The Resurrection
55:58
4 жыл бұрын
Axis and Allies Zombie Apocalypse
15:13
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@tomsamo4211
@tomsamo4211 5 күн бұрын
Hi. Thanks for your cool videos I tried this strategy anf liked it when it worked but I was despaired when I couldn't take Ukraine and had to place a fighter in Leningrad even if I managed to wipe the German Baltic fleet. Said fighter was lost right afterwards due to a heavy German attack. So all in all, for now I think I'll commit my 2 fighters to West Russia and Ukraine, and build a 3rd one to see what can be achieved during turn 2. With a litrle luck UK will be able to take Norway and catch Germany's attention so from turn 3 on, Russia won't be in too difficule a position. Time will tell.
@daleorth7690
@daleorth7690 5 күн бұрын
I love your game board. Is there a way we can order your exact custom map?
@Jekku1987
@Jekku1987 5 күн бұрын
I love this! I used to play this game SOOOOO much. Some additional comments and thoughts. I dabbled with something called the "enhanced realism rules" that i found online back in the 90's/2000's. In this, there was a number of changes to unit prices and politics. 3 in particular were that America could add units to china at the start of each turn, but these units could not attack. This was to hold off japan in mainland Asia, which was thought to be more realistic. Another was that the game started with japan and USSR at peace. The way it worked was, if either side wanted to declare war, they rolled a dice and subtracted that number from their IPC capactiy. If it was higher than the other side (USSR or Japan) then war was declared. If not, there was peace. These rules primarily motivated Japan to attack in the pacific. This is flawed, however, as theres not enough IPC capital in the pacific, so sometimes we'd add more ourselves in house rules. Finally, the turn order was altered to allow the US to go first, then Germany, USSR, Japan, and UK. My comment is, these rules are very interesting and make the game quite different, so I enjoyed implementing them, and I'm surprised more people haven't dabbled with them. One final comment, regarding the CD rom (which I still own, and it runs on windows 11!), you can add the rule that no new Industrial Complexes can be built. It also has all the aforementioned rules you brought up. It also allowed you to modify the starting board, so I had a lot of fun with that. Anyway, great video, I look forward to watching the others. The memories are flowing back! :)
@codywaterman93
@codywaterman93 Ай бұрын
You can find remnants of DK’s work on historical board gaming
@brodieborgedalen6514
@brodieborgedalen6514 2 ай бұрын
Everything explained seems plausible, the only thing you may have missed is that any allied faction that moves a unit into China has basically declared war against Japan
@jonaserhardt6762
@jonaserhardt6762 3 ай бұрын
I really like the SZ61 attack and subsequently taking the fighter to Szechwan. I think it is recommendable to take the cruiser along and sacrifice it if the japanese inflict a hit? What would your suggestion be for the carrier in that scenario?
@jonolavabeland8042
@jonolavabeland8042 4 ай бұрын
I play on triple a against hard AI, and it is difficult to hold Russia.
@cfnr5520
@cfnr5520 4 ай бұрын
France-first is the favored strat in my circle! Totally underrated by most of the community, which is unfortunate. (We play OOB, too.) So glad you covered this!
@JonathanMeyer84
@JonathanMeyer84 4 ай бұрын
Would you be willing to share what opening troop movements are common when you and your friends go after Feance first? I'm curious!
@Harbringe
@Harbringe 5 ай бұрын
The Africa strategy for Getmany is critical. Over the course of a game it can boost German IPC by about 25 and deny Britain 25. Maybe more depending how successful. And usually it requires America to turn its attention away from the Pacific , freeing up Japan to gobble up Russian territory and take out India. If your the Axis and that succeeds then the IPC advantage the Allies have swings to your side. And thats what its really about.
@Harbringe
@Harbringe 5 ай бұрын
First off Germany has to take Africa , too many IPCs for Britain there and if things dont go well for Germany vs British fleet and Russia it can make up the difference for losses. If Britain holds onto it they can make up for those initial losses to Getmany. I have always as Germany hit Egypt as hard as I can and exploit it as quickly as I can , cause it pays off in long run. And if things go well vs Britain and Russia your in the drivers seat. Very hard for them to recover with the added IPCs Germany is getting from Africa. Usually forces America to come over and help out which allows Japan to exploit Russia in Asia.
@truthseeker2106
@truthseeker2106 7 ай бұрын
Jonathan, according to the rules, Germany could not take Egypt on its first turn because if it eliminates the cruiser from the sea zone, it could not then move in a transport since it is a recently contested zone. That’s how I understood the rules. Thoughts?
