Hey! awesome tutorial! just have a quick question, for some reason my flag is going inside of other objects instead of colliding with them, do you have any idea why?
@quinnanthonyКүн бұрын
@@siqwui make sure the collision is set to block all and also in the advanced section of the collision you can click CCD on
@siqwuiКүн бұрын
@@quinnanthony That was it! thanks king <3
@quinnanthony17 сағат бұрын
@@siqwui no prob
@chavlaz10 күн бұрын
for anyone viewing this, this happens to me whenever i mirror. doesnt matter if i flip normals or recalc outside it stays hella dark. If the video did not work (which it should. but options are nice) try below just mirror it again (edit: on some arbitrary axis, not the one you need it mirrored on/just mirrored) and rotate it manually back to wherever you need it to face
@Petertunes12 күн бұрын
Thank you dude!
@SAIBANGARAMS18 күн бұрын
Pleas clarify my doubt.. after this process , i am adding sequencer to animate the scene.. but flag is not animation 😢 what can i do please gelp
@quinnanthony18 күн бұрын
Hmm I’d have to try that out myself to see what could be going wrong
@SAIBANGARAMS18 күн бұрын
@@quinnanthony please try and do a video how to solve plz help.. that video will help lot of people 🥹
@quinnanthony17 күн бұрын
@@SAIBANGARAMS okay I’ll try today
@garys367318 күн бұрын
This is such a great tutorial!THANKS!
@diazleonata19 күн бұрын
thank you sir, this is very helpful!
@SAIBANGARAMS20 күн бұрын
Hey thanks dear ❤
@quinnanthony19 күн бұрын
@@SAIBANGARAMS you’re welcome!
@storej-k4l20 күн бұрын
tq4this! & i've found simpler method just within ue5,...... 1st is to convert those meshes or combined mesh into static mesh >>> then acrivate modelling mode : >>> then just multiple tris select all the dark meshes areas >>> then separate them >>> then attribute them click normal its done! >>> then just merge them back, it works with no matter how huge your mash is, even with combined meshes
@zatronbuck863324 күн бұрын
Your style of teaching is perfect
@quinnanthony23 күн бұрын
@@zatronbuck8633 thanks fam!
@CHRISTOS36929 күн бұрын
Awesome!
@quinnanthony29 күн бұрын
Thanks!!
@jasonpearson7312Ай бұрын
Thanks for tutorial mate, loved how yiu keep things simple and getting thr result I needed 😊
@quinnanthonyАй бұрын
@@jasonpearson7312 thanks for watching!!
@SanderValckeАй бұрын
Great tutorial, easy to follow. I wonder if the "Does data table row exist" part is necessary, as "Get data table row" has separate outputs for found and not found, and we only connect to found. Probably insignificant in terms of performance but still it does two table lookups instead of one and executes two possibly spurious blueprint nodes?
@sankalppandey3756Ай бұрын
how i can do that without using third person character ?
@quinnanthonyАй бұрын
This could also work in first person the same way …but if you are not necessarily using a character you can store things in your game mode instead of character bp
@hdslaveАй бұрын
the blunts n redbull really tied it all together lol. great vid
@DLSTriDАй бұрын
Happy birthday g.
@JaredKellen2 ай бұрын
Thanks for the help. I just want to note instead of using a "string" and then changing it to a "name", just use a "name".
@quinnanthony2 ай бұрын
@@JaredKellen ayye thanks that’s a great note!!
@dustc10ud92 ай бұрын
Applying the scale fixed it for me. Thank you very much!
@quinnanthony2 ай бұрын
@@dustc10ud9 no problem!!
@indaco18152 ай бұрын
hey man i'm working on a project and im encountering some issues regarding a json file hosted on my localhost, do you want to help me out?
Sorry I'm late, but Happy late Birthday! Cool music video.
@GowthamRamK-q9f2 ай бұрын
pls tell me how import 3d model in runtime using http request
@Psikais2 ай бұрын
Thank you sir! Great tutorial!
@1jazziplaylist2 ай бұрын
Great works 🎉Happy Birthday 🎉
@quinnanthony2 ай бұрын
@@1jazziplaylist thanks Jazz!!
@StaxKarratGang2 ай бұрын
Happy birthday
@quinnanthony2 ай бұрын
Thanks!
@MalcBaskett2 ай бұрын
😂😂 lol
@IamSH1VA2 ай бұрын
Happy Birthday 🎁... Enjoy your day 😊
@quinnanthony2 ай бұрын
💯💯💯thanks A lot!!
@hotsauce71242 ай бұрын
I'm using UE 5.4. The strafing does not seem to work. The character just changes directions with the walk forward. And the switching of blendspaces does not work when I press tab. May I ask, have you made an updated tutorial for UE 5.4?
@hotsauce71242 ай бұрын
May I ask, is there a way to hook in the new "Aim Offset" not the old (legacy offset)?
@Zeryphim2 ай бұрын
Appreciate this video, been trying to get this working for a while, and for the longest time I had somebody telling me I needed to do it with Enums. Got what I needed and it took less than 15 minutes to set it up.
@cokegarci15532 ай бұрын
tutorial??
@quinnanthony2 ай бұрын
@@cokegarci1553 sure I’ll try to cook one up
@cokegarci15532 ай бұрын
@@quinnanthony Thank you very much, we are waiting!
@MalcBaskett2 ай бұрын
🔥🔥🔥
@sb4photos2 ай бұрын
goddam my png doesnt show when open?
