GG man! Legendary achievement from the master of patience and perseverance! 👍🏻
@Waternar19 сағат бұрын
Thank you, bro! I appreciate it. I'm definitely gonna need those qualities as well for Blaze1 and Adam1 in the future :D
@persian_surfer13 сағат бұрын
@ dang 😅
@zackson.y52842 күн бұрын
That's crazy man, never imagine someone could achieve BR full combo with sor1 character😱 I'm curious about the estal section, how did you manage the time of hitstun?
@Waternar2 күн бұрын
Thank you buddy. That's the classic jab lock technique, I explained everything in the description and in my pinned comment. Here's the tutorial :) kzbin.infoyl5eFY9Z-Mo?si=x-t9gGKBkQs-6vVB
@zackson.y52842 күн бұрын
Thanks, I missed the texts XD
@Waternar2 күн бұрын
@@zackson.y5284You're welcome. Don't worry about it, hehehe
@ZaylengamingZgame2 күн бұрын
Nice combo
@GoyaClipsA12 күн бұрын
You need to play with Waternar to understand how much of a legend he really is. Gg bro , got me wanting to try Axel 1.
@Waternar2 күн бұрын
@@GoyaClipsA1 Thank you, bro. I appreciate you. Yes, Axel1 is the overall best of the SoR1 trio. GL with exploring him :)
@Waternar2 күн бұрын
Ladies & gentlemen, it's here! This is the greatest full stage combo in SoR4 history because it's the toughest so far, and the first ever to be achieved with a SoR1 character! For those who don't know, a FC (Full Combo) run is Not just an S rank or a "Perfect" run, you also must extend the combo meter from your first hit on an enemy all the way until the stage is cleared. It's the toughest type of score-based challenge. FCs become harder on higher difficulties, much tougher with weaker characters, and the toughest with SoR1 characters. In this case, all the odds were against me due to SoR1 Axel's severe limitations: - No blitz, - No easy infinites, - No basic "off the ground" capabilities, - No defensive, offensive and air specials, - No speed, ultra slow movement and jump, - No i-frames (Invincibility Frames) except during his star specials and his weapon throwing animation, and more. To do this, you must make the most out of him. You also need to take advantage of items, weapons, and utilize the distances between you and the wall for combos. Your best tools in this challenge are his charge attack and DPS (Damage per Second) output. Also, since he's one of the characters who have a long jab range, he can perform the jab lock reset combo. Here's my explanation for it: kzbin.infoyl5eFY9Z-Mo?si=ukFE7T1piDKp7gNn As you can see, it's doable with SoR1 Axel. I might even explore other SoR1 characters for this insanity :D Here are advanced tips for every boss, if you're crazy enough to dare try this challenge :D I'm going to assume that you already know how to fight each boss, how to do the wall combos and the jab lock: 1) Diva, 2) Commissioner, 3) Nora : They're easy. However, when 50% HP Diva tries to jump to the center, you must time Axel's back attack to keep her trapped. Also, allow 50% HP Commissioner to spawn Barney so you can beat him and gain an extra star. 4) Estel - round 1 : Be ready at the nearest wall to you to jab lock her. If you can't, or if she spawns from the opposite side, then grab her and do a vault jump attack. If she lands on her feet then that's good. She will be vulnerable for a fraction of a second, giving you the opportunity to safely initiate the jab lock. If she falls on her back then stand very close to her and as soon as she gets up to bait her into attacking you. Quickly walk up or down to dodge her attack then quickly walk back to grab her to do the vault jump kick again. Repeat until you can jab lock her. You can also do this to damage her a lot before she calls for backup, in case you fail the jab lock at some point. Don't damage her too much at the beginning. It's best to trap her with the jab lock. If you see her HP getting too close to the point of her backup, then do wall combos and the same baiting strategy I mentioned earlier. If she calls for backup, the best you can do here is wall bounce combos and baiting her after a rocket's hitbox disappears. Then when the 2 cops drop down, beat one and keep the other alive in order to retain the combo meter while improvising against Estel especially in her 3rd chaotic backup phase. 5) Barbon : Align with him to initiate wall combos. In phase 2, be careful while dodging his quadruple roundhouse kicks. Axel's jump height is short and if you don't time it properly, you'll be hit. He also might still cheat and rob your run, if he attacks you with an anti-air armored kick even if you don't jump at him. Barbon must be fought alone. Always prioritize eliminating Galsias and bikers. 