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@BlackPanther-n4j
@BlackPanther-n4j 3 күн бұрын
I have seen the students' works from each year's showreel on Vimeo, and I have a few questions about the workflow: Do students typically use a model sheet to create their creature models, or do they work from a single reference image? When it comes to modeling, do students start in Maya and later add details in ZBrush, or is the entire sculpting process done solely in ZBrush? I'm currently learning character modeling in college, and understanding this will help me prepare better for the program. Thank you for your time, and I look forward to your response.
@BlackPanther-n4j
@BlackPanther-n4j 6 күн бұрын
Did you studied sheridans digital creature program or you worked as an staff?
@KristianHowald
@KristianHowald 5 күн бұрын
Staff actually.
@BlackPanther-n4j
@BlackPanther-n4j 4 күн бұрын
@@KristianHowald tq for the reply 👍
@BlackPanther-n4j
@BlackPanther-n4j 4 күн бұрын
I am waiting to study in Sheridan's Digital Creature program in September 2025.
@KristianHowald
@KristianHowald 4 күн бұрын
@BlackPanther-n4j Awesome
@坤李-s3b
@坤李-s3b 6 ай бұрын
Great
@sangyoo84
@sangyoo84 6 ай бұрын
Thank you for the really great tutorial! However, I don't know what part I missed, but it doesn't work. Can I get the scene file?
@KristianHowald
@KristianHowald 6 ай бұрын
Good morning. I’ll look for and share the file later today:)
@KristianHowald
@KristianHowald 6 ай бұрын
Hi @sangyoo84 I've added a free Gumroads download in the description above. Cheers.
@houdinini6715
@houdinini6715 7 ай бұрын
Thank you for your sharing sir!!!
@KristianHowald
@KristianHowald 7 ай бұрын
You’re very welcome:)
@theanonymous2581
@theanonymous2581 11 ай бұрын
how to add pin on nurbs surface
@KristianHowald
@KristianHowald 11 ай бұрын
Good question. It's actually not something I've had to do. This seems to be a good resource. help.autodesk.com/view/MAYAUL/2024/ENU/?guid=GUID-AADA4417-39D1-4EE0-84DB-2DCEE2F72B1F
@diambangfajar5776
@diambangfajar5776 11 ай бұрын
Where I can get thatmodel
@comradx5174
@comradx5174 Жыл бұрын
Thanks for the series . It was really helpful 🙂
@KristianHowald
@KristianHowald Жыл бұрын
Awesome
@EVANBrand-m8s
@EVANBrand-m8s Жыл бұрын
I feel great after watching your video. I'm not sure if you could provide me with a file to study. Thank you very much
@KristianHowald
@KristianHowald Жыл бұрын
Hi there. I can share the file later today or tomorrow.
@KristianHowald
@KristianHowald 6 ай бұрын
Hi @user-lf9fe5cr7z, I've added a free Gumroads download in the description above. Cheers.
@cgi88
@cgi88 Жыл бұрын
Hi, Kristian Howald.. first of all, thank you for the video, thats very helpful This one I have tried on proper UV mesh, and controls parented under pin locator but some times, when we open the scene file, all controls snapped to grid, but all pivots at proper postion only It is happening in Legacy default viewport, its looking fine in viewport2.0 can you please give any suggetion/help on this
@KristianHowald
@KristianHowald Жыл бұрын
Hi there. I can have a look. Is there a reason why you need to use the legacy viewport?
@reporterkermit3728
@reporterkermit3728 Жыл бұрын
Absolutely fantastic tutorial! Clear and concise. Thank you!!
@Tig3rDave
@Tig3rDave Жыл бұрын
Hi Kristian. Thank you for this tutorial. Looks like a setup that works really well for a custom toon shader for Redshift. I am having a tough time figuring out how to connect the light itself to the decomposeMatrix1 node for the shader to work with the link and for the shadows to work (I think you mentioned it is connected to it in the original approach video up to maya 2020). Would you by any chance have a test scene I can download for educational purposes only to better understand the setup? (Up to Maya 2020). Would be kindly appreciated. Many thanks.
@KristianHowald
@KristianHowald Жыл бұрын
Hi there. I can send you a scene over the weekend. I just need to track it down. Cheers.
@Tig3rDave
@Tig3rDave Жыл бұрын
@@KristianHowald Thank you! I would very much appreciate it.
@crackplatoon1060
@crackplatoon1060 Жыл бұрын
you’re awesome for this ❤
@DRAWTIST1
@DRAWTIST1 Жыл бұрын
Awesome work Kris!
