Mixed Sealed Old-Skool | Chillin' w/ SwagDean
13:38
Пікірлер
@jeremysmith5730
@jeremysmith5730 8 сағат бұрын
Walking away with a gem pack and a pack per win sounds fine to me. To be fair I also don't rely on packs for my cards. If there are cards from the set I want I get them. Any I pull from packs are great and it's pretty cool to pull a CF or something rare and have everyone all get excited plus I get some trade fodder which is always nice. I'm curious if there is a plan for when the gem packs run out. Will we still be at a pack per win? Go back to 2 packs per entry? Something else people smarter than me can think of? Ideally once the distribution settles out it shouldn't be an issue but it's something to think about, or at least address for the first couple months.
@Lootaful
@Lootaful 3 сағат бұрын
If your store runs out there won't be a refill of GEM packs until the next season, which for the first pack is 2 months. It's up to your store to figure that out.
@ampianoman24
@ampianoman24 9 сағат бұрын
Thank you for the awesome and insightful video 🙏 I'm a co-host of a Seattle armory that gets 14-20 players weekly. Recently, due to an influx of new players and recent community feedback, we've started experimenting with a split armory structure. We're giving players the option to join a 'social play' side table where you pay your $5, get your promos or gem pack, and play with no round timers and no stakes with whomever is there. It's a space where you can learn the game, get advice, play your out of the box armory deck without getting crushed, and even have time for food, drinks and chatting. The main bracket still runs with store credit by record + promo/gem as usual. At our size, we're expecting ~4-8 social players and 12+ in the main one, which seems healthy, but we'll have to monitor that over time. We've only just implemented this, but already seeing players enjoying the new structure. This week it gave me a natural space to teach a brand new player with 1st Strike and get them into their first CC game after. Even some experienced folks are enjoying having the option to take a more chill week. 4 CC rounds is pretty grueling, and just barely fits before store close, so there isn't much time for socializing. With GEM packs, I feel LSS is encouraging this type of participation first structure. I also wonder what an all casual armory would look like, though I do feel something is lost there. Having the split structure should give us a sense of demand among our players, and we'll of course be monitoring that and iterating accordingly.
@megasquidd
@megasquidd 11 сағат бұрын
This deck was a bastard back in the day. I remember it slowing the game down a ton. You had to roll and resolve or risk eating the Easy Pickins/Crosshairs/Entangle.
@JohnSmith-ul2ce
@JohnSmith-ul2ce 12 сағат бұрын
Clash, or some tuned down blitz/cc format with enough character flavor to make it interesting, but enough power and price tone down to make it approachable for it to be a skill and experience based competition, would solve many of these problems. They need to put in the time to fix this entry-level armory problem. I don’t think blitz is it and I think commoner is not exciting enough.
@DiceCommando
@DiceCommando 12 сағат бұрын
I think maybe we're talking different things this morning - I'm not talking about 'format' in terms of CC, Blitz, etc.
@JohnSmith-ul2ce
@JohnSmith-ul2ce 11 сағат бұрын
@@DiceCommando I get it. You are talking incentives for competing/showing up and growing the community. Some want to show up and win to earn bonuses, some want something for showing up and to have fun. I guess I am saying a mix of format rotation (new, supported, formats even) plus prizing/incentive structure could work wonders.
@Greg-f8x6q
@Greg-f8x6q Сағат бұрын
Im hoping to start a Casual Fab day for our newer players while keeping our CC day on Sat and Imma try to convince some of the older players to try out Clash becuz it seems like a great place to start for a newer player. I also wanna whip up a Clash deck and just have fun.l
@SwagDean
@SwagDean 13 сағат бұрын
DJ always makes me happy. At this same event I had a proxy Qi’ra and I remember the judges making me put it away as an unofficial card for at least 1 round before I just put it back out in open defiance of dumb rules. I had the official one behind it so I brought the legal card and it wasn’t even like a Legendary rarity. Stupid rule
@Andres9562
@Andres9562 14 сағат бұрын
I'm the Flesh and Blood tournament organizer at my LGS. I was used to a winner's heavy prizing structure where the local stores. The same guys winning the most prizing week after week. People got sick of that fast and retaining new players became nearly impossible. At my LGS we run the same flat fee, two pack structure that you do and it has been a tremendous boon. The winners of the armory still get the cold foil, but we distribute the foil promos evenly. I'm not personally convinced by pack per win, but I'm considering one additional gem pack for the armory winner, which may be untenable based on allocation. So we shall see.