6) Shiva : You can jab lock him but it's more risky than Estel. Like I did, just trap him with your long jab range in order to initiate wall combos and pick up items slowly while he jumps around until he walks toward you. Bait him to attack you either at his 2nd or 3rd jump if you can. 7) Estel - round 2 : She's less aggressive than in round 1. I recommend you gain the extra star by bringing her HP halfway down so you can fight and defeat the extra Commissioner. Prioritize beating him first. Ideally they must be on opposite sides with weapons near you to throw them at Estel and keep her away. Use her activated grenades to further damage Commissioner. Utilize back attack's good speed to quickly push Estel away. Beware of Commissioner's charge attack even if you try to dodge it by jumping, because as of V08 he has an extreme chance to anti-air grab you. 8) Beyo & Riha : That same annoying anti-air nonsense happens as well from their attacks. Dodge them by walking up or down, not by jumping. Prioritize beating up the closest one of them to you while keeping the other far away. Be above or below Riha before she gets off the ground. If you stand on her when she gets up she will be armored to perform her dangerous fire puddle. Don't get stuck on Beyo's toxic puddle when Riha does her very long range fire blast. Best case scenario is if they both line up, you can damage them simultaneously either with jab lock, or with wall combos. 9) Max : The most annoying boss. Not because he's difficult (he's easy) but because he can randomly cheat by attacking you instantly without warning. This is due to the instantaneous attack bug that the developers claimed to have fixed but they never did, despite it being reported for 4 years. If it was fixed, I would've completed this challenge a long time ago. This isn't a big deal in phase 1, but in phase 2, you likely won't be able to defend yourself with a SoR1 character if Max instantly attacks you especially at tight spots where you can't escape. Throughout phase 2 you'll be forced to use at least 1 star for i-frames and high damage infliction, unless you're willing to gamble and hope he doesn't cheat. Axel's "Pipe Rage" star special can be cancelled with charge attack (and back attack, but it's useless to do so). If you can, use "Pipe Rage" when Max is against the wall so you can cancel the ending animation with a charge attack to initiate wall bounces and further damage Max before he falls on the ground. 10) DJ K Washi : This fight is trouble and chaotic unless you position yourself at the right place at the right time and do the right moves. Apply exactly what I did. Always be behind DJ wherever he is and eliminate the first R.Signal at the left quickly before going for the gunman. I was too slow to beat R.Signal so I had to throw that boomerang before following DJ. 11) Mr.Y : Apply exactly what I did. Essentially, don't let him enter phase 2 and don't damage him too much at first. Be ready to initiate wall combos on him if he spawns near you. If he doesn't, he will try to shoot you from the other side and afterwards he will almost always walk up to do his tri-way shooting. He becomes vulnerable after it. Do 1 or 2 wall bounce combos then let him fall on his back. Do a jump attack as soon as he gets up in order to affect his armor and prevent him from running away, then stand still. He will point his gun at you but won't shoot if you're at the right distance away from him. Wait for him to roll backwards so he can become vulnerable for your jab lock. I hesitated to initiate the jab lock at the beginning because he's harder to control in it. I preferred to apply damage just before phase 2, then jab lock him so that there are more chances of him losing without entering phase 2. 12) Ms.Y : Keep picking up items slowly to retain the combo meter. She will come after you multiple times. When she does, dodge her quickly then go back to picking up items after she walks away. Repeat until she jumps away to initiate one of her two preparational attacks: the white flashing sword strike attack or the red flashing grab attack. Similarly to Mr.Y and Shiva, she's also quite difficult to jab lock. So, take advantage of her vulnerable state after these preparational attacks to do wall combos. In phase 2 she's actually easier because now she can do a third preparational attack, meaning more chances of her being vulnerable. 13) Y twins Do wall combos on Mr.Y when it's safe. Unlike his boss fight earlier, his AI is easier to capture here. When he's knocked down, always use a jump attack as soon as he gets off the ground, in order to keep him still for more combos. Needless to say, you must be careful of Ms.Y. Keep her away by using weapons if necessary. If you can't jump on Mr.Y when he gets up, then at least keep an appropriate distance between you and him so that he doesn't roll and escape. 14) Robot Don't use weapons at all except to throw them at the robot to retain the combo meter or to keep away Ms.Y. The fastest way to damage the robot is to spam your basic combo quickly followed with charge attack. If Ms.Y approaches you from a afar, try to bait her into going to the top left corner because it's the safest spot in the area where the robot can't hit you. If Ms.Y goes close to a wall where you can safely capture her for wall combos, then do it. That's it, folks. Any questions? I'll do my best to answer. Enjoy the run :)
@maximilianocarvalho45752 күн бұрын
Ansome!!! Great after strong batle you got it! Congratulations!
