chances. Do not be deceived: God will not let His Holy Name to be mocked, for whatever a person sows, that he will also reap. Life is not just one big sinning party, and then you’re just buried in a shallow grave like a dog, without any kind of consequences. Heaven is real: The place of eternal bliss, peace, joy and perfection. Hell is real: The place of eternal suffering, torment, despair and agony. You’re going to spend your eternity in one of those places, third option doesn’t exist. God’s will is, that nobody would perish. One day: Each and every one of us must appear before The Judgement Seat, of The Holy Righteous God, and to give an account, how we have lived our lives. The only way to get to Heaven is, if you’ve never broken any part of The God’s Law, in other words, if you’re without sin: And every single one of us have sinned, and fall short of The Glory of God. Not one person, who’s not born again from above, of The Holy Spirit of God, and is still in their sins, can not inherit The Kingdom of God: For the wages of sin is death, and eternal damnation. Our sins separates us from God. It is absolutely certain, that every single person will die one day: And after that comes The Righteous Judgement, of The Holy Almighty God. But The Good News is, that The Heavenly Father in His love and mercy, sent His Only Begotten Son Jesus Christ to atone for our sins: He left Heaven’s Throne, was God in flesh, conceived by The Holy Spirit, born of a virgin, lived a holy perfect life, while being in same temptations as we are, yet without sin; was condemned unjustly to death, although being innocent; was beaten, mocked, flogged, tortured extremely brutally, crucified, and suffered excruciatingly painful and agonising death on The Cross, giving His life and Blood willingly on our behalf; for there is no forgiveness of sins without the shedding of blood. But Christ, The Spotless and Unblemished Lamb of God, The Final Perfect Sacrifice once and for all, took the punishment of our sins on The Cross, sacrificed Himself for us, and paid the sin debt in full; past, present, and future; so we can be forgiven of all our sins, and be redeemed back to God, after the fall in Paradise by satan's tempting; through The Holy Precious Blood, which Jesus shed on The Middle Cross at Golgotha, in His everlasting love towards every single one of us. If you truly change your mind from your unbelief, towards The Lord Jesus Christ, The Holy One of Israel; and believe, have faith, and trust with all your heart and soul: That Jesus Christ of Nazareth, The King Messiah, The Only Begotten Son, of The One and Only True Living God; was crucified on The Middle Cross at Golgotha, died on The Cross for our sins, was buried, rose from the dead by God’s power on The Third Day, according to The Holy Bible, and by faith receive Him as your personal Lord and Savior; through The Holy Royal Blood of The Lord Jesus Christ: You will be saved, and are born again from Above, of The Holy Spirit of God. Every sin that weighs down your inner being, even the sins you never dare to speak of; will be forgiven, and they will never be remembered anymore in Heaven. Change your mind from your unbelief towards The Lord Jesus Christ, believe The Gospel, follow The Lord Jesus; and you will spend your eternity in Heaven, with our Holy Almighty God; where is no more death, sorrow, pain nor crying. John 3:16 - For God so loved the world, that He gave His Only Begotten Son, (Jesus Christ): That whoever believes in Him (as Savior), will not perish (in Hell), but have everlasting life (in Heaven). John 14:6 - Jesus said: ''I am The Way, The Truth and The Life: No one comes to The Father (in Heaven) but by Me.'' John 6:47 - (Jesus said:) ''Most assuredly, I say to you: He that believes in Me, has everlasting life.'' John 3:3 - Jesus answered: ''Most assuredly, I say to you: Except someone is born again (of The Holy Spirit), he cannot see The Kingdom of God.'' 1. John 5:12 - He who has The Son (of God), has life; and he who does has not have The Son of God, has not life. _(Religion or churches, is not what saves us. Salvation is a Person: Our Lord, God and Savior, Jesus Christ. We have connection to The Father God, through His Son Jesus Christ, in The Holy Spirit. It is not about being outwardly religious: It is that everyone of us, would have a personal relationship with God.)