CHOP TOP CHOP SUEY #shorts
0:30
4 ай бұрын
Tidal Basin Season 10 Final Fight
55:42
Пікірлер
@OG_VX
@OG_VX Күн бұрын
OG
@kingopala8321
@kingopala8321 8 күн бұрын
Lol
@da257200
@da257200 8 күн бұрын
Hello
@xb1ngz446
@xb1ngz446 Ай бұрын
Idk if you remember me but this is BINGZ from div1. I used to play with you guys all the time. Randomly found this channel. Hope all is well man!
@BishopBoas
@BishopBoas Ай бұрын
Yo bro!!! Good to see you and doing great!! Hope you enjoyed the video too =)
@stevenselmar8639
@stevenselmar8639 Ай бұрын
Ko og bishop u giving great knowledge like always
@Cptredbeard253
@Cptredbeard253 2 ай бұрын
Wow that build SLAPS
@gamemaster27
@gamemaster27 3 ай бұрын
Just ordered some pink lemonade! They finally had it back in stock! wooohooo! :)
@xxyunoxx7824
@xxyunoxx7824 3 ай бұрын
First
@cassmoney5755
@cassmoney5755 4 ай бұрын
💪🏿💪🏿💪🏿
@Smackk93
@Smackk93 4 ай бұрын
Bro what build you using ?😂😂 absolutely melting dudes in every video
@BishopBoas
@BishopBoas 4 ай бұрын
Thanks for watching the videos bud! Stop by the stream sometime and I can show you the build, I never made a build video for this skill build though lol didn't want it getting around and used on me lmao
@Smackk93
@Smackk93 4 ай бұрын
@@BishopBoas will do
@1fuzzydude
@1fuzzydude 5 ай бұрын
Me with the oroboros!! But I got it can’t complain.
@BishopBoas
@BishopBoas 5 ай бұрын
Hey bud, if your on xbox or playstation we can help you get the oroboros! Just let me know =)
@1fuzzydude
@1fuzzydude 4 ай бұрын
@@BishopBoas I got it but thank you it took like 20 plus runs but got it.
@firewolf5605
@firewolf5605 5 ай бұрын
God i wish I was this lucky.
@BishopBoas
@BishopBoas 5 ай бұрын
If your on xbox or PS we can help you get one, if you are message me back bud
@california3611
@california3611 5 ай бұрын
Love your content hopefully we can get some more in the future
@BishopBoas
@BishopBoas 5 ай бұрын
Thank you so much for watching! Been taking a break lately but going to start up streaming again very soon! Hope you can stop by and hang out!
@california3611
@california3611 4 ай бұрын
Yes sir I’ll keep an eye out always looking for good content…
@Offc0nstantly
@Offc0nstantly 5 ай бұрын
Went searching for EB and this didn't disappoint
@RightHandPeek
@RightHandPeek 6 ай бұрын
I need another one, wish me luck lol
@BishopBoas
@BishopBoas 6 ай бұрын
What platform are you on? If your on xbox we can help
@RightHandPeek
@RightHandPeek 6 ай бұрын
I'm on Ps5 unfortunately
@BishopBoas
@BishopBoas 5 ай бұрын
@@RightHandPeek i also have an account on PS. I can see if I can get some people together to help us get you the EB. Add me on PS, my gt is BishopBoas all one word
@BishopBoas
@BishopBoas 5 ай бұрын
@@RightHandPeek hit up some of my people on PS and there all down to help out. Just add me on PS and send me a message
@Ferro548
@Ferro548 5 ай бұрын
Can I play with You guys? Im looking for a en too
@xcjbmgx
@xcjbmgx 6 ай бұрын
Damnnn i need one still
@nietovall6
@nietovall6 6 ай бұрын
Favorite thst sh.... why are you not Favoriting it 😢😅😮‍💨😮‍💨
@BishopBoas
@BishopBoas 6 ай бұрын
lol dont worry it 100% got marked as a favorite =)
@Whobuti585
@Whobuti585 7 ай бұрын
I still don't have one, yet I haven't done a raid.
