3D Modeling a Wardrobe - Blender 3.0
9:14
3D Modeling Cryo Pod - Blender 3.0
18:20
3D Sculpting Animaniacs - Blender 3.0
20:29
How I Improved my 3D Art in 1 Year
4:28
Пікірлер
@youdjparents
@youdjparents 6 күн бұрын
thanks for keeping it short and simple
@auditorychemist5069
@auditorychemist5069 6 күн бұрын
1 hour ago...l
@MalikAlrajab
@MalikAlrajab 17 күн бұрын
Beautifully done! One question @1:17 why did you make these supporting loops? If not what would happen if you didn't join these vertices?
@fangsclub84
@fangsclub84 18 күн бұрын
IT'S A FKING USFUL TOTURIAL
@subtobcraft
@subtobcraft 23 күн бұрын
Worked! If you dont see it fixed just wait until its done rendering! great video.
@Mihailkameneff22
@Mihailkameneff22 Ай бұрын
Is super work
@peterengle56
@peterengle56 Ай бұрын
actually followed. nice. my image is still really pretty noisy though..... even with the higher effort one.... what else could i be doing wrong?
@RocoftYT
@RocoftYT Ай бұрын
Thank you so much! There are no more noise in my rendering while I followed your steps!
@Tinfoil.Hatter
@Tinfoil.Hatter Ай бұрын
Thanks from Mac Mausoleum😇
@MananPurwar
@MananPurwar 2 ай бұрын
hey can you help me i am new when i am in rendered mode my shadows and light are pixelated, like there are black dots on the light part of the object (pls help)
@cloudnine5651
@cloudnine5651 2 ай бұрын
blown wayyyyy out. this isnt how light acts at all
@israelgonzalez5140
@israelgonzalez5140 2 ай бұрын
Sailor Multi please
@KemixYT
@KemixYT 2 ай бұрын
this is sooo good can you please let us download it for free
@Reee8532
@Reee8532 2 ай бұрын
Hey! This is pretty helpful, im newer here, can this be done to the "world"?
@Hellemmm
@Hellemmm 3 ай бұрын
hi, my blender is not doing demoise.. i have tried both methods..... any solution?
@hosq4296
@hosq4296 3 ай бұрын
H e l p : Why when I add screw my mesh is so big ?
@lotierm
@lotierm 26 күн бұрын
check your origin point
@mukolachychman9473
@mukolachychman9473 3 ай бұрын
why so fast ?
@teohyc
@teohyc 3 ай бұрын
Very helpful tutorial!
@alphanumeric6582
@alphanumeric6582 3 ай бұрын
Yes! Thank you man! This saved me lol
@onnonn9690
@onnonn9690 4 ай бұрын
Good
@yanwang6173
@yanwang6173 4 ай бұрын
I wish it came with keybinds
@wild_playz_roblox
@wild_playz_roblox 4 ай бұрын
"turn render engine to cycles" me: clicks cycles. my pc: VRRRRRRRRRRRRRRRRRRR me: 👁👄👁
@kk-cv6su
@kk-cv6su 4 ай бұрын
very helpful. thanks!
@MarcosBaldin
@MarcosBaldin 6 ай бұрын
That's a useful and objective tutorial. Thank you.
@brun3tto
@brun3tto 6 ай бұрын
Awesome! Only video of a SNES controller that doesn't use booleans, the right way 🙏🙏
@benbj3220
@benbj3220 7 ай бұрын
The video is going too quick for me to learn how to do this myself Can you redo this again but explain how it go?
@benbj3220
@benbj3220 7 ай бұрын
That's the only reason why I dislike this video.
@canberkozdemir3925
@canberkozdemir3925 7 ай бұрын
great work
@romanmarkov
@romanmarkov 8 ай бұрын
Cycles is a ray-tracer it does not need any extra ambient occlusion because realistically occluding things is what comes with a ray-tracer by design. In Cycles it is supposed to be used as a mask for procedural shaders like adding dust in places where the occlusion happens where dust particles would more likely to remain.
@1_bynx
@1_bynx 9 ай бұрын
how to save ao image?
@PravdovaSkronov
@PravdovaSkronov 9 ай бұрын
Thanks you so much!!❤❤❤
@TheNSproject
@TheNSproject 9 ай бұрын
Thank you so much! Is there anyway to activate the denoiser?
