Пікірлер
@Jamarmy2012
@Jamarmy2012 4 күн бұрын
Finally, some true analysis of the BvB meta. Good video though. Nice to see the emergence and success of prey changing directions during chases to stay alive.
@EightLittleBears
@EightLittleBears 4 күн бұрын
Ha yeah! Pretty sure Polar Bear wouldn’t have been so dominant if (a) there was more space and (b) there was a respawn cool-down on prey death… but it was fun to build :D
@kahwigulum
@kahwigulum 5 күн бұрын
the whole point of evolution is to procreate, not survive as long as possible bunk test pointless experiment
@EightLittleBears
@EightLittleBears 5 күн бұрын
True point, though this wasn’t intended to be an evolution experiment - just bit of fun with AI tools 😅
@carlosroura7581
@carlosroura7581 6 күн бұрын
I'd suggest repeating the simulation with double the veggie food, x4 times the space, and a population of 8 little goats/pigs that the sun bear can also eat (and almost every other bear can, except the panda) but that are quite fast, making it more difficult for the polar bear to catch them. Maybe then all the other bears will be able to compete with the polar bear in survivability
@EightLittleBears
@EightLittleBears 6 күн бұрын
Yeah I had some similar thoughts. Can also do it with multiple of each bear to see if any team play emerges!
@carlosroura7581
@carlosroura7581 4 күн бұрын
You could do that as well and would be interesting, but then the sunbear will still be unable to predate on anyone. Unless you make like in other simulations and allow them to scavenge carcasses for a brief time
@zackfrediani552
@zackfrediani552 6 күн бұрын
Love seeing progress on your project, and getting some laughs on top of it is a nice bonus! I was actually laughing out loud at the killstreak.
@janchulo6650
@janchulo6650 6 күн бұрын
Im loving the progress and dedication he puts into this
@lorenzomalatesta3926
@lorenzomalatesta3926 6 күн бұрын
Beautyfull, the long video i ever discovered on a Channel i follow ahahah. Your game are awsome, i have knowledge of biogeografy of you wanna some advice about climate and ecosistem, i Will be very glad to help you
@Mr.frog69
@Mr.frog69 6 күн бұрын
Hi
@EightLittleBears
@EightLittleBears 6 күн бұрын
Hi!
@EightLittleBears
@EightLittleBears 7 күн бұрын
Thanks for watching everyone! For anyone interested in the project files, they are available to my patrons (link below). Hope you enjoy! www.patreon.com/posts/project-files-ai-103567419?Link&
@tag666kill
@tag666kill 7 күн бұрын
8 little bears perfects. Can you try this again but with 50 parallel rooms with different neural networks, newly spawned bears get a brain from the top 10 bears of that type plus mutation
@EightLittleBears
@EightLittleBears 6 күн бұрын
Mutations in particular are an interesting thought…
@ForestRaptor
@ForestRaptor 7 күн бұрын
ooooh this feels like a hell of step for future iterations of THE SIMULATION
@sava-smth
@sava-smth 7 күн бұрын
And that were, truly, some eight little bears
@ElderEagle42
@ElderEagle42 7 күн бұрын
W
@J4M13M1LL3R
@J4M13M1LL3R 8 күн бұрын
"I dont have a degree" is so cute lol My friend you know more than most graduates; school only works the way its supposed to on people like yourself
@DonaldKronos
@DonaldKronos 10 күн бұрын
@EightLittleBears -- Does the simulation account for creatures with a genetic predisposition to grow large starting out their life small? If not, you might want to add that factor, perhaps along with some sort of growth speed Factor, which of course would also affect how much food they would likely require, and be affected by how much food they actually eat. Also, if some species can begin reproducing before they've necessarily reached maximum size, then being a predator that can grow extremely large wouldn't necessarily mean inevitable Extinction.
@mathiaschaves7604
@mathiaschaves7604 29 күн бұрын
Great project! The division between different environments seems to be quite sharp/discrete. That probably makes it harder to creatures to explore and adapt to new environments even when there isn't anyone occupying that niche. Maybe they are stuck in a local optimal peak. In nature we see biomes transitioning in a much smother/continuous way. Thats called an "ecotone" - a transition area where we can see characteristics of two or more different biomes in the same area. A simulation of this half-biome might solve that problem.
@AR-hv8yl
@AR-hv8yl Ай бұрын
Will you allow plants to evolve?