@djk-os843
@djk-os843 7 ай бұрын
Congrats
@ThugzBunnyYT
@ThugzBunnyYT 8 ай бұрын
Crazy how I copy these builds to a T an still get washed by npcs idk how he’s surviving in the dark zone kingbreaker doesn’t even get that much bonus armor
@BishopBoas
@BishopBoas 8 ай бұрын
are you sure you used the right underbarrel? if you don't you have to hit all headshots to get the bonuses. Let me know =)
@bloody_ladysiren
@bloody_ladysiren 8 ай бұрын
best clip by fair ggs
@retrowarrior-films
@retrowarrior-films 10 ай бұрын
Such a great feeling
@brooklynman14
@brooklynman14 10 ай бұрын
Yoooo I’ve been tryna get this drop still lol
@landonedwards9791
@landonedwards9791 10 ай бұрын
I have this controller
@BishopBoas
@BishopBoas 10 ай бұрын
How do you like it?!
@rougeassassin369
@rougeassassin369 11 ай бұрын
That was me with the ninja bike
@PocketsTheHermit
@PocketsTheHermit 3 ай бұрын
Fucking Ninja Bike Backpack eluded me forever. It gave me Acostas Go Bag at least a dozen times I don’t care if I never see another one again 😂
@rougeassassin369
@rougeassassin369 3 ай бұрын
@@PocketsTheHermit BRO BRO THE ACOSTA CURSE IS REAL
@Phoenix-kg5jv
@Phoenix-kg5jv 11 ай бұрын
Kinda new to the game, but why are you using gloves that give extra lmg damage? Aren’t you using an assault rifle?
@BishopBoas
@BishopBoas 11 ай бұрын
Hey Phoenix! The reason why were using the contractor gloves is for the for the damage to armor attribute. While we aren't getting any brand bonuses we are getting the multiplicative damage from it. You'll hear me say a lot in the video amplified damage. Amplified damage is multiplicative so you'll multiply that damage into your build instead of adding it. Weapon damage, crit damage are additive damage. If you need more of an explanation def let me know =)
@Phoenix-kg5jv
@Phoenix-kg5jv 11 ай бұрын
@@BishopBoas Ok cool! Thanks so much for the info!
@TheArmoredone
@TheArmoredone 11 ай бұрын
Did we make the highlight from the other night? 😂 StAngerReborn here 👏🏻😉
@FameMercury
@FameMercury Жыл бұрын
I have yet to get one. I still need the EB and the exotic from Iron Horse.
@BishopBoas
@BishopBoas Жыл бұрын
We use to run people through but haven't done it in a little while. If ya need help though let me know and would be more than happy to help =)
@FameMercury
@FameMercury Жыл бұрын
@BishopBoas yea, I definitely need help. Nobody in my clan run raids or is familiar with them. I'm familiar with dark hours not so much with iron horse
@BishopBoas
@BishopBoas Жыл бұрын
@@FameMercury what platform are you on? I'm doing a subathon tonight for my birthday and we might do some raids. I main play/stream on xbox
@FameMercury
@FameMercury Жыл бұрын
@@BishopBoas Playstation 5
@FameMercury
@FameMercury Жыл бұрын
@@BishopBoas happy birthday
@GoToCoMedia
@GoToCoMedia Жыл бұрын
cronus without it you are not zero XD
@BishopBoas
@BishopBoas Жыл бұрын
You really think I use that nonsense? Stop by the stream sometime and I'll show you I don't =)
@GoToCoMedia
@GoToCoMedia Жыл бұрын
@@BishopBoas ok I can fight a battle
@Traaawz
@Traaawz Жыл бұрын
What game mode?
