Modeling with primitives looks fun! I never try it on Modeler, i love the old way to sculpt xD
@digitalste8115 күн бұрын
It is fun to use and feels quick and easy. Easy to pick up to as there's not much to it other than dragging a bunch of primitives about.
@Argyll984613 күн бұрын
Good advice. Experimenting is at the heart of creativity.
@digitalste81113 күн бұрын
Thanks a lot! It's something I try to embed within my own practice, and as you've seen ,encourage others. I even think it's sometimes a better approach to learning new software as it enables the user to push the boundaries of it and their personal requirements.
@athoimeitei8753Ай бұрын
What software is this bro
@digitalste811Ай бұрын
Hi, this one is called Plasticity. It's a CAD modelling program for artists.
@athoimeitei875329 күн бұрын
@@digitalste811 is free or paid
@digitalste81127 күн бұрын
This one is paid, it currently cost $149 USD for the indie licence, I think there a student discounted version as well.
@rcguy2175Ай бұрын
You should give womp3d a try thier is a free version
@iDreamOfOkraАй бұрын
In my opinion, one of the best features of Plasticity is its snapping capabilities. I have never used another application that is so intuitive and powerful. No matter what I want to snap to, it almost literally reads my mind and provides guilds lines for quickly snapping to the appropriate object or angle.
@digitalste811Ай бұрын
I totally agree-Plasticity’s snapping is next-level. I've been able to take full advantage of it to create cuts perfectly aligned to surface angles, which saves so much time and keeps everything precise. It's like having an assistant anticipating exactly where I want things to line up. Thanks for watching and sharing your thoughts!
@shokk196727 күн бұрын
Is there a snap function short cut ?
@digitalste81127 күн бұрын
For Object Snaps you can temporally enable it by holding the Ctrl Key and for curves you can Temporally turn off using the same key! hope that helps :)
@shokk196727 күн бұрын
@digitalste811 thx 😊
@iDreamOfOkra27 күн бұрын
@@shokk1967 Also, you can show construction lines and snap to them by going over whatever you want to align with and hitting the shift key twice. it will draw construction lines that help you align to that point, edge, etc. and you can snap to those construction lines. It's quite amazing!
@stonail665Ай бұрын
look at tiny strip at bottom it shows all key shortcuts in any mode.
@digitalste811Ай бұрын
No way! That's a great tip and will help massively, thanks.
@alex630710Ай бұрын
Powerful filleting features. Looks as powerful to what we see with Parasolid 3D tools Rhino 3D should capitalize on that .
@digitalste811Ай бұрын
I've heard positive things about Rhino but have never used it myself.
@gokhanersan8561Ай бұрын
Why is it so easy to build in Plasticity? There must be a catch:)
@digitalste811Ай бұрын
I suppose a CAD modelling approach frees artist up from the polygon modelling constraints. However, this does come at a cost, the topology on CAD models isn't great, and retop work needs doing in alternative programs to better optimise them for use in games! I suppose that's the catch ha!
@gokhanersan8561Ай бұрын
@@digitalste811 Games. I see. I remember playing Frogger but that was 2D. Well for product design this is fantastic.
@digitalste811Ай бұрын
@@gokhanersan8561 Games, exactly! Frogger is a classic! It’s amazing how far things have come. For product design, Plastcity is definitely fantastic!
@SpoopwoopyАй бұрын
Interesting design! Did you know you can have some form of materials in plasticity? If you right click the "Render View" it will bring up some matcaps, if you click the bottom left one its like a material matcap, to add a material simplily select which mesh you want and press M. frankly it might not be the same as fusion but it nice to add some colour.
@digitalste811Ай бұрын
Hey, thanks for that! I'll check the materials out soon, I know there are also different performance settings for the viewport rendering as well, so I might try combining that with some materials to see what I get! :)
@tearaterranean6401Ай бұрын
As someone in last vid says, Blender is really Key-based. my 3 Main steps to general object go along like: 1. hit G (Move) / R (Rotate) / S (scale) 2. hit "XYZ", yes, you can select specific axis by just hit XYZ (and if double hit that angle 'll switch from global axis to local axis) 3. Use mouse (btw, if you feel mouse really slow cuz "Shift" is to do mouse-micro scaling), or you want specific angle/lenght you can just type that number and enter (look at top-left it'll show command you're typing) Oh, and Right click when performing will cancel any action you're in doing too!
@digitalste811Ай бұрын
Yes a lot of people have told me its short cut heavy - it'll just take a little time to become accustom to them I suppose. Thanks for the support and tips shared, I am planning on getting back into it this weekend so hopefully there will be some improvements ha!
