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@adams.6048
@adams.6048 3 күн бұрын
akcent... uszy bolą... nie sprawdzając jeszcze domyśliłem się, że polak... nie wiem, ale tego typu akcent - powszechny u polaków, to ... nie wiem jakby to określić.... jakby "udawanie" że się mówi po angielsku ale sama treść wartościowa i ciekawa
@ITGuyinaction
@ITGuyinaction 3 күн бұрын
🇵🇱➡www.youtube.com/@Informatykwakcji/featured
@lovemadeinjapan
@lovemadeinjapan 6 күн бұрын
Both are beaten by the CPC.
@ITGuyinaction
@ITGuyinaction 3 күн бұрын
Perhaps yes, perhaps no... CPC had quite good technical possibilities but much less software and was much les popular... At least it's my humble perspective... 🤔🤔🤔
@lovemadeinjapan
@lovemadeinjapan 3 күн бұрын
@@ITGuyinaction popularity is never a good measurement of quality, only of marketing. I like to see like this: what would you get now, in 2024? The Atari is out of the question: really hard to find. And the C64 is plagued by a BASIC that the new generation does not understand. The weird behaviour of upper/lowercase/petsci, ugly display output, awkward keyboard layout with strange modifier keys, no insert at the cursor, you get nuts straight away. CPC offers a very decent experience to newbies, and they are easy to get for decent prices.
@mmille10
@mmille10 14 күн бұрын
Thanks for posting this. I've heard of these games written in Forth. Not many programmers used this language. It's nice seeing these English translations. I know what you mean re. the cost of a disk drive during the era of the 65XE and 130XE. Though, when I got my 130XE (1988), the cost of a 1050 drive was a bit less than the computer (I live in the U.S.). The price differential between the computer and the disk drive was higher in the early days of the Atari 800, since the computer cost around $1,000. An 810 disk drive probably cost less than half that. Atari computers became cheaper in the late '80s, as did the disk drives, but their price came down more slowly than for the computers. The reason for their high price was Atari disk drives were designed as their own computers. They had a CPU, and a little ROM and RAM. The reason for this was the SIO protocol required devices to receive commands from the computer. Commodore disk drives were even more this way, since they had their DOS built into ROM (Ataris loaded their DOS into the computer's RAM). They were almost autonomous. I saw a demo recently where a guy with two 1541 drives issued a "copy disk" command from a C-64, and was able to disconnect the C-64. The two drives did the disk copy by themselves! I've been doing some Forth. So, I'll take a crack at answering the arithmetic problems: 1) 1 2) 1 Re. your first addition example, you mischaracterized the way Forth does things a little. The word "+" is not pushed on the stack. Rather, the word pops the two operands off the stack, does the addition, and then pushes the result on the stack. So, you start with 2 operands on the stack, and end with 1 operand on it. Forth's interpreter does more than this, but for the purpose of this discussion, I'll say that when it sees a number, or numbers in sequence, it pushes that on the stack, in left to right order (so, the rightmost number in the expression is at the top of the stack). If it sees a Forth word, like any of the arithmetic operators, it jumps to the procedure that the word is assigned to, and continues execution from there. When execution of the word is done, it continues getting input, and if it sees more numbers, it pushes them on the stack, etc. Re. the two arithmetic problems, even though I've done expressions like the 2nd one, it was a bit confusing. The operators apply in order, from left to right, but the operators sort of apply in reverse for the operands (they are computed in pairs, which should be read in themselves left to right, but with the exception of the top pair, subsequent results are computed with the next operand, read right to left, and the prior result). So, for: 7 -3 2 2 3 + (star) + / . in a Lisp-ish sort of way, the expression would be read as (7 (-3 (2 (2 3 +) (star)) +) /). (The way to read this is start with the innermost expression, and expand outward.) The first computation is 2 + 3, followed by "(star) 2," etc. (Sorry, YT's comment parser takes the "star" character as meaning "boldface." So, I had to come up with something else). The second expression is just another version of the first one. :) So, the result is the same.
@ITGuyinaction
@ITGuyinaction 14 күн бұрын
😀👍 Thanks a lot for this comment. You have great knowledge! Sometimes I'm wondering why Atari (and not only) floppy drives were made as "separate computers". From IT engineer perspective it was a great idea, but from end user one it made the floppy drives very expensive and computer didn't have too much work when "downloading" data from floppy drive. When it comes about prices, probably the perspective from Poland was much different than the one from USA... Concerning Forth, the way of making calculations you describe is exactly the same way I wanted to describe in my video, but perhaps I made too big simplification wanting to keep it short (or perhaps you should watch it once again ha ha... 🤔🙃). Thank you for this very nice visit and I hope you will return to my small channel from time to time! All the best!
@mmille10
@mmille10 14 күн бұрын
@@ITGuyinaction - I agree that SIO was a good idea. I'm not sure why Atari came up with it. My impression is it was about ease of use. Atari focused a lot of attention on making their computers consumer products. It seemed like the main idea of SIO was that the user should not have to load device drivers themselves. They should be loaded dynamically, and the best way to do that was from the devices themselves. At least with the peripherals from Atari, during the Warner years, that's how they worked. If you hooked up a disk drive, it sent over its own device driver from a bootable disk. If you hooked up an 850 Interface Module, it sent over its RS232 interface driver (which it had stored in ROM). The printer driver was already built into the Atari's OS ROM. If you listen to a few of Atari's former engineers talk about it today, SIO was an ancestor to USB. They say you can actually trace that from the technical spec's, and the people who worked on developing it. When I thought about that, it made sense. USB devices work in a similar fashion to the way SIO devices did. This is a somewhat different topic, but one of the things that really attracted me to Atari computers was its idea about device drivers, of which you could add more. It wasn't the first to come up with that concept, but the principles they use continue to impress me today. If you look at Fujinet, a lot of its power comes from the fact that Thom Cherryhomes added a couple device drivers for accessing his hardware add-on; and my goodness. Look what you can do with it!
