The Battle of Bautzen PART 2
1:16:07
28 күн бұрын
Lutzen 1813
39:10
Ай бұрын
WEISSENFELS. The Battle
40:52
2 ай бұрын
WEISSENFELS. Planning the battle
32:21
GDA2 Bootcamp wash up
27:32
2 ай бұрын
GENERAL D’ARMEE BOOTCAMP PART 4
1:30:55
GENERAL D’ARMEE 2 Bootcamp Part 2
1:00:39
A REVIEW OF GENERAL d’ARMEE 2
20:13
GENERAL D’ARMEE 2 BOOTCAMP
39:35
Tactical Tips for General D’Armee
1:00:55
Being A Grateful Wargamer?
22:29
9 ай бұрын
A review of KOZAK 3D Miniature Files
15:22
Solo Baroque Battle
1:44:05
10 ай бұрын
An Introduction to Baroque
40:20
10 ай бұрын
Hobby Update and Reviews
25:04
11 ай бұрын
Rules Review of What A Cowboy
26:22
What A Cowboy first game
1:19:04
Жыл бұрын
Henry Turner Miniatures Review
17:36
Channel Update, February 2023
4:29
Пікірлер
@HillsgroveMike
@HillsgroveMike 4 күн бұрын
My favorite was The British are Coming, but the authors have gone bye bye. For scholarship, you have Flint and Steel - although the rules are utterly unplayable. 1776 was excellent but must be 50 years old by now. Now, I'm stuck with Live Free or Die, which I admit are playable, well-supported, and do work well.
@brooksf-l7619
@brooksf-l7619 16 күн бұрын
Great video! Very interesting to see a rules set naturally allow for an effective counterattack by the defender. You asked where the attack went wrong, and while there were a number of impactful random rolls, what struck me was the transfer of the French cavalry brigade originally planned to support the main assault. It being sent away meant there was no exploitation of the initial French success, allowing the leftmost Russian brigade to recover and giving them the freedom of movement to counterattack.
@brooksf-l7619
@brooksf-l7619 18 күн бұрын
Very cool! Enjoy seeing the command & control being such a big factor - the reluctant advance of the French 2nd wave has really stymied them thus far.
@brooksf-l7619
@brooksf-l7619 18 күн бұрын
Interesting scenario! I like how it challenged the defenders to withdraw in good order from the first line of resistance, and for the French to cross so much open ground *after* the initially heavy fighting. The Allied cavalry seemed to be critical in the end.
@CheckYourLeaderTV
@CheckYourLeaderTV 18 күн бұрын
Agreed. I think the hinge point was when the French Cavarly split. Unable to support each other they were very vulnerable.
@irontemplar855
@irontemplar855 20 күн бұрын
This is the first time I’ve seen a Hail Caesar game! It was really interesting and you have an amazing collection of miniatures!
@theenigmaticgamer
@theenigmaticgamer 22 күн бұрын
Very interesting video. Much appreciated.
@stigofthedump181
@stigofthedump181 23 күн бұрын
Thanks for making this video, you have convinced me 😂. Excellent review.
@jackchisnall9316
@jackchisnall9316 24 күн бұрын
I think both commanders played well, it was the dice throws that made the difference and decided it.
@CheckYourLeaderTV
@CheckYourLeaderTV 23 күн бұрын
Agreed
@ChitsandCrits
@ChitsandCrits 24 күн бұрын
GMT Games Command And Colors?
@CheckYourLeaderTV
@CheckYourLeaderTV 24 күн бұрын
The blocks? Yes. They are handy to use to explain the battle plan
@eddiepennington345
@eddiepennington345 24 күн бұрын
Russian 12pdr battery man of the match
@nickjennings8757
@nickjennings8757 27 күн бұрын
Hi Scott. Great vid, great game, great set-up and figures. A couple of times in the game you moved Unformed troops in normal movement, but I believe unformed troops are restricted to ‘reforming’ in the movement phase and are unable to move normally until they do?