@SpoopwoopyАй бұрын
Im glad that you're enjoying the software!(Its katie btw) As someone who has never touched fusion, has been using blender for most of her time at uni, i believe Plasticity will be quickly making its way into the industry!
@digitalste811Ай бұрын
Hi Katie, it seems like it's got a lot of potential. The features currently in there feel really streamed lined when compared with F360. However, there are some trade-offs between the two that I might do a video on. I can see it catching on for game artist/hardsurfaces folk.
@EMC3DАй бұрын
Damn dude, you're learning all this stuff fast, you'll never wanna go back to poly modelling again at this rate!
@digitalste811Ай бұрын
Yez Zir! Never again, I think Nurbs and Voxel based modelling systems are the way forward! Thanks 😊
@luciox2919Ай бұрын
to pan its shift+middle click.. the cursor is very important (press shift+s, and you will know what i mean) for the inset, u need to move ur mouse further from the selected face/polygon to inset it more. for loop cuts, u can scroll the mousewheel for more cuts. and another thing, blender is very keyshortcut-ish
@digitalste811Ай бұрын
Its going to take me some time to pick all this up, I am feeling pretty confident in doing it and with tips like this I am sure I will make steady progress. thanks the journey continues :)
@Panglo55Ай бұрын
That thing you asked about in the beginning is the origin point. Things you spawn, like camera, lights, primitives and so on, end up there. One minute later you figured it out yourself. 😀 Tab switches between Object and Edit mode. Oh and you do need a camera to render.
@digitalste811Ай бұрын
Yes, my fumbling has led to some good discoverys ha! and thanks for the tips!
@luciox2919Ай бұрын
@@digitalste811 it used to render the viewport, but blender opt it out.. it was under the Render sub-menu and was called Render Viewport. if u install the 3.0 version i think or something like that, u will get the viewport rendering (but not very recommended bcoz it doesn't use the global illumination)
@digitalste811Ай бұрын
@@luciox2919 Thanks for taking the time to share this info! I am looking forward to jumping back into it soon :)
@luciox2919Ай бұрын
@@digitalste811 no problem, and always turn off the snap button (magnet) when you don't need it
@aminuteofhappiness6852Ай бұрын
Feedback: Your mic volume is too low for me :) Enjoy your Blender journey! Tip: in the tool bar section, you can see a triangle icon thing on the bottom on some icons, you can hover your mouse on those icons and hold your left mouse button for more options.
@digitalste811Ай бұрын
Hey, thanks for pointing that out! I will be sure to turn the mic up in future videos. That is a great Tip as well, I had no idea I could do that, I am enjoying using Blender and I think I will have a lot of fun on my learning journey. I appreciate your support, thanks again! :)
@Zhab80Ай бұрын
Hey there. Kind of went wild typing. Got issues posting it. Sent you an email instead (to email listed on this channel).
@digitalste811Ай бұрын
Hey, thanks for the email! I thought I would reply here to clarify the context of the videos and my learning journey. Yeah, shifting with the mouse's middle mouse button (MMB) - muscle memory is stronger than I thought from other programs I use, haha! Watching the playlist you recommended is on my list of things to do, but for now, the idea is to fumble around and allow viewers to see the common learning challenges when someone picks up a new piece of software. In our case, that's Blender! Thanks for your continued support and the time you've taken to share your knowledge, tips, and tricks. I'm confident I'll pick things up at a fairly fast pace! I hope you'll tune in to the next video, as I try to implement some of your tips!
@jeanpierrepolnareff9919Ай бұрын
Ah man what a shame it cant properly do round booleans. Apart from that looks amazimg and very intuitive.
@digitalste811Ай бұрын
Yes! I hope it gets an update soon. It seems to have a lot of potential! For now, I think it's a good blockout tool that can be used to develop optimised meshes with quad draw or retops mods.