@ITGuyinaction
@ITGuyinaction 3 күн бұрын
👍 👍 👍 👍 👍 👍 👍 I fully agree with you!!!
@captainbeastazoid7084
@captainbeastazoid7084 20 күн бұрын
Hahaha. That is so amazing
@ITGuyinaction
@ITGuyinaction 14 күн бұрын
😀👍
@optiorespb
@optiorespb Ай бұрын
Siema. Dzięki za filmik. Czy znasz może tytuł gry z Atari 65 XL/XE (nie jestem pewien czy to była polska, bądź zagraniczna gra), w której miotało się głazami w zamek?
@ITGuyinaction
@ITGuyinaction 23 күн бұрын
🤔🤔🤔🤔 Jest sporo gier dziejących się w zamku, ale by miotać głazami w zamek... 🇵🇱 ➡️ www.youtube.com/@Informatykwakcji
@optiorespb
@optiorespb 22 күн бұрын
@@ITGuyinaction Czyli nie wiesz. No nic, będę szukać dalej. I tak, zdążyłem zauważyć że prowadzisz kanał również po polsku 😅
@ITGuyinaction
@ITGuyinaction 14 күн бұрын
@@optiorespb 😀👍
@GG.SS.
@GG.SS. Ай бұрын
Commodore is better. Dislike for nazi-game.
@ITGuyinaction
@ITGuyinaction 23 күн бұрын
🤔🤔🤔🤔 Well, If you investigated the subject a bit deeper, you would know, that's it's exactly opposite. It's the Polish secret agent who fights against the Germans. There are even some comments here concerning this aspect. Do you really believe that Polish developers would create any game praising that what you are writing...?
@Miesiu
@Miesiu Ай бұрын
13:15 - The surname wasa changed to easier saying - orginal was: Trzmiel.
@ITGuyinaction
@ITGuyinaction Ай бұрын
🤔🤔🤔🤔 Concerning surname, there are many comments. Please have a look when having a bit of time.
@neil36619
@neil36619 2 ай бұрын
I have C64 Maxi and Atari Mini - the C64 wins comfortably mainly because of the greater number of great titles. It's a pity the Atari never got the Last Ninja games and there are many other other great titles that never made it to the Atari.
@ITGuyinaction
@ITGuyinaction Ай бұрын
If you mean the 80s and 90s, that's true. Now there are many great new titles on Atari, including... The Last Ninja! 🤪
@werpu12
@werpu12 Ай бұрын
@@ITGuyinaction Nobody has done Impossible Mission yet
@LUSH.Kalina
@LUSH.Kalina 2 ай бұрын
Hej, mam pytanie jakis czas temu zadales pytanie na forum internetowym czy kanal na KZbin to dobry pomysl? Nikt nie dal odpowiedzi ….niestety….Ja mam ten sam problem , miesiac temu zalozylam swoj kanal dwujezyczny i zastanawiam sie czy rozdzielenie to dobry pomysl , widzę, ze ty się zdecydowaleś na dwa osobne kanały , jak z perspektywy czasu to widzisz? Czy to byl dobry pomysl ? Pozdrawiam 😘
@ITGuyinaction
@ITGuyinaction Ай бұрын
🇵🇱 ➡ www.youtube.com/@Informatykwakcji
@tims7250
@tims7250 2 ай бұрын
800xl all the way. Picking up new game at computer expos back in the day, £7-10 each
@ITGuyinaction
@ITGuyinaction 2 ай бұрын
👍👍👍
@michaelhband
@michaelhband 2 ай бұрын
👍👍👍❤❤❤/|\
@ITGuyinaction
@ITGuyinaction 2 ай бұрын
👍 👍 👍 🍀
@pjsampras7072
@pjsampras7072 2 ай бұрын
The C64 wins the war but Atari wins some battles (edge cases) for example take a look at the homebrew port of Sega's Arcade Game Space Harrier to Atari 8-bit, it will blow you away!
@ITGuyinaction
@ITGuyinaction 2 ай бұрын
Which games are the top of the top ones for C64 and showing the best its possibilities (especially from the latest years) in your opinion?
@pjsampras7072
@pjsampras7072 2 ай бұрын
@@ITGuyinaction excluding homebrew mayhem on monsterland pushes the hardware the most and exploits undocumented tricks. Almost looks like a 16-bit platformer. With homebrew included: Super Mario Bros. and Sonic the Hedgehog.
@pjsampras7072
@pjsampras7072 2 ай бұрын
Correction: Mayhem in Monsterland (not on)
@ITGuyinaction
@ITGuyinaction 2 ай бұрын
@@pjsampras7072 👍
@Applecompuser
@Applecompuser 2 ай бұрын
Both are good computers, but many times, the c64 version was better bc it was programmed to use more memory. Often Atari games were only 48 k or 16 k. Thus, Atari was not always putting its best foot forward. My buddy had a C64 and we would use each other's computer often.
