Year-End Party Praise 2021
9:50
2 жыл бұрын
Пікірлер
@cluse9890
@cluse9890 Жыл бұрын
Short throw projector is an option in this example, but at floor projection that's impossible, you have to use multiple projectors there to cancel shadow. I am working on this project, so I would be glad to make it with Touchdesigner. Thank you!
@victoriayun
@victoriayun Жыл бұрын
hi may i know if this can apply on floor projection? and with multiple audience?
@dongmyoap6533
@dongmyoap6533 Жыл бұрын
Yes, this system can also be applied for floor projection. This system can also apply to remove shadow cast by multiple audience. In that case, it need as many projectors as multiple audience.
@flor.7797
@flor.7797 2 жыл бұрын
Or you could buy a really nice TV instead
@moistsp00n98
@moistsp00n98 2 жыл бұрын
I'm expecting a new FIFA out of this
@wakeup2.369
@wakeup2.369 2 жыл бұрын
Where can I do this?
@messiasalt
@messiasalt 2 жыл бұрын
Ok guys, I know that you can just use a short throw projector or try repositioning it. But it's still pretty cool, specially for projects (very specific ones) is an extremely good and useful idea, at least for my project. Well, if you just don't want shadow on your projection, yeah just buy a short throw projector or try repositioning it.
@myelinsheathxd
@myelinsheathxd 2 жыл бұрын
Amazing!
@myelinsheathxd
@myelinsheathxd 2 жыл бұрын
Amazing!
@unveil7762
@unveil7762 2 жыл бұрын
Thaz massive!
@McHornet7
@McHornet7 3 жыл бұрын
amazing, how do you create the reference motion? what do you do that with?
@seokpyohong3224
@seokpyohong3224 3 жыл бұрын
Hi! I'm sorry for a little late reply and thank you for your interest. Basically, our motion prediction part synthesizes the reference motions which are created from motion capture data by exploiting Motion Matching technique. Given the reference motion, our optimization (model-predictive control, MPC) makes the character perform soccer motions.
@McHornet7
@McHornet7 3 жыл бұрын
@@seokpyohong3224 so do you make this prediction with animation poses? do you use the predefined animation poses? if yes! sound 5 frames of animation pose it works? thanks for listening!!
@seokpyohong3224
@seokpyohong3224 3 жыл бұрын
​@@McHornet7 Yes, we used predefined animation poses, more specifically saying the poses come from motion capture data. Answering your 2nd question, however, I think our simulation wouldn't work with only five frames of animation pose. It's because Model-predictive control requires more than 20 frames of reference motion at least in order to predict future motions. We defined the minimum frames of reference motion should be 20 as described in implementation details, Sec 6.1. Thanks.
@benn8769
@benn8769 3 жыл бұрын
This could be used as an alternative to green screen or the new curved LED screen background. Such a cool technology
@jackoe1246
@jackoe1246 3 жыл бұрын
Use a short throw projector
@colorcreme5185
@colorcreme5185 3 жыл бұрын
Great technology. Is this software available to the public?
@mohammedshaffiqmohdilias2011
@mohammedshaffiqmohdilias2011 3 жыл бұрын
I would like to try the system. Is that possible?
@levindabhi1672
@levindabhi1672 3 жыл бұрын
This is all one need at the end of the year! Amazing work!
@Tedlasman
@Tedlasman 3 жыл бұрын
soooo cooooool
@user-tl3km5zb6e
@user-tl3km5zb6e 4 жыл бұрын
해당 분야에 대해서 연구중이여서, 해당 논문을 읽고 있는데 잘 정리되어 있어서 도움이 많이 되었습니다.!!
@jamcdonald120
@jamcdonald120 4 жыл бұрын
oh, I thought this was for frame interpolation (30fps to 60fps), but this is for making narrow video wider
@samirsingh3069
@samirsingh3069 4 жыл бұрын
what projects can do that i want to purchase please provide a link
@virtualriot4062
@virtualriot4062 4 жыл бұрын
Will the sources of this become available someday?
@seokpyohong3224
@seokpyohong3224 4 жыл бұрын
Unfortunately, we have no plan to release the source code yet. Instead, let me list up some highly-related papers for assisting the implementation. 1) Data-guided Model Predictive Control Based on Smoothed Contact Dynamics [Han et al., 2016] 2) Synthesis and stabilization of complex behaviors through online trajectory optimization [Tassa et al., 2012] 3) Rigid body dynamics algorithms [Featherstone 2008] Thanks for your concern.
