I think learning how engines work and all the math behind is is crucial for making your game stand out, since you'll be able to develop more things for the game if you know how to play with it. But if you want to make games then don't develop a pathtracing engine, focus on making a game with ready solutions from unity/unreal but back those up from like opengl knowledge (learn how stuff works but dont dive too deep). If you want to be an engine developer (almost dead job position thanks to unreal engine) then make a pathtracing engine. Building advance concepts like lighting in an engine is both heavy on maths and physics (spoiler it will take you a LOONG time, while most of the time youll use ready solutions because well, why reinvent the wheel when its there?)
@philippe221012 күн бұрын
Thank you! I’ve been looking for a video about this for like an hour now and I couldn’t find the right search terms
@levilockherd-gt5kk15 күн бұрын
I always wanted to create a horror game called the Glow and it takes place in a closed up laboratory and you are a security guard watching the place
@Steril70719 күн бұрын
Same for me... When I get burned out on my main project, I do little "love projects" for a week or two.. Prototypes of concepts that I really wanna work on.. And if I did some of those, I usually feel ready again to tackle my main project again.
@rahawala19 күн бұрын
Wise words! One thing I’d add is minimizing “exceptions” to rules. It’s necessary sometimes but adds a lot of cognitive load.
@andrewpullins881721 күн бұрын
Always got some great content for us Indies!
@blarviniusАй бұрын
This is really good advice and a good point. And i think, YES, usually this applies to bigger games.
@rohithreddy75Ай бұрын
I wasnt able to differentiate you and the fox game guy
@RafixАй бұрын
awesome
@digitaltectonics2 ай бұрын
Thoughts on revisit this topic, has it changed in the last 7 years?
@infocus-media2 ай бұрын
It is right there where your mother steps in!
@Thenineoh2 ай бұрын
I’m a family man so my downtime IS game development lol
@RictorScale2 ай бұрын
thanks for the wisdom!
@GingerCat_Studios2 ай бұрын
Nice Tips bro
@sideeffectstudios72362 ай бұрын
I'm in 2024 guys... Aliens invaded earth, I'm among the few survivors..
@StreamerSoldier2 ай бұрын
Man I can tell you understand it but I feel you had trouble explaining it correctly. When explaining the MVP you said something like making the movement, then add characters then add abilities then release the game which is actually the top part of the analogy. What the minimum viable product is is that you would start making shit movement, characters and abilities. Then go back on them and re-do or enhance them. Then do it again 2 or 3 times until they doesnt suck anymore and finally release it. And the advantage of doing this is keeping your scope at a viable size so you don't end up being lost spending years on details that doesn't even matter trying to polish every part as you make it but instead work in the most efficient way possible allowing project coherence, scalibility and ease of replacement for parts that suck.
@IceBit02 ай бұрын
7 years later. This made my guilt dissapear
@Segaguide973 ай бұрын
Great points here!
@lew.bow.studios3 ай бұрын
Bruh, what are these phisher scammer websites that you are linking people to, insane
@shanukoul98493 ай бұрын
this video is great. Philophobia is the most scariest phobia, how i got this phobia; i loved a boy n one day i had a fight with my bsf n she told him i liked him n he replied with let her i dont like her back, i was broken n the fact he was my seatmate made i even worst.He was my first love n then 2 time i loved a boy , he was a family friend , he made a gf , everyday i would see them walking together, holding hands n telling their love story to the whole school, the 3 time it happened it broke me completely , i got shattered soo bad that i dont think i can love again , i loved this guy for 2 n a half years, the feelings were most strong then rest two , idk hw by y behaviour he got to know i liked him, v were friends before but after that he started treating me badly , he abused me , rejected me , i cried soo many times for him but man did he care? his friends also adviced him to sort things out with me just once but bro was soo blinded by hatered towards me , n what can be more painfull then the guy u love hating u. I somehow finally moved on after one year but the traumas i got never healed
@Skeffles3 ай бұрын
Fantastic advice! I need to spend some time looking into these.
@michaelmedvedskiy74493 ай бұрын
based
@nikz0003 ай бұрын
I know Rick has experience but why does he sound like he doesn’t get anything?
@TaraNasupovic4 ай бұрын
I disagree. Building a game engine is a good way to land a job as a game engineer. Ask me how I know.
@Teramis4 ай бұрын
I backed this on kickstarter and have had the game quite a while, but no one to play with. Just played it for the first time today, with a friend! What fun! Some of those combo moves (from triggered actions) are really killer. Pun intended. Thanks again for making a great game, guys!