@ITGuyinaction
@ITGuyinaction 2 ай бұрын
👍 Using limited Ram memory was rather result of some historical limitations of previous models. C64 didn't have any older compatible brothers.
@ThomasTalbotMD
@ThomasTalbotMD 2 ай бұрын
They were both great systems. Commodore had better sound and was better at tile style graphics, especially with more colors available for modified character set graphics. The Atari is in many ways much more powerful, but with some limitations. The Atari can display many more colors, but there are severe limits as to how many colors can be on the same horizontal line. The ability to program the display list gave it lots of graphics possibilities with its big color palate & color registers that can shift a screen color with a single poke. The SIO peripheral bus for the Atari was very advanced and was engineered by the same person who developed USB. In fact, SIO is kind of a predecessor to USB and it is multidevice & plug-in-play, way before PCs. Even today, there is the FUJI-NET SIO device that provides internet & wifi functionality through unmodified SIO port. Ironically, the Commodore Amiga was better and was developed by the Atari 8-bit engineers compared to the Atari ST, which was more Commodore-ish in many ways. The companies 16-bit offerings seemed to switch roles.
@ITGuyinaction
@ITGuyinaction 2 ай бұрын
😉👊 Very good remarks! In fact, if Atari engineers had proposed a different color display model, e.g. defining colors per 8x8 pixel area, it would have been much easier to create attractive graphics.
@kennethgibson456
@kennethgibson456 2 ай бұрын
Totally agree and amazing how the 16 bits character basically were the opposite of companies ethos but then Jack switched too
@ITGuyinaction
@ITGuyinaction 2 ай бұрын
@@kennethgibson456 👍
@Chordonblue
@Chordonblue 2 күн бұрын
People who didn't live through this period (early 80's), simply can't comprehend what Star Raiders looked like in 1980 - a true 3D space game with action AND strategy elements. Also, seeing all those colors in the demos meant a LOT back then in an age where most computers that had color had 8 or 16 at MOST. I was SOLD. Most people who had an older 8-bit probably used a TV. I did on my Atari 400. The result was that more colors overcame resolution that you really couldn't see on a TV anyway - between pixel blurring and color drift. To this day when I use Altirra, I purposely give the image a 'fuzzy' adjust, as this is what I remember from those days. Now for games... Tile-based games? Commodore wins, no question. But look at any of the Lucasfilm games (Fractalus, Ballblazer, etc.) The custom display lists on the Atari, coupled with the color ranges and greater CPU speed meant a WAY better experience on the Atari machines. It really depended on what kind of games you enjoyed. I wasn't into the beat-em-ups or vertical scrolling shooters, and that definitely mattered because Commodore did those best. Basic was horrific on BOTH machines - worse on the 64, but only slightly. Basic on the Atari was one of the slowest out of any 8-bit machine. However, as on the C64, there were other options. I ended up getting into compiled languages through something called 'Action!' Action would compile very BASICy commands into machine language, which you would then execute. I coded an anti-aliasing program originally written in pseudo-code in Byte magazine. That could take 7 minutes in Mode 9 to process a full screen image. In Action!, it took less than 5 SECONDS. Either machine was a great introduction to IT, and that's where I still work today.
@Nebulous6
@Nebulous6 3 ай бұрын
There's something about Atari 8-bit games that are super fun. Here's some history on those machines (and the famous computer that followed them): kzbin.info/www/bejne/jYa0YqCZrr6Vms0 "I'm a tough guy". Heh. Not really :)
@ITGuyinaction
@ITGuyinaction 2 ай бұрын
💯😉👊✌️🤚
@tjf7101
@tjf7101 3 ай бұрын
I would have never thought that Atari would still be so popular in Poland! Very cool.
@ITGuyinaction
@ITGuyinaction 2 ай бұрын
😉👊 Ineed! Please be my guest and have a look on other videos about Polish software for Atari!
@DTM-Books
@DTM-Books 3 ай бұрын
I have been amazed for many years how Poland became the center of the Atari universe. Why is this so? Is it because Jack Tramiel's family came from Poland? I've often wondered if there was some truth to that. In any case, I am very thankful that there are so many dedicated Atarians there who support our beloved 8-bit home computers. Keep the flame alive as long as possible!
@ITGuyinaction
@ITGuyinaction 3 ай бұрын
I think it might be related with some good business decisions. During communism it was in general difficult to buy foreign electronic devices but Atari computers were easily available in the chain of shops called Pewex when you could buy them by paying in dollars (it's for sure not our national currency). Of course they were very expensive but at least having money you could easily buy them. It could have some impact on the situation although it doesn't explain all. And for sure it has influence on Atari world in the next years until now in Poland... Sometimes good grain gives good fruits...
@nickfifteen
@nickfifteen Ай бұрын
​@ITGuyinaction oh my god, thank you for answering this! I always wanted to know why and how Atari even existed during communist Poland, especially considering, well, it was the Cold War and western products generally weren't available in the Eastern Bloc! And yet somehow Atari was available back then. This always confuse me, but you helped answer the question. Thanks!!❤
@ITGuyinaction
@ITGuyinaction Ай бұрын
@@nickfifteen 🤔🤔🤔 There were some export limitations but they didn't concern all electronic equipment... Thanks for visiting my small channel! 😀🙏
@DTM-Books
@DTM-Books 3 ай бұрын
They're both fantastic home computers and retro game consoles. There's more than enough love to go around. Throw in the ZX Spectrum and Apple II/IIgs and you're living in a golden age.
