I so much appriciate you for dropping this. I would like to learn Hazama, but he's very hard to execute without the simplicity :D
@pkmnsf4 ай бұрын
I would have loved if you had the notations/commands as well! Great video
@pkmnsf4 ай бұрын
Oops looks like I didn’t read the description first
@im_offline9184 ай бұрын
nice video, i could actually understand what i was doing with the help of the description
@bigmoist990 Жыл бұрын
Been awhile since I've played BlazBlue so I'm unbelievably rusty, gotta brush up as soon as I'm done with some other games
@damianateiro Жыл бұрын
I think that what most affects the experience of many is that one is not clear about how the learning progression is going, and what one does wrong in or after the game, like in several games when you die a notification appears where it tells you what you did wrong. obviously because of how a FG is played it wouldn't be the same but that's the idea
@raizernight Жыл бұрын
I half agree and disagree. Most multiplayer PvP games don’t really have an easy way of telling if your skill has improved or not. But FG’s makes this harder to see since we have vague concepts like “neutral”. There is really no easy way to improve your neutral game since there’s so many factors to consider. This pretty much results in players having no idea if their skill progressing or not.
@damianateiro Жыл бұрын
I don't see the bad thing about the normal motion inputs but things like charges that indicate when they are ready or 360 or worse the aberrations of KOF supers I don't even touch them, I think that if the developer wants to attract a larger audience they could do something like does Capcom or ARC sys with blazblue and put a simpler mode.
@raizernight Жыл бұрын
I think so as well. Having two different control type is great since beginners can start out with a simple control scheme while experienced players can play the traditional controls. This way, both new and old players can be satisfied.
@oddzxc Жыл бұрын
That's terrible unless you nerf the simpler controls system. The thing is a "modern" controls mode should be a learning tool and not something casuals have to rely on. Loosing and winning in fighting games is part of the experience ingame. It's only when you learn from your mistakes, time your combos, and choose your character you're most comfortable is when you have truly mastered the game.
@殺意の波動に目覚めたリュウ Жыл бұрын
i think its not just about execution, Fighting game is the real deal hyper competitive game genre coz you dont have teammates, you want will rely on your gaming skills not just a fighting game player as a gamer as well unlike mobas fgs are unforgiving and will pour salt on your wound than other game genres out there. you lose, it's your mistake or incapability to adapt on the fly
@raizernight Жыл бұрын
Yeah I agree too and that's another point I will probably talk about in the future too
@itz_erty Жыл бұрын
Amazing video!, your videos are so underretted
@supersaiyanwhatever3009 Жыл бұрын
REPPUKEN! DOUBLE REPPUKEN! SHIPPUKEN!
@anthonyvalenzuela95 Жыл бұрын
Whoa the ending 😳
@AloneInferno Жыл бұрын
I'm a new Ragna main so this video is much appreciated. I love the depth you get into playing this character regarding the different combo starters. DP motion is a pain since I play on controller pad.
@Khaeru_. Жыл бұрын
Is work for controler?
@raizernight Жыл бұрын
Sorry for the late reply but it should work for any controller
@HakuDuhGreat Жыл бұрын
Nice video, I could make u a better banner for your channel if u want
@raizernight Жыл бұрын
That sounds interesting, I'll take your offer.
@HakuDuhGreat Жыл бұрын
@@raizernight u want anything specific on it
@raizernight Жыл бұрын
@@HakuDuhGreat It will be cool if you added Jin and Eliza from T7. I'll leave the rest to your creative freedom.
@HakuDuhGreat Жыл бұрын
@@raizernight bet
@HakuDuhGreat Жыл бұрын
Your banner is done
@kianacaylen9186 Жыл бұрын
𝐩𝓻Ỗ𝓂Ø𝓈M
@Gawain35563Returned Жыл бұрын
Was this made with rapid beats on or off? Im torn on if I should use it or not
@raizernight Жыл бұрын
I had rapid beats on when I did all the combos. If you keep accidentally doing rapid beats while you’re practicing the combos, you can turn them off while you’re labbing. Once you can land the combos in matches, you turn them back on if you want.