@Waternar2 күн бұрын
Thank you, bro! It was tough :D
@danbeau1232 күн бұрын
Saw it live and re-watched it and still can't get over how amazing this was! Congrats my bro! Truly deserved
@Waternar2 күн бұрын
I'm glad you were there, bro. Let's goooooo!
@Rotastico2 күн бұрын
6:13 - HA! You made his punk ass flinch! 😄 Nice! It's always gonna be nuts to see first gen characters full combo anything in this game man. Sweet vid bro.
@Waternar2 күн бұрын
I planned it. When you jump attack his "get up" armor, it'll usually affect him to stay still. Otherwise he'll escape and I would have to play hide and seek with him around the screen :D Thank you brother!
@Rotastico2 күн бұрын
@@Waternar 🫢 I gotta try that.
@RavenmistMatrix2 күн бұрын
well done. solid
@Waternar2 күн бұрын
Thank you!
@EvilNando2 күн бұрын
NO WAY!
@Waternar2 күн бұрын
Let's goooo!
@Marui_264 күн бұрын
@3:08 I didn't know u could spam that without hp to sacrifice. Nice trick, I'll try it later
@Waternar4 күн бұрын
It does require HP. You must quickly alternate between blitz and defensive while hitting enemies.
@BadbananaBad4 күн бұрын
Wow, you did it. sorry I couldn't see it fully live on stream. I had other things to do
@Waternar4 күн бұрын
Don't worry about it, I understand. I have a busy life too outside of this game.
@danbeau1236 күн бұрын
We just been schooled! What gameplay! What an amazing Boss Rush and an excellent series to watch. Love the Co-op. So much respect for you bro and everyone that was involved in the series, different levels to this!! 👊🏾
@Waternar4 күн бұрын
I appreciate you, bro. Thank you for your vibrant positivity. I'm glad you enjoyed the series! :)
@maximilianocarvalho45756 күн бұрын
Great ansome players guys congratulations! You até mosters😅😂
@BigCort7 күн бұрын
I still haven’t figured out how to spam that high kick
@Waternar7 күн бұрын
kzbin.info6EuPUNeDRHU?feature=share
@danbeau1238 күн бұрын
Complete 3 player mastery! Hats off to you all! Ms Y was getting worked I almost felt sorry for her, almost 😉
@Waternar8 күн бұрын
I'm glad you said almost, because in the very instant you feel sorry for her, she WILL stab you in the back :D
@halcyonways14768 күн бұрын
Get Off MEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!
@Waternar8 күн бұрын
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
@KOSODRAGON8 күн бұрын
🔥🔥🔥
@BadbananaBad8 күн бұрын
Sorry Adam family to see you go. This was a lot I had to put down. Go Adam family, destroy those Galsia pallet swaps with there infamous punches to ruin the combo, Jonathan because he is the fastest when it come to carrying a weapon and will make sure he ruins the combo, Caramel with the long ranged vertical entire body head butt charge, the anti-stagger armor upon wake up, which follows up with a kick if you are close, and the glowing red charge for a jump slam, Saphyr with the short yet but effective quick kick, hopping around like p--, the unexpected slap in 1 frame, evasive hop upon wake up, the slight anti-stagger armor upon wake up which most likely follows up with a slap, Garnet with the high long ranged vertical drop kick, and the slap. Candy with anti-stagger armor, vertical long range entire body head butt charge, the anti-stagger armor upon wake up, The anti-stagger upon wake up when you are close which follows up with a kick, the glowing red charge which leads to a jump slam, Bronze with the anti-stagger armor with the rapidfire triple gun burst, OH, you can get combo into multiple of these guys, Sparrow With its super effective long ranged flaming knee, the anti- stagger armor upon wake up, which likely follows up with a flaming knee, and it’s infamous double kick to ruin the combo, and blocking to resist damage, Z with its infamous punches to ruin the combo, the