@ITGuyinaction
@ITGuyinaction 3 ай бұрын
👍 👍 👍 🍀
@d4qatoa
@d4qatoa 2 ай бұрын
Apple II, sure. Apple IIGS, however, was of the 16-bit generation, and should be compared to the Atari ST/Amiga.
@ITGuyinaction
@ITGuyinaction 2 ай бұрын
@@d4qatoa 👍
@siturl5834
@siturl5834 3 ай бұрын
The 800xl was great but software was so hard to buy back then.
@ITGuyinaction
@ITGuyinaction 3 ай бұрын
So hard to buy? 🤔🤔🤔🤔
@siturl5834
@siturl5834 3 ай бұрын
Yep...in the UK it was. @@ITGuyinaction
@ITGuyinaction
@ITGuyinaction 3 ай бұрын
@@siturl5834 Yeah, I've heard that Atari computers were not at all popular in UK. And it was so much different comparing ex. to Poland...
@slodziomus
@slodziomus 4 ай бұрын
Szacun! Gierki robią wrażenie. Jestem pod wrażeniem ludzi którzy teraz to pisza
@ITGuyinaction
@ITGuyinaction 4 ай бұрын
❤😏🇵🇱 www.youtube.com/@Informatykwakcji
@ingegas100
@ingegas100 4 ай бұрын
Don't forget that the Atari 8-bit was 3 years before the C64. A more real competitor was the Commodore VIC-20 and Apple II. Which didn't have nearly as good graphics and sound as Atari. The Atari is not far behind in performance and that makes it a good competitor even to the C64.
@ITGuyinaction
@ITGuyinaction 4 ай бұрын
If you take into consideration Atari 400/800, then true. And in fact differences between 800 and 800XL were quite small. The biggest was memory size. In many countries, Atari 800XL was the most often compared with Commodore 64 and that's why I decided to prepare this video. I still think that Atari 400/800/1200XL/800XL/... was a revolutionary project!
@ingegas100
@ingegas100 4 ай бұрын
@@ITGuyinaction Yes, that's what i mean too. The Atari 8-bit was a great computer that stood up well against the C64 even though it was 3 years earlier with other competitors in mind. I like the pokey sound more ;) I think zx spectrum was slightly bigger than Atari here in Sweden.
@ITGuyinaction
@ITGuyinaction 4 ай бұрын
@@ingegas100 What were the most popular 8-bit computers in Sweden?
@ingegas100
@ingegas100 4 ай бұрын
@@ITGuyinaction Commodore 64 was the most popular computer and before that Vic 20.
@ITGuyinaction
@ITGuyinaction 4 ай бұрын
@@ingegas100 👍
@gamewizard1760
@gamewizard1760 4 ай бұрын
The disk I/O of the C64 was painfully slow. You needed the Epyx Fast Load cartridge to make it easier to endure.
@ITGuyinaction
@ITGuyinaction 4 ай бұрын
Pity that both Atari and Commodore didn't improve I/O (although in case of Atari disk drives were quite ok but tape readers...). Thank you for visiting my small channel. I hope you will visit me more often! Regards!
@gamewizard1760
@gamewizard1760 4 ай бұрын
I had an 800 XL at that time, but got a C64 long after both machines were discontinued, so I could do side by side comparisons, and found the experience to be similar on both. I do have to give the edge to the C64 sound chip, though. Also, everyone at the Atari club that I belonged to used Commodore monitors. They were just better than any other monitor that worked with the Atari machines.
@ITGuyinaction
@ITGuyinaction 4 ай бұрын
I can't say too much about monitors as... I used normal tv-set then... Lucky you!
@d4qatoa
@d4qatoa 2 ай бұрын
I've heard that in recent years, but at the time, at least in my area the Amdek was particularly popular, and I also owned one. It was not color I had the 300a amber.
@ITGuyinaction
@ITGuyinaction 2 ай бұрын
@@d4qatoa 👍 👍 👍 🍀
@atariteki
@atariteki 4 ай бұрын
in many cases the 800xl is much better for gaming in graphics ... but many 800xl games dont use the full potential of the machine as it was only conversion from c64, there are a few that blasts away the c64, like return to fractalus, stealth, koronis rift, alternate reality and so on ... the only better thing of the c64 is the bass of the soundchip but also only 3 voices instead of 4 in the 800xl
@ITGuyinaction
@ITGuyinaction 4 ай бұрын
Many games developed in 80s were "aligned down" which means were prepared to work on the computer with the lowest possibilities... and when doing conversion they didn't profit for some additional features of better computers. Life and... business... Thanks for visiting my small channel. I hope that you've decided to subscribe it. 😀🙏
@JuliusTheTiger
@JuliusTheTiger 4 ай бұрын
Ah, I like both sound chips. The Commodore 64 has a fuller sound, but if you can use the Atari chip, that dirty-sounding POKEY chip giving it some bass. However, it sounds like the C64 chip was used more and many Atari games mostly had the music on the title screen. It sounds like the 2 extra channels could really help the ATARI sound. One name keeps coming up on both systems: Rob Hubbard.
@ITGuyinaction
@ITGuyinaction 4 ай бұрын
I wouldn't call POKEY as chip giving dirty-sounding ha ha... One thing is sure, both chips give so much different sound. In my humble opinion it's a real pity that POKEY and SID were not doubled in each computer to make depending on some switch either stereo sound either 2 times more channels mono sound. Now it's for sure possible to get such an extension but at that time...