@anthonyvalenzuela952 жыл бұрын
Surprised he didn't pull the plug lol
@ikarugauzumaki44962 жыл бұрын
why does no one believe in the English dubbed 😱
@GreekShinobi2232 жыл бұрын
Great video, I'm a Ragna main myself, so this is very useful
@cardboi91562 жыл бұрын
A would main red arc in a heart beat if her damage was just slightly more I feel like I'm fighting up hill every time I play her
@nite95602 жыл бұрын
She has really good damage, just need to do different routes
@Scalfr1932 жыл бұрын
Thanks lad. My friend picked up on the side and I thought it would be fun to play Hazama into it, but didn't want to spend too much time training away. Combo list in the description is also a godsend
@randomuser-mv7bb2 жыл бұрын
How did you do the safejump after combo?
@raizernight2 жыл бұрын
Which combo?
@randomuser-mv7bb2 жыл бұрын
@@raizernight air throw combos
@raizernight2 жыл бұрын
@@randomuser-mv7bb You can only do safe jumps when you don't extend your combos by jump cancelling like in combo 1 and 2. In combo 3, Shiki can't do a safe jump any more cause he has only 1 jump cancel.
@azathothalter2 жыл бұрын
That last combo is the worst way to spend metter and i know im going to use it one day
@StaunchKillah2 жыл бұрын
Getting back in to melty solid vid
@anthonyvalenzuela952 жыл бұрын
Again thx
@anthonyvalenzuela952 жыл бұрын
Thank you for this request
@raizernight2 жыл бұрын
You're welcome
@anthonyvalenzuela952 жыл бұрын
@@raizernight also the 2nd one is bullshit. How do I keep doing jumping atks?
@raizernight2 жыл бұрын
@@anthonyvalenzuela95 I'm assuming you're talking about combo 2 and by jumping attacks, do mean the attacks after 4C? If so, you can immediately press any jumping buttons after the animation of 4C ends. Since 4C is considered a jump, you can do jc after the first j.C
@anthonyvalenzuela952 жыл бұрын
@@raizernight nvm problem solved all I had to do was press jump and forward
@anthonyvalenzuela952 жыл бұрын
@@raizernight I'm confused on 3
@anthonyvalenzuela952 жыл бұрын
Can you do one for Arucied and her Red version of herself?
@raizernight2 жыл бұрын
I can try
@Mikano_ñ2 жыл бұрын
Tbh, her different colors just don’t hit as good as Nagos or Kys
@raizernight2 жыл бұрын
Bruh
@anthonyvalenzuela952 жыл бұрын
Thank you for this request. Vira is so fun
@mylesobrien74772 жыл бұрын
How did you dash immediately after the 2a I watched over and over and couldn't tell how you do it
@raizernight2 жыл бұрын
A special cancel from some normals after a micro dash will make the special move into the enhanced version. For example: micro dash > 5B > 236B. After the 5B, the Banishing Fang will become the enhanced version. This also true for other special moves that Naoto has. You can only do one normal or it won't become enhanced. For example: micro dash > 5B > 5C > 236B. You only get the normal Banishing Fang because you already gatling to another normal. Keep in mind that this only works on certain normals and you might wanna experiment which one works or just look up online.
@tomaaza79432 жыл бұрын
its not dashing after 2a, you can still get the enhance rekka if you microdash before 2a so its like 66-2a then reka
@GypsyDanger20003 жыл бұрын
Yoo this was lit and thnx for making this
@arandomasshole23503 жыл бұрын
Bro that one frame where she smiles, elevates me to a higher plane of existence.
@dannydan77743 жыл бұрын
B-E-A-UTIFUL
@bengyfrancois1523 жыл бұрын
That's not a real combo. Anyone can tech out. at hit 8, 14, and 15. If it was real then those numbers would not show on the left side of the 15 beats.
@raizernight3 жыл бұрын
Yeah I know cause my friend told me. Thanks for the info anyways.