@EightLittleBears
@EightLittleBears Ай бұрын
Yes eventually
@DiscoBliss
@DiscoBliss Ай бұрын
it means your carnivores need credit for ferocity not size... a lion can kill animals 10X its weight or more
@haiji_morie8416
@haiji_morie8416 Ай бұрын
Sadly, the youtube thing happened where any livestream above 12 hours will not be stored properly Last time I checked, the panda was doing good
@EightLittleBears
@EightLittleBears Ай бұрын
Thanks for watching! I totally forgot the 12 hour rule… will be making a dedicated video on it so you’ll see how it all turns out 😜
@qwerkiangoo-o2929
@qwerkiangoo-o2929 2 ай бұрын
1:47 I dont know why but I thought the profile picture was a chameleon maybe for the eye
@EightLittleBears
@EightLittleBears 2 ай бұрын
Haha - I mean.. I guess it isn’t anatomically accurate 😅
@EightLittleBears
@EightLittleBears 2 ай бұрын
Check out the full video! Link above!
@EightLittleBears
@EightLittleBears 2 ай бұрын
Oops wrong video
@WellSwole
@WellSwole 2 ай бұрын
Why don't you use a set seed so you can forward and rewind time instead of having to record every action via a program like OBS
@zilvoxidgod
@zilvoxidgod 2 ай бұрын
this is fascinating
@EightLittleBears
@EightLittleBears 2 ай бұрын
Thanks!
@Bradux_White
@Bradux_White 2 ай бұрын
I feel dumb with all These Genius comments, and This video is Amazing, As always, Underrated
@EightLittleBears
@EightLittleBears 2 ай бұрын
Hey! Everyone on the internet has different experiences. I feel dumb every day… it’s all good. Just remember the internet isn’t real. Everyone seems smarter and better than they actually are 😜. Thanks for the support!
@Bradux_White
@Bradux_White 2 ай бұрын
@@EightLittleBears Thanks Bro, And no Problem your Videos Are awesome.
@Bradux_White
@Bradux_White 2 ай бұрын
I hate how Only your first Video Got famous. You deserve better, Underrated
@EightLittleBears
@EightLittleBears 2 ай бұрын
Thanks so much! I guess I’m still pretty new on KZbin and I don’t post that often, so the numbers aren’t too bad. With more time and experience, I’m hopeful things will grow more and more 😀
@PotatoPrem
@PotatoPrem 2 ай бұрын
intimidation may be bad for predators tbh.
@EightLittleBears
@EightLittleBears 2 ай бұрын
Yeah I think you are right. I am planning to add resource stealing at some point (I.e. the brown bear strategy), which will (probably) make it more valuable.
@I_am_Possum
@I_am_Possum 2 ай бұрын
I love it! Keep up the good work
@thevillageidiotyeah
@thevillageidiotyeah 2 ай бұрын
13:35 i love miniminuteman so much his content
@Thetb93
@Thetb93 2 ай бұрын
you should look into adding water as a food source. than you could get the cold regions populated as they are spares on plant life but rich in marine life
@EightLittleBears
@EightLittleBears 2 ай бұрын
Yeah agreed. I am planning on rebuilding the plant system from the ground up, so this will be a feature (at some point)
@impossiblepackage
@impossiblepackage 2 ай бұрын
Have you considered adding in some way for environments to change? Simulating desertification or the growth of new forests and so on
@EightLittleBears
@EightLittleBears 2 ай бұрын
Yeah environmental change is one of the big things I want to achieve this year. The first step is reworking the plant system so that we have evolving trees and grass and fungi, etc. once we have that, then more base changes (mineral levels, etc.), and natural disasters and stuff should be pretty interesting!
@coalpiece
@coalpiece 2 ай бұрын
I have a non zero chance of winning against a bear I’ll have you know
@EightLittleBears
@EightLittleBears 2 ай бұрын
I guess that’s true… it could rip your arm off and, try to eat it but swallow slightly wrong and then choke to death?
@ruthlesace
@ruthlesace 2 ай бұрын
That reference to milo was freaking hilarious
@an_asp
@an_asp 2 ай бұрын
Reminds me of the hawk-dove game from game theory. It's an interesting scenario, because it results in a mix of aggression (hawks) and backing down (doves) in proportion to the resources at stake and the potential cost of injury. It's a neat case where no single strategy is dominant.
@EightLittleBears
@EightLittleBears 2 ай бұрын
I feel like I’ve seen a video about this recently but can’t put my finger on it..
