Пікірлер
@Gamer-rn6kj257
@Gamer-rn6kj257 4 ай бұрын
Beautiful. The darkness, the lighting and the shiny textures go well together.
@hypnotistmiyah9873
@hypnotistmiyah9873 4 ай бұрын
Thank you very much. This map will be a combination of remastered versions of the assassination map and the third park map. As for the lighting, I tried to place it as much as possible below the waist rather than above. This way we can create the atmosphere of a map like this one :)
@Gamer-rn6kj257
@Gamer-rn6kj257 4 ай бұрын
@@hypnotistmiyah9873 Yeah I felt like it was inspired by those two maps. Knowing how well those maps came out, I have no doubt that this map will be of the same or superior quality. As for me, you will be seeing a lot more mapping soon... I only have one more week of school ahead of me.
@hypnotistmiyah9873
@hypnotistmiyah9873 4 ай бұрын
@@Gamer-rn6kj257 Oh, that's quintessential. You have a great eye. This map is experimental, but it may exceed your expectations or a new perspective on a different line. The outcome of this will change the fate of the perfection of the parkour map. Are you going on vacation?
@Gamer-rn6kj257
@Gamer-rn6kj257 4 ай бұрын
@@hypnotistmiyah9873 Vacation? Well I will have no school for two months but as for travelling anywhere, that is still up in the air due to the financial situation. Regardless, what I care about the most is finally having enough time for my hobbies.
@Gamer-rn6kj257
@Gamer-rn6kj257 5 ай бұрын
Cool
@hypnotistmiyah9873
@hypnotistmiyah9873 5 ай бұрын
thanks !
@Gamer-rn6kj257
@Gamer-rn6kj257 6 ай бұрын
Wow, it looks a lot different in day time and with the new materials. Well done
@hypnotistmiyah9873
@hypnotistmiyah9873 6 ай бұрын
Thanks for the comment ;) the daytime version of this map was born out of a community request, but I didn't expect a re-mastered version to be developed as a result of improved material technology. And since this material production technique is a combination of information from the official Wiki, you can try it too ;) ↓ Adapting PBR Textures to Source - developer.valvesoftware.com/wiki/Adapting_PBR_Textures_to_Source Image formats - developer.valvesoftware.com/wiki/User:SirYodaJedi/Image_formats
@Gamer-rn6kj257
@Gamer-rn6kj257 7 ай бұрын
The new 3D models are now reminding me of the pictures you sent me. That could only mean one thing, the map has achieved high accuracy.
@hypnotistmiyah9873
@hypnotistmiyah9873 7 ай бұрын
Thank you for the compliment ;) yeah , I've been making more and more 3D models, and my knowledge of Blender has been growing... lol I also changed the Skybox to a technique called "Tight Skybox" . Since this map is indoor only, the skybox was only partially necessary... So I changed the skybox based on the Valve developer community Wiki article on optimizing the skybox.
@Gamer-rn6kj257
@Gamer-rn6kj257 7 ай бұрын
The map has come a really long way since your first devlog video. Well done!
@hypnotistmiyah9873
@hypnotistmiyah9873 7 ай бұрын
Thank you very much! I'm very happy :) The number of 3D models for this map has increased to over 30 since the first video However, with a compile time of just 1 second, the map itself is not that so large. Recently, with the addition of 3D models for a monograph ( book ) I have also learned a qc command called "$texturegroup"and dded 5 additional colors for the that materials I'm really looking forward to being able to provide you with more than 30 models, and while I'm not sure if I can contribute to your future map making, I'm really looking forward to being able to contribute
@hypnotistmiyah9873
@hypnotistmiyah9873 7 ай бұрын
Note: I apologize for not being able to reply to your chat. Since the release of the previous map, I have received a large number of friend requests and game invites, which has caused me a lot of stress As a result, I am currently taking a break from replying to chats. I will open my chat before releasing the map I am looking forward to being able to chat with you again ;(
@Gamer-rn6kj257
@Gamer-rn6kj257 7 ай бұрын
@@hypnotistmiyah9873 I'm glad. You did an outstanding job making so many models. Indeed the $texturegroup thing is very useful. I feel like I should have told you about it earlier but I guess I forgot. Oh you're way too generous, thank you. I myself haven't made any models at all in the past week or two because of my studies. But I have plans to re-work certain hl2 models and make preparations to make very complex models for some of my upcoming maps. Take care!
@Gamer-rn6kj257
@Gamer-rn6kj257 7 ай бұрын
@@hypnotistmiyah9873 Oh I'm sorry to hear that. I was going to ask why you have been inactive on steam, but thanks for telling me. I'm looking forward to chatting with you too.
@hypnotistmiyah9873
@hypnotistmiyah9873 7 ай бұрын
@@Gamer-rn6kj257 Thanks for your very nice comments too. No problem about it. It was a lot of work, but I learned a lot and it was a great opportunity. Oh, that's good news. If I can be of any help with that big map project, you are free to use my 3D models. ( I will also give you a 3D model as a backup for each individual as well ) You probably know how to download the content. ( Crowbar ) Of course, the materials use bump maps and environment maps, so you can use them without them.