@2kBofFun
@2kBofFun 2 ай бұрын
I really like the Pokey. It has way more charm than the C64 bubble-overdose we have in our brain. Not so harsch (dirty is the last word I would relate to the Pokey), it is butter smooth! Especially some Atari arcade cabs pushed the Pokey to amazing heights. For example Super Sprint is one of the best sounding Pokey machines ever.
@ITGuyinaction
@ITGuyinaction 2 ай бұрын
@@2kBofFun 👍 Yeah, both sound chips produce so much different sound...
@morsiana57
@morsiana57 4 ай бұрын
How do we get the app in the phone? Thank you
@ITGuyinaction
@ITGuyinaction 4 ай бұрын
As far as I remember (as the video was prepared so much time ago) the link to the app was delivered with the robot itself.
@delscoville
@delscoville 4 ай бұрын
Keep in mind that Tramiel was ousted from Commodore before snatching up Atari which was facing problems because they didn't expect their console to reach end-of-life.
@ITGuyinaction
@ITGuyinaction 4 ай бұрын
At that time consoles and computers were sth fully new thus... not sure if others really knew what would be the expected lifespan. But true that after very good start, Atari seemed to be quite passive later... They offered for long time almost the same products... and their Atari ST was also quite average on the marked when released...
@gamingtonight1526
@gamingtonight1526 4 ай бұрын
Both computers are using the self same moves in that chess game! It's not about the technology, it's about the games. The C64 had 7,000 more games than the Atari 800!!! And because of the huge sales of the C64 you had much more education, utility and programming software.
@ITGuyinaction
@ITGuyinaction 4 ай бұрын
Yeah, I fully agree with you! Thank you for visiting my small channel and please do me a favour and visit it from time to time! 🙏😀
@perfectfutures
@perfectfutures 5 ай бұрын
I appreciate the comparison as a fan of some Atari originals (though played on my C64). Especially in the UK, little was known of that series, though, of course, the ST was very big later on. Still, I find the 8-bit world more interesting, as each machine is so very different to the next, and not in small ways. One thing I should mention is that these games are far from being the highest-rated on the C64 and seem to be using its abilities in a pretty simple way. But with that said, what do I think of the comparison? Atari pros- much wider colour range, making for more vibrant game worlds. Better sound effects, especially when there is background music going on. The processor looks like it can enable some very sophisticated experiences. I'd imagine the legendary Lucasfilm games worked a lot better on it. Commodore- much better music from the SID. To my ears, it just isn't close and it's my fave for 8-bit sound, just so much more musical and sophisticated. This is what a synth rather than a sound chip FX can do. The resolution looks consistently higher in all these games. The colours are very limited, true, but the dull colours make for simpler and more realistic-looking games. It's hardly an advantage; it's more of a bad design choice. But it made for the 'familiar look' of the Commie games, just as the SID gave them a 'familiar sound'. And this is what makes it such a classic, having a certain look with enough definition to make it expressive. In conclusion- 8 bit is a fascinating space despite of and in a sense even thanks to the limitations. We, who mostly know about the C64 and ZX Spectrum series, should get to know Atari better. If for no other reason than for the creative, luminously coloured games that were simply unique to that system.
@ITGuyinaction
@ITGuyinaction 4 ай бұрын
👍 Thank you for this very interesting comment. Why did Commodore decide to limit C64 colour palette so much according to your opinion? As I can see here some kind of discrepancy. Very interesting music chip, quite good sprites (it's difficult to compare them directly with Atari but trying to be short I would say that C64 had slightly better sprites than XL/XE or at least much easier programmable) and... other graphics possibilities below average... (although again it was easier to get good results without using so many tricks as in XL/XE).
@michahoffmann1054
@michahoffmann1054 5 ай бұрын
please do the voiceovers with one of available speech synthesizers next time :( i can't stand this Ponglish, which is a darn shame, as the rest of the vid is great.
@ITGuyinaction
@ITGuyinaction 5 ай бұрын
🤔🤔🤔🤔 What is wrong with my English? Pronunciation? If you can't understand it, why don't you use captions? They are manually added by myself so they should be ok. However yt ai algorithm doesn't have any problems when making automatic captions basing on my recordings thus I believe it's possible to survive with my English (especially that algorithms are still not so good as humans in voice recognition). When creating my channel I rather though about people for which English is their second language and for them this level of English should be acceptable... Pity that I disappointed you... C'est la vie!
@Z4RD4N34
@Z4RD4N34 4 ай бұрын
​@@ITGuyinaction good for you. Stand up for yourself.
@Raketenclub
@Raketenclub 5 ай бұрын
if you need a second pokey to get stereo without odd emulation stuff from real hardware, here is a tip: the ballblazer atari 7800 cartridge contains a pokey chip. there is one more cartridge, google yourself :D edit1: maybe the free version of drum machione was on a happy compüuterdisk? i remember vaguely plaing around with some .... not sure. but sounded similar. edit2: an assembler editor would have been great. but i dont know of a free one. so ipoked in ascii codes and get fckd up a lot. dont buy your child a computer and forget about it. you change their life!