@KristianHowald
@KristianHowald Жыл бұрын
Hey Wayne....thanks:).
@DRAWTIST1
@DRAWTIST1 Жыл бұрын
@@KristianHowald I'm trying out your method on a character I'm building.
@KristianHowald
@KristianHowald Жыл бұрын
@@DRAWTIST1 cool. Feel free to dm me on LinkedIn if you have any questions.
@DRAWTIST1
@DRAWTIST1 Жыл бұрын
@@KristianHowald Most definitely
@pedrojuantxo23
@pedrojuantxo23 Жыл бұрын
Amazing tutorial! The only thing is that i cant export this to unity :S
@riddishbajracharya6498
@riddishbajracharya6498 Жыл бұрын
can we export this in fbx?
@KristianHowald
@KristianHowald Жыл бұрын
That's a good question. I'm not sure if the lattices will export. You could export it as an alembic.
@serenishere7372
@serenishere7372 2 жыл бұрын
How do you get the lattice planes to be invisible when you go to render in Arnold? I am following your method of using lattice deformers for the 2D face but the lattice deformers are causing the planes to not be transparent in Arnold render. Could you please help me? Also, really wonderful and informative video!!! 😊
@KristianHowald
@KristianHowald 2 жыл бұрын
Hi there. You can select the lattice and then hide them with the “h” key. Another thing to look at is to make sure the planes aren’t casting shadows. This is located on the shape node, under the render stats.
@serenishere7372
@serenishere7372 Жыл бұрын
@@KristianHowald thank you!!! I actually took a look at your video about making nodes in Maya for the animated textures and it helped a lot! 👍😌 The Lattices are now see through on Arnold render. This is of great help to my teams student film at DigiPen institute of technology! Thanks a lot!
@freirecomicbookartist5030
@freirecomicbookartist5030 Жыл бұрын
@@KristianHowald Can this be done in 3ds max?
@KristianHowald
@KristianHowald Жыл бұрын
@@freirecomicbookartist5030 I’m not sure. Unfortunately I don’t use 3D Max.
@HeartFullOfForest
@HeartFullOfForest 2 жыл бұрын
Hi, this is the only way I can find to contact you, so Im going to say it here. I love your videos, but I cant comment on them since you marked them as content for children. I would love to ask questions directly under your videos. Please consider re-marking them as not kids content! Regards, Mando.
@KristianHowald
@KristianHowald 2 жыл бұрын
Hi Mando, thanks for reaching out and letting me know. I didn't realize that I would be limiting questions by checking that on. Over the next few weeks, I'll begin to uncheck that (I think I actually have it on most of my videos....doh). All the best.
@TutorialesKames
@TutorialesKames 2 жыл бұрын
Thanks master!!
@LAQoTAQ
@LAQoTAQ 2 жыл бұрын
Awesome, I was struggling to export from Substance painter to Cinema 4D Redshift. you are a life saver!
@KristianHowald
@KristianHowald 2 жыл бұрын
Glad I could help out:)
@LAQoTAQ
@LAQoTAQ 2 жыл бұрын
@@KristianHowald You definitely did!
@FBX97_
@FBX97_ 2 жыл бұрын
With arnold I'm having the same issue as Arterest, I'm working on a similar model, however, colors and alphas are all the same for maya as the color map is shown on negatives for the eyes and mouth. Is there something I'm missing, perhaps? Thank you in advance for your time.
@KristianHowald
@KristianHowald 2 жыл бұрын
Good morning Diego. I made this additional vid for dealing with Arnold. Let me know if it helps: kzbin.info/www/bejne/r5a4fJyihNmggtk
@ashhadaziz3476
@ashhadaziz3476 3 жыл бұрын
can it be used in unity?
@KristianHowald
@KristianHowald 3 жыл бұрын
Hi Ashhad. Hmmm….good question. Unfortunately I don’t have a good answer for that one. This link might point you in the right direction though.
@KristianHowald
@KristianHowald 3 жыл бұрын
www.google.com/amp/s/amp.reddit.com/r/Unity3D/comments/f9t6ix/how_to_animate_face_textures_on_a_3d_model/
@KhanhVu-nd8fx
@KhanhVu-nd8fx 3 жыл бұрын
I really need it, so plzz!!
@KhanhVu-nd8fx
@KhanhVu-nd8fx 3 жыл бұрын
HI! how can I render animated texture in UE4? thank you!
