0:00 I thought my friends sent me a message on steam lol
@dzezonja35582 ай бұрын
This is amazing! How did you achieve such noise clean Lumen bounces on semi-rough materials and no visible GI noise in ambient shadows?
@AriCGI2 ай бұрын
create a level in a china shop, add more interesting objects to destroy like a baseball bat, and make a VR mode and I will pay any price you ask!
@ue4arch2 ай бұрын
Baseball bat is a nice idea man
@erphis2 ай бұрын
When an architect decides to make a game using the 3D Render of the latest project he made.
@trivPZ2 ай бұрын
still, the gravity is a little bit off.
@ue4arch2 ай бұрын
The gravity is intentionally a bit slow. Because is more pleasant to watch the physics in this way
@hypersapien2 ай бұрын
"Play as the world's tallest 2-year old!"
@ue4arch2 ай бұрын
lol
@mariovinicius87652 ай бұрын
Sensacional!
@ue4arch2 ай бұрын
Obrigado
@PashaDefragzor6 ай бұрын
Grand Theft Estate
@Architect_asgharzade6 ай бұрын
Don't you want to learn these for us ?
@MrRuumi17 ай бұрын
Now clean it all up!
@rampally077 ай бұрын
Great job👌👌👌
@ue4arch7 ай бұрын
Thank you
@enriquemartindelpomarleon7 ай бұрын
Como lo haces?
@Алексей-ч4у3з7 ай бұрын
cool, but drop on the table sound is not the same as drop on the floor in real life
@HAWXLEADER7 ай бұрын
Seems like you have some really noisy pencils there buddy!
@prltqdf97 ай бұрын
Now, add the gravity gun and Half-Life 2: Archviz Adventures is ready for release.
@ue4arch7 ай бұрын
oh yes!
@SidusBrist7 ай бұрын
Is this an April Fool? I really hope not, I'd love to try it 🤣🤣
@ue4arch7 ай бұрын
it's true bro
@mattymatt23237 ай бұрын
You are not welcome in my house
@ue4arch7 ай бұрын
You are welcome to our virtual house
@subspark7 ай бұрын
Sound synthesis still sounds tinny and gritty, but with the help of generative AI that gap will close fast.
@PeterAbud7 ай бұрын
Lock the sacred assets so people won't mess with them on the demo :)
@ue4arch7 ай бұрын
If someone hits Jesus statue the game will print some bible verses
@simsimsim-n2t7 ай бұрын
any demo onlne?
@ue4arch7 ай бұрын
on April 8
@aresaurelian7 ай бұрын
Nice.
@sergeyv52987 ай бұрын
SHUT UP AND TAKE MY MONEY!
@valberm8 ай бұрын
Texture looks realistic, but physics breaks the immersion.
@doqp9098 ай бұрын
useless simulator
@Assassunn8 ай бұрын
hello why not doing only UE 5 ?
@UnrealEngine3DV8 ай бұрын
you need to make a video how this scene evolved for last 8 years ) love to see how you bring same scene for testing new things!
@PeterAbud8 ай бұрын
Cushions physics look weird, but good boy by not dropping our lord and savior.
@ue4arch8 ай бұрын
Amen
@thronosstudios8 ай бұрын
I love how you you filmed yourself doing all this stuff and then put some Unreal overlays on the footage to make it look like this was running in Unreal or something. Very clever but you won't fool anybody!
@TamzidFarhanMogno8 ай бұрын
Default physics is very floaty. I sometimes crank up gravity & mass to get better results.
@blackwarrior4life8 ай бұрын
AI can do that ?
@ue4arch8 ай бұрын
No
@dhedhekuncoro8 ай бұрын
Cat SIm23
@ue4arch8 ай бұрын
😅
@ThatTechGuy1238 ай бұрын
What is this running on? PC Specs
@thronosstudios8 ай бұрын
NASA Specs
@ue4arch8 ай бұрын
running on a RTX 3090 24gb at 2560x1440p / 35-50 fps
I love how interactive you've made this scene! It is amazing that almost everything is interactable. Btw, I forgot to remark on the sound design, it is really good as well. This looks so fun to play with :D
@ue4arch8 ай бұрын
thank you
@LostAndHangry8 ай бұрын
If you lived in this house, you'd think there's a ghost.
@DavidBoura8 ай бұрын
These real time mirrors 😮
@AlexTamayo.8 ай бұрын
You made them breakable!!! Amazing job, mate!!!!
@ue4arch8 ай бұрын
thank you
@doqp9098 ай бұрын
fun but useless in archviz projects :/
@HAWXLEADER8 ай бұрын
IMO you should add some pitch shift variation using velocity of impact and also apply a high pass filter for softer impacts (that reduces in power as velocity increases, less velocity less bass). All sounds sounds the same regardless of speed of impact.
@ue4arch8 ай бұрын
there is a blueprint for it (multiplying the velocity by the volume) but yea I will improve this effect thanks
@prltqdf98 ай бұрын
When 3D architectural visualizers are bored... _(Curtain physics, when?)_
@ue4arch8 ай бұрын
still studying how to do it
@Tieroid8 ай бұрын
Can you show outside territory? Looks beautiful
@ue4arch8 ай бұрын
Yes I will record a proper video from exterior
@PeterAbud8 ай бұрын
Good boy by not hitting Jesus or the Holy Bible.
@UnrealEngine3DV8 ай бұрын
Thats amazing! Need to try this asap
@cobaltudk8 ай бұрын
Looks relaxing.
@federicorosti9468 ай бұрын
Amazing as usual bro!
@ue4arch8 ай бұрын
thanks man
@valdirraimundodebarros71598 ай бұрын
Olá Também passei poraqui , gostei deixei o Like 👍 Show⚽⭐⭐⭐⭐⭐ (São Paulo Brasil)
@valdirraimundodebarros71598 ай бұрын
Olá Também passei poraqui , gostei deixei o Like 👍 Show⚽⭐⭐⭐⭐⭐
@Vasiliy4D9 ай бұрын
How to do it? I have a project in unreal engine 5.3. I know how to make such a presentation out of it. But how can I put it on the Internet? So that people can open it on their browsers without technical problems.