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@josephnichols7419
@josephnichols7419 8 күн бұрын
I saw this video (kzbin.info/www/bejne/Z3PcomaMp6dqsJo) and instantly thought of your game! I know music choice is one of the last parts of game development, and there are so many more things to consider in an composer, like cost and time, and whether or not you should even get one, but maybe you could get one with handpan experience!
@josephnichols7419
@josephnichols7419 Ай бұрын
have you played inmost? great game. love how this game is looking!!! The mushroom is so cute <3 :D
@danijelkonc4168
@danijelkonc4168 Ай бұрын
Comment for the algorithm.
@danijelkonc4168
@danijelkonc4168 Ай бұрын
Comment for the algorithm.
@danijelkonc4168
@danijelkonc4168 Ай бұрын
Comment for the algorithm.
@Quantodeluz
@Quantodeluz Ай бұрын
I think this series from GMTK could help you a lot in the developing process, take a look! kzbin.info/www/bejne/kH7Feqmjq5doq5I
@BogChog
@BogChog Ай бұрын
Sweet yeah
@noskillgames
@noskillgames Ай бұрын
Keep it up! Progress is progress
@Geopuder
@Geopuder Ай бұрын
Wow the game looks very good so far! I would really like to see it get done, but I am worried that the game will fall victim to something called scope creep. scope creep is when you just keep adding things and lose sight of the final product and are just swamped in things that detract from the final experience and the game becomes impossible to finish developing. just a word of advice keep things simple make the base game first just a bare bones version of the final product add only necessary features then once the game is fully playable from start to finish you can add other things polish EXT. I myself have started working on lots of project and have them fall victim to scope creep.
@Geopuder
@Geopuder Ай бұрын
BTW check out GMTK's developing series it goes over this stuff in more detail.
@KWART_O_MANIA
@KWART_O_MANIA Ай бұрын
all that water makes me thirsty
@a_nexul
@a_nexul Ай бұрын
i think you could make the foreground more transparent in some areas when the player touches like in the Hollow Knight
@sugargamesproductions
@sugargamesproductions 3 ай бұрын
Hey! Will this be on itchio or Steam? Also, you should zoom the game in a bit. Not sure how easy that is to do in Godot, since I use GDevelop. Looking good so far, and and the name is good.
@Upside-out
@Upside-out 2 ай бұрын
hopefully it will be on both steam and itch!
@MMmewiation
@MMmewiation 3 ай бұрын
underated
@anartoast
@anartoast 3 ай бұрын
you can make the inside of the cap of the mushroom glow in the sprite and maybe that would be a dynamic light too :)
@BogChog
@BogChog 3 ай бұрын
Sweet
@a_nexul
@a_nexul 3 ай бұрын
Birds are very useful for environment design. I like it :D
@thedoiseinyourwalls
@thedoiseinyourwalls 3 ай бұрын
I love how this is going, the lighting looks and particles look so good!
@SamGordon-v5z
@SamGordon-v5z 3 ай бұрын
I think you should make the birds a different colour as it was hard to see them. Only saw the birds on my rewatch of your video. White may look cool? Great job though!
@definitelynotacriminal
@definitelynotacriminal 5 ай бұрын
I love this game ❤❤❤ This is a genuine comment, I am not being payed to say this. When this game releases, I sure know where I'll be. please help me
@Upside-out
@Upside-out 5 ай бұрын
Thanks!
@definitelynotacriminal
@definitelynotacriminal 5 ай бұрын
@@Upside-out Can I leave the basement now?
@LunaMoonBalloon
@LunaMoonBalloon 5 ай бұрын
What software do you use, it looks awesome !
@Upside-out
@Upside-out 5 ай бұрын
thank you! I use Godot.
@Ralke1
@Ralke1 5 ай бұрын
love the tileset! nice job thanks
@Ralke1
@Ralke1 5 ай бұрын
- the jittering in the back paralax can be fixed using resolution of the level. When the level is 1920x1080, the sprite should be 1920x1080 as well or something that fit that resolution exactly, the mirroring should work properly then.
@NeatGames
@NeatGames 5 ай бұрын
The parallax is looking nice :D
@robert78102
@robert78102 5 ай бұрын
I don’t use godot but usually the jittery is due to the dampening of the camera
@JuhoSprite
@JuhoSprite 5 ай бұрын
Good luck on the project
@TheSKRBLSTICKS
@TheSKRBLSTICKS 5 ай бұрын
Maybe add some pigs as the enemies bescause pig eats mushrooms
@TheSKRBLSTICKS
@TheSKRBLSTICKS 5 ай бұрын
Looks cool
@TinyPixelDev
@TinyPixelDev 5 ай бұрын
it's looking really nice so far, and I have the same problem the camera jitter in my game and I can't fixed it yet. 😓
@SamGordon-v5z
@SamGordon-v5z 6 ай бұрын
Name idea for the game. what about The Sporeborne Realms?