_ Acts 4:12 - Nor is there salvation in any other: For there is no other name under Heaven given among men, which we must be saved: (Only The Lord Jesus Christ). Romans 10:9 - If you confess with your mouth The Lord Jesus, and believe in your heart, that God raised Him from the dead, you will be saved. Romans 8:1-2 - Therefore: There is now no condemnation to them, who are in Christ Jesus; (who are born again of God): For the law of The Spirit of life in Christ Jesus, has made me free; from the law of sin and death. Romans 5:1 - Therefore, being justified by faith: We have peace with God, through our Lord Jesus Christ. Ephesians 2:8-9 - For it is by grace you have been saved, through faith, and this is not from yourselves, salvation is The Gift of God: Not by works, so no one can boast. _(According to The Holy Bible: Salvation is completely, entirely and 100% by belief, faith and trust in The Lord Jesus Christ as Savior, by His mercy, and His Finished Work of The Cross. God sees us worthy in Christ. Not one of us have lived and will not live completely sinless, even after being born again: Only The Lord Jesus lived a perfect sinless life, and fullfilled The Law perfectly. We can’t earn salvation by our good deeds, and we’re not kept saved by our good deeds. God has given us free will, how faithfully we want to follow Him. Forsaking sins is absolutely God’s will, but sometimes it can take a long time, and if we continue to live in sin on purpose and intentionally: We will reap what we sow, but God is yet merciful and longsuffering. Even if we are struggling with alcohol, drugs, lust, homosexuality or any other sin; but we believe, have faith and trust with all our heart and soul in The Lord Jesus Christ as Savior: We don’t have even the smallest fear Hell, but access to Heaven thanks to our Lord Jesus Christ: For Christ’s Holy Divine Atoning Blood has washed all our sins away, and we have been sealed, secured and sanctified eternally with The God’s Holy Spirit of promise, which quarantees our inheritance of The Kingdom of The Merciful, Holy, Almighty God. Belief, faith and trust in The Lord Jesus Christ as Savior, and in His Finished Redemptive Work of The Cross + nothing else = Salvation.)_ Titus 3:5 - God saved us, not by works of righteousness which we have done, but according to His mercy: By the washing of regeneration, and renewing of The Holy Spirit. Romans 5:8 - But God demonstrates His great love toward us in that: While we were still sinners, Christ died for us. Isaiah 1:18 - ''Come now, and let us reason together. ''Says The LORD: ''Though your sins are like scarlet, they will be as white as snow: Though they are red like crimson, they will be as wool.'' 1. Timothy 2:5 - For there is One God; (God of Abraham, Isaac and Jacob), and one Mediator, between God and men: The Man Christ Jesus. _(There is Only One God, in three different Persons: The Father, The Son and The Holy Spirit. This is called The Holy Trinity, or The Holy Tri Unity. There are not three different Gods: But Only One God; in three different Persons.)_ Revelation 1:8 - (The Lord Jesus Christ: The Lion of Judah, said:) ''I am The Alpha and The Omega; The Beginning and The Ending.'' Says The Lord God: ''Who is, and who was, and who is to come: The Almighty.'' (The King of Kings, and Lord of Lords: The Most High God) 1. Peter 5:8 - Be sober minded, be vigilant: Because your adversary the devil, (or satan, which means; accuser or adversary), walks about like a roaring lion: Seeking, whom he may devour. John 10:10 - (The Lord Jesus Christ: The Prince of Peace; said:) ''The thief (satan), does not come; except to steal, to kill and to destroy. I have come that they may have life, and that they may have it more abundantly.'' Ephesians 6:12 - For we do not wrestle against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world, against the spiritual forces of evil in the heavenly places. Isaiah 41:10 - (The Lord Jesus Christ: The God of The Heavenly Armies, said:) ''Do not be afraid, for I am with you: Do not be intimidated, for I am your God. I will strengthen you: Yes, I will help you. I will uphold you with My righteous right hand.'' Isaiah 54:10 - ''For the mountains may depart, and the hills may be removed: But My unfailing love for you, will never be shaken; and My Covenant of Peace, will never be removed.'' Says The LORD who has mercy on you.'' Revelation 22:12-13 - (The Lord Jesus Christ: The Maker of all and everything that ever exists, that has ever existed, and that will ever exist: The Holy Almighty God, said:) ''And behold: I come quickly, (The Second Coming on earth, physically and evidently to everyone), and My reward is with Me; to give every man according as his work shall be. I am The Alpha and The Omega, The Beginning and The End, The First and The Last.'' The LORD bless you, and keep you; The LORD make His face shine upon you, and be gracious to you; The LORD lift up His countenance upon you, and give you peace. In Jesus Christ’s Holy, Merciful and Almighty Name: Amen.