@androidcemetery3d
@androidcemetery3d 9 ай бұрын
The denoiser is applied at the end automatically, after the image has finished rendering.
@bakriomar365
@bakriomar365 9 ай бұрын
Super and to the point.. best explanation ever .. thank you
@androidcemetery3d
@androidcemetery3d 9 ай бұрын
Glad it was helpful :)
@DawepMe
@DawepMe 10 ай бұрын
Thank you
@androidcemetery3d
@androidcemetery3d 9 ай бұрын
You're welcome
@lucutes2936
@lucutes2936 10 ай бұрын
thx
@Gametime05577
@Gametime05577 10 ай бұрын
Thankis
@tankdgamer
@tankdgamer 10 ай бұрын
quick question, what's the issue with mirroring the axis to z instead of y and adding a rotation @9:01
@tankdgamer
@tankdgamer 10 ай бұрын
for those that may be confused on how to change the view, make sure you have numlock turned on and use the numbers mentioned to control the view port axis @3:24
@tankdgamer
@tankdgamer 10 ай бұрын
also x-ray mode can be found in your viewpoint shading on the top right drop down menu where the sphere are located. in case your key binds are set for nvidia experience or something else.
@tankdgamer
@tankdgamer 10 ай бұрын
can you complete the whole course if you haven't got any of the other software?
@androidcemetery3d
@androidcemetery3d 10 ай бұрын
You can do the modeling section, but the texturing and rendering require Substance Painter and Marmoset Toolbag.
@tankdgamer
@tankdgamer 10 ай бұрын
thanks for speedy reply. i am going through the tutorial now@@androidcemetery3d
@robertorecoaro8423
@robertorecoaro8423 11 ай бұрын
Le agradezco enormemente este video /I greatly appreciate this video
@tvaxoalotl3738
@tvaxoalotl3738 11 ай бұрын
Bro tysm!
@DarioVenturini-photography
@DarioVenturini-photography 11 ай бұрын
Perfect, thank you!
@anacatarina_teixeira
@anacatarina_teixeira Жыл бұрын
Not me constantly trying to mouse wheel click around to see better ahahah
@hsan.1951
@hsan.1951 Жыл бұрын
Cool stuff man. Cheers.
@Arte_render3d
@Arte_render3d Жыл бұрын
Muchas gracias man
@derkevevin
@derkevevin Жыл бұрын
Thank you, worked nicely. Also for anyone having problems with the generated pieces being different sizes, distances or rotations, make sure to apply location, rotation and scale to the object you're using the array on, so the values in "transform" are all at 1 again. This happens if you, for example, take the base cube and change its shape in edit mode, you need to apply the new shape to make it the new default.
@theeox
@theeox 3 күн бұрын
The transform was my problem thank you!
@subatoistormborn5499
@subatoistormborn5499 Жыл бұрын
Very good tutorial concise and informative
@MisterUnrea
@MisterUnrea Жыл бұрын
Such brief tutorial lifted heavy thoughts about using actual AO map I baked earlier. Through this node structure I got very decent result. Thanks, mate! P.S. Used that baked map - result pretty similar except it dark af=)
@ievgeniipolozov3818
@ievgeniipolozov3818 Жыл бұрын
what might be a reason it doesn't help? the noise is just getting a bit lower, that's it. macbook M1
@notflanders4967
@notflanders4967 Жыл бұрын
*Sigh* Finally, I found what I was looking for... I couldn't remember how to turn on the denoising data if my life depended on it. Thank you for this. I wasted too much time on other videos just searching for this simple thing.
@richardvink_art
@richardvink_art Жыл бұрын
Great tut. Needed to pump up the AO and found your tutorial which explains it clearly. Now my car doesn't seem floating:)
@red4666
@red4666 Жыл бұрын
does this not work with eevee?
@androidcemetery3d
@androidcemetery3d Жыл бұрын
This method only works for Cycles.
@Ironpants57
@Ironpants57 Жыл бұрын
This should work. *1* Just make sure you go over to the Properties editor. *2* Go to the Render tab. *3* At the top choose Eevee as the Render Engine. *4* Scroll down from there to Ambient Occlusion and make sure you have that box ticked on. *5* Also make sure that your Ambient occlusion distance is more than 0, same area as the last.