@GeoNeilUK
@GeoNeilUK 5 ай бұрын
I think when you put the C64 against any machine based on the 6502, anything made by Commodore wins because it was Commodore that were making the 6502 CPU. They supplied the chip. They controlled the supply. Anyone else using the 6502 in a home computer was competing against Commodore. If Commodore wanted to, they could have stopped selling or licensing the 6502 and put all of those competitors out of business, It's just that there was too much of a market for the 6502, they made more money from selling the chips than they lost through their competitors using that chip. And when you consider that those competitors included the BBC Micro and the NES as well as the Atari 8 bit range, wsho knows how computing history would have turned out. Also, I always thought that in Eastern Europe, it was the Sinclair ZX Spectrum that was king as it was easier for the Warsaw Pact engineers to clone! Either that wasn't the case in Poland or you have a really low opinion of the Spectrum. Jack Tramiel really was the American Clive Sinclair!
@ITGuyinaction
@ITGuyinaction 5 ай бұрын
🤔🤔🤔🤔 Well... Decision about buying MOS was a very good one! However business is business. I've never heard about any serious shortages in 6502 delivery for others thus it means Commodore didn't mind that other companies produced their computers basing on that microprocessor. However it might also mean that their margin on C64 was much higher that ex. margin of Atari on Atari 800XL. We could have a long discussion about that area with a big glass of good beer. 🍺 Concerning Eastern Europe, I have impression that Poland could be a specific case. Atari computers were so popular here that probably it wasn't the case of any other Eastern European Bloc countries. Jack Tramiel roots counted here? However C64 and ZX Spectrum/Timex devices were also quite common. And true that in Soviet Union, but also in many other countries, ZX Spectrum clones were created, including Poland. However I've never heard about any Atari XL/XE clone in my country. Do you know any story about such a case? It might be related with the fact that making a copy of POKEY, ANTIC or GTIA was quite challenging... Thanks for visiting my small channel and I hope that you are supporting it by your subscription! 👍
@zorglub667
@zorglub667 5 ай бұрын
Seems like atari was faster, had better graphics, faster storage options and more often than not the better game version, while the commodore had the more capacable sound chip, which on the other hand was severely limited by having too few voices to do bass/chord/melody/percussion. Truth be told, since the SIDs filters always felt a bit out of place within the 8bit retro sound context, I'd much rather take pokeys higher voice count and authentic 8bit brutality :) And let's not forget that ataris scrolling was a lot smoother too. All in all, well, atari wins this in surprisingly clear fashion 😎
@ITGuyinaction
@ITGuyinaction 5 ай бұрын
I'm wondering how much SID was better than POKEY and how much marketing guys told us it's better. Still I believe it's good to return to those days. Thanks for visiting my small channel! Please don't forget to subscribe! 🎅👍
@zorglub667
@zorglub667 5 ай бұрын
@@ITGuyinaction well, as a music producer who's deep into chip tune stuff (and also an 80s kid) , I can exactly tell you : SID has some more waveforms and modulation possibilities, and it has filters. Pokey doesn't have filters. That's pretty much it. And that's where it becomes subjective, because filters strike me as a rather pointless bonus in the context of 8bit chiptune aestethic. The best way to make the c64 sound nicely era-appropriate is to turn the filters off. And then we are left with the polyphony that is not enough for the basics. Soundtracks like M. U. L. E. Or alternate reality demonstrate that problem nicely: if you want "drums", you can only do one bass and one melody note. No chords for you. And quick arpeggios as fake polyphony (as I. E. alternate reality used) only get you so far. As a result, both of these iconic soundtracks sound lame on SID. It just doesn't have the polyphony to properly reproduce the composition. It's for that reason that to me personally, even though I'm very much an ensoniq guy (that's the people who created SID), SID and Pokey see much more eye to eye than most people admit. Cause pokey was also much fatter. Both in single oscillator mode, but especially when you decided to double a voice with a slight pitch offset for extra fatness, something the SID of course could also do, but people rarely did because then you've burnt already 2 voices and have only one left. Long story short : Sound is more complex than just going "look, there's filters on the feature list of A, but not B, therefore A wins".
@ITGuyinaction
@ITGuyinaction 5 ай бұрын
@@zorglub667 Wow! Thank you a lot for sharing this! You are a real expert here! I can only learn from you! I'm sure that your comment will be very interesting to the viewers of my small channel! All the best for New Year 2024!
@GeoNeilUK
@GeoNeilUK 5 ай бұрын
"Truth be told, since the SIDs filters always felt a bit out of place within the 8bit retro sound context, I'd much rather take pokeys higher voice count and authentic 8bit brutality :)" In what way? For me the SID is the best sound chip used in an 8 bit micro hands down based on how tunes created with the chip sound, which to me is the only metric that should be used to judge a sound chip. What the SID lacked in voices, it benefitted from what you could do with those voices and the POKEY only had one more voice than the SID. You weren't comparing a chip with only 3 voices and another with 8. The AY had 4 voices, the 2A03 had 5 and an (official) way of playing samples (the SID sample playback was done through a bug which they "fixed" in the 8580) you weren't going to avoid appregios on the Atari machines. Also, what do you achieve by doubling the POKEY's voices? 16 bit resolution? That gives you TWO voices with that, the SID already had THREE voices with that much resolution. I thikn you're talking less through your credntials as a chiptuner and more through nostalgia for your own childhood system. You were an Atari kid rather than a Commodore one!
@ITGuyinaction
@ITGuyinaction 5 ай бұрын
@@GeoNeilUK 🤔🤔🤔 Interesting remarks!