@mtbrocket
@mtbrocket 2 ай бұрын
What I don’t understand is why the entire map doesn’t get covered in animals. Evolution excels at finding non competitive food niches. On earth even in the most hostile environments, as long as there is food, animals find ways to live in them. In your simulation the differences between the biomes must be too great for the animals to evolve into. The animals under more stress should evolve more while animals in stable environments should evolve less. Also, I am not seeing emergent behaviors. Are there pairing of traits between animals or even triplets? Why would a die off in one jungle create another in another jungle? It should be the opposite as this is new territory for new types of animals to inhabit. This leads me to conclude that the die offs are inherent in your code instead of emergent. Something is affecting all your animals at once.
@EightLittleBears
@EightLittleBears 2 ай бұрын
So I think, with the regions, some of it is a matter of time. Creatures on earth earth everywhere, but they had billions of years to get there. The move into the savanna region is good evidence of this I think because this simulation was significantly longer than any of the ones before (and I actually cranked up the rat ore of evolution, so there was much more scope for change). I suspect that, with enough time, some builds would make it into the harsher biomes, but who knows. With regard to the extinction, I too found this curious, but given that it has only happened once at this level, I don’t think it is a code flaw. My best guess is that creatures on both sides of the map were moving towards similar ends but at slightly different rates (noting that the extinction took place over around 100k turns), and that “end” was teetering on the edge of something unsustainable. The only evidence I have is that we saw, for example, koala builds emerge at similar times even though the populations had been entirely isolated from each other. In other words, my best guess is that the mass extinction wasn’t so much a chain reaction as it was “convergent evolution” which ended in something unsustainable. Anyway thanks for the comment!!
@mtbrocket
@mtbrocket 2 ай бұрын
​@@EightLittleBears I understand your point about time, I just disagree that there hasn't been enough time in the simulation. Time matters to us but not to the creatures in the sim. It is just marking that things have changed. Time spans between events don’t really exist, only the order in which things happen. Why a particular event occurs is the more interesting question. This is an experiment I propose. Have one biome and one creature ideally suited for it. For instance, green food and animals that eat green-only food. Add another biome, with blue food, where that creature would die swiftly in it. Add a gradient corridor between the two biomes where there is some blue food and some green food (or a food that has a percentage of both green and blue). (As a control, run the experiment without a corridor but just an abrupt transition between the two biomes.) The animals should be able to move between the two biomes without any hindrance except the intrinsic differences of the biomes. The animals should also have small random variations to the tolerance of green and blue food and a separate ability to gain nutrients from the food independently of each other. Add these attributes one at a time between experiments. My hypothesis is you will see animals eventually fill both sides. I also think you will see a bouncing effect where animal types will oscillate between the two biomes with the availability of food. It could just be a coincidence that two similar animals in similar biomes died off. It is more likely the die-offs share a common cause. Convergent evolution doesn’t explain extinction in two isolated areas. It is like saying a die-off of river dolphins and sea sharks is caused by them both having similar shapes. Can you save the sim at a midpoint like right before and right after a die-off and rerun it to see if it has the same outcome? If it is the same outcome that could give you a clue as to the root cause of a global die-off. The second experiment would test the global nature of your sim. This time have two identical biomes with the identical type of creature in them and an impenetrable wall between them. Run the sim to see if they die-off the same way (regardless of the time between). (A control would be having one creature type unable to evolve. A true control group would be one outside the sim which is not possible.) Try the experiment again, this time with a difficult but permeable barrier (one in a thousand creatures can get through it).
@heliomance760
@heliomance760 2 ай бұрын
Seems odd that the choices are "scared off before battle" or "fight to the death". Why no option to get into a fight, realise it's going badly, and try to run away, which AIUI is an incredibly common event in the wild?
@EightLittleBears
@EightLittleBears 2 ай бұрын
We essentially have a simplified version of this, it’s just that “it’s going badly so I’ll flee” is lumped together with being scared off (since being scared off during battle is effectively the same as being scared off prior to battle). That said, in the future I’ll be adding an injury system, so we can get more of what you are talking about!
@user-cd4bx6uq1y
@user-cd4bx6uq1y 2 ай бұрын
Yep very fun
@user-cd4bx6uq1y
@user-cd4bx6uq1y 2 ай бұрын
Very interesting
@ShadowTigerYT
@ShadowTigerYT 2 ай бұрын
It would be cool if Courage affected the territory statistic.
@EightLittleBears
@EightLittleBears 2 ай бұрын
Interesting thought.. it possibly might. If creatures have a small territory stat I in a high-population area, then courage should (in theory) become more valuable.