anti-stagger armor uppercut, Anti-stagger armor uppercut when carrying a weapon, Throwing the weapons at you to ruin the combo, as well as hitting you with the weapons, and they can catch the weapons and there is a chance that they can throw them back at you or follow up with an instant hit with the weapon, they are weapon specialists, B.Signal with its annoying slide, the back fist which leads to a slide, the glowing red charge for a throw, SOR1 Mr.X with the butt stroke in one frame, anti-stagger armor upon wake up, which likely leads to the butt stroke if up close, anti-stagger armor the whole time he fires that gun in three Barrage of bullets in 1 frame, and the firing ark which is covered in anti-stagger armor, I don’t know why they made SOR1 Mr.X so cheap despite being a final boss, BAABO With its annoying good range triple jump that has a lot of AOE and priority, hitting you with the maze, throwing the mace at you, telefrickinkinesis, and the anti-stagger armor upon wake up, shadow with its infinite chucking ninja stars to ruin the combo, a SOMEHOW shield to block weapons, and running around like a madman, Big Ben with the with it’s nasty flame thrower, the slap, and the anti-stagger armor rollout, Gourmand with its homing, super effective whale slam, the rollout upon wake up, and the slap, Heart with its nonstop quadruple roll and it is covered in anti-stagger armor, Ms. What with its slow yet, but effective sword poke, The anti-Stagger armor multitude sword poke, the glowing red charge which leads to a sweep the legs sword poke, the two lightning charges which is covered in anti-stagger armor, and the slight anti-stagger armor upon wake up which likely leads to a one frame sword poke, Ms. Whatever because she is a hyper aggressive, hyper evasive lady that is super energized who doesn’t know how to keep her feet still, anyway, the triple sword poke, which is unbreakable and stones you and she can follow it up with another triple sword poke, combo girl, The glowing red charge for a sweep the legs sword poke, the triple lightning rod charges, which is covered in anti-stagger armor. FUUBO With a permanent anti-stagger armor, a good ranged AOE vertical single jump, a quick single jump that has AOE, A slow but effective poison sword to ruin the combo, ZEEBO With a permanent anti-stagger armor, a single vertical long ranged yet but effective vertical jump that has AOE, a quick single jump that has AOE, in a slow but effective fire sword. Mr.Y and Ms.Y are similar types. The giant Mech with its Leg sweep from left or right, The single leg smash that has AOE, The double leg smash which smashes on the front and has AOE, the double vertical sweep with both legs doing an X-axis, The three leg stomp, from top middle and bottom, and has AOE, and the most annoying move, the alternating leg smashes, which has AOE, which is a total of six leg smashes in quick succession.
@Waternar8 күн бұрын
There ya go, you got em' all covered again. GG, Bananadude. Also there's still Boss Rush with the Hunter family. It should be quite easy for you to gain intel from.
@danbeau12310 күн бұрын
That was incredible! And a must watch! You guys are playing at a different level so sad that there’s only one state left 😢 lots of respect though bro 👊🏽
@Waternar9 күн бұрын
2 actually: Stage 12 and Stage 13 aka Boss Rush :) .... I'll be publishing even more interesting stuff in the future 😎
@danbeau1239 күн бұрын
@@Waternar Holy Crap a Boss Rush also!!! I'm game, can't wait to see what else you've got stacked away. This really has been an enjoyable series to watch.
@KOSODRAGON10 күн бұрын
That was epic, congrats! 👏 Another one for the books! 🔥🔥 I especially liked how you prevented ms. Y from going into the robot at the end lmao.
