Пікірлер
@alicepaillard1762
@alicepaillard1762 2 ай бұрын
Thanks a lot !!
@Nortic111
@Nortic111 2 ай бұрын
This is how we visualise every game when playing. Wonderful work, sir! Thanks for bringing it all to life!
@alicepaillard1762
@alicepaillard1762 2 ай бұрын
thanks for sharing !🎉
@dwathree7475
@dwathree7475 5 ай бұрын
Very like this tutorial. Hope you will make more videos about modularity techniques!
@twodayrulefan
@twodayrulefan 5 ай бұрын
Thats awesome. I wish augmented reality/VR went this exact direction. Presentation and all.
@sergeileoluchpanin-gcd2524
@sergeileoluchpanin-gcd2524 5 ай бұрын
It will be cool to have VR with real table and measurement. And Siri saying - you are dumb, do not do this charge XD
@SoftBunnyMommy
@SoftBunnyMommy 5 ай бұрын
NOOOO reroll those cocked and dice that hit something!!!!
@sergeileoluchpanin-gcd2524
@sergeileoluchpanin-gcd2524 5 ай бұрын
There are also unpainted miniatures on the table 🤫
@Graham2777
@Graham2777 5 ай бұрын
Hey! No! This was really engaging. Where's the rest?! This would be the only Battle Report that I'd actually watch end-to-end.
@sergeileoluchpanin-gcd2524
@sergeileoluchpanin-gcd2524 5 ай бұрын
May be one day. But or it will be very expensive from time perspective (because I stage everything), or I need to do "game logic" to make a bit faster.
@SmashingSnow
@SmashingSnow 5 ай бұрын
This is amazing. The models look great and that knight was about to crush that lone custodes model lol.
@sergeileoluchpanin-gcd2524
@sergeileoluchpanin-gcd2524 5 ай бұрын
May be he is lucky with saves
@anothercol5200
@anothercol5200 5 ай бұрын
Amazing work.
@Rokkis_Gaming_Lounge
@Rokkis_Gaming_Lounge 5 ай бұрын
Wow, this is awesome!
@PolygonAcademy
@PolygonAcademy 5 ай бұрын
this is amazing, super cool style and gorgeous lighting! nice work
@allerial
@allerial 5 ай бұрын
I love warhammer 40k, now you had make it a live action tabletop game, its just too awesome...... great job. subscribed
@Sbeowulf98
@Sbeowulf98 5 ай бұрын
Great job!
@noisemaker111
@noisemaker111 5 ай бұрын
oh my god, you've realized what ive wanted to do for YEARS. can't wait to see more.
@sergeileoluchpanin-gcd2524
@sergeileoluchpanin-gcd2524 5 ай бұрын
Let's see when I will be ready to do another one :D
@markhenriksen_art
@markhenriksen_art 5 ай бұрын
This is all in Unreal 5! amazing! Im guessing the models and textures are all scans? Very accurate and realistic models/materials. Lighting is and camera work is on point! well done
@sergeileoluchpanin-gcd2524
@sergeileoluchpanin-gcd2524 5 ай бұрын
Not everything, but a lot. Thanks a lot!
@kh0rney
@kh0rney 5 ай бұрын
This is great! Did you 3d scan in the models or something?
@sergeileoluchpanin-gcd2524
@sergeileoluchpanin-gcd2524 5 ай бұрын
Models and terrain painted by me and scanned. But some things just pure modeling, but let it be a mystery
@mattgrandich3977
@mattgrandich3977 5 ай бұрын
Bro, subscribed.
@bonenoble8528
@bonenoble8528 5 ай бұрын
Просто прелесть, а не синематик 🤌🤌 Отличная работа!
@dimmArtist
@dimmArtist 5 ай бұрын
Крутота!
@NickEnchev
@NickEnchev 5 ай бұрын
Hey Sergei, great video. If you're building an modular kit for a building that can be seen from the outside AND inside. Would you simply build kit items that have thickness and detail on both sides? Or is the indoors details generally a separate kit so that you can mix and match interiors and exteriors as you like? Thanks!
@sergeileoluchpanin-gcd2524
@sergeileoluchpanin-gcd2524 5 ай бұрын
Usually it is related to situation and type of game you are doing. If building can be destroyed or damaged, usually no brainer - we use double walls. But when it is slow game and you can go inside the building, do we really need to have exterior and interior pieces together? You can do streaming that way, that transition not really visible, but having interior and exterior separately give a lot of benefits. Modules easier to do, they cost less, interior and exterior even have a little bit mismatch.
@constref1983
@constref1983 5 ай бұрын
@@sergeileoluchpanin-gcd2524 Right, even after I sent my comment here, I realized even from a material/texture cost perspective, it wouldn't make much sense to have interior and exterior joined together. I still struggle a bit with this scenario, as I've worked on some modular kits for doing just building exteriors and creating a bunch of house prefabs. Once I started working on a kit for a house that you can actually enter or look into, this is where a lot more questions arise.
@UnknownString88
@UnknownString88 6 ай бұрын
No idea what's happening but that's cool
@Dext0rr
@Dext0rr 6 ай бұрын
Потрясающий урок, Сергей! То, чего очень не хватает на Ютубе. В основном рассказывают об уникальных объектах, а о крупных объектах мало информации. Хотелось бы больше уроков по окружению.
