So nothing happens if you save everyone flawlessly. Good to know.
@lordcolinb3 ай бұрын
❤😊
@markoconnor71634 ай бұрын
Spent hours playing this game and I never knew about the Flamethrower... :D
@ReddFiveOhOh2 ай бұрын
its only in the SNES version as well because they forgot to put it in the Genesis/MD version lmao
@BlankA.D2 ай бұрын
@@ReddFiveOhOhThey did add an extra song, though!
@darknoob18945 ай бұрын
One of the hardest games i played when i was a kid, great speedrun
@yehovayeshua Жыл бұрын
The rng manip to get the bazooka for switch is understandable, (just saw your Halloween run very fun to watch) I have to say the more time saves you do with pause buffering between levels, that' are exclusive to the switch its more likely that other runners will want to push for a separate category for the switch, and I don't think a lot of people play it on there. For now the times are separated in minutes anyways it probably won't matter. Congrats on wr, this game is nostalgic and even holds up to today.
@PensivePineapple10 ай бұрын
Buffering to get certain items only reliably works for the trash can on the first level because the item drops depend on which frame the game is on from startup on SNES (or from the character select on Switch). In that sense, the Switch version provides no benefit as the SNES version has a guaranteed bazooka and skeleton key setup. I have also improved on this time on the SNES version in any case.