@shlanawon4096
@shlanawon4096 5 ай бұрын
atari
@ITGuyinaction
@ITGuyinaction 5 ай бұрын
😀👍🍻
@johnsmith1953x
@johnsmith1953x 5 ай бұрын
You can't make a decision on the better SOUND chip?!?! Dude, you have a hearing problem. SID is wayyyyyyyyyy better than the god awful POKEY.
@ITGuyinaction
@ITGuyinaction 5 ай бұрын
🤔🤔🤔
@genblob
@genblob 5 ай бұрын
They're both great chips.
@ITGuyinaction
@ITGuyinaction 5 ай бұрын
@@genblob 👍
@bjbell52
@bjbell52 2 ай бұрын
Define wayyyyyyyyyyyyyyy better? Atari had 4 8-bit channels OR 1 16-bit channel and 2 8-bit channels OR 2 16-bit channels. It's hardly "god awful".
@ITGuyinaction
@ITGuyinaction 2 ай бұрын
👍
@megadvert
@megadvert 5 ай бұрын
They made a LINUX BASED OS. They couldn't make their own platform !
@ITGuyinaction
@ITGuyinaction 5 ай бұрын
True but that's clearly said in the video! Moreover please analyse how much this linux differs from others, how many modifications etc. By presenting Astra Linux on my small channel, I hope that the interesting discussion will start...
@An_ony_mous
@An_ony_mous Ай бұрын
Even macOS is Unix based. Only Windows and Linux are stand alone systems in this world.
@megadvert
@megadvert Ай бұрын
@@ITGuyinaction Known systems. There are actually more than Win and Linux. I made my own OS, but didn't won any medal because is weak.
@ITGuyinaction
@ITGuyinaction Ай бұрын
@@megadvert Wow! I'm impressed. But it's sth different to make tiny system for very limited range of applications, and it's sth different to make the new os system being widely useful. Currently I have impression that it would be very difficult to make any new operating system from zero and being comparable ex. to Linux... Although perhaps one day, one company or country will take this challenge...
@TorquemadaRex
@TorquemadaRex 5 ай бұрын
I had both and there was never a winner.
@ITGuyinaction
@ITGuyinaction 5 ай бұрын
🎅❄☃ There is sth in that! All the best for the New Year! I also highly recommend visiting my little channel more often and subscribing! I will be very delighted!
@sirfred2678
@sirfred2678 6 ай бұрын
Good selection :) I played these games and used these programs for programming :) L.K. AVALON did a really great job :) <333
@ITGuyinaction
@ITGuyinaction 6 ай бұрын
♥ Yeah! It was a really good software company. If they had been created in the USA and a few years earlier, they could have made a great success! Btw, did you know that they still exist even if they don't make games for Atari anymore? 😜
@sirfred2678
@sirfred2678 5 ай бұрын
@@ITGuyinactionYes, I know :) I wish they would create some more games for Atari :) Happy New Year 2024! :) :D
@ITGuyinaction
@ITGuyinaction 5 ай бұрын
@@sirfred2678 If not LK Avalon, perhaps some enthusiasts will do it! Have you watched my video about Polish games for Atari developed after 2000? Let's keep the fingers crossed! 🎄⛄🎁🎅 Happy New Year 2024!
@sirfred2678
@sirfred2678 5 ай бұрын
@@ITGuyinaction Yes I did :) There are new games for Atari every year :) I collect them :) <3
@ITGuyinaction
@ITGuyinaction 5 ай бұрын
@@sirfred2678 👍😎👌
@Mrshoujo
@Mrshoujo 6 ай бұрын
Nice to hear about yet another source about computer programs distributed by radio.
@ITGuyinaction
@ITGuyinaction 6 ай бұрын
👍😎👌 Thank you for nice words! Why don't you visit my channel more often? 😀🙏
@tatageek
@tatageek 6 ай бұрын
Nice ❤
@ITGuyinaction
@ITGuyinaction 6 ай бұрын
Cool it's cool! 👍😁😜
@ITGuyinaction
@ITGuyinaction 6 ай бұрын
✒ Please write many comments! I want to know your opinions! Additionally the more comments, the more KZbin promotes the channel! Thank you! ⚠ Warning. The video is not a detailed assembly instruction and shows only selected, often incomplete, steps. Assembling a computer requires specialized knowledge and faulty workmanship may involve the risk of damaging the hardware and in extreme cases may even endanger health or life. If you decide to do the same or similar work as in the video, you do that at your own risk.
@magnusharoldson229
@magnusharoldson229 7 ай бұрын
I had Atari too I get a feeling of nostalgia.
@ITGuyinaction
@ITGuyinaction 7 ай бұрын
👍 👍 👍 Thus please don't hesitate to visit my channel from time to time. I hope you will find some other interesting videos... Cheers!
@procactus9109
@procactus9109 7 ай бұрын
As if the chess wouldn't be exactly the same logic... Were these games selected because it's all the Atari had ? . c64 has much better games than anything shown here, atleast upto the half the video where I got bored.
@ITGuyinaction
@ITGuyinaction 7 ай бұрын
Pity to hear that you were bored. Yes there are more chess games and perhaps one day I will prepare similar "fight" in another software although please remember that it will still not prove anything...
@procactus9109
@procactus9109 7 ай бұрын
@@ITGuyinaction thanks for the reply... To put the exact same program head to head is kind of pointless... They should have atleast be different in some way other than the CPU it's using, unless you time the calculations... Anyway it had to be a tough video to make considering the Atari has junk games... Cheers dude
@ITGuyinaction
@ITGuyinaction 7 ай бұрын
@@procactus9109 The difference in hardware is too small to make here any significant difference... Moreover we are not fully sure if the algorithm is exactly the same in both cases... It could happen that when preparing different versions they introduced some improvements in the meantime...