@Zhab802 ай бұрын
First of all. middle mouse button will orbit. Shift + middle mouse will pan. Ctrl + middle will zoom in or out but people usually just mouse wheel. There is an "emulate 3 button mouse" setting you can activate in case you are using a drawing tablet with a pencil where you don't have a middle button. There is also an "emulate numpad". Hitting the period (.) on the numpad will center view on your selection and set it up to be the center point of your orbiting. I could write a freaking book in this comment about all the things you don't currently know or are confused about but I think it would be a million times better for you to follow my next advice instead. You are clearly an experienced digital artist. I am impressed by how much you were able to figure out on your own and how quickly. But I absolutely recommend watching a basic tutorial intro. It would save you a lot of time, confusion and frustration. There are features that blender users considers common and basic that I would be beyond impressed if you would SOMEHOW discover on your own. It will (among other things) explain what the flying heck is the 3D cursor and why we care. CG cookie happens to have an awesome playlist that go through the interface, menus, how to customize your workspace, tools etc (exactly what you need to know right now basically). Watching the entire playlist might take 2-3 hours of your time, but as an expert you will be able to fast forward through the parts where they are explaining basic concepts to beginners. I am confident that watching that will allow an expert like you to hit the ground blazing. You don't need the paid content where they teach beginners "how to digital arts". Playlist name: Blender 4.x Beginner Basics Complete Course kzbin.info/aero/PL3GeP3YLZn5hhfaGRSmRia0OwPPMfJu0V&si=nBPIRAsVfs8PxZvY The scripting language is python. But the software is made with C++ and of course it is open sourced so anyone can modify the core of the software however they want. But people usually make add-ons with the scripting language. But there are some custom non-official versions of blender floating around on the internet made by 3rd parties. The part of the video where you spawned an new blender window. Window menu --> new window or new main window. You would drag and place that on a second screen and get to use the "screen-space" of 2 or more monitors. A "main window" also have the top menus. As for spawning extra "view area" within the same window (and "docking them")... just watch the tutorial playlist.
@Zhab802 ай бұрын
Ps: There are 3 free add-ons/extensions that you can easily install from within blender itself that absolutely every single blender users I know and ever heard of use without exception. Node Wrangler F2 LoopTools Those 3 are mandatory. No seriously. There are plenty more cool an awesome stuff, but those 3 specifically I honestly don't think there is such a thing as a blender user who knows those exist and yet chooses not to use them. They recently changed how you activate those in blender 4.1 or 4.2. I don't remember which (but I would guess 4.2). So be careful if your watch tutorials on that process.
@digitalste811Ай бұрын
@@Zhab80 Thank you for your detailed feedback! I really appreciate your input and suggestions. I'm excited to check out those plugins soon, and I hope you enjoyed the content as much as I enjoyed creating it! Let me know if you have any more tips or thoughts as I continue learning. Thanks again!
@Zhab80Ай бұрын
@@digitalste811 The blender community has a bit of a cycle where older users take care of the new ones. Answering questions on sites, tutorials, free assets or add-ons made available somewhere or something. So far I've been the one on the receiving end. I've been the one furiously taking notes as mad skills was being generously poured upon me. You are my first and I have a feeling that you will overtake me very quickly if this video is anything to go by. But I will help while I still can. I will wait for your next video to find out what (if anything) you still need to know that I could tell you about. Edit: lol you already have your next video. Checking that right now.
@digitalste811Ай бұрын
Yes, the new video out! Manged to master Pan finally! I had muscle memory clicking Control instead of the Shift 😂! Hope you enjoy the new content, I think I'm about 1:20 hours into blender usage. I still have lots of learning ahead, of course! Again, thank you for your support and detailed responses, I appreciate it, and the time you've taken to engage! I hope the new video is fun for you to watch! 😊
@ruppert5134Ай бұрын
@@digitalste811 You can change settings to industry standards for your keyboard ... Go to Edit > preferences ....and to tranform along local axis for example size along the local Y .... You click S Y Y and then move your selection...
@spaceengineer5552 ай бұрын
Fast export, without guessing the scale.
@spaceengineer5552 ай бұрын
neuroGame
@muhammedabbas27632 ай бұрын
Yesterday I was thinking “I wished u made a video on blender and u done it today”😂
@digitalste8112 ай бұрын
No way 😂!!! Hope you enjoy the video! There a Blender playlist on the channel now so Ill try upload some more vids soon.
@danielevans012 ай бұрын
Great video Ste, best Boolean Voxel Workflow video I’ve seen in ages ;) Hope you are well fella 🙂
@digitalste8112 ай бұрын
Hi mate, I'm good, trust you are as well! Thanks for the feedback 😀
@EMC3D2 ай бұрын
If you put that model into Marmoset it now has a feature to bevel/smooth hard edges! Would be a good test-case.
@digitalste8112 ай бұрын
But would it work with a mesh like that? Work flow relies on the high to low construction, the video model would be the high.
@TheMisteurG6 ай бұрын
Hello ! What an interesting and simple script ! I love it ! Would it be possible to add a row where you can change the value of the end cover of the book ? Switching between a flat or a round joint cover ?
@digitalste8116 ай бұрын
Hi, I'm glad you like it! I believe something like that could be added to give the user more control over the style, I'll pop it on the list for the next version build. See what I can do!
@F10F11hm6 ай бұрын
Looks really great, I'll be paying attention to the course! Thank you for making it!
@digitalste8116 ай бұрын
Thanks a lot, I appreciate the support. Let me know how you get on. Currently, the full course is only available via the website.