@DasAntiNaziBroetchen4 ай бұрын
"How To Increase Playtime With Shitposting"
@nw424 ай бұрын
IME nothing brings out the weird like “free”. When you purchase something, one of the first things most people do is judge the value they feel they’ve received against the price they paid to determine whether they got a good or bad deal, and the quality of that deal then colors their perception of the product. You’ll usually feel at least okay about a crap product if you got a good deal on it, and you’ll probably always be at least a little unhappy with a good product that you got a bad deal on. Now, this isn’t real math, it’s a hand-waving analogy, but we could loosely boil that dynamic down to a pretty simple equation: *(value / price) x satisfaction.* But when you get something for free, you’re *dividing by zero,* and that breaks a lot of people’s brains. In theory, people should only have one of two reactions to free stuff: indifference (because it cost them nothing) or gratitude (because it cost them nothing). And sure, _sometimes_ that’s how people react… but sometimes they’ll totally devalue the product, no matter how good it is-if it’s free it must be crap, right? Sometimes they’ll feel entitled, almost like they already own it and you’ve just been babysitting it for them, getting furious at you over any perceived flaw, no matter how small. Sometimes they’ll act like they’re doing _you_ a favor by accepting it. On the other end of the scale, sometimes they’ll get insanely attached and make it part of their identity (coughlinuxcough). Don’t believe me? Try selling something on Craigslist, and then try giving something away. You’ll see WILDLY different reactions. Point is, “free” isn’t just another point along the price spectrum, it’s Bizarroland. Someone’s reaction to a free product can be _completely_ different than if it cost just a dollar, and that reaction is significantly more likely to be unhinged.
@randomsimpson4 ай бұрын
Where you at Tim? Some of us miss you man!
@RokSlana4 ай бұрын
Whatever happened to Tim Ruswick? The man just stopped posting one day and I just noticed it in 2024. I hope all is well, Tim.
@martinandani2 ай бұрын
Hope his well
@RokSlana2 ай бұрын
@@martinandani He's still posting on Twitter every once in a while so he seems to be fine. Still is odd that he just dropped his channel over night literally. No goodbye, no farewell, just gone into the night. True man of mistery =D
@vast6344 ай бұрын
Not every College degree returns the value it costs to get it. Quite a lot are a waste of money, and specifically in the IT world, where there are plenty of free online resources to learn from.
@devs13574 ай бұрын
7 years later, this is great advice man thanks
@PeterSvP4 ай бұрын
Now post a video with ads and their performance
@Gh0St_FaCe8164 ай бұрын
Love is Toxic
@everydaymarvin24905 ай бұрын
This was excellent man! You are right that most people don't want to hear this , but it needs to be said. Thanks for the reality check. The good news is once you are completed with a project you get such a good feeling from knowing that you stuck it out and put in the hard work. Congrats on your success and I wish you continued success in the future. Thanks for posting this! 😊
@crestofscribbles87615 ай бұрын
These are more of project management mistakes but still great advice.
@deepcosmicspacewizard5 ай бұрын
This is such good advice. I have been questioning if game development is the passion that I want to continue pursuing or if music what I would rather focus on. I have been contemplating them for a while. But I think the advice to just pick one and see where it goes is better than indecision. Thank you
@joshualangworthy47945 ай бұрын
I’ve beaten almost all my games I bought and I got through at least 20 to 30 games a year also I have a full time 40 hour job and I’m a pastor and chaplain on the side. Also most my games are JRPGS!
@marosmierka19045 ай бұрын
my mistake is not starting to learn this stuff years ago
@nateriver-t9y5 ай бұрын
Im here because I'm actually an illustrator/concept artist and my brother doesn't want to help me with my game ideas 😂 and i too dumb to learn to code
@D.Ghost925 ай бұрын
I'm doing a mod for TimeSplitters called "Resurgence." 50+ Story missions, 4k Textures and alot of new content. It definitely takes a mental toll and started taking my time a little more. Need clarity
@aidaf27365 ай бұрын
Thank you, I learnt a lot from your video.
@personalgamedevyt98305 ай бұрын
Thank you Tim. I like re-listening to your videos while doing chores or moving around when I'm in a bad state of mind to help me get back into a better one and move forward.
@r8Rusoski5 ай бұрын
Thank you very much! *Note: Remove the link, it leads to a p*** site (because the original site was taken down), and delete this comment when fixed
@Mayhzon5 ай бұрын
Good advice. Hidden gem of a video.
@theressatorres6 ай бұрын
Great points in this video, Tim! Engaging authentically with our audience is truly key. I've found that using tools like boost app social really helps in crafting engaging and personalized content quickly.
@sophia-davis6 ай бұрын
Loved the emphasis on consistency, Tim! It's a game-changer. Speaking of which, I found that using tools like boost app social really helps in keeping that consistency in social media posts. It's all about smart work meeting hard work, right?
@schneiderkeith5 ай бұрын
I've been using boost app social too! It's slick for whipping up quick, creative captions. Keeps my pages looking fresh!
@marosmierka19046 ай бұрын
lol when you are randomly watching videos about gamedev and you accidentaly find your udemy insturctor