💪💥🗯🔥💭❤💨🕊 .............thx................ p.s. new Ui updates like the symbols are looking so crisp good & the Ui Theme you use is also well good with great looking contrasts
@TheRedWaxPolice2 күн бұрын
Yeah, the UI updates are nice.. By the way, the theme I'm using is in the extensions website if you want to check it out: extensions.blender.org/themes/theme-deep-grey/ Cheers... 👍
@sebbosebbo97944 күн бұрын
💪💥🗯🔥💭❤💨🕊 ...great ear block out work around trick ..4.3. is not even out yet.😮..be save😂 .looks like a well thought out / skilled sculping process .. ....thx for the showcase... happy blending... .
@TheRedWaxPolice4 күн бұрын
Thank you 🙂
@greta40510 күн бұрын
Why do I have this options blocked??
@TheRedWaxPolice10 күн бұрын
Make sure your object is editable and that you added some subdivisions...
@PreePlett11 күн бұрын
you are the best! Super handy! :))
@sadmanmahdi828129 күн бұрын
dude youre a life saver
@SoftYodaАй бұрын
If the mesh is non-manifod, it'll just fill ALL instead of just the single hole, witch is really bad for photogrammetry
@TheRedWaxPoliceАй бұрын
Yeah, the algorithm would need to be really smart to properly handle those more complex situations...
@empireanimatorАй бұрын
Thanks man it helped me a lot 🎉
@MetinSevenАй бұрын
Nice work! 👍
@TheRedWaxPoliceАй бұрын
Thanks mate.. 🙂
@antoniaduran8192Ай бұрын
Thanks!
@hazielushd43542 ай бұрын
really helpful
2 ай бұрын
There's another type of range in the VSE, looking like a transparency grid, the frame range can extend further than this other one, and then the audio does not play. any idea how to change this odd second range type ?
2 ай бұрын
Oww Damn, all that time I was inside a meta strip...
@TheRedWaxPolice2 ай бұрын
I guess you are talking about the "Preview Range"... In the same "Range" menu (that I showed in this video) there are some commands to deal with that preview range..
2 ай бұрын
@@TheRedWaxPolice hehe it's actually yet another one, it's the Meta-strip range, that you see when you enter a meta strip. I was editing a nested meta strip, a meta strip inside a meta strip, not realizing I was already in this first meta strip, so it's meta range was overiding the scene range, the audio wasn't playing after frame 1200 which was the size of the first meta strip I was in. pretty meta.
@Willopo1003 ай бұрын
can u edit colour with vertex map?
@TheRedWaxPolice2 ай бұрын
I don't understand the question 🤔
@TeeDee20003 ай бұрын
Thank you. Coming from 3ds max i was missing this snapping method :)
@QuesoGr73 ай бұрын
As soon as I add the curve circle, Blender crashes. So I don't know if this works anymore.
@TheRedWaxPolice3 ай бұрын
It still works... The crash might be a bug or something else... which blender versior are you using?
@starloose94673 ай бұрын
actually, what I'm looking for is kindda the opposite of what you show here. I need a way to instance a specific geometry (with custom shape, UVs and vertex color for example) on hair curves so I can "groom" them using sculpt mode. It seems like this is the set up you have at the beginning of the video but may be i'm being fooled by appearances. I know It is possible to do it using the "Instance Particle" modifier on your custom geometry and make it spawn on hair curves you generate using the old hair system in Blender, the one with particle system. But there is a big issue with that. When you groom your curves, not only you have way less tools than in the newer hair system "sculpt mode", but also, your geometry is getting squished and squashed while you groom the curves... So I'm trying to find a way to do the same thing using the newer system. Does anybody have an idea ? :x thank you
@artecno8823 ай бұрын
such a relief ,great tutorial , so move on how would undo it?
@phalhappy86124 ай бұрын
when I do that it only rotate to 90 degree increment. How can I rotate smoothly like you?