@CheckYourLeaderTV
@CheckYourLeaderTV 27 күн бұрын
lol. I thought Unformed units couldnt declare charges and suffered a negative modifier when firing but you are correct, as per 9.2 on page 53. Good pick up. 👍
@nickjennings8757
@nickjennings8757 27 күн бұрын
No worries mate. Keep up the great work, really is inspirational. 👍🏻👍🏻🇬🇧🇬🇧
@CheckYourLeaderTV
@CheckYourLeaderTV 27 күн бұрын
@@nickjennings8757 thanks
@levsharus5899
@levsharus5899 27 күн бұрын
Interesting report as always. Don’t you think as an ex-military man that rolling for random activation at the beginning of a battle is just a waste of time and it’s a tribute to a wargaming fashion of nowadays? A kind of influence of Black Powder rules on GdA. Why would trained troops refuse to move into battle with an enemy far away from them? You might say this reflects a turmoil of a battle and poor communication between C-in-C and sub commanders. But this is the beginning of a battle! Officers have just received their orders and they just must follow them. No combats happened yet! Why would all those French brigades become hesitant? I would understand it after they engage an enemy in close fire and get hesitant before melee. Yes, that happened. But not so early in a battle. Random activation might need a house rule. What do you think?
@CheckYourLeaderTV
@CheckYourLeaderTV 27 күн бұрын
The fact that ‘trained troops’ don’t obey orders like robots is what makes GDA far more realistic than rules that don’t have such a mechanism. Friction is a constant on a battlefield. I have seen this happen routinely in my 33 yrs of service. Why would they be hesitant? For a multitude of reasons. Maybe a Bde commander has seen or heard something happening to a flank or rear he finds unsettling? Maybe the Bde commander thinks he knows better than the Div Commander? A good example is Sickles Corps at Gettysburg. Why the hell did he decide to just wander his Corps forward when he was given specific orders to remain where he was? That said, in the first turn of a GdA 2 game an attacking side can always overturn a single hesitant Bde of his choosing and you can always surrender the initiative to make a hesitant Bde obey orders
@levsharus5899
@levsharus5899 27 күн бұрын
@@CheckYourLeaderTVyes, I know about “frictions”. But were they as often as we see them in the GdA reports? In turn 3 (I guess) your 3 French brigades became hesitant. None of them had previously engaged the enemy. None of them had suffered any bad losses. What happened to them? These are not “frictions” this is a catastrophe for any C-in-C if 80% of his army refuse to obey orders. How often such situations happened in real history? But in the games they occur very often. And this is not realistic. IMO.
@CheckYourLeaderTV
@CheckYourLeaderTV 27 күн бұрын
@@levsharus5899 it’s completely realistic in my opinion. Hesitant isn’t a brigade not obeying orders necessarily. It’s friction. Battles don’t go in ‘turns’, but we break them down into turns so we can game it. It could be they are simply not moving as quickly as the brigades either side. Maybe the ground is heavy and thus slowing them. Maybe there’s a ditch that’s not obvious to them? Maybe the regulating battalion has encountered one of a multitude of problems. As the senior drill instructor at ADFA I have had to manoeuvre 900 officer cadets around a parade ground and it’s not easy. Imagine doing that with twice as many soldiers, with an artillery battery to manage and the enemy interfering with my plans simply by being present,.. after all I need to keep a watchful eye on them. ‘Hesitancy’ is simply a mechanism to frustrate and mess with your plans. And the reality is friction is constantly present. I say this from a position of a veteran of 33 years service both on operations and in a training environment. Now, if someone doesn’t like that because they think the reality is too harsh they can simply ignore the rule or alter it so only on a 1 dies a Bde become hesitant (or modify it some other way). But I think it’s a pretty accurate reflection of the reality of trying to manoeuvre soldiers on a Napoleonic battlefield . From the rules: “Hesitant does not mean the Brigade has suddenly stopped without a reason, the reasons were numerous and ever present. Hesitant represents a Brigade making slow progress due to unforeseen difficulties which may or may not involve the enemy. For instance, at the Battle of Toulouse the Black Watch regiment was halted within musket range of French infantry as the grenadier company was deployed incorrectly, the Brigade advance was halted in order to reorganise the regiment. While at the Battle of Hohenlinden, an Austrian Brigade halted as firing could be heard over on its right flank. Officers were sent to discover if the enemy were attacking but this turned out to be friendly fire. These are just two examples of “hesitant” Brigades caused by command errors and the fog of war. Both perfectly illustrate Clausewitz’s friction at work”. Personally I’d like to see more friction in the form of maybe bridges advancing WITHOUT orders 😃
@ruckandmaul5018
@ruckandmaul5018 20 күн бұрын
@@CheckYourLeaderTV Well said Scott. Its interesting that wargamers think that everything goes like clockwork on Turn 1 because there is no enemy action yet. Like you, having done a few operations in green and many, many in blue, "friction" is just as likely to happen at the start as it is anywhere through the operation. Often it has nothing to do with the enemy!