@virtualriot4062
@virtualriot4062 4 жыл бұрын
@@seokpyohong3224 Thank you, I will check it
@silverwindspirit
@silverwindspirit 4 жыл бұрын
How about repositioning the projector......by hanging the projector on the ceiling
@tomk7815
@tomk7815 2 жыл бұрын
No common sense solutions allowed. Only hyper academic shit that can be used by future T.As to brag to 19 yr old no clue undergrads.
@WhiteDragon103
@WhiteDragon103 4 жыл бұрын
Adorable
@theshuman100
@theshuman100 4 жыл бұрын
god imagine widening the footage and just see a guy that was never in the video at any point
@subhojitpramanik882
@subhojitpramanik882 4 жыл бұрын
How do you set up the Colliders??
@seokpyohong3224
@seokpyohong3224 4 жыл бұрын
Hello, this is the 1st author of this paper, and I am sorry to reply too late. We set up the colliders between objects like body links, ground, and sphere (soccer ball) by using ODE (Open dynamics engine) physics engine. Thank you for your interest.
@movebones5087
@movebones5087 4 жыл бұрын
interesting. Please is it possible to take some blendshapes from faceshift version 1.02 to version 1.1.05 to improve retargeting in faceshift? version 1.02 has some blendshapes that are absent in v1.1.05. Both blendshapes are of the same vertex count. Thanks
@evgeniisharaborin8071
@evgeniisharaborin8071 5 жыл бұрын
Amazing results, what do you use for rendering / visualize results? I use Paraview, but it doesn't allow me to make such videos:(
@dahahaka
@dahahaka 5 жыл бұрын
So this is more something that would be used for "remastering" content and less for integration in e.g. ultra wide screen TVs? A.k.a preprocessing, not realtime
@shishy8021
@shishy8021 5 жыл бұрын
YES FIRST COMMENT ON SUMTHING
@shivammanshareshivammansha9812
@shivammanshareshivammansha9812 5 жыл бұрын
Can you please give me this snake model
@InPhenixEssentials
@InPhenixEssentials 5 жыл бұрын
Nice
@TheGargalon
@TheGargalon 5 жыл бұрын
using 2 projectors, not impressed
@ashyxt
@ashyxt 5 жыл бұрын
so what have you got, genius?
@michaelt779
@michaelt779 4 жыл бұрын
@@ashyxt Short throw projector lol.
@michaelt779
@michaelt779 3 жыл бұрын
@@francoestrubia6503 The end goal is to remove shadows from a projected wall. You can just reposition the projector so that the person does not interfere with the projection. Something like one rear, ceiling, or short throw projection is a simpler, better, and likely cheaper solution than multiple projectors, a computer and depth camera. Plus trying to align all projectors sounds like a real pain in the ass unless you have a permanent setup.
@TheGargalon
@TheGargalon 3 жыл бұрын
/s
@TheGargalon
@TheGargalon 3 жыл бұрын
/s
@davidegiannoni
@davidegiannoni 5 жыл бұрын
WOW!!! Amazing!!!
@Anyreck
@Anyreck 7 жыл бұрын
Blistering Barnacles and thundering typhoons! - most spectacular animation approach since mocap with little dots on spandex costumes! Congratulations on a seriously cool achievement.
@arnaudlopez4351
@arnaudlopez4351 7 жыл бұрын
Awesome work! Hello, with software did you use to stitch the videos ? Where can I have it ? many thanks
@sponzin
@sponzin 7 жыл бұрын
Hi Arnaud! This work was done with KAI, a company specialized in immersive & VR technology (kaistudio.co.kr/). Recently, I’ve moved to the company and we are currently commercializing Rich360. We expect it would be available in October.
@arnaudlopez4351
@arnaudlopez4351 7 жыл бұрын
awesome ! Any beta ? private beta ? I would be glad to participate!
@RyanGatts
@RyanGatts 8 жыл бұрын
I would love to work with this system! I've even talked with some people about how something like this might work, and this is such an excellent shot at this style of interaction. Really good job!
@Matlockization
@Matlockization 8 жыл бұрын
43.6% performance gain thought HSA. That's the power of an AMD APU !
@SJW1857
@SJW1857 9 жыл бұрын