@TheRedWaxPolice4 ай бұрын
Release the shift key
@phalhappy86124 ай бұрын
@@TheRedWaxPolice Thank you so much
@sungavin87784 ай бұрын
genius, I should think that earlier
@LeonidMorozov4 ай бұрын
Useful. I do the same in blender - kzbin.info/www/bejne/bpDWn5uoi66Wr5Y
@crabcrabTV5 ай бұрын
how do you undo this
@TheRedWaxPolice5 ай бұрын
There's no undo for this 🙂
@doityourselfpakistan65355 ай бұрын
can we do opposite , from poligon selection and convert it into vertex map ?
@TheRedWaxPolice5 ай бұрын
Yes, that's easy... Once you have your polygon selection, all you have to do is go to the Select menu and choose "Set Vertex Weight..."
@michelangelodecia5 ай бұрын
Thank you so much, this is great
@diesfromcringes5 ай бұрын
Thanks! 👍
@lucianarodrigues38685 ай бұрын
Awesome tutorial!!
@OkaSel6 ай бұрын
i've been looking for something like this for so long. Thank you so much. This is great. Deserves more views!!
@MrAlexsdeleon6 ай бұрын
Gracias!!
@dilkin177 ай бұрын
thanks for the detailed tutorial!
@motiondeshahil7 ай бұрын
Thank you
@Gametime055777 ай бұрын
Thanks
@cas_sim7 ай бұрын
Nice! We finally have adjustable snapping increments!
@parseeek7 ай бұрын
Thanks! :)
@salahdaoui-l4u8 ай бұрын
Amazing ! Thx
@nurcirino8 ай бұрын
great, now do i undo it? 🤣
@IonV096 ай бұрын
fr
@TheRedWaxPolice5 ай бұрын
There's no undo for this 🙂
@tee-hee95539 ай бұрын
thank you so much bro here sub❤❤❤❤
@mauro3designersafro59 ай бұрын
Tai uma dica rapida, VLWWW
@thisisloren36069 ай бұрын
Thank you so much ! this is definitely so damn HELPFUL! And I have one question: why can we only select 1 or 3 vertices, this is something that Blender needs to improve, this is not so good user experience .
@TheRedWaxPolice9 ай бұрын
Yeah, unfortunately that's what the feature allow us to do.... it would be great if they improved this, yes...
@RaselerKaj9 ай бұрын
why you shifted blender??
@TheRedWaxPolice9 ай бұрын
what do you mean?
@BlueGhost000010 ай бұрын
Thank you!!
@javierhodara732710 ай бұрын
Wow it's amazing!Thanks man! Is there a way to do the same but with redshift?
@TheRedWaxPolice10 ай бұрын
I haven't found a way yet 🙁
@XhereonFH11 ай бұрын
Remember you can only select 1 or 3 vertices (exactly), if you select 2 or more than 3, it will give you an error :)
@TETSU-i3u11 ай бұрын
Thanks for your good tips. Please tell me how to change material colour to "3rd and 4th colour". image is that... In this case.At first,"beige" turns to "violet".after that...3rd colour(ex.green) appers at the center of "VIOLETSs".and its raduis grows,so "violets"are exchanged to "green".And then...4th colour(ex.red) appers at the center of "GREENS".and its raduis grows,so "GREENS"are exchanged to "RED".
@andersongaricia334411 ай бұрын
amazing
@hendri1599 Жыл бұрын
Ah yess, you very helpful...
@jonreedart Жыл бұрын
If your hair is disappearing after converting to mesh, make sure you have a 'Curve to Mesh' node in the empty hair geo node setup.
@thisismaskin Жыл бұрын
How to animate this?
@TheRedWaxPolice Жыл бұрын
Using softbody physics would be one way, I think...
@uenohernan Жыл бұрын
My hair vanishes ._.
@ignaciosagrario Жыл бұрын
super useful :)
@edmungbean Жыл бұрын
the PERFECT tutorial. concise AF
@8505angel Жыл бұрын
hey this is great! I'm trying to render this using Redshift and doesn't seem to work. have you tried it?
@TheRedWaxPolice Жыл бұрын
Sorry, I didn't tried with redshift yet
@feralmode7 ай бұрын
i think there’s a separate hair shader for redshift. saw a tutorial on it recently. can’t remember where. sorry!