@BishopBoas
@BishopBoas Жыл бұрын
This is the Dark Hours Raid in the Division 2
@arenmarotte5252
@arenmarotte5252 Жыл бұрын
It was nice meeting you Sunday may 28th on stream. I hope to catch more of your streams and learn how to better play the game. I just started so I'm a newbie but I'll be grinding
@m_guy
@m_guy Жыл бұрын
chess players: are you sure about that
@AdamJWM
@AdamJWM Жыл бұрын
I have got the EB 4 times in a week before. The drops are so messed up.
@Claude-Eckel
@Claude-Eckel Жыл бұрын
5:57 Not quite correct. You guys forgot factor 1.1 from Keener's watch. It's 132K * 1.1 = 145.2K extra armour with level 20 expertise. You could likewise say that the extra 20% (or now even 21%) are in fact 20% * 1.1 = 22%, or as for the 21% even 23.1%. That's btw still 4.4 times Gila's puny 5% on total armour. Never heard anybody complain about those brand sets' ludicrous 5% on total armour. This is because Gila's armour is taken from the amount of total armour WITHOUT Keener's watch, as Gila was in the game already prior to the NY extension and already worked that way, hence with 6 Blues and standard armour of 660K from 6 pieces you get 5% from 1.680K extra armour = 84K from Gila Guard. Wow! What a Guard, eh? Additional armour of 145.2K from proficiency , however, is still 1.7 higher than that, although, admittedly, ludicrously expensive to get in comparison, when all 6 pieces are supposed to be at level 20. What you can say is that all 6 red pieces at level 20 would be similar to as if having a hidden 78% blue piece somewhere. And THIS almost saved you one entire blue core attribute, where you could now run one additional weapon damage instead (or one yellow for a stronger drone etc.) without having to sacrifice too much armour. In fact, these 20% (or 21% for that matter) could make you one red core stronger without becoming weaker in defence. Seen in this light it might dawn on the one or the other player that it becomes vital in the long run to also update yer favourite gear and/or brand pieces in order to stay competitive, because others are going to do it, and if it's just to gain one red more over those who run the same builds, and therefore gain the upper hand in PvP (totally meaningless for PvE, though). I've picked up worse blue pieces than 78% of 170K and used them. Old days, but hey. Though finding it is not even remotely as expensive as building up those 145.2K with materials for proficiency levels. Ugh. Just saying. But that's how those armours are calculated correctly. The extra armour Gila is calculated from is the total armour WITHOUT Keener's multiplier, important, and later it remains like that, it is NOT multiplied by Keener's watch, it's just added to the multiplied armour value. That's how those 5% on total armour bogus works. With standard 660K armour with no blues it gives you measly 33K from those 5% total armour brands. A sick joke of its own. For ages. But nobody is aware, it seems, and thus sill uses these bollocks brands. The 660K standard armour without those 33K from Gila are multiplied by Keener's watch = 660K * 1.1 = 726K, which is this infamous figure every 6 red guy without Gila & Co. knows so well, and if you ran one red Gila piece among them all you'd see these miraculous number of 759K armour, which is simply 726K (with Keener) + 33K Gila (without Keener) on a 6 red build with one 5% Total Armour piece in it. The 20% expertise are multiplied by Keener's as well, unlike Gila, and thus it's 132K * 1.1 = 145.2K extra armour, not just 132K. I know it, because I've paid for it too when I levelled pieces up in order to figure out how the maths behind this new expertise armour junk works. It's worth a second and even a third thought. It gives you the freedom to run more damage without becoming much squishier!
