Пікірлер
@Multifandomguy
@Multifandomguy Сағат бұрын
1:02 use wayback machine
@kiokik7457
@kiokik7457 Сағат бұрын
Not the ending I expected but the journey sounded like a meaningful one. I love your art style and creativeness! I hope you’re do well.
@FeyFen
@FeyFen 3 күн бұрын
The game looks really good. Great job! Can I ask you if you use a shader to make your weapon sfx and other stuff glow like that?
@malonemast5587
@malonemast5587 4 күн бұрын
Hey, what kind of microphone do you use?
@SVRJO_01
@SVRJO_01 4 күн бұрын
First off, the game seems no less than already big success games. And I've become a big fan of ur atmospheric art style just from this one video. Great job at the game bro, ur doing awesome! Love from a fellow indie game dev aspirant 😁
@Lonvone
@Lonvone 7 күн бұрын
Are going make your own custom game engine if you mastered Godot
@BlossomStudios3900
@BlossomStudios3900 7 күн бұрын
10:40 the doggy 🥹
@mz_eth
@mz_eth 7 күн бұрын
My little guy ❤
@Ibadullah
@Ibadullah 8 күн бұрын
i like how at 1:00 you edited poision to poison and tried hide it
@evanHackbarth
@evanHackbarth 9 күн бұрын
this is a really cool game
@SadSling
@SadSling 10 күн бұрын
Wish you’d do tutorials on these
@futbalxmemes
@futbalxmemes 11 күн бұрын
Hey! I want to start learning godot right now, can you recommend any tutorial/project to start with or if possible can you send me the link of Billy the cursed tutorial? Thanks.
@FishuaJo
@FishuaJo 12 күн бұрын
I've started working on a tiny game project in my free time, and I feel like most of what I develop for it is just "Can I make it do this?" rather than actually figuring out what the game is, but that can fun and rewarding and lead to a lot of learning too.
@FishuaJo
@FishuaJo 12 күн бұрын
This is the first of your videos I've seen, and your game looks amazing!
@naragain
@naragain 13 күн бұрын
bro how do you made a jump in isometric pls explain that to me
@mz_eth
@mz_eth 13 күн бұрын
@@naragain it’s sort of fake 3d you animate the sprite from the shadow then back down and check to see if you’re on ground or else you “fall”
@naragain
@naragain 13 күн бұрын
@@mz_eth It would be great if there was an open source template or project for me to analyze. I have a problem where I have no idea how to make it go up and down in the isometric game, I can't find any tutorial on KZbin about it.
@naragain
@naragain 13 күн бұрын
the only useful video I found was yours, which has a jump into an isometric world, I wanted to make an isometric palaformer
@muplive
@muplive 13 күн бұрын
Pssst, you don't know but your videos give me hope that i can do something i like without going insane that it won't make me rich. Don't leave youtube purise
@BaconEggsRL
@BaconEggsRL 14 күн бұрын
1 > Elden Ring > 2 > 3
@cinematic_monkey
@cinematic_monkey 14 күн бұрын
Cool. Why the coked style though?
@BlossomStudios3900
@BlossomStudios3900 14 күн бұрын
COME ON HEARTBEAST WE NEED THAT SECRET TEIR 🗣️🗣️🗣️
@beeeh64
@beeeh64 15 күн бұрын
grate gray wolf.... Sif
@Dirklords
@Dirklords 15 күн бұрын
How can it be the first year of development and already having all skills in drawing in photshop and all mecanic creation that fast. Can you share a bit on this background that led to this Jam's hanger
@alpenhofcreate
@alpenhofcreate 15 күн бұрын
Dude did you major in art during college? Your "early" work looks incredibly refined.
@EjoE734
@EjoE734 16 күн бұрын
What if you have an enemy that throws little sticks of dynamite at you, and as you kill them they drop a tiny stick of dynamite. As you collect them (cap out at 4 or something) they have varying degrees of AOE. So if you use one, then its a smaller explosion. Two sticks is slightly bigger, so on and so forth. The caveat is that smaller sticks or bundles are easier to throw, so even though 1 is a smaller explosion, you can throw it further, while a bundle of 4 is something you have to place down as its too heavy to throw, but does much more damage. Might balance out the way the dynamite works, and you get to add a new enemy that can make the dynamite mechanic work as it adds AOE for you as a player to avoid as well. Your content is awesome and inspiring. You're doing more for people than you realize. Thank you for all that you do.
@SlimeTlme
@SlimeTlme 16 күн бұрын
What is the tutorials name though???
@luciferlovegood
@luciferlovegood 17 күн бұрын
This game look fun as hell
@minisageZ
@minisageZ 17 күн бұрын
What app do you use for your art
@NotAProducer888
@NotAProducer888 19 күн бұрын
2:03 as a guitar player and music producer that's now also starting to learn game dev, this was awesome to see! I totally agree with you on skipping the boring parts, as these are inevitable anyway. I prefer to learn things by having fun, because the boring difficult things can be fun too if you try enough and improve! I always advise anyone who's starting on the guitar to just practice songs YOU want to play, unless they're extremely difficult and impossible for beginners. I also love the art style of your games, I'm doing pixel art too in my game because it's the best
@Smabverse
@Smabverse 19 күн бұрын
Once again an amazing devlog bro 🔥
@ethangnasher3848
@ethangnasher3848 20 күн бұрын
Ideas for a status effect: Shock/Static -Enemies inflicted with it periodically shoot beams of electricity towards others affected by shock, it damages everything in the path of the beam. Bleed -Bleeding enemies lose an additional amount of HP while inflicted with the status effect, it slowly fades away as if their blood is coagulating, unless shot/hit with a bleed weapon which resets the effect.