@Andres9562
@Andres9562 14 сағат бұрын
Also, I personally despise the gem pack thing. I think they were FINALLY getting armory kits right, despite the loss of the second play mat. Gem packs to me are deeply disappointing.
@Lootaful
@Lootaful 13 сағат бұрын
@@Andres9562 I think we are just disappointed by the GEM packs since we as a community hyped them up so much and LSS did not intervene to temper our expectations.
@Lootaful
@Lootaful 14 сағат бұрын
I 100% agree that GEM packs should be given out to everybody and stores locking them behind performance will lose their playerbase, but I also agree that we can't just ignore performance based prizing. I did stop attending a store that ignored performance based prizing due to it feeling like "Structured free play". I already play a ton of FAB outside of the weekly and do feel something when I win the cold foil or packs or whatever. And now that GEM packs are revealed and they turned out to be basically reskinned armory prizing without any performance based winnings I don't think I'll feel good being the 4/5-0 player, getting one pack and opening nothing I wanted while the 0-4 player gets the same prize but opens a CF or marvel. Now I am the player that people got tired of me winning all the time, but when that happened the TO asked if I minded giving the cold foil to the second place person or having it raffle and asked me to not win for a few weeks. I did it; it didn't feel good for me since I was essentially being punished for playing well, and me winning armories essentially lets me have Flesh and Blood pay for itself (I wasn't playing a meta deck). I know this may sting for some people to hear, but you can't cast away the dedicated players the win a lot from your community since this is *the* competitive game on the market. That is the allure and pull of Flesh and Blood over other TCGs. I agree that stores need to find a middle ground, pure participation will grow stale after the initial hype has died down and there are many in the community who enjoy performance based prizing.
@Lootaful
@Lootaful 14 сағат бұрын
I just want to add I'm not salty when the 0-3 player pulls something cool from their pack, it's happened before and I've been excited for them. It's the fact we both "won" the same amount of packs.
@JohnSmith-ul2ce
@JohnSmith-ul2ce 12 сағат бұрын
Yeah this is very tough for new players. I am somewhat of a meritocracy-leaning person. I also think smashing people with $50 decks with a $1500 deck feels super bad. I think managing expectations and implementing alternative formats is the real fix. Competition is one of the only objective ways to judge things nowadays. You have 0 life and I have 10 life. I win. I think merging Blitz and Commoner into something like Clash and supporting a tuned down version as a real entry point for new players is the way to grow the game and build people, sustainably, into a cc armory.
@HaoticSystem
@HaoticSystem 12 сағат бұрын
Even though I'm the opposite of you - I'm a very casual player - I agree with you. I have an armory win rate of about 1/4 of the games I play. However, I've stopped going to armories at one store that is highly competitive. I kept going for a while because I won a playmat once in a while, but I slowly dropped out. Luckily, a new store opened near me and I'm playing again in a very casual scene. OK, that's me. My real point is that there seems to be two types of players - people who get to play games outside of armories who become good players, and those (like me) who want to play casually to get better and only play at armories. How do you get both types to attend the same event? If the really good players stopped attending, that would be bad too. Who would I learn from?
@Lootaful
@Lootaful 11 сағат бұрын
@@JohnSmith-ul2ce I also don't enjoy smashing new players, I or the TO make it so GEM doesn't pair new players into the comp. established players round 1. We did start rotating formats every week, so CC only happens once a month and it's helped grow the scene. Another store in the area is the competitive CC store and attracts a smaller but more dedicated crowd, if anybody in the area wants serious practice they show up there. It's a good middle ground for me.
@Lootaful
@Lootaful 11 сағат бұрын
@@HaoticSystem I think rotating formats is a good way, my store rotates through every format and we only play CC once a month and for the most part everybody has liked it. It also gives people an excuse to dive into their bulk to make a commoner deck and an UPF deck. Also, only the cold foil goes to the winner otherwise everybody gets something, plus their entry pack.