@Claude-Eckel
@Claude-Eckel Жыл бұрын
11:28 Nope. Wrong again. All of it. Also this bogus argument "increase" or "amplify" would imply this or that, I have already rebutted it on Wolfe's channel, I can do the same here. It means nothing more than a word that a value increases, whether incrementally or through its big sister, multiplication, which is really nothing more than another way of writing and doing additions. Fact is, both are not mathematical terms and can be used either way by anyone, and that is exactly how it is used in the game, sometimes "increase" means "addition" or "incremental", sometimes "multiplication", sometimes "amplify" means either of these. To cut a long story shorter: Vigilance is multiplicative, this is common knowledge among those who know how to calculate with the different attributes and talent numbers. But anyone can check it for themselves: If any talent was additive, it would IMMEDIATELY change the damage of the weapon, shown as an orange number in the inventory! Just like if you add a Fenris for 10% more ("added") weapon damage or even swap a blue for a red or vice versa, the weapon damage changes immediately, does it not? How come? Not so with all the different multipliers. Nothing changes when you add Fox's Prayer or Constructor's Gloves or Spotter or Vigilance! They are only calculated in case of a hit, then they increase/amplify, call it what you will, just as the developers call it what they will, the orange total weapon damage from your inventory on the right side! It's not that hard to spot. This tells you whether the weapon damage is added or the total damage is multiplied, which, by the way, is its own factor, because in an equation like x * y, both are factors. This also applies to the ominous multiplicative/additive talk that many of those who use these terms cannot even explain what they mean. Stop talking about it! It turns out time and again that most of it is hooey! You cannot simply add up all the different multipliers. Only those that are in the same category are being added to each other. You can add the 8% of FP to TOOC on your weapon, but not to your Contractor's Gloves armour multiplier! Or even just add it to the multiplier of a multiplicative chest talent like Spotter and somehow miraculously go from 8% to 16% to 31% and so on. It doesn't work like that. Spotter would be added to a BP damage talent, like Wicked. No matter what Wicked's wording is, btw! Wicked alone is multiplicative, so factor 1.18. But in conjunction with something like Spotter, it's added to Spotter, not multiplied, whereas Vigilance, and now get this, dude: is its own multiplier category, so not only is it not additive to weapon damage, it doesn't turn 130% into 155%, but 130% * 1.25 into 162.5 (difference! ), and so it also multiplies Spotter, thus in conjunction with Spotter it's 1.15 for Spotter * 1.25 for Vigilance = 1.4375 multiplicative weapon damage, rather than your ... whatever that would be in your books, probably 1.35, which would be way too low in comparison. Multipliers of the same category are added to each before something is multiplied by them, e.g. CHD + HSD. Or it goes Chest talent + BP talent Wicked = one multiplier. But other like Damage against Armour are own multipliers. Damage against TOOC is another multiplier. CHD + HSD = own multiplier. Health damage = another multiplier. But the multiplier categories itself are MULTIPLIED by each other as well! They are factors to each other, not addends! So the whole shebang would go like: Contractor's Gloves' 8% * (Fox's Prayer 8% TOOC + AR 10% TOOC) = damage against the target's armour when not in cover! As soon as the armour is shot down by an AR that comes with damage against health, another multiplier of up to 21% (LMGs have their own TOOC attribute instead) comes into play and the damage jumps to Weapon DMG (as shown in the inventory on the right) * (Fox's Prayer TOOC + AR TOOC) * Health DMG from the AR. On a critical hit, damage increases even further to DMG * (Fox's Prayer + AR TOOC) * Health DMG from AR * CHD. On a critical hit to the head, it is DMG * (Fox's Prayer + AR TOOC) * Health DMG from AR * (CHD + HSD) and if there are damage talents such as Spotter on the chest, there is another multiplier that increases all previous multipliers as well, such as DMG * (Fox Prayer + AR TOOC) * Health DMG of AR * (CHD + HSD) * Spotter or even * Spotter * Vigilance (yes, there is nothing _'additive'_ there), which gives us then the total damage of a critical hit of an AR into the head of a target out of cover with no armour. No health multiplier is possible with armour, so the damage would vary and behave like DMG * (Fox's Prayer + AR TOOC) * Contractor's armour DMG * (CHD + HSD) * Spotter or * Spotter * Vigilance. This means that the Fox's Prayer either amplifies/increases the Contractor's 8% or the 21% damage against health from the AR, call it what you will, never both, and it amplifies/increases it even further, it is not merely added to it! *Lots of misinformation in your videos, mate.