@cut_the_freakin_steak_or_else
@cut_the_freakin_steak_or_else 20 күн бұрын
5:47 awh yeah! this is happenin'!
@andrewthomas7628
@andrewthomas7628 21 күн бұрын
Dude you’re my favorite game dev KZbinr! Your games have a great look to them, love your sprite work and animations. You’re definitely a huge inspiration! I’m going to definitely become a patron. Thanks for being awesome man! Peace ✌🏻
@RealPurpsicle
@RealPurpsicle 21 күн бұрын
portal gun
@RealPurpsicle
@RealPurpsicle 21 күн бұрын
sans
@w1szpYT
@w1szpYT 21 күн бұрын
we have gungeon at home
@mz_eth
@mz_eth 21 күн бұрын
😠
@magnetomage
@magnetomage 22 күн бұрын
For me, source control is a huge help with removing unused code(rather than just commenting it out) if you ever need it again you can get it from your repo, but most likely you just end up with a cleaner code-base.
@mz_eth
@mz_eth 22 күн бұрын
@@magnetomage absolutely, actually recently I lost my laptop (water damage) which is where I do all my work and I had never been happier to be using GitHub. So glad everyone told me too lol
@AnAngryOwl
@AnAngryOwl 22 күн бұрын
Good luck on this - rooting for you! Game looks gorgeous!
@TehNizzz
@TehNizzz 22 күн бұрын
Who does your editing??
@mz_eth
@mz_eth 22 күн бұрын
@@TehNizzz me :) hopefully it’s okay
@thegamingmobster2768
@thegamingmobster2768 22 күн бұрын
What if you had a second weapon that only fired once you deal X amount of damage ( it would add up all the damage you do till it hits a limit then fires)
@phantomd8789
@phantomd8789 23 күн бұрын
Hey! I am a game developer who does level design, story, mechanics and music. I am trying to launch my career and have been working on a game for the past few years. I'm a young developer who is looking for a dev partner of sorts. The only skills I lack in game development are detailed game art and programming. Whoever has programming or art skills and wants to works on something fun. Please message me back. Thanks!
@andrewthomas7628
@andrewthomas7628 25 күн бұрын
Dude the lighting you put in adds soooooooo much. I really want to be able to do this for my game, but I use GMS2 and for the life of me I can’t figure it out. How? 🤪🤪
@BusinessWolf1
@BusinessWolf1 27 күн бұрын
You have a massive remaking problem, man. Way too many remakes. Like sorry if this sounds hateful or negative, I promise I don't mean it in that way. Every iteration of this project looked promising. It's just kinda demotivating to see someone throw away so much work on a constant basis when they could've released a full game a year ago focused on one thing. I hope the new enemies will be everything you wanted and more.
@mz_eth
@mz_eth 27 күн бұрын
@@BusinessWolf1 I can understand how it feels that way from the outside, but there’s a reason there has never been a demo for the game, and that’s because it wasn’t really that far along. I know I excel in the art/ aesthetic department, but most of 2023 was me learning fundamentals in coding, then 2024 applying that it manageable ways. Which unfortunately meant rewriting stuff, but that’s kinda how I learn. I’m more of a jump in and get hands on, rather than plan and read docs. I don’t really know that I have a big remake problem, I think this is my first “remake” if anything. Hmm I guess it spans 2 videos now, but it’s the same process. I worry I start too many small projects or game jams, and justify it by “learning something” but I mean I’ll keep this in mind! Thanks for the feedback back!
@eggcellentgamedev9689
@eggcellentgamedev9689 27 күн бұрын
I think an effect something akin to decay or weakening where u deal bonus damage to an enemy but idk
@RounakShahi-e1u
@RounakShahi-e1u Ай бұрын
Are you participating in the Boss Rush Jam??
@UltimateUdoh-z8x
@UltimateUdoh-z8x Ай бұрын
you swore hugh
@shotgun1344
@shotgun1344 Ай бұрын
Yo can u make a video on what software and how you developed your pixel art over the years? You seem to be really good at drawing pixel art
@Itz_wintercore
@Itz_wintercore Ай бұрын
Guys wake up mz_eth posted!!!!!!!!!
@lukthaduck
@lukthaduck Ай бұрын
Keep up the good work man! I love your transparency. It always encourages me that I'm not the only one scraping by out here
@mz_eth
@mz_eth Ай бұрын
Thank you! Yeah it’s a bit of a grind 😓
@kitsune2812
@kitsune2812 Ай бұрын
Just an idea but could you do bleed like dark souls and when the bleed is full it just deals a large chunk of damage?
@triingalxy135
@triingalxy135 Ай бұрын
are we going to ever get to play this game?
@helldood110
@helldood110 Ай бұрын
Really clean Content
@grimzinYT
@grimzinYT Ай бұрын
What do you use to make the sprites ?