@levsharus5899
@levsharus5899 14 күн бұрын
@@ruckandmaul5018 yes, all may happen in the world, but I mean that the fresher a military unit is the less chances it will be hesitant to follow orders. And you should know it as a military man (I guess you are). Besides you are looking at the issue from your own experience and I guess you did not command brigades in a battle. The frictions you mean are on a lower level of command and often can be ignored on a brigade/divisional level as least important. Tell me historical cases from Napoleonic era when every 20 minutes brigades refused to obey orders (that is what happened in the game - at least 1 brigade became hesitant each turn). Not once or twice in a battle but many times different brigades every 20-30 minutes. I am looking forward to your historical examples. P.S. Please, do not tell me about frictions in a platoon or a section of your battalion during your service. This is not the level of command we are discussing now.
@DE-rd1zl
@DE-rd1zl 27 күн бұрын
Good report. At the 43:00 minute mark when you're debating about using 2 CD or a reroll for a charge, that's one of the best things about wargaming is it's one those decisions where it's a 50/50 chance of success or failure. Looking forward to Part 3 :D
@leonleese4919
@leonleese4919 27 күн бұрын
Great game! I presume that when you mention a Prussian Regiment it is 2 x Musketeer Battalions ( line infantry) and 1 x Fusilier Battalion, (light infantry) who would in theory deploy half the Btn. in line and half in skirmish order. The 2 x grenadier companies detached from the regiment and brigaded with the other 2 battalions to form a grenadier battalion. (1808 Regulations). The Krumper System. Which was messed up by manpower shortages. So you take what you’re given and not what you want. At the Stoke Wargames Group we played the 1814 campaign starting in about 1975 using Kevin Zucker’s board game for the campaign rules. I played Napoleon, and it was very enjoyable, especially as the Swartzenburg conceded defeat otherwise I couldn’t possibly have won as I reckoned I was an about 4 days ( 2 battles ) from defeat. These. Days I have to play solo.but it’s not the same. So I’m painting some ACW figures that I have a use Pickets Charge on a 6x4 table.
@CheckYourLeaderTV
@CheckYourLeaderTV 27 күн бұрын
It is what it is,…
@ChitsandCrits
@ChitsandCrits 27 күн бұрын
Thanks for this
@ChitsandCrits
@ChitsandCrits 27 күн бұрын
i really want to try these rules but i dont think i can do a table that big. Im still just gearing up my Bolt Action and debating on 15mm or 28mm Napoleonics
@CheckYourLeaderTV
@CheckYourLeaderTV 27 күн бұрын
If table size is an issue you can play GDA2 quite comfortably on a 6x4 table using 28mm if you keep your games small or reduce the size of your units. Or play in 15mm or smaller, such as 6mm.
@eddiepennington345
@eddiepennington345 26 күн бұрын
O'r play i'n 15mm and use centimetres. These distances are around 2/3rds of the inches distance which increases your table size!
@allanburt5250
@allanburt5250 29 күн бұрын
Thanks Scott been enjoying these, getting me back to painting and enjoying Napoleonic . Stay safe mate, off to my Regimetal evening for the commemorations. Long night ahead lol
@CheckYourLeaderTV
@CheckYourLeaderTV 29 күн бұрын
Regimental’s are always a blast. Enjoy!