* I suggest you better not talk about the maths behind it, at all. I'm sure you didn't invent the builds, you don't need to, you use them quite skillfully and that's enough and proves they work, but don't "explain" multiplicative/additive and whatever, you didn't get it all right. Just present it, that's enough. Or you need to learn all the actual mechanics from scratch before you can talk about it. Don't let other people, myself included, tell you what's what without testing for yourself whether it's true or not! Even what I tell you, you have to check first, because I am just another random guy whose qualification you neither know nor can verify. I could tell you anything. Just like the other people who have told you anything. It does not look like you really understand how the numbers are produced. I instead can tell you exactly what numbers you are going to see on the firing range or out there in the field with a certain build, that's how we understand how it's calculated by the game/programme: by reverse engineering or backdoor approaches. This way I can reproduce the numbers with a calculator with ease. Or the other way round, I can tell you what is what, what's going to happen when you shoot and hit a certain target with a certain build. So, the game proves me right and your theories are all wrong. Because I don't stop before I haven't understood how they do it and can come up with the correct numbers in my sheets, that I see somewhere, anywhere. Gos also for armour. I can precisely calculate the numbers you see in yer inventory of your overall armour. Took me a while to figure that out, but I know also that how Gila & Co. 5% Armour work in contrast to Keener's 10% and so on and so forth. If there are more of you in yer clan who tink it works like you say or even talked you into it, forget about them, they don't knbow what they do. With your formulas or calculations you'd never get the numbers that you eventually see in the game when you play with yer builds. But to check me if I am right or wrong I encourage you to test it: Your FAL SA-58 has a base weapon damage of 56,885 (same for all FALs). Your weapon damage for all weapons is 4 Reds * 15 + 10 (Keener) + 30 Specialisation + 10 Fenris + 14 of your proficiency on that gun = 124%. This is factor 2.24, right? Rhetorical. Of course it's right. So that gives us factor 2.24 * 56,885 = 127.4K weapon damage in yer inventory to see. Et voilà, look at that, looks familiar, this number? So you don't even have to do this first part, because the game already does it for you. But that's all it does. The rest we have to calculate on foot. But all we/you have to do now is to multiply that factor 2.24 by all the other different factors in order to predict the correct damage numbers of any shot against out of cover targets e.g. at the firing range, with armour, without armour, body shot, head shot, normal, critical... as you see fit. Or I, rather. For example, you go downstairs, into the basement of the WH, and just activate a normal red target in optimal range, about 15 or 20 m, no armour, that should do. Target is red, means damage against health, not just TOOC, don't forget that! There's another misconception of yours that I even have a clip from Twitch about, where you say that health damage is only effective against weak points.... ahem. I'll leave it at that for now. You're about to find out for yourself. Now fire one shot at that red target, Spotter on, Vigilance on as well. One single shot. We don't want an orange number (yet), white. So more shots if needed, until a white number pops up. We need one none- critical body shot against health of this target out of cover without armour. What white number would that be with yer build? Here it comes: FAL base dmg 56,885 * 2.24 * 1.195 health damage (weapon in the video is not optimised, if it's now, use the according factor 1.21 instead) * 1.18 TOOC * 1.15 Spotter * 1.25 Vigilance = 258,288 That's the exact white number we are going to see if you hit the body of that red target. If your AR was optimised, it would be slightly higher, as it would be 1.21 instead of 1.195. We would expect 261,530 instead (rounded up respectively, as the game does not display decimals). Go on, test it. Make also a similar prediction with what you said how it's all added up and try to reproduce your calculation at the firing range. It's not gonna work. Rest assured.