@andrewostman3135
@andrewostman3135 14 сағат бұрын
By the same token you can't force engagement. I mean realistically if people want to come in and be competitive in a non-competitive environment that's on them as individuals. And even with what you're saying, I feel that you're attempting to use prizing or glean away. Forward that encourages a specific mode of gameplay
@andrewostman3135
@andrewostman3135 14 сағат бұрын
It can be inclusive and competitive at the same time. I mean having prize packs does incentivize people to show up winning but at the same time having some floor of prizing would be nice. And I think that having prize packs for the high and at least just gem packs for the low would incentivize people to play
@andrewostman3135
@andrewostman3135 14 сағат бұрын
I appreciate your data-led ED explanations. If I've never said that to you before. I really appreciate your use of data to corroborate your findings
@andrewostman3135
@andrewostman3135 15 сағат бұрын
The best side game I ever played was PT Baltimore. There was a sealed side event and the last guy I played just said hey. Do you want to split the prize and just play and we spent the next 20 minutes. Bantering as we played and it was in stark contrast to my previous opponent with whom I won and he basically stormed off mad
@andrewostman3135
@andrewostman3135 15 сағат бұрын
I really feel the gem packs will help. I prefer casual armories because they are a vehicle for on-ramping new players and I'll be honest. I played a guy once who didn't even have a full deck. I mean he had 60 cards but it was not what you would consider complete and I ran over him. Mercilessly by turn one... I I helped him out with stuff. I even gave him advice while we were playing how to block better, but if you're just trouncing new players, they're not going to stay
@andrewostman3135
@andrewostman3135 15 сағат бұрын
I agree with you on the fact that they're giving enough that people who show up leave with one and to be honest I would prefer that. I really prefer armories to actually be casual play. The most fun I have is when I'm bullshitting with the other player. Not worried about whether I'm going to take the win and get into a level of prizing for stuff. I just want to screw around and play for fun
@andrewostman3135
@andrewostman3135 15 сағат бұрын
Armories are like any form of entertainment. I expect I have to pay for it. The price may be negotiable for what feels good or not, but I would always expect some form of paying to play
@jordanlego
@jordanlego 15 сағат бұрын
Mistveil also hurt our community. We had an enigma mastermind who would finish games 40-0 and those players he smashed never came back.
@jordanlego
@jordanlego 15 сағат бұрын
I think 50 packs per box is such a weird number. It works out to 6 packs per armory. Our store averages 8-10 players per event, so I’m genuinely curious to see how many boxes we get. We’re really not high enough to get 2, but we’re definitely over the quantity 1 box provides.
@Lootaful
@Lootaful 14 сағат бұрын
You can just ask your store owner. My LGS which averages 10 people a week got 2 cartons
@DiceCommando
@DiceCommando 12 сағат бұрын
I would guess 2 boxes for the 2-month period, but your store should already know.
@HyperParakeet
@HyperParakeet 10 сағат бұрын
@@Lootaful my local store averages 10 per week and gets 1 carton :(
@TroyTheSoldier
@TroyTheSoldier Күн бұрын
The Aurora player was fighting for their life! Great sportsmanship from players on both sides. Ggwp
@TroyTheSoldier
@TroyTheSoldier Күн бұрын
Thank you for posting these gameplay videos! I really enjoy seeing these games played out in an Armory setting.
@Goatman_Gamer
@Goatman_Gamer Күн бұрын
Thank you! That was all the info I needed. I’m so excited to import my original board games I’ve made into here!
@lukeschmidt419
@lukeschmidt419 2 күн бұрын
This card is going to make my friends hate me lmao
@lindnr
@lindnr 2 күн бұрын
Thanks for taking a moment to look at the art <3
@DiceCommando
@DiceCommando 2 күн бұрын
Is that your art? (going off of name)
@PitchItToMePodcast
@PitchItToMePodcast 2 күн бұрын
This card is absolute gas! It's a big reward for marking the opponent and hopefully it doesn't just become a way of turning any stealth card into Bonds or Persuasive. Toolbox designs are cool when there are incentives to selecting different tools.
@acriderphillips
@acriderphillips 2 күн бұрын
Because of the +5 potential, there will at least be some incentive to choose a red if you can't get over the block otherwise. Particularly in the new Arakni, who gets a bonus go again attacking marked targets, its so many possibilities, they could avoid your block, go over your block, pump a big attack, swap out persuasive... it really depends! Bonds swap will be threatening, but bonds requires a lot of resources to use repeatedly, so it can't be that every time (3 reacts requires armor reacts most of the time, especially outside of Nuu)
@jiffyb333
@jiffyb333 2 күн бұрын
Oh that is some incredibly cool design!
@DiceCommando
@DiceCommando 2 күн бұрын
It is pretty slick, eh?
@MegaCrazyGang
@MegaCrazyGang 2 күн бұрын
Auto include
@Toleezu6
@Toleezu6 2 күн бұрын
Looking forward to more actual mixup lines for Uzuri
@Sloopdoop
@Sloopdoop 2 күн бұрын
This card almost makes me want to play Assassin Almost
@Toleezu6
@Toleezu6 2 күн бұрын
@Sloopdoop I can see that. I mean, only truly dedicated Illusionist mains would want to try out Assassin in the upcoming meta, right?