@JonathanMeyer84
@JonathanMeyer84 7 ай бұрын
Nah, Germany can do it. You just have to resolve the battle in the sea zone first before rolling the amphibious assault battle. Both moves have to be made during the Combat Move phase. If Germany loses the sea battle, the loaded transport would die immediately and no amphibious assault would take place.
@Psalm144.1
@Psalm144.1 7 ай бұрын
Does anyone ever buy a factory on Poland turn 1?
@robejaegs
@robejaegs 8 ай бұрын
you're missing the Russian transport that goes with the sub off the coast of Karelia
@robejaegs
@robejaegs 8 ай бұрын
you're missing Japan's fighters in Indo-China and Manchuria Japan starts with 5 fighters
@randyvandyke1
@randyvandyke1 8 ай бұрын
Just a lot everyone know Jen Cate adjusts the set up, but it is a time game with 15 minute turns again for hours and 45 minutes 15 minutes. So it is a very different game than a normal game has the most victory cities wins at four hours and 45 minutes.
@brucebrewer8151
@brucebrewer8151 9 ай бұрын
This is an old video, but I thought I might chime in. I see no reason to build UK warships. A few transprts 3-4 in turn 1 , have 2 Fr transports in SZ 8,. The German will destroy the UK fleet most of the time, but still suffer significant losses in the process. The French move 2 battleships, 1 cruiser to SZ8. The UK my pick up a sub depending on the German leftovers. The Ital can move a cruiser to SZ 8 because of tournament rules, and a Battleship to take out a German sub in Canada. The AH Navy cant get past the mines, unless they move out in turn 1. I see the Brits landing most of their garrison in Europe turn 2, certainly 3 without any problem. The Allied navy in SZ8 is too strong. 2 battleships, 2 cruisers, a sub maybe 2, or none depending. You have probably played this in real time.Actually, if I needed more than 1 UK sub, i would go battleship instead. I do notice there seem to be 2 different tournament rules, as one has more inf in both Livonia, and Sevastopol, and some naval differences as well.
@doctorjoncook517
@doctorjoncook517 10 ай бұрын
I'm United Kingdom 🇬🇧
@wRAAh
@wRAAh 10 ай бұрын
I've got a tear jerker right here! The young sons of my best friend (11 and 13, smart boys) were always quarreling and competing. So when I had them both over for a weekend, I introduced them to A&A Classic and let them play the Allies. I said: "This game is geared towards the Allies, so I will play the Axis. But I am experienced at this game, so if you don't work together, I will destroy you". After a round and a half where they didn't listen and went for their own glory... I humiliated them. We restarted and this time... they played as one slick machine. We -they- had such great fun. This was ten years ago, but I truly think that A&A and I really helped them bond.
@JonathanMeyer84
@JonathanMeyer84 10 ай бұрын
That's awesome!
@wRAAh
@wRAAh 10 ай бұрын
@@JonathanMeyer84 Thanks! It's not all roses though... I vividly remember 'playing' against a friend and when the dice were awful to me and he made a generic "Aaah, them dices"-remark, I fast balled a hand full of dice towards his head in anguish. Then and there we came to the conclusion that A&A isn't a 'game'. 🙃
@AccessAccess
@AccessAccess 11 ай бұрын
This was the game I grew up with. If you played Axis, Germany was not really in the best place b'cos besides having a good economy and decent forces, had to fight a land war with Russia which would buy 6-8 infantry every turn. Japan had a lot more options so it was really a matter if the axis could grab enough land in the first couple of turns to make up for the economic advantage that the Allies had. And even if you did this, America may be able to tech up to long range aircraft and/or heavy bombers after which you could kiss your income goodbye. So it was a hard game to win playing Axis but it was not impossible with a little bit of luck (and if the Allies players did not cooperate well).
@slipcapone1466
@slipcapone1466 11 ай бұрын
Are you still around mate, there is a lot of momentum in the AAA world atm and I would love to be able to make contact with you on a better forum.
@Rookblunder
@Rookblunder Жыл бұрын
I just got 1940 Europe 2nd edition. Pretty late into the game and hoping someone can answer me. If I don't have a certain unit because they are already on the board (Cruiser for UK for example), does that mean I cannot add another cruiser ? I say this with wondering if it happens that you have no more tanks for example, does that mean you have to buy something else ? Something else I was wondering. Why didn't they design the map with the Naval, Air bases on the map. It would of been less cardboard on the map to place. I'm guessing it must be because of other versions which don't use them. Would like to know if that's the case.
@lowestcommonDenomanator
@lowestcommonDenomanator 9 ай бұрын
I think so, if you have another compatible a&a game of course you could add another from the other game I suppose. As for factories printed on the board itself they do that in the new “axis and allies zombies” game so idk why they haven’t done it before then.