@Waternar9 күн бұрын
@@KOSODRAGON I could've easily allowed her to get inside the robot so I can win the run safely, but I decided to go for extra risk by confronting her annoying AI and beat her up against the wall mercilessly for the failed attempts she was responsible for 😅
@BadbananaBad10 күн бұрын
Covering every enemy on stage 11 (oh boy, this is a lot I had to put down) Go Adam Family, destroy those Pallet swap Galsia type with the infamous punches to ruin the combo, B/R Signals with the back fist which leads to a stun, the annoying slide, and the glowing red charge for the throw, Francis/Brandon with the annoying flying triple kick which is unexpected when they are offscreen doing this and gives you no reaction time, and the slight Anti stagger armor wake up head butt, Victoria with fire potions and has AoE, the annoying evasive hop because they are P--‘s to fight you and they wanna make sure you lose the combo, the backwards hop on front of you into a push combo. Anne with the annoying inaccurate yet but effective electric potions, which carries a lot of AoE, even on the very edge of the radius of the electric potion shock can still hit you to ruin the combo, the evasive hop, the push, the backwards hop in front of you into a push combo. Dunphy with its tanky shield, hitting you with the baton and it will knock you on your… Dunphy’s slow but effective punch to ruin the combo. Barney with that GODDAMN TASER, which results getting to you with that taserin obsession to ruin the combo, and it’s infamous triple gut punch. Jonathon because he is the fastest of all Galsia types when carrying a weapon, and Jonathon’s speedy carrying knife It’s very effective to ruin the combo, and it’s effective two punch. Iron with its trigger happy gun, And doesn’t like to play passive either, fires it’s bullets and make sure that he ruins the combo for you. Sand with its tanky shield, and the GODDAMN TASER, which stuns you if Sand connects, best enough, you can get combo into multiple Sands with the taser if you are not careful, Sand’s slow but effective punch to ruin the combo. Pyrop/Saphyr short ranged, but fast effective kick, the evasive hop, the evasive hop upon wake up, the slight anti-stagger armor upon wake up which leads to a 1 frame slap to ruin the combo, the unexpected 1 frame slap that comes out of nowhere. Queen with its ranged whip to ruin the character combo. Stiletto with its good ranged vertical whip to ruin the combo. Belle with its short ranged, but effective electric whip to ruin the combo. mona and Lisa with their invasive jumps, the high jump role which leads to a 1!frame kick, anti-stagger armor upon wake up which most likely leads to 1 frame good ranged kick, the unexpected one frame ranged kick, the slam, and I don’t know, this kneel down pose which is covered in anti-stagger armor, and shoots out this white thing in a straight line. Mr Whatever (Good God what were the developers thinking of this pallet swap) which unexpected triple burst which can be used for long ranged or up close, and it is covered in anti-stagger armor, the laugh Which is covered in anti-stagger armor, the firing bullet arc which is covered in anti-stagger armor, The evasive rollout (does this move constantly and she is annoying to track down) the evasive rollout upon wake up, the grenade move, which is covered in anti-stagger armor, and does it twice which makes this a total of six grenades on the screen, and her most infamous move, the giant rapidfire rocket launcher, she will do this at close ranged or long ranged, OH, anti-stagger armor upon this move, even better, this giant rapidfire rocket launcher counters invincibility moves like throws and defensive specials, or other specials. (ROBO X’S mini rocket, which is similar) Mr. What with it’s backwards roll, the backwards rule upon wake up, the triple gun burst, the giant rapid fire rocket launcher, and launching the four grenades, which is covered in anti-stagger armor. Mr. Y is literally just as annoying as Mr. whatever.
@Waternar9 күн бұрын
@BadbananaBad GG, Bananaman. You certainly got them all covered. I was hoping you would forget about one of the retro boss twins, since they both get pummeled simultaneously if you trap them in place at the start when they spawn even though you can't see the other twin. Otherwise these 2 grasshoppers will split and run around the screen.
@maximilianocarvalho457510 күн бұрын
Ansome, You did play , congratulations!