@joshuahburkhart9733
@joshuahburkhart9733 2 күн бұрын
Card is nuts
@Mycatz
@Mycatz 2 күн бұрын
Great video. Very interesting to hear things being broken down in this way. I do think it’s pretty funny that blitz is the entry level format and a meta deck is like $600+ huge asking for entry level They should have started out with blitz being like commoner or like clash so the prices would also stay entry level. I feel like them adding commoner to the one calling event was them trying to gather market analysis on the format
@SirRabbit
@SirRabbit 3 күн бұрын
Personally I'm a fan of Graphing Calculator over Celery 🤭
@SirRabbit
@SirRabbit 3 күн бұрын
Curious how the new reveals have changed your options on obsidian fire vein?? He suddenly feels like much less work to get going.
@DiceCommando
@DiceCommando 2 күн бұрын
I think it hasn't changed all that much. We expected him to get reacts, for sure.
@SirRabbit
@SirRabbit 2 күн бұрын
@DiceCommando yeah, but I didn't expect those reacts to give out fealty like candy.
@jamesarmstrong7297
@jamesarmstrong7297 4 күн бұрын
I love the theory that there are ‘spinnerets’ for each version of random Arakni!!
@Mycatz
@Mycatz 4 күн бұрын
Looking forward to playing my first calling at Memphis this month. Great videos.
@DiceCommando
@DiceCommando 3 күн бұрын
Have fun!
@jamesarmstrong7297
@jamesarmstrong7297 4 күн бұрын
I think, and really hope, GEM packs should be for participation and not ‘rewards’. Currently, my LGS does; everyone gets one pack and a RF (we typically have less players than you do) & the rest of the packs ‘bought’ from the entry fee are put in the pool and divided among the top 3. Imagine we’ll do something similar with the GEM packs… Hopefully we’ll have enough GEM packs to run like this!!
@DiceCommando
@DiceCommando 3 күн бұрын
I very much agree. I know that stores are allowed to do it basically any way they choose, and it's allowed, so fair enough. But it just doesn't feel right to gatekeep these, given that the armory prizing structure is changing for a reason.
@life_the_cmax_way191
@life_the_cmax_way191 4 күн бұрын
I will definitely be taking this suggestion to one of our local shops that seems to struggle. Up until about 1.5 months ago, we paid a $5 entry fee for the armory and the ONLY prizing given was what was supplied by LSS. We asked about everyone receiving a pack for the $5 entry and were told that "LSS is the one that said to charge a $5 entry fee." After the shop owner realized that all other stores in the area were either not changing entry (thus only giving away LSS provided materials) OR charging $5 and providing a pack to everyone in addition to LSS provided materials, they finally got on board with a pack per person at the end of the armory.
@DiceCommando
@DiceCommando 3 күн бұрын
Interesting statement by them regarding the "LSS told them" - as we all know that's not true, so that is unfortunate. I'm still not sure how well the pack-per-win will ultimately be received; but I have to try something different. Let me know how it goes up there also!
@NathanAtkinson590
@NathanAtkinson590 4 күн бұрын
2 days? I can’t wait that long😢
@gregorywhatley9659
@gregorywhatley9659 4 күн бұрын
Is there also something to be said for how this dagger improves assassin late game? Even as just a 1 of in the deck, slap on the celery and late game youre always able to pitch a blue and go 1 damage, 1 damage in combo with any of the other assassin dagger
@DiceCommando
@DiceCommando 3 күн бұрын
Dagger lock of sorts for sure
@shigjetar
@shigjetar 4 күн бұрын
I agree with your take. I was initially kind of bummed by the GEM packs because with the thought of using them for performance based prizing means the already enfranchised players are walking away with 3-4 packs when I think they are intended more to draw people in and give EVERYONE a chance at cracking that power card. Of course, this is sort of assuming they print good and desired cards in the gem packs like CnC, e-strike, tunic, etc. which they may not.
@DiceCommando
@DiceCommando 3 күн бұрын
I agree. If GEM packs get folks to come out - but those folks don't leave with them? It undermines what I believe to be the idea behind them.
@PrivateYarrick
@PrivateYarrick 4 күн бұрын
That's a super nice pull!
@gamermessias
@gamermessias 4 күн бұрын
New arakni meta? Hahaha
@Toleezu6
@Toleezu6 4 күн бұрын
Weapons create attacks. Weapons don't attack. So, the attack will cease to exist, but Uzuri won't make the token disappear.
