This level looks awesome! I'd love to play it but the download link doesn't work anymore. Is there anywhere else I could find it?
@ecs.98Ай бұрын
Hey DGR! Thanks for commenting haha Oops, sorry the link was broken. I've made a new upload of the level, it's now available here: bin.smwcentral.net/u/33380/Vanished_Plumber.net_1.15.bps (Link in the description has also been updated) Thank you for being interested! Hope you enjoy the level! =D
@DGR_DaveАй бұрын
@@ecs.98 Thank you so much! Looking forward to playing it :D
@Enan63.Ай бұрын
Nice entry!!!! Hoping it wins top 10 or top 5 or top 3!!!! Anyways, ECS.98 have you seen my VLDC 14 Entry which is Water Solutions?
@ecs.98Ай бұрын
Hey, thank you! I haven't really shot for a specific placement, but hopefully people will like it haha And well, i hadn't checked your level before, but i did it now. Pretty nice
@tohouvocaloidfan001Ай бұрын
Ayo! Guess who! Hehe. What a wonderful level you created! I personally think this is one of my favorites. It's so cool seeing a level based on story here. And I absolutely love the factory aesthetic.
@ecs.98Ай бұрын
Oh, hey there! Thank you <3 I'm really proud of everything in this level! The aesthetics were completely new to me, so i'm honestly amazed at how clean i could get everything to look haha I'm glad to know it's one of your favorites! And thank you for all your support during the making of this level hehe
@Emerald_Shell9 ай бұрын
It's a really well designed level, albeit a bit long.
@ecs.989 ай бұрын
Thank you! I did make use of a lot of horizontal space, mostly because the Spike Top setups required some room to be built in a non trivial manner (each of them take up 2 to 3 screens) I ended up using 0E screens on each half, which was a little concerning for me, but i tried to make the level not too setup dense, to account for the length. This is one of those cases where i tried making the level fun and varied enough that it justifies its length, we'll see how well that is received.
@tohouvocaloidfan0019 ай бұрын
Hey, it’s Rissa! Looks like another fantastic level! Between the jokes and the clever use of the glitch I don’t know what my favorite part is. Admittedly I didn’t know the glitch was a thing until now, I’ll be honest here lol. As always, I look forward to more content!
@ecs.989 ай бұрын
Hey! Thank you so much! I'm glad to know you liked the level! And the jokes haha I'm pretty proud of how this level turned out! Especially with a certain someone helping with testing 😉 I'm really glad to be back in action with Rom hacking (or at least publicly hehe), and this level was a great way to come back!
@tohouvocaloidfan001 Жыл бұрын
Hello! It’s Rissa again! I’d say this is one of your most creative levels yet. I love the concept of using invincibility frames instead of just doing a typical Star run. It was incredibly fun to watch. P.S. It’s about time you uploaded something already! :P
@ecs.98 Жыл бұрын
Oh hello! Thank you so much! Haha My main idea for this was "Hm, how to take a star run and make it absolutely brutal to play?" lol In the end the star timer is too long to make a level that requires precision, so using power-ups worked for that and even allowed me to get creative with it hehe (And yep, totally new upload lol. I mean, it works for the sake of finally having it public)
@Helwdrokin2 жыл бұрын
se mario fosse feito no brasil
@user-eb5xm2ew8g3 жыл бұрын
good idea level
@tohouvocaloidfan0013 жыл бұрын
Hey,, Rissa here! Loved this level! I look forward to future hacks if you ever make any more. :)
@ecs.983 жыл бұрын
Hey! (Rissa? Never seen before... lol) Thanks! I'm glad you liked it! (Also stay tuned for more content, there will sure be more... i just don't know when xD)
@ringocchi3 жыл бұрын
A melhor produção brasileira já feita.
@ecs.983 жыл бұрын
Haha, obrigado! Eu decidi honrar as minhas raízes brasileiras nesse level xD
@mauriceamaria29294 жыл бұрын
what is the music of this entry?
@ecs.984 жыл бұрын
www.smwcentral.net/?p=section&a=details&id=8267
@mauriceamaria29294 жыл бұрын
what is the music at 0:13?
@n450smwcentral34 жыл бұрын
This is awesome! The gimmick used is great, it could rank high!
@ecs.984 жыл бұрын
Thank you! I'm glad you like it! Yea, i look forward to the results of this contest!
@crm-sv3ot4 жыл бұрын
nice level :)
@ecs.984 жыл бұрын
Thank you!
@Emerald_Shell4 жыл бұрын
0:46 - Triple Star
@ecs.984 жыл бұрын
Yep, i should have used the patch that displays level names, and changed the name to "Triple Star" in the second half xD
@n450smwcentral34 жыл бұрын
Great level!
@ecs.984 жыл бұрын
Thank you!
@Emerald_Shell4 жыл бұрын
This reminds me of MarkVD100's VLDC11 entry. I'm afraid judges will conduct some points for being too long. Lucky you who managed to finish the level in time.
@n450smwcentral34 жыл бұрын
Imo, length shouldn't be an issue if the level is fun, and this is a good level
@ecs.984 жыл бұрын
Yea, the level is centairly on the longer side, it ended up being longer than i planned, especially due to the second section and the moving layer 2. Although i do agree with N450 in that length isn't by itself an issue, as long as the level is reasonable with splitting its sections and manages to remain interesting for the entirety of its duration, that's what i tried to achieve at least. But i am aware that, in a contest with a strict time limit rule, the level being this long could potentially become an issue, unfortunately.
@supermariostar32394 жыл бұрын
Great OW!, man!
@ecs.984 жыл бұрын
Thank you!
@n450smwcentral35 жыл бұрын
Now that you've made an OW, you can make levels for a hack! Seriously, great OW!
@ecs.985 жыл бұрын
Thanks! Yes, this contest came at a great time! After having my first experiences with level design with VLDC11 and Kochobo Dourado, i now got some experience with OW designing as well!
@Emerald_Shell5 жыл бұрын
All the sections where you have to slide underneath Thwomps feel the same way. Other than that, this level's ingenious and it's nice it uses custom GFX. Bom trabalho!
@ecs.985 жыл бұрын
Thank you for the feedback! Yea, now that i stop to think, the Thwomps were indeed pretty similar. I used them mostly as basic obstacles, similar to how SMB3 does, and they usually only appeared as 'buffer' segments between the more gimmicky setups (Only in the end i incorporated them into the gimmicky setups).
@oeo6smwhacks4925 жыл бұрын
Pretty creative level. Tebrikler :)
@ecs.985 жыл бұрын
Thank you!
@Emerald_Shell5 жыл бұрын
It's amazing what you can do with vanilla SMW
@ecs.985 жыл бұрын
Thanks! Yea, vanilla SMW has a lot of objects, mechanics, glitches and stuff that allow for a lot of really clever levels! The potential is pretty much unlimited!
@Shog645 жыл бұрын
Very creative Level, I would just let the Layer 3 background scroll horizontally on slow if possible
@ecs.985 жыл бұрын
Thanks for the words and the suggestion! I changed the Layer 3 BG scroll, and it does look better now that it isn't static!
@eminute5505 жыл бұрын
This is awesome!
@ecs.985 жыл бұрын
Thanks!
@Maxodex5 жыл бұрын
whAT THe helL what _is_ that glitch??? i've never seen it before and you put it to real good use, omg
@ecs.985 жыл бұрын
Most of the glitches used in the level are based on Sprite Slot management. Basically, filling the Sprite Slots at specific times to despawn other sprites.