@Gamer-rn6kj257
@Gamer-rn6kj257 7 ай бұрын
Very good progress
@hypnotistmiyah9873
@hypnotistmiyah9873 7 ай бұрын
thx and i look forward to finishing the production of this map and presenting you with a set of 3D models :)
@femboy420
@femboy420 7 ай бұрын
good job man
@hypnotistmiyah9873
@hypnotistmiyah9873 7 ай бұрын
Thank you my friend ;) so i can give you the reflection material data once this map is complete
@さんず-r7l
@さんず-r7l 7 ай бұрын
wow
@さんず-r7l
@さんず-r7l 7 ай бұрын
怖そう
@hypnotistmiyah9873
@hypnotistmiyah9873 7 ай бұрын
ありがとーよかったら遊んでね
@さんず-r7l
@さんず-r7l 7 ай бұрын
...
@Gamer-rn6kj257
@Gamer-rn6kj257 7 ай бұрын
Very nice glass tunnel design
@hypnotistmiyah9873
@hypnotistmiyah9873 7 ай бұрын
Thank you ;) This is, 'What if we replaced the playground slide at Backrooms with glass?' I got the idea from an unusual perspective
@Gamer-rn6kj257
@Gamer-rn6kj257 7 ай бұрын
@@hypnotistmiyah9873 Yes, besides the tunnel I also like the design of the building in general, specially the spiral staircase. I really haven't tried those kinds of stairs in any of my maps.
@hypnotistmiyah9873
@hypnotistmiyah9873 7 ай бұрын
@@Gamer-rn6kj257 Wow, I never thought you would give me a great comment. Yes, it is. I was quite distressed for me to produce this because there are very few staircases where spiral staircases are used in our country.... There exists me looking forward to seeing it in your new map ( spiral staircase ) and Really thank you ;)
@Gamer-rn6kj257
@Gamer-rn6kj257 8 ай бұрын
Very nice
@hypnotistmiyah9873
@hypnotistmiyah9873 8 ай бұрын
Thank you ;)
@Gamer-rn6kj257
@Gamer-rn6kj257 8 ай бұрын
The model seems to have a lighting issue
@hypnotistmiyah9873
@hypnotistmiyah9873 8 ай бұрын
yess , but that fixed now ;)
@Gamer-rn6kj257
@Gamer-rn6kj257 8 ай бұрын
@@hypnotistmiyah9873 how did you fix it?
@hypnotistmiyah9873
@hypnotistmiyah9873 8 ай бұрын
@@Gamer-rn6kj257 i removed bumpmap texture for 3dmodels :)
@Gamer-rn6kj257
@Gamer-rn6kj257 8 ай бұрын
Well done
@hypnotistmiyah9873
@hypnotistmiyah9873 8 ай бұрын
Thank you ;) At first, the face of the 3D model was facing inward, which made the interior look thinner andI fixed that.
@Gamer-rn6kj257
@Gamer-rn6kj257 8 ай бұрын
The addition of the apartment buildings has made everything look a lot nicer. Add an environment light (if you wish)
@hypnotistmiyah9873
@hypnotistmiyah9873 8 ай бұрын
Wow ;) Thanks for the nice comments Yess , that's actually what I was thinking. and I'm envisioning a suburban park late at night, so I'll think about the skybox lights after the rest of the custom building is complete.
@Gamer-rn6kj257
@Gamer-rn6kj257 8 ай бұрын
The restroom sign now looks a lot better
@hypnotistmiyah9873
@hypnotistmiyah9873 8 ай бұрын
oh thank you : )
@Gamer-rn6kj257
@Gamer-rn6kj257 8 ай бұрын
Good start. By the way consider removing the bump map on that bathroom sign.
@hypnotistmiyah9873
@hypnotistmiyah9873 8 ай бұрын
thanks ! okay , that's fixed ;)
@Gamer-rn6kj257
@Gamer-rn6kj257 8 ай бұрын
I feel like the amount of traffic signs or any signs on a pole in general is small among all the hl2 content you get to use in hammer. Your stop sign is decent, I feel like the sign itself could be bigger and the pole a bit thinner, but that is just my opinion. I will try making some of my own signs too, I could really use some.
@hypnotistmiyah9873
@hypnotistmiyah9873 8 ай бұрын
Indeed, I also felt that there were few 3D models of signs. Especially in HL2, there are many scenes of fighting in the sea or nature, and the impression of the city is only a part of the beginning or the latter part... I was encouraged to create a horror map within the Japanese GMOD community, so I try to created this model this time and thank you for your advice on 3D models ;) yess, let's make many signs and improve each other's maps together. I look forward to your contributions.
@Gamer-rn6kj257
@Gamer-rn6kj257 8 ай бұрын
Nice
@hypnotistmiyah9873
@hypnotistmiyah9873 8 ай бұрын
Thank you ;)
@UVS64
@UVS64 9 ай бұрын
Судя по видео - очень хорошая карта! Круто, мне нравится ビデオから判断すると、それは非常に良い地図です! クール、私はそれが好きです。
@hypnotistmiyah9873
@hypnotistmiyah9873 9 ай бұрын
Ой Спасибо Большое ! я очень рад ( Я японец, так что извините, что мой русский не очень хорош. Мне нравится СНГ, включая Россию, и я все еще учу русский язык )
@UVS64
@UVS64 9 ай бұрын
@@hypnotistmiyah9873 оу, очень приятно слышать) Ничего страшного, у тебя вполне хороший уровень языка, так держать! Буду следить за твоим творчеством, миру мир)
@hypnotistmiyah9873
@hypnotistmiyah9873 9 ай бұрын
@@UVS64 очень счастлив ;) и с нетерпением жду вашего видео