@andrewcook4445
@andrewcook4445 4 күн бұрын
But Uzuri also specifies an attacking card. So either it doesn’t work on weapons, or it still references back to the card that is the source, yeah? Video got it right as far as I’ve heard from judges, but that could still absolutely change
@Novakane32
@Novakane32 4 күн бұрын
The ruling on this has already been made and will be published in the release notes and rule uodates. Uzuri will destroy the token dagger.
@Toleezu6
@Toleezu6 4 күн бұрын
@andrewcook4445 So the Uzuri can do nothing but bluff with a Stealth Weapon, then. Unless rules get updated, which would probably be a good thing in general for Assassin (looking at you Contract).
@andrewcook4445
@andrewcook4445 4 күн бұрын
@@Toleezu6 To be clear, I meant that from a full reading of her ability it could be interpreted either way, but that I’ve heard it has been ruled the same way as presented in the video, as Novakane above says. We have to wait for release notes to be certain, but I don’t know what you mean by bluff? Like activate her ability in the hopes that your opponent doesn’t know the correct ruling?
@Toleezu6
@Toleezu6 4 күн бұрын
@andrewcook4445 Double checked Outsiders release notes. As written there, her ability can't be activated due to lack of targets (not a card, subject to change), but before I read that: as written there isn't a real limit to activating (not true by release notes above), so you could self-banish a card for no profit to try to bluff a Defense Reaction out of an opponent, etc. Right now I am sensitive to self banish effects in Assassin because of Arakni, Trap Door (who gives the ability to play a face down banished card). If there starts to be a design trend of Assassin playing from banish, I want to earmark these interactions for future design spaces, especially if a Defense Reaction themselves. I'd be all over a blue block 2 for 0 DR in Assassin that can be played from banish as Uzuri tech
@Toleezu6
@Toleezu6 4 күн бұрын
Assassins need to start running Talishar
@DiceCommando
@DiceCommando 3 күн бұрын
That's actually a pretty reasonable take, given the backfill.
@SpaceMoose
@SpaceMoose 4 күн бұрын
This card is so good!!!! Thanks for the video and FaB content!
@DiceCommando
@DiceCommando 3 күн бұрын
Glad you like it!
@the_crazy_brew
@the_crazy_brew 4 күн бұрын
Graphene Celery really amplifies the strength of Stealth as a keyword. It is ingenious as Stealth always does what any Assassing needs it to be. So on a flavourside, every Assassin is basically stealthy, but in their own way. And having stealth on a weapon just dials that up to 11 as you almost always have access to stealth if needed and it fits a different role for whatever stealth assassin we have nor or in the future. The only sad thing is, that OG Arakni just feels completely left behind and Contract feels more and more dated the more Stealth gets all the love. Might change with the spoiler tho, who knows? Can't wait to find out in Prague this Weekend!
@DiceCommando
@DiceCommando 3 күн бұрын
Yeah it's pretty good; that's why having a card that just straight equips it (and gives +3 to boot) is what I think is so hot about this.
@jacqueslacasse1536
@jacqueslacasse1536 4 күн бұрын
Slippy > Crackni. Also, Slippy can always have this as a 0 cost +4 with Flick and I’m sure there’s a Slippy build where you have Graven to do Graven > Celery > 0 cost attack action. This card is really strong
@gerharddamm5933
@gerharddamm5933 4 күн бұрын
I understood some of those words
@6591OZZY
@6591OZZY 4 күн бұрын
I think reapers call is worth the mark for a card. Imagine you attack with mark of the black widow and your opponent doesn't block because they're not marked, you can instant and turn on its ability, doing it as marionette also means it gets +1 and on hit go again so the red becomes a break point. It's basically a card to give you a mark whenever you need one and frees the daggers up to be broken when your hand is a bit of an off turn
@Vektor480
@Vektor480 4 күн бұрын
I'm super excited for ASC in commoner running the highest density possible of red stealth attacks. They are all 0 cost 3 atatcks block 3 with upsides, and I think that'll lead to a very solid and reliable base for the deck. Blocking 6 and swinging 6 guaranteed every turn is honestly quite decent.
@DiceCommando
@DiceCommando 3 күн бұрын
That sounds really fun - let me know how it goes!
@danielcruz4960
@danielcruz4960 5 күн бұрын
burning blade has the "destroy dagger" after a period so it will always destroy the dagger regardless of if it hits same as flick knifes
@DiceCommando
@DiceCommando 5 күн бұрын
It would have the same effect if it was after the period, but before the "if" sentence. That was my argument which I explained. This is not a "aktually" moment... both would be technically correct but one less open to misinterpretation.
@danielcruz4960
@danielcruz4960 4 күн бұрын
I guess, they might have been trying to keep their previous syntax consistent