@leadpoetssociety9317
@leadpoetssociety9317 Ай бұрын
Nice briefing. Interested to see how the game plays out
@basement1908
@basement1908 Ай бұрын
Thanks Scott! Always love watching the behind the scenes process. Looking forward to the battle my friend. Have a great weekend 👍
@ruckandmaul5018
@ruckandmaul5018 Ай бұрын
Always nice to see Saxons on the table!😎
@sparkerrn6337
@sparkerrn6337 Ай бұрын
Great to hear your process and a great table and minis - BZ!
@HordesofThings
@HordesofThings Ай бұрын
Great video! Just bought this book and another couple on Bautzen.
@levsharus5899
@levsharus5899 Ай бұрын
I am eager to see the actual battle. Should be a great game!
@JohnMarkM
@JohnMarkM Ай бұрын
Really clever idea for running a game, looking forward to seeing what happens in this game.
@eddiepennington345
@eddiepennington345 Ай бұрын
Looking good!
@JimOwczarski1824
@JimOwczarski1824 Ай бұрын
Lovely to see IMAP applied to this. Well done.
@theenigmaticgamer
@theenigmaticgamer Ай бұрын
Very enjoyable video. Thanks for sharing and for your hard work in producing these vids.👏
@ShaunTame-re5us
@ShaunTame-re5us Ай бұрын
Really good vid and a lovely set up, thank you. Cheers!
@ratelmike8825
@ratelmike8825 Ай бұрын
Brilliant video. Map and unit tokens. Could you advise how you put the maps and tokens together as this is just a brilliant prelude to a game battle. Finding an historically accurate map of the time and dividing it into a grid would be great to see how you put this all together. Perhaps a video in itself. Really enjoying all your content on GDA2 especially as I've into the game being completely new.
@CheckYourLeaderTV
@CheckYourLeaderTV Ай бұрын
I use counters / blocks from the ‘Command and Colors:,Napoleonics’ boardgame. The map is a copy straight out of the scenario book. I grid the map by simply dividing it into 3 x 3 foot wide and 2 foot deep ‘sectors’ to match my 9 x 6 foot table (obviously scaled down). I might put a video together to explain the method I use
@ratelmike8825
@ratelmike8825 Ай бұрын
@@CheckYourLeaderTV Excellent
@paulbenson9015
@paulbenson9015 Ай бұрын
Thank you Scott, really enjoying these 1813 battles and your attention to the planning aspect. Looking forward to Bautzen and as ever loving the tables and the armies. 👍
@CheckYourLeaderTV
@CheckYourLeaderTV Ай бұрын
I start on Bautzen tomorrow.
@michaelgustar7290
@michaelgustar7290 Ай бұрын
Many thanks for this video ... excellent as usual. I have been gaming Napoleonics for many years but the GdA and GdA2 systems are fairly new to me. I am thinking that they are the best overall systems I have ever played! I will be having my first big GdA2 game next week and my reading and re-reading of the rules AND your fantastic learning videos have hopefully prepared me to give my gaming friends a good look at rule set as well. I really do appreciate your efforts in presenting these videos and giving us a look at your beautiful game room!
@CheckYourLeaderTV
@CheckYourLeaderTV Ай бұрын
I’ve been playing Napoleonics for about 40 years now. GDA2 is the best set at divisional level I’ve played. Even at Corps level it shines. Blücher is the only other rule set I use and that’s a’Corps’ or ‘Army’ level game.
@CheckYourLeaderTV
@CheckYourLeaderTV Ай бұрын
Please make sure you watch the ‘Wash up’ video to ensure you see the corrections I made re: rule mistakes. 😃👍
@eddiepennington345
@eddiepennington345 Ай бұрын
Got the scenario pack and looking forward ro trying this at the club. Great video! By the way what size of table are you playing on?
@CheckYourLeaderTV
@CheckYourLeaderTV Ай бұрын
6 foot X 9 foot
@eddiepennington345
@eddiepennington345 Ай бұрын
So 12ft by 6 x12ft will be OK for 15mm?