@Claude-Eckel
@Claude-Eckel Жыл бұрын
Here's some simple calculus for you, my friend. 🤘The damage of a critical shot is calculated as it follows in a minute. First off: We don't care about things we don't need to compare, as they remain the same in both cases, like Health damage, TOOC on the weapon and such, only once your version and then once with Fox's Prayer and consequently 15% less CHD on a crit shot, initially also not even taking into account that yes, it is actually only 11 hits out of 20, aka 55% of what you can get out of 180.5% in the first place per magazine or 100 hits or whatever you like to take as a benchmark (consequently only 99.275% CHD per shot on average), and it goes like this: Your weapon has a damage of 79K, we don't care about the K either, your damage number is just for illustration, actually it's easier to assume the damage is always 1 to compare correct combinations of brand/gear pieces. Then a crit hit would be 79 * 2.805 = 221,595. Now with Fox's Prayer and without the extra 15% CHD, so again your damage 79K, without that K: 79 * 1.08 (TOOC of Fox's Prayer) * 2.655 (your CHD minus 15%-points) = 226,525. Now tell me yourself, which damage is higher? And just as I said we can forget about anything that remains the same in both cases, so we can also forget about the specific weapon damage of the same build (though not between different builds!) and assume it is 1, and what we get is this: Factor 2.805 <---> 2.655 * 1.08 = 2.8674 Which factor is higher? I know. There you go! Now you know it too. Thus, just a rhetorical question. Just as a side note for those who don't follow why it's called factor 2.805 (and not 1.805 or whatever else they assume): I can't help them understand even such basic maths. I don't have the crayons, nor am I in the mood, because I don't get paid to cure self-inflicted ignorance either. It was all part of their schooling once, I think. If they weren't paying attention, well, that's their problem these days. Anyway, what you'd be better off doing in future is taking your - or anyone else's - ominously high CHD (i.e. without the extra FP multiplier of 1.08 in a build) and simply dividing that higher CHD by 1.08 in a build without FP. In your case, it's 2.805 : 1.08 = 2.597, which equals a CHD of 159.7%. This is nothing other than the threshold you would need to land below with Fox's Prayer before your higher CHD trumps Fox's Prayer's additional 8% TOOC multiplier, without the amount of CHD you lose by replacing it with FP knees. Your CHD, by contrast, would still be much higher than this threshold of 159.7% without the third Providence, which is why you still did more damage on a crit hit against a target out of cover (TOOC) with FP than without FP and a CHD that was only 15% higher! Always! There is simply no reasonable alternative to the additional multiplier of 1.08, especially in light of the DZ (no pun intended) where the opponent is out of cover 9 times out of 10. This leads us to the final striking argument against wasting a third Providence piece: You only hit 11 out of 20 hits, or say 27 times per 50 shot mag, yet FP would either count for all 20 hits or, maybe the guy somehow miraculously makes it into cover in say 25% of all hits, so it's still 75% of 20 = 15 hits with the multiplier of FP....against a measly 11 critical hits with an additive 15%. It only increases the CHD multiplier by addition - you yourself mentioned the difference - while FP is its own multiplier (which also increases the 10% TOOC on the weapon, but that doesn't matter as that 1.1 stays the same with or without FP in a build). The FP's multiplier is a different entity, as we say. TOOC is not comparable with CHD. 8% multiplicative are not 15% additive but above all not just 55% from 15%, that's only 8.25% additive! So there's no question about which combination is the right one now, given that, is there? Yours is wasted potential damage. Higher numbers just don't always mean higher damage. Not if it's the higher number from the wrong entity. You yourself mentioned the strength of the factors _'...and it is multiplicative...'