@Pavel_3d
@Pavel_3d 6 ай бұрын
плотность полезной информации на минуту видео просто зашкаливает! спасибо, круто!
@user-lz3xy7wn1p
@user-lz3xy7wn1p 7 ай бұрын
I love this video
@Dimmon1187
@Dimmon1187 8 ай бұрын
Версия для бедных ) Спасибо большое!
@iCamSkiEz
@iCamSkiEz 8 ай бұрын
appreciate the timelapse! great work
@bloodsport379
@bloodsport379 8 ай бұрын
Wow , what's the music btw?
@LeoluchPS
@LeoluchPS 8 ай бұрын
It is mentioned under video description - it is The Loner from KZbin library, which worked surprisingly well !
@bloodsport379
@bloodsport379 8 ай бұрын
​@LeoluchPS hey thanks sorry if I seemed selfish for asking about the music your work is definitely impressive hope you get better at it
@giaco89
@giaco89 8 ай бұрын
Instabuy :)
@giaco89
@giaco89 8 ай бұрын
Thanks for sharing Sergei! Off topic from the video, which grunge map pack would you suggest to buy? to integrate with the default one in painter
@Kromm3D
@Kromm3D 8 ай бұрын
Does this apply for PBR Stylized models?
@sergeileoluchpanin-gcd2524
@sergeileoluchpanin-gcd2524 8 ай бұрын
This is very complex question. If we have something like WoW or League of Legends - no. "Light" already in texture and we do not care about PBR. If you have stylized PBR, yes, you still should care about this. You can be a bit more flexible, but I still would not recommend to go too dark or too bright. Because in a lot of stylized games - you still use realistic light. If you will mess up PBRness - you will mess up light.
@metadumplings
@metadumplings 8 ай бұрын
🔥
@kakochka1
@kakochka1 8 ай бұрын
Оч полезный видос! Спасибо большое, ждем новых!
@karabardin
@karabardin 9 ай бұрын
That's dope! Thanks, dude! 🤟
@NinoMesarina
@NinoMesarina 10 ай бұрын
this is amazing! im a concept artist just learning ue5 and damn, this videos help a lot understanding the power of unreal. thank you for sharing!
@esponru5602
@esponru5602 Жыл бұрын
you have made this tutorial so easy to watch, I love how the music enters and goes
@peter486
@peter486 2 жыл бұрын
the probelm is that you box model but you spend 0 tme with details it looks like i enter a game from 1996.
@Gjlebabc
@Gjlebabc 2 жыл бұрын
Куль!
@Мирный_атом
@Мирный_атом 2 жыл бұрын
Да, было бы интересно увидеть второй урок подобного рода про тримы.
@AnaOctopodiform
@AnaOctopodiform 2 жыл бұрын
Thanks, very clear lecture)) learned a lot!!!
@nicksweetmangame-art-co
@nicksweetmangame-art-co 2 жыл бұрын
Really nice to see your process! thanks for sharing
@captainkid1073
@captainkid1073 2 жыл бұрын
Thanks Sergei that's very useful please keep it up. Just a question, what screenshot tool are you using? Seems very practical. Would love to see the camera-matching process as i always struggle with that <3
@giaco89
@giaco89 2 жыл бұрын
It's Lightshot
@forestpump3
@forestpump3 2 жыл бұрын
Thanks for sharing Sergei, very cool to see more of your workflow!
@blender_photography
@blender_photography 2 жыл бұрын
You content is gold. Thanks for sharing. Can't wait for the next video!
@sergeileoluchpanin-gcd2524
@sergeileoluchpanin-gcd2524 2 жыл бұрын
Very soon. First week coming to the end and I have pretty much stuff to show and discuss
@elmind74
@elmind74 2 жыл бұрын
Amazing work dude, underrated
@sergeileoluchpanin-gcd2524
@sergeileoluchpanin-gcd2524 2 жыл бұрын
Thanks! Really nice to hear that. I hope with time we will fix time and I just need to push more quality content. Comments and like helps a lot :)
@karabardin
@karabardin 2 жыл бұрын
Very exciting! Good luck, bro!
@zeol6766
@zeol6766 2 жыл бұрын
Awesome work, never had thought of using ai generation to complement a concept I like, good luck on the challenge.
@StudioNicomedia
@StudioNicomedia 2 жыл бұрын
48:30 why didn't you choose 16x16 flat textures to be more cheaper ? or min limit is 256 ?
@sergeileoluchpanin-gcd2524
@sergeileoluchpanin-gcd2524 2 жыл бұрын
You can use 16x16 without any problems, don't think difference so critical. I just somehow like 256 :D
@Мирный_атом
@Мирный_атом 2 жыл бұрын
Благодарю Серёга что делишся такой полезной информацией!!
@bs_art3625
@bs_art3625 2 жыл бұрын
Best tutorial on modularity I’ve seen on KZbin. Please keep it up.
@captainkid1073
@captainkid1073 2 жыл бұрын
Hello! I would totally love a tutorial for concept/camera matching cause I always struggle with that