@procactus9109
@procactus9109 7 ай бұрын
@@ITGuyinaction I assume it's exactly the same
@ITGuyinaction
@ITGuyinaction 7 ай бұрын
🤔🤔🤔🤔
@mechamania
@mechamania 7 ай бұрын
I’ve gotta try to play River Raid for 8-bit on my Atari VCS 800 the way I used to play it on my Atari 800 - perhaps ironically in “PC Mode” with Batocera. Thanks for reminding me it looks and even plays a good bit better on the 8-bits than the 2600, ‘cause the 2600 version was pretty great - it was foundational in creating Activision, after all! If only we knew, then, what we know, now... While I’m at it, I gotta check out _Pitfall II_ on the VCS 800-if for no other reason than to check out that POKEY soundtrack (one of the first “serious soundtracks for video games,” if I remember right... ). Also, H.E.R.O., even though there’s that modern clone of it _on_ the VCS Store... I played most of my River Raid on the 2600, too, ‘cause I was kinda tired of it (blasphemy, I know... ), by the time I found my 800 copy of the game - ‘cause 800 cartridges (and other software) wasn’t just anywhere. Not even close. Only if you lived in a bigger city that had a Toys ‘R Us, in the early-‘80s US-or went to a decent-sized city of 300K-400K residents-you generally had to *order* software through (very small) mail order stores from the back pages of an Atari-focused or video games magazine - who would *then* place the order with Activision, etc., when you bought it, meaning a couple weeks, at least. You could get a few things from local Atari resellers, if you were lucky, but that was generally Atari(soft) games, only. Toys ‘R Us also always had a random selection of stuff-at least half of which was also for the C64 (which faced the same problems, getting games and etc. for it!) - on the flip side of one or more diskettes... Of course, there was always a lot of disk-based software to be found, if you knew crackers... who cracked the copy-protection and made crazy animated screens (akin to pimped-out MySpace pages) bragging about being the one who’d cracked the copy. Ads in exchange for free games... What will the video game industry think of, next? Thanks, again!
@ITGuyinaction
@ITGuyinaction 7 ай бұрын
🍾 Thanks a lot for sharing those memories. Yeah Atari XL/XE had better version of games than 2600. Surprisingly, how similar are the memories and experiences even when living so far from each other on other continents. Thank you for visiting my small channel and I hope you will visit it from time to time thus please don't forget about subscription! 😀
@ScrapKing73
@ScrapKing73 7 ай бұрын
Wikipedia says the Commodore 128 sold 2.5 million units, and the entire Atari 8-bit family collectively sold 4 million units. So I think it’s more than fair to compare the Commodore 128 vs. The Atari 130XE. Your statement that the commodore 128 wasn’t that popular matches conventional wisdom, but it also seems to be untrue.
@ITGuyinaction
@ITGuyinaction 7 ай бұрын
🤔🤔🤔🤔 Ok, I agree it could be better and more precisely said. However if you compare C128 with C64, then C128 seems to be not so much popular... I still hope that despite this small "bug" you enjoyed the video, did you?
@GeoNeilUK
@GeoNeilUK 5 ай бұрын
But how many Atari 130XEs sold compared to Commodore 128s?
@ITGuyinaction
@ITGuyinaction 5 ай бұрын
@@GeoNeilUK Who will find such data? 🤪
@ScrapKing73
@ScrapKing73 5 ай бұрын
@@ITGuyinaction I loved the video, definitely. Sorry for not being more clear about that! :)
@ScrapKing73
@ScrapKing73 5 ай бұрын
@@GeoNeilUK The C128 would have sold better, as it individually sold about 60% of the units of the entire Atari 8-bit line added together. Though learning today how good the Pokey chip was years before the SID chip came out, I'm kind of jealous of the experiences the Atari owners had when I had a mere VIC-20. :)
@alanmacmillan6957
@alanmacmillan6957 7 ай бұрын
I think it's a testament to assembly language programmers worldwide that they have brains better than AI. The task is so advanced that it takes so much knowledge of the hardware, instructions, their timings, and limitations and so many ways required to optimise the code to work on such limited machines, not to mention all the tricks that you can do with hardware when used in unexpected ways. kudos to the polish codes who are still keeping the 8 bit Atari alive. I'm moving from basic back on to assembler again on the Atari 8 bit although I did assembler quite a bit on the commodore amiga (which is actually quite similar to the Atari - thanks to jay miner etc). watch this space
@ITGuyinaction
@ITGuyinaction 7 ай бұрын
👍 👍 👍 🍀 Thank you for nice words and for visiting my small channel. I think I should also prepare some interesting videos about Amiga here. It's so iconic computer! Having many great ideas for new films, I'm missing partially time and partially enthusiasm as the channel growing is so terribly slow. Concluding I hope to return to assembler subjects here and I hope you subscribe my small channel! 👍 👍 👍 🍀
@jorgendnilsson
@jorgendnilsson 7 ай бұрын
The combined RAM of all Commodore 64s ever manufactured sums up to around one terabyte if using high sales estimates.
@ITGuyinaction
@ITGuyinaction 7 ай бұрын
😜 I've never though like this... Interesting... Thanks for visiting my small channel and I hope you will make step in more often. Enjoy! 😀🙏