@shaunmaclennan
@shaunmaclennan Жыл бұрын
To my great surprise I've had a lot of success introducing new players to the game with Pacific, giving them Japan of course. Despite the special/advanced rules. Players seem to enjoy the fast-pace, timed game with a big budget for war ships. Generally the sea is a big challenge for new players and this game seems to greatly reduce that learning curve.
@Emanon...
@Emanon... Жыл бұрын
The Germans shocked the world! The Italians merely shocked the Germans!
@Emanon...
@Emanon... Жыл бұрын
Great video!
@JonathanMeyer84
@JonathanMeyer84 Жыл бұрын
Thank you!
@PolandJustGotConquered
@PolandJustGotConquered Жыл бұрын
The game is coming to my house through Amazon right now and i am glad i wont have to read every detail of the rulebook 😅
@JonathanMeyer84
@JonathanMeyer84 Жыл бұрын
You are very welcome!
@jamieaustin8996
@jamieaustin8996 Жыл бұрын
Played this as central powers. First turn as Austrians took Romania, Serbia and Venice. Germans took Picardy and Belgium and confronted British fleet. Allies were on back foot for the rest of the game.
@JonathanMeyer84
@JonathanMeyer84 Жыл бұрын
Aggressive! Nice.
@jedroolXD
@jedroolXD Жыл бұрын
The collapsing can occur only in the 4° round or can occur in the rounds above 4°?
@JonathanMeyer84
@JonathanMeyer84 Жыл бұрын
The latter.
@e-4airman124
@e-4airman124 Жыл бұрын
thank you
@Arturoporductions
@Arturoporductions Жыл бұрын
This is a great series Thank you
@JonathanMeyer84
@JonathanMeyer84 Жыл бұрын
You are welcome!
@Arturoporductions
@Arturoporductions Жыл бұрын
Axis and Allies 1914 is the Best one ever made Great to come back and see this video years later
@Dedread
@Dedread Жыл бұрын
It's too slow to put naval pressure on Japan as the US. It's better to pressure Germany in Africa and Norway, and force them to devote defensive infantry to West Germany, rather than let them focus heavily on Russia. If Japan doesn't attack China first turn, and the Allies want to pressure Japan, it's possible for both the US and UK to put factories in Sinkang and India, which also helps Russia, and can allow the UK to help Africa, potentially.
@Dedread
@Dedread Жыл бұрын
I seem to remember that Russia has a transport in the North Sea as well as a submarine...
@kaiserwilly4234
@kaiserwilly4234 Жыл бұрын
America remains neutral or joins the Central Powers in 1917.
@ednguyen3822
@ednguyen3822 Жыл бұрын
I played with full National Advantages once for all sides. The USA wagered on 2-hit bombers and got them, so it built a small fleet of bombers, based them in UK and bombed Germany to nothingness. If I interpret the rules correctly, Germany cannot hit the bombers with AA guns. AAR rules do not have fighters on raid defense (unlike AAEurope 1st ed), so nothing can touch the bombers, which can EACH hit for up to 10 IPCs max on Germany capital. I double-checked the rules; it only states each bomber can't hit for more than the IPC value of the territory, but send 6 such bombers, and Germany will likely start each turn with zero IPCs. With the USA suppressing Germany, it was only a matter of time before the UK finally had enough military might to take Berlin. Ironically, in that same game, Japan won a HUGE tank-bomber victory (I didn't have enough chips and had to cannibalize my AAE game!) over USSR; with a new fleet of bombers / fighters based in Moscow,, Japan was able to chase away those US bombers. Germany finally was able to collect its 40+ IPCs, and the UK/ USA resigned shortly thereafter!
@ednguyen3822
@ednguyen3822 Жыл бұрын
So, if zgermany takes Leningrad and Japan takes India on turn 1 without Allies reprisal, the game is over already, right? Minor victory….
@JonathanMeyer84
@JonathanMeyer84 Жыл бұрын
You'd have to play with the rule that as soon as one side has an advantage in VCs, the game ends at the end of that series of turns, which isn't typical. Though, if Japan conquers India on its first turn that doesn't bode well at all for the Allies.
@phd_angel
@phd_angel Жыл бұрын
What is "economic collapse"? It's not in the rule book.
@JonathanMeyer84
@JonathanMeyer84 Жыл бұрын
See the 1914 Tournament Rules here: www.headlesshorseman2.com/gen-con.html
@phd_angel
@phd_angel Жыл бұрын
What do you mean by "economic collapse"? It's nowhere in the manual. Thanks.
@Thebluefox815
@Thebluefox815 Жыл бұрын
Buy an aircraft carrier and some fighters and you’ll take GB on turn 2 ✌🏻 (destroy the english navy in Scotland).