@KristianHowald
@KristianHowald 3 жыл бұрын
Hi Khanh Vu.............that's a good question. UE4 isn't a package I use on a regular basis. This video might be helpful though: kzbin.info/www/bejne/pqeveGeootB1bqM
@KhanhVu-nd8fx
@KhanhVu-nd8fx 3 жыл бұрын
@@KristianHowald yes! thank you!!!
@mr.doodles-brawlstars2428
@mr.doodles-brawlstars2428 4 жыл бұрын
I am planning to move to Maya soon and re learning things I use in blender, is there a way to animate the UV mapping in the same mesh ? Thanks you channel seems awesome and seems like I’ll be watching your videos a lot
@mr.doodles-brawlstars2428
@mr.doodles-brawlstars2428 4 жыл бұрын
Idk if this helps, but this is what I did kzbin.info/www/bejne/a3_Pp5qDjr-al7s
@KristianHowald
@KristianHowald 4 жыл бұрын
Hey Mr. Doodles. Sorry for the late response......I need to get better at checking the messages. Did you still need some input?
@rubysnell6755
@rubysnell6755 2 жыл бұрын
@@KristianHowald I would be interested to know this! Is there a way to do the animated textures not on a different plane but directly on the original mesh?
@KristianHowald
@KristianHowald 2 жыл бұрын
@@rubysnell6755 hi….there is a way to layer textures. I have another video for this type of workflow.
@KristianHowald
@KristianHowald 2 жыл бұрын
@@rubysnell6755 here’s the link. kzbin.info/www/bejne/iXfbZ6eEo7ucj6s
@arteralex
@arteralex 4 жыл бұрын
Hi! Thx for the video, how can I render animated texture in Arnold? PNG. plane is black.
@KristianHowald
@KristianHowald 4 жыл бұрын
Cool. You might not be able to use the transparency from the png in Arnold....you will possibly make custom alphas as separate jpgs or pngs.....I can look into in the next day or two if you can't figure it out:)
@arteralex
@arteralex 4 жыл бұрын
@@KristianHowald Is there any other way? To render animate texture in Maya like your video "wave2". I'm not good at using maya. thank you for your reply.
@Ghost-bp6xp
@Ghost-bp6xp 3 жыл бұрын
@@KristianHowald was this ever solved? I'm having the same problem
@KristianHowald
@KristianHowald 3 жыл бұрын
Hi @Ghost, I didn’t get a chance to circle back to this. But, if your not in a hurry I could look into it this week.
@Bophades93
@Bophades93 3 жыл бұрын
@@KristianHowald I would love to find out the answer as well. Sheridan student here currently working on rendering our group film using this method. Please let me know!
@WildWolf_21
@WildWolf_21 4 жыл бұрын
That’s amazing...but what if i wanted to shape the web a bit more?(add that open end shape to the web,and add another rope/web twisting around it)...
@KeanusReal
@KeanusReal 4 жыл бұрын
what if i don't have curve set? is there any way to do it? my ver. is 3.5.2 something.
@Hussain.Jebali
@Hussain.Jebali 4 жыл бұрын
Thank you, but How to add ambient occlusion to Redshift
@KristianHowald
@KristianHowald 4 жыл бұрын
Hoseen gamer LY thanks. You can add a Redshift ambientOcclution node to a custom AOV in the render settings
@anvishmehmood8108
@anvishmehmood8108 Жыл бұрын
@@KristianHowald How can we add an ambient occlusion map in redshift material?
@KristianHowald
@KristianHowald Жыл бұрын
@@anvishmehmood8108 Hi, you can add it to the weight value (below color).
@anvishmehmood8108
@anvishmehmood8108 Жыл бұрын
@@KristianHowald thank you👍
@stickmanunivers5si9d
@stickmanunivers5si9d 5 жыл бұрын
excuse me i use redshift4,but there is not option called curve set
@KristianHowald
@KristianHowald 5 жыл бұрын
Hi, Make sure you have the most recent version of Redshift installed (rendering curves came out last year I believe). I will be in the Redshift menu (near the bottom of the menu). Cheers.
@Ravangers
@Ravangers 5 жыл бұрын
very cool
@lukascook8477
@lukascook8477 5 жыл бұрын
Exactly what i needed for my 3d animation, thanks!
@KristianHowald
@KristianHowald 5 жыл бұрын
Awesome....I'm glad I could help. Cheers.
@killakaiju
@killakaiju 5 жыл бұрын
thanks really opened my eyes to how to create a spider web sling
@KristianHowald
@KristianHowald 5 жыл бұрын
Awesome...thanks for letting me know. Cheers.