@zucchini_ackerman
@zucchini_ackerman 6 ай бұрын
It's looking great so far, good job! I've never used Godot, but maybe you can use something like the vines but with reverse gravity for the grass? About the jittery background, if you mean how the camera makes hard stops and instantly accelerates to follow the player, maybe you can separate the camera from the player so the player is not always centered? If you can do that, then the next step would be obtaining the x and y difference between the centerpoint of the player and the centerpoint of the camera, and adding a small fraction of that difference every frame to the camera position. That should make the camera follow the player smoothly without jittering. The smaller the fraction, the smoother the camera movement, but also increases the risk of having the player overrun the camera. There may be better ways to do it, but I don't know how. About the game's name, maybe a pun phrase like "There's Mush Room in My Solium" could work? (Mix of "There's much room in my throne" and "There's a mushroom in mycelium")
@ItsCiaPro
@ItsCiaPro 6 ай бұрын
what node did you use to make the background?
@Upside-out
@Upside-out 6 ай бұрын
I used a sprite2D for the blue colour, and canvaslayer2D nodes for the paralax layers.
@Quantodeluz
@Quantodeluz 6 ай бұрын
I think this series from GMTK could help you a lot in the developing process, take a look! kzbin.info/www/bejne/kH7Feqmjq5doq5I
@godsepicgamer3825
@godsepicgamer3825 6 ай бұрын
yooo im making a game about mushrooms too! its a card game but still, cant wait to see how this turns out :)
@zaow
@zaow 6 ай бұрын
Hey, it's starting to look really good ! If you wants, i can advice you to add some ligth & shadows effects, not too complex ones, but you can take example on sheepy a short adventure for example
@RenIsRaw
@RenIsRaw 6 ай бұрын
yippee I was in this video! your art is great as well.
@anartoast
@anartoast 6 ай бұрын
it's interesting to lean more into the mushroom related things with the mechanics, like, being able to split yourself with spores and use a sorty of special tile that blows wind to solve plataform puzzling of some sort
@a_nexul
@a_nexul 6 ай бұрын
wow i love how u made those vines!!
@thedoiseinyourwalls
@thedoiseinyourwalls 6 ай бұрын
This is a pretty cool idea,keep it up!
@RiverWarden
@RiverWarden 6 ай бұрын
Hey this game seems really cool! I am an average music producer and I am looking to improve my skills! If you're interested I would love to work with you to make some (like 1-3) songs for your game completely free! (If you don't end up liking them you don't have to use them either lollll) lmk if you're interested!
@Upside-out
@Upside-out 6 ай бұрын
Sounds cool! If you want to make some tracks for the game feel free! I'm still in early stages of development at the moment so they might not get added for a while, but I do need a soundtrack!
@RiverWarden
@RiverWarden 6 ай бұрын
@@Upside-out Ok awesome! What kind of music were you looking for? do you have any references or ideas?
@Upside-out
@Upside-out 6 ай бұрын
@@RiverWarden maybe something relaxing and forest-y? Whatever sounds good!
@RiverWarden
@RiverWarden 6 ай бұрын
@@Upside-out lolll ok!! Sounds good I’ll do my best! Good luck with development!
@RiverWarden
@RiverWarden 5 ай бұрын
@@Upside-out Heyy! I have a couple first stage tracks done! Do you have an email I can send them to?
@meburningslime
@meburningslime 6 ай бұрын
Hey, glad I found this! I too am a start-up Game Dev. The character model looks great and I hope you continue this project! As for a name, muscaria is the name of the red-capped mushroom. If we add the latin prefix for location, we get Muscarium, meaning Place of the Red-Cap Mushrooms. Alternatively, you could take the genus, which would sound like Amanitum, meaning place of the agaric mushrooms. Cheers!
@Upside-out
@Upside-out 6 ай бұрын
Great suggestions! i'll add those to my list of possible names.
@baconmaster233
@baconmaster233 6 ай бұрын
I think it would be funny if the game very obviously had mushroom in the title
@BogChog
@BogChog 6 ай бұрын
Looks cool, think i'll stick around and see what it becomes.
@a_nexul
@a_nexul 6 ай бұрын
i'm also making a mushroom-themed metroidvania hehee- Anyway, nice character design!
@Upside-out
@Upside-out 6 ай бұрын
cool! I'll be sure to check it out. Which game engine do you use?
@a_nexul
@a_nexul 6 ай бұрын
@@Upside-out GameMaker 2 (maybe it isn't the best choice)
@anartoast
@anartoast 6 ай бұрын
moushrom gaming
@RenIsRaw
@RenIsRaw 6 ай бұрын
this looks so cool! you mentioned needing names; I think something involving "hyphae" has a lot of potential. something along the lines of "Hyphae Heights" would be cool.
@Upside-out
@Upside-out 6 ай бұрын
Great suggestion!
@Carlos-Perez
@Carlos-Perez 6 ай бұрын
Is it going to be a metroidvania?, because that can make a chill game that rewards exploration. Maybe even the mechanic of a player-drawn map
@Upside-out
@Upside-out 6 ай бұрын
I've just gotten into Metroidvanias and hollow knight will be a big inspiration for this project. So i'm definitely taking inspiration from them, I was also playing with some ideas of a giant cave system under the map!