@quinnanthony2 ай бұрын
Are you sure it was a .png or was it a web.p because unreal will not recognize the latter…
@flash_dreams_studios2 ай бұрын
For anyone who is having a problem with the widget not disappearing or ( remove from parent itsnt working) - Its because it keeps triggering the widget over and over again. FIX: -Inside the ACTOR blueprint.- Create a "DO ONCE" right after the branch "correct?". and right before the OPEN/CLOSE DOOR action. Go to the very end (all the way to the right side of all the coding in your actor bp) place a delay for 1 second and grab, and loop around allll the way back to the [ DO ONCE ] but put in inside the "RESET" option below it instead. ------------------------------ ALSO, if your looking to exit the widget, add a button "like EXIT", and place it somewhere on the widget. then select that exit button you just made and "ON CLICKED" -> add "REMOVE FROM PARENT". (add codes to hide crusor or what ever you perfer after that)
@GG_GlitchTV3 ай бұрын
Hello! First off, thanks so much for this video. I really want to add a crouch state and different kinds of jumps for different scenarios (standing jump, jump down, run jump, back jump, falling after jump, and all these jumps while holding sword / gun), and character rotation animations with all the states (regular, gun, sword, crouch)? Is there some way i can get in touch with you? If possible. Thanks so much for everything so far and in advance!
@quinnanthony3 ай бұрын
The reason it puts you in the t pose may have to do with your animation graph. Be sure to have an animation blend space for each state so your character can move correctly. Yes you can get really creative with your state machine and make all kinds of states based on variables in the player character
@GG_GlitchTV3 ай бұрын
@@quinnanthony Thank you! As is turns out, i accidentally broke the link in the sword state portion of the new state machine. Thanks. I am however experiencing an issue with not being able to switch states from the regwalk state if im standing still. If i walk, i can switch seamlessly and the other states dont give me issues while im standing still. once i get back to the regwalk state idle position, i cant keep switching unless i move again. I apologize for taking your time just wondering if you know what may have happened
@GG_GlitchTV3 ай бұрын
@@quinnanthony and is it possible that you have another video explaining how to put crouch and other complex animations on your character by chance?
@quinnanthony3 ай бұрын
@@GG_GlitchTV at the moment I don’t tI have a crouch or complex movement system tutorial…I’m looking into motion matching in UE5.4 it’s pretty cool when I learn that I will make a tutorial about it
@quinnanthony3 ай бұрын
@@GG_GlitchTV I’m not sure but maybe if you delete the first idle state and start from your move state this may change things. Let me know if that works
@TheGameFreak-le6qf3 ай бұрын
Hi Thanks for the tutorial but as soon as i entered the key and pressed ok my camera stopped rotating with the movement of mouse ? how can i fix this ?
@quinnanthony3 ай бұрын
On the okay button put some code there that gets the player controller then from there you can set input mode to game and ui or game only if you no longer want to interact with your ui
@yazzidfadhillahmilan33873 ай бұрын
thank youuu so much I've been looking for this tutorial for months, can you make it aim the flash light? like the first person
@quinnanthony3 ай бұрын
Yes just attach the spotlight to the camera instead of the skeletal mesh
@GoodVibes_4You3 ай бұрын
Epic , Great Tutorial man :)
@HumanIndieGameDev3 ай бұрын
Hey! Thanks for the video, it's really easy to follow. I have three questions: What if you enter the elevator, press the button to move, then arrive at the location but the player doesn't leave the elevator and presses the button to go back to the first location? The doors are not closing and just open more. Any suggestions on how to make the doors close when you press the button if you are not leaving the elevator? My second question might help fix the first one: how can you make the doors close just when you press the button or when you leave the elevator without using it? Last question: If you enter the elevator and leave without using it, the doors will close. After that, even if you re-enter in the trigger, the doors will not open again. How can we fix this issue, please?
@quinnanthony3 ай бұрын
1) to solve this create a function or a 'custom event' called doorsopen and one called doorsclose. Code them respectively and then you will be able to use those functions to open and close the elevator doors while the elevator is still doing other things. Hope that at least points you in the right direction. 2) Having the above functions will allow for more control over the elevator in various situations. 3) Having the doors open and close on a function would prob. solve that problem as well as it will open and close depending on all the triggers you set. Hit my email if you need more guidance I will try to make a vid as well where i enhance the elevators
@HumanIndieGameDev3 ай бұрын
@@quinnanthony I sent you an email. Thanks for you help it's really appreciated!
@HumanIndieGameDev3 ай бұрын
@@quinnanthony Thanks it's really appreciated. It would be cool to have a video about it for sure!
@shadergt26103 ай бұрын
Thank you!
@mootion3 ай бұрын
I mean it's a good tutorial, but the character is not actually pointing the light. Anyway, good ideas and execution
@jackblute23313 ай бұрын
This tutorial was a godsend! Thank you my good sir 🙏
@quinnanthony3 ай бұрын
Very welcome!!
@jamesbrady19303 ай бұрын
great concise video. well done. :)
@nurbson32023 ай бұрын
Dude, thanks a lot! I had the exact same problem.
@Ogon1703 ай бұрын
Remesh works for my case thnaks a lot man <3
@Hhorde13 ай бұрын
Extremely helpful, thank man!
@quinnanthony3 ай бұрын
💯For sure!!
@canberkyucekok92843 ай бұрын
we became friends without you knowing
@PyraMid5564 ай бұрын
You deserve a subscribe man! You explained it properly using some jokes so that we don't get bored.
@quinnanthony4 ай бұрын
Thanks!
@AdamBarkerThe4 ай бұрын
aaaaye thanks man
@timmythepogman4 ай бұрын
im 45 seconds in but this tutorial is exactly what i need rn, thanks!