@BadbananaBad12 күн бұрын
Covering every enemy on stage 10 Go Adam family. Destroy those gudden’s with the weapons because they are weapon specialists and infinahmus kill combo with the punch of uppercut, some thing with Z with the armored all mighty uppercut and the punch. Also the armored upper cut when carrying a weapon too. Galsia pallet swaps with the infinahmus punches. Jonathan because he is fastest of all Galsia types when carrying weapons and the infinahmus 2 punch, the annoying kick boxers with the 3 kick combo and the flying knee, Honey and Suger with charging headbutt and kick move with up close to ruin the combo, caramel with its charged vertical long ranged entire hitbox headbutt, the armor on wake up to hit you with the kick much like honey and Suger, and the glowing red charged move for an ultra jump slam to crush your skull, “ouch” Big Ben with it’s nasty flamethrower and rollout upon wake up, of course the slap, I will take the slap then getting hit by any other enemy, Arny with it’s annoying rolling move which cannot be stopped due to anti stagger armor and rollout upon wake up, Margaret with unexpected exploding grenades, the evasive hop, the infinahmus push to kill your combo, the backwards hop in front of you into a push combo Souther with it’s 3 hit slash with a permanent stun along with anti stagger armor, 3:19 good god souther wouldn’t stop doing the 3 hit slash forcing you to use a star special, what a jerk, send him to where he belongs! KOOBO with sledgehammers and pipes, the unexpected pipe/sledgehammer hit to ruin the combo, anti stagger armor when KOOBO is about to prepare the jump into orbit and slamming on your body like a meteor falling from the sky, and the homing on in weapons by KOOBO’S telefrickinkinesis, and the anti-stagger armor upon wake up, R,Signal’s with the annoying slide, the back fist which leads to a hitstun, and the glowing red charge for a throw, Gold with it’s shooting bullets, honestly, Gold itself isn’t that big a a deal with because he is offscreen by the R.Signals, DJ K ZUSHI with its 6 blue projectiles, and DJ K NASHI with the yellow homing spinning disk on doom. I Hope I got it all nailed down for stage 10
@Waternar12 күн бұрын
@BadbananaBad yoooo Bananaman killin' it with these swell commentaries. Well, I hate to disappoint you but maybe, mayyyybe, you technically forgot the wrecking ball? Since it *can* damage the player, therefore it *can* be an enemy :D
@DMAC-xy3ex11 күн бұрын
That is a lot lol😮
@AndrewSouzaGames55513 күн бұрын
💀
@BadbananaBad13 күн бұрын
Go Adam family. Destroy Francis’s with its flying triple kick and it’s wake up armored head butt, those annoying kick boxers, the flaming knee kick boxers, Dokuja with it’s unexpected block stance into the multi punch and finishing off the a megaton punch, same thing applies to goro, except the block stance finishes off with a megaton punch as well as the attack stance, gun men when firing their bullets from their gun. Bongo with its 1 frame flame and non-stop framing breath with anti-stagger armor doing this in quadruples, the annoying Garnets with the homing drop kick, altet and Donovan with the pipes because they are weapon specialists, Big Ben with it’s Flamethrower, gourmand with it’s homing whale slam, and Boss max where it does in instant attack with registering and canceling to another move, and Lieutenant (the weaker of deputy, it does not have the triple overhead punch with anti-stagger armor) YES! I covered every enemy, except for Dillon, and Kevin because they are both pretty easy to deal with if you are fighting them on the ground, and I don’t need to explain those two.
@Waternar13 күн бұрын
@BadbananaBad You still forgot the toughest enemies of all: the Galsia and variants! :D .... but seriously, yes, those cheating instantaneous attacks by boss Max are caused by a bug. Devs literally promised to fix it and claimed to have done so, only for us to discover they never did. It's the same problem in Dokuja's instant multi-punch, Commissioner's instant grab, Mr.Y instant shot, Ms.Y's instant grab attack, Caramel/Candy's instant grab tackle attack, Nora's instant whip, and Barbon's instant armored kick.
@BadbananaBad13 күн бұрын
DANG IT!!!!!!
@danbeau12315 күн бұрын
Smashing it as always! Masterfully done. The enemies never stood a chance😎
@BadbananaBad15 күн бұрын
Go Adam Family, destroy those annoying potion girls with their annoying potions, the evasive hop, and the push, including the backward hop in front of you into the push combo, the annoying kick boxers, retro shiva with it’s cheap I-frames, and Rina of her protecting herself with fire. Oh can’t forget the Retro Donovan’s all mighty uppercut and Robo X’s rapid fire mini gun and rocket.
@Waternar15 күн бұрын
And Robo X's missiles that kill your regular i-frames, and the hugabear Lous who exclusively exist in this chaotic stage, and Beyo's snake attack that can anti-air your character, and Mr.X who tries to drop the combo after Shiva2's defeat by taking forever to get off his butt and fight :D
@LexLuther-sf3zm16 күн бұрын
I tried skate today. Made it to 42 on random sim. He's kinda Beasty. His stamina is awesome. Best in game. The stats are lying
@Waternar16 күн бұрын
Overall, SoR3 Skate is the best of retro characters but Shiva is the best of all.
@LexLuther-sf3zm16 күн бұрын
@Waternar I like shiva3 over shiva4. Axel 3 is pretty good too. Floyd will always be my guy thou
@Rotastico17 күн бұрын
Niiiice! This is how the Hunter family celebrates Thanksgiving. Knuckles bare, enemies in the air.