@DanyaV-real
@DanyaV-real 26 күн бұрын
To curve the hook, you could probably make it change size during the throw, to make it look like it's flying closer/further to the camera also happy new year!
@andrewzizhen
@andrewzizhen 26 күн бұрын
Yesss i was thinking of that! Maybe i can adjust the speed or pace of the hook so that the size would make sense, hmmmmm thanks for suggesting and pointing it out!
@emporainator
@emporainator 26 күн бұрын
new year, same dope videos - thank you andrew very cool 😎
@andrewzizhen
@andrewzizhen 26 күн бұрын
Ty ty 🎉
@GamesBySaul
@GamesBySaul 26 күн бұрын
Enums are a game changer, I've always used them and I can't stand by them enough! Also I almost thought we weren't gonna get a pack opening!! Hope you had lovely holidays and a new year!
@andrewzizhen
@andrewzizhen 26 күн бұрын
Haha absolutely! I cant get enough of them! ❤
@chupko1106
@chupko1106 27 күн бұрын
Very cool! Keep it coming!
@andrewzizhen
@andrewzizhen 27 күн бұрын
Thank you so much!
@andrewzizhen
@andrewzizhen 28 күн бұрын
Like and Sub as the kweeel kids would say it B-)
@inigodot
@inigodot 28 күн бұрын
didn't notice you were not reading at all, great video!
@andrewzizhen
@andrewzizhen 28 күн бұрын
haha thats awesome to hear! Thanks so much for watching <3
@DualWielded
@DualWielded 28 күн бұрын
literally paused when you explained you were using enums that way to note it for myself so that I'm not in boolean hell for my next project lmao. Also, blud casually pulled two full-arts, no way
@andrewzizhen
@andrewzizhen 28 күн бұрын
Yeah! Enums saved my asss no joke haha its a great tool to have if you know for sure something should only be in one state! And yeah dude, the luck hahaha
@indie-dreams
@indie-dreams 28 күн бұрын
I like the new script approach Andrew, sounds natural and flows well :) Happy new year!
@andrewzizhen
@andrewzizhen 28 күн бұрын
Thank you! Happy new year to you as well!
@RobLang
@RobLang 28 күн бұрын
Andrew!!! I missed the first devlog, great to see you. Love the game concept, excited to see where it leads. Also like the devlog format.
@andrewzizhen
@andrewzizhen 28 күн бұрын
Thank you Rob <3
@thefatfebruary1063
@thefatfebruary1063 28 күн бұрын
yo, lets go first devlog of 2025, i like the new style. Also W pulls at the end! GAMBA!
@andrewzizhen
@andrewzizhen 28 күн бұрын
@@thefatfebruary1063 ikr??? 2 pulls in 3 packs, i was super lucky haha
@andrewzizhen
@andrewzizhen 28 күн бұрын
@@thefatfebruary1063 thanks for watching feb <3
@crystalisedx
@crystalisedx 28 күн бұрын
this video format is great, happy New Year!
@andrewzizhen
@andrewzizhen 28 күн бұрын
Thank you haha thats great to hear! I'll try more with this format then :") happy new year to you!
@TheShelfman
@TheShelfman 28 күн бұрын
This was great! I LOVE enums so much lol
@andrewzizhen
@andrewzizhen 28 күн бұрын
Thanks so much <3 yeah enums are great, I LOOOOVE THEM AS WELL
@Saku_Art
@Saku_Art 28 күн бұрын
Can't wait to see how this game develops in the new year! Let's gooo!
@andrewzizhen
@andrewzizhen 28 күн бұрын
Happy new year Saku! And thank youu <3
@RKIOrbMage
@RKIOrbMage 28 күн бұрын
Using enums is basically the idea of state machines, and I agree that it’s so much less buggy Love the game juice you put in with the particles and flashing 👏
@andrewzizhen
@andrewzizhen 28 күн бұрын
Thank you RKI!!!
@kunai9809
@kunai9809 28 күн бұрын
didn't really notice that your script (reading) thing changed tbh
@andrewzizhen
@andrewzizhen 28 күн бұрын
oooh cool :O hopefully thats a good thing haha
@miktoyou
@miktoyou 29 күн бұрын
First devlog of the year, heck yeah
@andrewzizhen
@andrewzizhen 29 күн бұрын
hope youve been well Renb0 <3