@eddiepennington345
@eddiepennington345 Ай бұрын
Cheers Scott
@CheckYourLeaderTV
@CheckYourLeaderTV Ай бұрын
@@eddiepennington345 6 X 4 would suffice.
@SgtSteiner
@SgtSteiner Ай бұрын
Entertaining stuff. We find Villages are tough to take in GDA.
@CheckYourLeaderTV
@CheckYourLeaderTV Ай бұрын
As they should be. They were historically attritional grinding matches if both commanders valued their possession
@raycarpenter6466
@raycarpenter6466 Ай бұрын
Enjoyed the video .. Always good to see a great looking game in action ..
@NSYresearch
@NSYresearch Ай бұрын
I had a look on Google Earth and those three villages must have been tiny at that period. What a great video... thank you.
@richardcox5193
@richardcox5193 Ай бұрын
Appreciate your efforts. Great photos. Thanks 👍
@get_the_lead_out
@get_the_lead_out Ай бұрын
Thanks for another great video Scott. I had to chuckle when you were talking about deviating from a perfectly good plan that was working - I’ve done that more times than I can count!! I was trying to ascertain where the French ended up placing their batteries. Did I hear him say that he didn’t occupy the high ground? As I was watching you go over the three possibilities I thought that it would be ideal to put one between each of the forward towns, supported by infantry. That would have provided some pretty wicked canister fire into the attackers! We played our first game of GdA2 last weekend, running the Eckmuhl scenario - this is a really awesome rewrite of an already amazing game. You don’t ever want to forget about having a local reserve. I lost two battalions that retreated with over 6 casualties, and had no supporting unit to fall back behind. Thank you Mr. Brown for teaching me about reserves!!😁😂
@DE-rd1zl
@DE-rd1zl Ай бұрын
I have yet to even try out GdA1...I have plenty of 10mm Austrians, Russians and French, I"m just a slow painter is all. But, I've been plugging away at them so I can play it :D
@CheckYourLeaderTV
@CheckYourLeaderTV Ай бұрын
Yes,.. initially the French had both batteries on the lower terrain but on turn 3 they positioned the Horse artillery on the high ground. Personally I thought it would have been better to put a foot battery on the high ground and use the more mobile horse artillery to move up and support the garrisons. The French artillery ended up ultimately where I suspected it might go, with one battery on the high ground. And yes, it’s imperative to have a second line for your troops to rally on
@CheckYourLeaderTV
@CheckYourLeaderTV Ай бұрын
@@DE-rd1zl GDA2 is better FWIW
@get_the_lead_out
@get_the_lead_out Ай бұрын
@@DE-rd1zl You will definitely like GdA2 better. It’s much more streamlined, and has more emphasis on command & control. Not nearly as many modifiers to consider when resolving charges and combat. They are still there; but, don’t require the extensive mathematics to resolve.
@ChocoCyberHeart
@ChocoCyberHeart Ай бұрын
This is one of the few games that makes it to the table regularly. Combined with Blkout/Killwager minis and infinity terrain I've made a sci fi/cyberpunk sitrep deck. Best solo experience ever!
@8eos80
@8eos80 Ай бұрын
​@HO-bndk you might have to read heraclitus and herodotus texts
@HO-bndk
@HO-bndk Ай бұрын
I like the little phalanx 😊
@TabletopCollective
@TabletopCollective Ай бұрын
Good stuff!! Where did you get the bases that fit the oval warlords cavalry? I need some of those!
