Hey, I recently discovered your channel. Thank you so much for your tutorials:)
@zack3danimation666Күн бұрын
Thank you for your support
@allanrenol10 күн бұрын
file please
@zack3danimation6669 күн бұрын
😂Sorry, too many years go I lost the file. The only thing I remember is I used C4d to make this which is very simple
@mlbbmyanmar300011 күн бұрын
u are so cool ...Lǎoshī🙌🙌🙌🙌❤❤
@jeffg468619 күн бұрын
Great intro to matrix node. Curious why rotation takes 6 (or 9) values whereas translation and scale take 3. I kind of see that it's the 3x3 matrix that represents the quaternion rotation, but how can the diagonal values be used for both rotation and scale? That's where I get confused. Or is it only 6 values used for rotation - not the whole 3x3 matrix (portion). Perhaps the scale and rotation need to be multiplied to fit both for using 1 matrix for rotation and scale. Sx⋅Rxx Sx⋅Rxy Sx⋅Rxz Sy⋅Ryx Sy⋅Ryy Sy⋅Ryz Sz⋅Rzx Sz⋅Rzy Sz⋅Rzz I'm not certain, but that might be what's needed to use both at the same time - but I may be way off. Otherwise, the 3 diagonal values would somehow have to be used for both rotation and scale. (if the rotation is defined by the 3x3 matrix - and not just 4 values (x,y,z,w) in that 3x3 matrix
@zack3danimation66617 күн бұрын
Hello, It's a great question. You dive very deep. Sorry that I don't where to explain. I will try to explain by my learning process. The calculation rule of the matrix is the key to understand this. My method to comprehend that is to use a 4x4 matrix to multiply a 4x1 matrix(the position vector of the point is a 3x1 matrix, just add 1 in the fourth row to make it a 4x1 matrix). Then everything seems clear to me. When it comes to rotation, If one axis and angle are fixed (like the axis is (0,0,1)), we can figure out an equation about how to get the new position. Then reverse the calculation to get a 3x3 matrix which can be combined into a 4x4 matrix. I didn't calculate the equation thoroughly. I just comprehend the algorithm roughly. Hope I explained them well. If not, I suggest you find some Matrix tutorials of Houdini which are very detailed and much more powerful.
@jeffg468617 күн бұрын
@@zack3danimation666 - thanks
@huanqingliu963422 күн бұрын
您好!我很想知道您是怎么给这些小方片上上不同的颜色的?
@zack3danimation66621 күн бұрын
这是很简单的随机连接到渐变节点作为着色器颜色接入
@nicolanarracciАй бұрын
amazing, thank you
@zack3danimation666Ай бұрын
🌹🌹🌹🌹🌹🌹🌹
@nicolanarracciАй бұрын
beautifull Zack, i hope you continue, nice to meet you. :)
@zack3danimation666Ай бұрын
@@nicolanarracci I appreciate your support. Thank you
@tcheadrianoАй бұрын
Awesome! Great tut! +1 sub
@zack3danimation666Ай бұрын
🌷🌷🌷🌷Thank you very much
@AlphaXDEАй бұрын
Awesome, nice speed to follow along.
@zack3danimation666Ай бұрын
🌹🌹🌹🌹Happy to know you like it
@fazil.tech1Ай бұрын
Amazing❤
@zack3danimation666Ай бұрын
Glad you like it🌹🌹🌹🌹🌹🌹🌹🌹
@fazil.tech1Ай бұрын
@@zack3danimation666 yes sir i learn lot of things from u
@punmije2 ай бұрын
thank you! I've seen similar animation in animation nodes before and I was wondering can something similar be done in GNs.
@zack3danimation6662 ай бұрын
I saw something similar before. So I made this. Geometry nodes is like majic. Hope it will be evolving faster
@titanmoruma58342 ай бұрын
Amazing! do you have instagram?
@eclecticgamer51442 ай бұрын
Hmm, I think this could be modified. Use a uniform point cloud, and a branching algorithm of your choice, then point to mesh, then bool-diff. This would give you "non-straight" edges... or "cells".
@zack3danimation6662 ай бұрын
Thank you for your advice
@tanbirjishan39803 ай бұрын
superb🤩, Would you mind if i copy this for my project?
@zack3danimation6663 ай бұрын
I suggest making one as per my tutorial. Because the video is compressed by KZbin and the image is blurry.
@teccc423 ай бұрын
Very helpful tutorial. Thank you!
@zack3danimation6663 ай бұрын
Glad to know you like it
@maxim.library3 ай бұрын
Love the differential line growth. How do you make this smoother tho? Less jittery? Is it even possible?
@zack3danimation6663 ай бұрын
I can only reduce the jittery by repeating more with lower force. But it will be more costly for the computer. I think in the future with a better nearest node there will be a better solution. For now, it can only get one point at a time.
@maxim.library3 ай бұрын
OMG SO MUCH GOOD STUFF!
@zack3danimation6663 ай бұрын
Happy to know you like it
@PRINCE-fj6iu3 ай бұрын
Nice thumbnail
@zack3danimation6663 ай бұрын
😀😀Happy to know you like it
@sudhamshuds16683 ай бұрын
Very Cool!
@zack3danimation6663 ай бұрын
@sudhamshuds16683 ай бұрын
This is amazing!
@zack3danimation6663 ай бұрын
Thank you for your support
@SaifArabb3 ай бұрын
my curves keep flickering from some reason, is there a solution?
@zack3danimation6663 ай бұрын
Maybe you can try link them by ID.
@SaifArabb3 ай бұрын
@@zack3danimation666 i followed you and wanted the first setup look without following the object, and it flickers, like it does not understand where the normals is it scales weirdly the curves.
@zack3danimation6663 ай бұрын
@@SaifArabb Maybe you can share your file by WE TRANSFER. So I can check the problem. I can't judge what's the problem comes from for now
@fabiobiffcg49804 ай бұрын
Interesting!
@zack3danimation6664 ай бұрын
🌺🌷🌼🌷
@zavitak4 ай бұрын
Huh, look at that. I was the first one to watch this video. It was a good one as well.
@zack3danimation6664 ай бұрын
Thank you for your support
@Blenderlands4 ай бұрын
But why you didn't like the video.. I did it 🥇
@zack3danimation6664 ай бұрын
@@Blenderlands Wow, you did so many interesting videos and have so many subscribers
@petedejager4 ай бұрын
Very useful information, many thanks. I'm also a former Houdini user.
@zack3danimation6664 ай бұрын
Wow, We share the same happiness
@petedejager4 ай бұрын
Love your channel and tutorials. Keep up the good work!
@zack3danimation6664 ай бұрын
Thank you for your support
@toniejatotyimo98894 ай бұрын
nice job ! beautifull
@zack3danimation6664 ай бұрын
Thank you, nice to know you like it
@user-cc8ch9ee8p4 ай бұрын
Nice tutorial !!! ありがとうございました。
@zack3danimation6664 ай бұрын
Thank you😀
@dushyantidhatia2185 ай бұрын
marvelous..... we need more like this
@zack3danimation6665 ай бұрын
👏👏👏
@dushyantidhatia2185 ай бұрын
it's awesome and useful
@zack3danimation6665 ай бұрын
Thank you
@terryblend6 ай бұрын
Looks really great
@zack3danimation6666 ай бұрын
Thank you
@jairramirez2668 Жыл бұрын
This method works perfectly .. thanks for sharing ;)