@danielevans016 ай бұрын
Great video Ste - I’d recommend anybody interested to enrol on the course!
@digitalste8116 ай бұрын
thanks a lot, all the content is on the website at the moment, still need to upload the rest here as well.
@Kingofther3gion2 жыл бұрын
Thanks!
@serenity71853 жыл бұрын
Won't lie it wasn't easy finding a video I could properly follow but this worked for me perfectly, thank you so much for this!
@jakubstanczyk51025 жыл бұрын
First .
@benkelly26315 жыл бұрын
Can confirm Alex is the best student you will receive. Might as well give him straight a's
@mrcurly20935 жыл бұрын
i think u should give Alex straight A's u feel me sir?
@mrcurly20935 жыл бұрын
can confirm
@mrcurly20935 жыл бұрын
wow omg Alex Percival is amazing and truly the best students
@Asimov165 жыл бұрын
Your art is excellent but I worry that you are painting in the light and shadows rather than using the light in the scene to create these. I would paint your cracks onto a normalmap and light using the 3ds max lighting system, or vray depending on what you are going to render this with. I can't fault your artistic skills though
@thomasworrell66295 жыл бұрын
Wow, they really look like the pieces from snakes and ladders, well done you've done a good job on the snakes.
@killadroid25 жыл бұрын
Looks cool, keep up the good work! 👍🏾
@tomthornley80775 жыл бұрын
could do better in my sleep
@steventaylor23795 жыл бұрын
1v1 me on Fortnite Playgrounds, My name is NoobKiller69
@harryML97545 жыл бұрын
Your Dad is called Samantha
@Chris-lw5po2 жыл бұрын
I hope your sad life has improved since writing this disgusting comment.
@josephworthington92145 жыл бұрын
Great.
@joemacfarlaneanimation30255 жыл бұрын
I agree
@joemacfarlaneanimation30255 жыл бұрын
awesome
@josephworthington92145 жыл бұрын
I Concur
@ashishsharma-rs6mn6 жыл бұрын
Great
@itsthatYEStoogoodguy6 жыл бұрын
It's even way more powerful with 3D mouse but somehow canvas tool it's underrated.
@karthiknaidu42407 жыл бұрын
really so cool! great :)
@JellyProduction7 жыл бұрын
how did u manage health system my player dies but when i clik on screen it comes alive again also i dnt want the health to be restore when i have low health can u pls help
@PureCarnage1008 жыл бұрын
Why dont you play minecraft?
@pr1mord1al8 жыл бұрын
This is really cool and useful! Might I ask what song is playing in the background?
@demonitgames8 жыл бұрын
The tootl is awesome to use and u made awesome work toshow all of them how 3dsmax power realy is :)
@gaborkonya34418 жыл бұрын
Hello! Very nice level :) I wanted to download it and try it out but the link in the description leads to a website with no download... can you pls post a download link??
@digitalste8118 жыл бұрын
+The NeX, yer sorry about that I need to re-upload the game to my site as I have been tweaking the website lately and moved a few things round, as soon its on then al post you he link!!
@gaborkonya34418 жыл бұрын
okay :)
@digitalste8118 жыл бұрын
+The NeX, should be good to go buddy!
@gaborkonya34418 жыл бұрын
thanks :) great level!!
@MrGhosTRideRrR9 жыл бұрын
Pretty sick, which graphic tablet are you using by the way? I got the Wacom Bamboo one, idk which model exactly but it's amazing for the money
@digitalste8119 жыл бұрын
Chris Demst yer I use the Wacom Bamboo tablet myself, its great quality for the price.
@MrGhosTRideRrR9 жыл бұрын
Great dude. Did you learn all this and 3ds max at home or you took classes?
@digitalste8119 жыл бұрын
I took classes mate dun a foundation degree in game art and animation, then went on to do a degree in creative media and which I Finnish this may!! :)
@MrGhosTRideRrR9 жыл бұрын
Sick
@MrGhosTRideRrR9 жыл бұрын
This is sick dude,gj
@dylanbeazley474410 жыл бұрын
Hey mate how are you painting in max? If I already have a texture but I want to paint out seams in the view port how would I go about it?
@digitalste81110 жыл бұрын
so firstly you would need to go to tool/view port canvas/ once you load it up you will get the (VPC tool window) which you can see in my vid on the left. if you then select your model and click on the paint brush icon within the tool bar it will give you texture options, click diffuse and set up the size and save path, then select layer within the tool bar, which will pop open the layer window if you then go to file load you can load in you already made texture, once you have done this there is a clone tool within the brush section which you can then use to sample parts of your texture and paint out your seams!! have a look at this blog it should help: consoul.org.uk/view-port-canvas-3ds-max/#more-680