@CheckYourLeaderTV
@CheckYourLeaderTV Ай бұрын
I can’t recall,.. either Battlefield Accessories or LASERCAST
@andrewtoms8918
@andrewtoms8918 Ай бұрын
Played GDA 1 , Wouldnt make me change from Empire 5 "The one true rules The one to rule them all | \
@CheckYourLeaderTV
@CheckYourLeaderTV Ай бұрын
Hey, whatever floats your boat 😀👍
@steveoc64
@steveoc64 20 күн бұрын
I think Andrew is right here. To be fair - all of the aspects you rated highly in GdA v2 are pretty much straight copies of concepts out of Empire / Empire family of rules. The artillery rules the GdA, use of reserves, ammo rules etc .. straight copy of Revolution & Empire The skirmishing rules - very similar to Republique v5 (also a great set of rules for large battles) Throw in Legacy of Glory and Valmy to Waterloo, and you can see where GdA comes from. GdA effectively streamlines and simplifies a lot of simulation style rules from the last 30 odd years, and presents them in a fantastic and well polished book. This is of course a good thing, and it’s great to see the hobby moving back in this direction. But yeah - don’t turn your nose up at Empire, because if you love GdA, then the reality is that you are already enjoying Empire, modernised and streamlined more or less. Nothing beats a decent simulation game :)
@CheckYourLeaderTV
@CheckYourLeaderTV 20 күн бұрын
@@steveoc64 there’s very little that’s in any Wargame rules that’s revolutionary or ground breaking. GDA2 however is the ‘complete package’ imho.
@TheLordRossy
@TheLordRossy 2 ай бұрын
Great battle report and planning. You were pretty much spot on with how it went. The fortunes of luck went both ways but with sound strategy you came out on top. Well played and great duo of videos. Worked really well for a spectator! Thanks.
@stephenbarrett2963
@stephenbarrett2963 2 ай бұрын
Thanks, for your review!
@garyclarke4889
@garyclarke4889 2 ай бұрын
really enjoyable video, Scott - thanks
@IanSims-wk2pl
@IanSims-wk2pl 2 ай бұрын
Love the videos, they really do help. I think when the unit retreated from the combat in the BUA, you rolled 4CD as additional casualties, you don't take additional casualties when retreating from combat (you'v suffered enough at that point). You would take the 4CD as a failure of a DT, or getting a retreat result in the charge phase, or if retreating whilst faltering
@PortlyFighterPainting
@PortlyFighterPainting 2 ай бұрын
Fantastic series! It’s been so fun to watch. Where do you get your casualty figures on your dice cell bases?
@CheckYourLeaderTV
@CheckYourLeaderTV 2 ай бұрын
Most are Perry miniatures
@alejandrotabilo1988
@alejandrotabilo1988 2 ай бұрын
Nice game, and map. Can you tell me what rules are you using? Thank you
@CheckYourLeaderTV
@CheckYourLeaderTV 2 ай бұрын
Rules are GENERAL D’ARMEE 2
@michaelgustar7290
@michaelgustar7290 2 ай бұрын
A very enjoyable experience Scott, viewing both the planning video and then the actual battle. I very much like your planning stage and note the use of the Lardies scenario books ... I must order them too! Also, as well as your table, your 'war room' is gorgeous!
@CheckYourLeaderTV
@CheckYourLeaderTV 2 ай бұрын
Thanks.
@TSSFJake
@TSSFJake 2 ай бұрын
Interesting to see the planning process, but i must say it was a fortunate Russian commander who had so much intel on the composition and quality of the French forces.
@CheckYourLeaderTV
@CheckYourLeaderTV 2 ай бұрын
True, and it’s a fortunate French commander that had so much Intel on the composition and quality of the Russian forces. Unfortunately scenarios usually give an abundance of Intel. That said, Intel was gathered by cavalry and Cossacks and the Russians in 1813 had an abundance of both. Furthermore given the perilous state of the French army in 1813 it would not have been a stretch for the allies to conclude the composition of a French brigade. Enemy Army Orbats and doctrine were well understood by their opponents particularly after over a decade of war.
@TSSFJake
@TSSFJake 2 ай бұрын
@@CheckYourLeaderTV Thanks for your reply. It would be really interesting to see you go through the same planning process where someone else has devised or presented you with a scenario, giving you very limited information about the opposing forces, so there is much more fog of war.
@CheckYourLeaderTV
@CheckYourLeaderTV 2 ай бұрын
@@TSSFJake having planned for operation whilst deployed on actual military operations there is always gaps in intel. That’s why there must always be some assumptions made when planning operations. The trick is to make sure they are kept to an absolute minimum and account for the worst possible situation and having a plan so robust the enemy actions are rendered irrelevant.