being able to see threat with an add on is stupid and breaks the game emersion, of course having bosses that can instantly one shot people and attack at 1.2 attack speed like patchwerk is also stupid, one of the reasons wows endgame sucked to me is too many fights became gimmicks instead of random stuff that could happen which would make fights alot more interesting, Blizzard tried doing this with some fights but it never seemed to be enough. Maybe the real problem was trying to design game elements around 40 man raids which always seemed to be way too much, 20 player raids should have been the maximum, if you wanted to have bigger fights they should have done World bosses where any 60 could join in on the attack.
@thechessplayer8328Ай бұрын
classic is meaningless
@Shipley002Ай бұрын
wtf are all these bot comments
@a.m.8410Ай бұрын
"Nothing can go wrong on Patchwerk" Loses 40% HP running in toxic waste like a moron.
@Sheek888Ай бұрын
That's intentional. Look up the fight mechanics and you will understand why.
@a.m.8410Ай бұрын
@@Sheek888 I looked it up... you've humbled me... "Hateful Strike, which inflicts significant damage on the non-tank melee player with the highest health among those with the highest threat. By lowering their health, melee players decrease the likelihood of being selected as targets for this ability, thereby reducing the risk of sudden deaths during the fight. "
@adamgale21893 ай бұрын
raiding on a moonkin starfire build is feels so good tho.