@Waternar17 күн бұрын
@@Rotastico afterwards at Estel they stare, to make sure she goes nowhere!
@Rotastico17 күн бұрын
@@Waternar 😂 Cherry at one point even does the "I got my eyes on you" thing with her fingers while Adam's all like "... That's my baby girl..."
@senecanicholson109019 күн бұрын
Brothers, dauhter, and Uncle are fighting to keep the streets safe. Love it❤🎉!
@DMAC-xy3ex18 күн бұрын
And whipping a wholeLottaAss doing so 💯💯💯😅
@BadbananaBad19 күн бұрын
Go Adam Family. Destroy those annoying 3 kick combo flying knee kick boxers, the homing whale slam gourmand, the homing drop kick girls, the flaming behemoth Big Ben, the flaming Knee kickboxers, and shiva with it’s homing palm strike.
@Waternar19 күн бұрын
@@BadbananaBad and retro boss Yamato with his cheap time-wasting i-frames and retro hurtbox jank :D
@BadbananaBad19 күн бұрын
That too
@terrellking511919 күн бұрын
I like that shinobi 3 music mix!!!! Great selection
@ms962520 күн бұрын
Stage 2 soundtrack is amazing
@danbeau12321 күн бұрын
Great co-op and an excellent sound track! That Shinobi one takes me back 🥷
@Waternar21 күн бұрын
I also used that Shinobi remix as tribute to Stage 5's art reference of good ole' Joe Musashi @1:57 :)
@danbeau12321 күн бұрын
That’s a clever shout out! It’s those touches that make it a great video 👊🏽
@senecanicholson109022 күн бұрын
What is the name of the theme for stage 10 to the concert? Very hot track❤🎉.
@Waternar22 күн бұрын
Read description.
@BadbananaBad22 күн бұрын
I like this one. I usually like to do magnetic grabs six times in a row with the final one, offensive special grab special, Gatling punches, another thunder trap, armored charged attack, and then another Gatling punches all the way through. Work on a good amount enemies. But with a certain enemies facing an break. Can do it up to four times. Boss max, clone Floyd, and retro I-framing shiva, can do it up to 3 times if you in a corner doing this. This still works on heavier enemies, but you’re unable to get the final Gatling punches off For this infinite combo, depending on the enemy you doing the combo on
@Lothnar507023 күн бұрын
Having completed it today for the first time and a player of the OG SoR on release back in the day...this was impressive. Well done dude, you're a hall of famer and I love the edition of the final fight theme from Bloodsport
@Waternar23 күн бұрын
@@Lothnar5070 Thank you! Yup, Bloodsport music rocks with a retro martial artist like Shiva 😎
@LexLuther-sf3zm23 күн бұрын
This only works on easy.
@Waternar23 күн бұрын
@@LexLuther-sf3zm No. All difficulties.
@LexLuther-sf3zm23 күн бұрын
@Waternar uses to much health. You won't recover enough inbetween uses
@Waternar23 күн бұрын
@@LexLuther-sf3zm Read the instructions.
@Djhado9223 күн бұрын
interesting...😀 the taiming seems quite free, I think?🤔
@Waternar23 күн бұрын
@@Djhado92 No. That's the infinite.
@danbeau12324 күн бұрын
Noice!
@Djhado9225 күн бұрын
The Revenge of Shinobi remix is amazing
@Waternar25 күн бұрын
I love it especially the saxophone part. Remixed by French Riviera Music.
@mateotheone25 күн бұрын
GG boys!
@WILKOF-GAMEPLAYS28 күн бұрын
Perfect gameplay
@cmar60129 күн бұрын
that Blaze2 juice 🔥🔥🔥
@ladyarmy915829 күн бұрын
Ms Y : ...😢
@Waternar29 күн бұрын
@@ladyarmy9158 She deserved it :D
@ZaylengamingZgame29 күн бұрын
Wow that's a cool infinite combo
@danbeau123Ай бұрын
What a team up! I hope this is a full series, if so can’t wait for the rest 🤩I always got love for SOR bro 👊🏽 ❤️. Thanks for the work you put in and the uploads for us to enjoy 🔥🔥🔥🔥🔥🔥
@WaternarАй бұрын
I appreciate the real ones such as yourself, bro. There are a few haters, fakes and snakes out there. This series was already fully completed a while ago and I'm now publishing them one by one. I rarely have incomplete series, so, rest assured 😎