@ednguyen3822
@ednguyen3822 Жыл бұрын
Where would Axis and Allies and Zombies fit in? or the PC Hasbro game, which was buggy and crash-happy, but allowed a lot of customization of the rules, item strengths / costs, etc.
@JonathanMeyer84
@JonathanMeyer84 Жыл бұрын
Probably either just ahead of or just behind Classic.
@brucebrewer8151
@brucebrewer8151 Жыл бұрын
The Germans will wipe out the British Navy turn 1 , that is almost a given except maybe, the ships off of North America. They will be quite degraded in the process. I can see a French Battleship, and a Cruiser in Zone 9 turn 1. If the Germans build transports, and combat ships turn 1, the Brits counter with a combination of their own turn 1 in zone 9, and the Germans are overmatched.. Generally, the Germans have 1 battleship, and 1 cruiser, survive maybe 2, but maybe 0. That Russian Battleship can blast that plan to Hades as well, if it defeats a built German Battleship in zone11.. Lose that battle and the proposed transports are gone. Turn 2 ,The Italians show up with a Battleship, and a cruiser, and the French Battleship joins in. The Russians are loving this. I don't think this has any shot at all, and with all of the money that is spent on Navy, keeps the Russians alive longer.
@kaiserwilly4234
@kaiserwilly4234 Жыл бұрын
Looking for players in the Central Florida area.
@GypsySpell
@GypsySpell Жыл бұрын
I’d like to see the game where Berlin was taken by the 3rd move. Lol
@davidodonovan2885
@davidodonovan2885 Жыл бұрын
There is no airbase in Northern Italy. So max scramble is 3 fighters. In my experience UK should (almost) always do Taranto (exception being if you wanted all air in London to go after a bunch of German transports that are vulnerable).
@FatCaptain2006
@FatCaptain2006 Жыл бұрын
If you decide to start uploading again, have you ever considered doing videos on the other games in the original gamemaster series (Conquest of the Empire, Fortress America, Shogun)?
@JonathanMeyer84
@JonathanMeyer84 Жыл бұрын
That's not a bad idea. I don't own any of those games right now, but if I ever get my hands on any of them I will seriously consider it.
@FatCaptain2006
@FatCaptain2006 Жыл бұрын
Did you hear the news that Renegade game studios is partnering with hasbros and is reprinting 1914? I have the original but I'm excited that this game is coming back after so long.
@JonathanMeyer84
@JonathanMeyer84 Жыл бұрын
I did hear that. Excellent news!
@wildebtw
@wildebtw Жыл бұрын
We started adding rules. Battleships are two hit. We tilt it to show a hit. A hit battleship hits on 3 or less and moves one. At a home port with an industrial complex during the buy phase a battleship can be repaired for 1ipc but is out of service that turn.
@BoEkingster
@BoEkingster Жыл бұрын
Germany is a no brainer, they must survive until japan kills Russia... over i played this 1000s of times Germany keeps and much apc as possible.... japan takes all land as fast as possible an get tanks in play asap usa too far... Russia pushing Germany is death japan will own the world once usa can fight ... japan can sacrifice all water to stop usa for 3 turns damn, i should make a real video no no you take sub and bomber to destroy uk battleship can't watch this anymore 👎
@CaptainVasiliArkhipov
@CaptainVasiliArkhipov Жыл бұрын
Fun game, I first played this in a gaming convention and was declared winner for both games (small tournament). My first German turn I retreated from 2 of my 3 eastern front attacks, Russia has way more infantry and I had to conserve my tanks and artillery until I had built up lots of infantry, then I was able to march east and prove dominance in the East. As the allied player my opponent was extremely aggressive with Germany, buying lots of tanks and attacking everywhere along my Russian front, after surviving several attacks I suddenly had the biggest army in the east and my western allies were already landing in western Europe.
@maxwellgray6100
@maxwellgray6100 Жыл бұрын
Is building up a navy for Germany bad for the second or third round to stop American transports or should I buy fighters and bombers to destroy them?
@JonathanMeyer84
@JonathanMeyer84 Жыл бұрын
Generally, if say go fighters and bombers. They will be more useful defensively (the fighters anyway) and can also be used against Russia.
@CaptainVasiliArkhipov
@CaptainVasiliArkhipov Жыл бұрын
No submarines to wipe out the transports hmm, I have a A&A Classic expansion from gamers paradise, wolf pack rules and 3 new units, 1 a cruiser, another is the convoy escort (only operates with the transport fleet) and a destroyer for the battle fleet. Submarines can attack either the transport convoy or the battle fleet (all in the same sea zone).