_ , remember? Exactly. Then why do you prefer to only add 15% instead of multiplying the damage as long as you can? Adding a measly 15% (don't forget that it's really only 55% of that, so only 55 times 180.5, or 55% of 15, there you go) instead of multiplying by an additional factor of 1.08 can't make up for the latter, let alone beat it, and certainly not just 55% of that 15%! Omitting that third Providence didn't cost you 15% extra HSD either, which is why I don't see THAT as an argument for three pieces of Providence either, because the 15% HSD is already gained with a single piece of Providence, therefore you also don't need three of them! The 90% HSD would not change one bit if the superfluous third piece of Providence was replaced by the Fox's Prayer knee pads. Similarly, one could say that the Grupo piece is superfluous and cannot(!) replace the Fox's Prayer kneepads. That would also have nothing to do with the HSD. Grupo is to replace a missing third piece of Providence, that is what it is mainly useful for, to have more alternatives to swap around in order to get the same results in stats! If you still wanted to use Grupo or a third piece Providence for additional 15% CHD, then you would have to replace Fenris' 10% by Grupo, but not Fox's Prayer! Because Fenris is also only additive. At high weapon damage numbers beyond 130% Grupo's 15% started to beat Fenris' 10%. Fenris made a 140% weapon damage out of 130%, while Grupo would increase it to 130 * 1.09 = 141.7%, which is higher, even in your case of only 55% CHC, slightly, measly, rather, but still higher than 140 with Fenris. Not to talk about yet higher weapon damages when a weapon had up to 21% proficiency level. But that's another ballpark altogether. So, not so in your build with its 80% plus potential 30% more weapon damage, there is still the Fenris piece a must, and Grupo can't replace it for higher damages. Does not work below the 130% weapon damage threshold. However, while I am convinced that you are fine with your version of this build and its jolly Grupo/three-part Providence, the explanations as to why others should follow it and also use three parts are plain wrong. Neither you nor anyone else will get more damage from this build that way. Full stop, end of story. It's simple maths, you don't need rocket science or degrees in engineering and so on to follow it. Hope, that helped to make things a little clearer than mud. _Oh, and as of this writing, word should have spread already that shields do NOT proc In Sync anymore. It has become quite a cumbersome "talent". Now it's become too situational. Hence I would urgently try to get a Famas with Optimist (yes, not Strained!), and that's to also get the white numbers up for all those 45 cases where there are no orange numbers at all. And that without even having to think about any particular situation, except: empty your mag on that damn target! Strained is old hat, In Sync is even older, followed by Flatline (doesn't affect pulse resistant targets at all) and Optimist is the ant's pants, the dernier cri, the new black, you get the pic, at least among the smarter crit-build builders._
@bloody_ladysiren
@bloody_ladysiren Жыл бұрын
That ladies and gentlemen is what we call going out with s bomb
@RayRay-mq5in
@RayRay-mq5in Жыл бұрын
Damn no armor at all????😂😂😂😂 Miss playing that game
@swany001
@swany001 Жыл бұрын
Perfect example of why normal players dont bother with the DZ 50 million armour wont help agaist those assholes
@somethisa
@somethisa Жыл бұрын
😃😃😃😃
@jodgotme5163
@jodgotme5163 Жыл бұрын
lmfao
@c7syrinxt1
@c7syrinxt1 Жыл бұрын
“Guardian Down!” 🤣😜 o7
@miles8686
@miles8686 Жыл бұрын
Shouldnt have let kobe drive smh…
@BishopBoas
@BishopBoas Жыл бұрын
to soon...
@flamedragon468
@flamedragon468 Жыл бұрын
i don’t get people who say “when they don’t thirst you” like nah it’s called making sure there dead and getting rid of the rest of the players or in big brains called double tapping em
@ahmadvip3840
@ahmadvip3840 Жыл бұрын
How many days did you play to collect these videos؟
@BishopBoas
@BishopBoas Жыл бұрын
This was on live stream...
@MrMckenzie2403
@MrMckenzie2403 Жыл бұрын
How are you liking the dmz? Seen you online one night i was almost going to send a message see if you needed a extra person. Lol
@BishopBoas
@BishopBoas Жыл бұрын
Honestly been really enjoying it! I get a lot of reminders of Division 1 Survival from it and it's a nice breathe of fresh air
@MrMckenzie2403
@MrMckenzie2403 Жыл бұрын
@@BishopBoas good deal. Keep up with the reels! Fun to watch a team get at it. Definitely hard for a solo player lol like myself
@iimdeliteii8019
@iimdeliteii8019 Жыл бұрын
This game became a trash
@ericrobert4466
@ericrobert4466 Жыл бұрын
Mr beurre ticheu!!!...
@kyliemitchell1187
@kyliemitchell1187 Жыл бұрын
Well now I know 😂