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@ChuckJones1989
@ChuckJones1989 Күн бұрын
I grew up with Ocarina of Time, it is my favorite game without question. While I was just a kid when the game first came out, I am now a grown adult man and when I saw this done live two years ago, I am not ashamed to admit, I cried over how beautiful this run was. Two years later, on the eve of the next SGDQ I find myself rewatching this masterpiece and I have tears running down my face all over again. Thank you for creating such an amazing story to help close out well over two decades of wonder with this very special game.
@Sauraen
@Sauraen 16 сағат бұрын
You're welcome! It was an honor to have had the opportunity to make this.
@Psimbyosis02
@Psimbyosis02 5 күн бұрын
qué final más emocionante, por la mierda.
@Sauraen
@Sauraen Күн бұрын
¡Fue un honor!
@nintendo4life132
@nintendo4life132 5 күн бұрын
I understand how hard it is to deal with mental illness. I've been suffering anxiety, going through this alone, fearing everything. It makes me feel guilty and torn me apart. I always wanted to be part of something. I'm trying to restore Link from Zelda 64 spaceworld 96. I've been working on modeling areas like the beta version. Like Death Mountain, I try to use Sharpocarina to import my model in place. It made it difficult to add a scene in place. It said it could find the image. It only loaded up the model. So, I sort of gave up. But I still try to improve. So right now, I was thinking of remodeling the lost woods in Ocarina of time to make it more modern design like a forest. I don't have anyone to share what I'm working on. I've been doing this alone
@dwangoAC
@dwangoAC 5 күн бұрын
Come on over to discord.gg/TASBot and we'll give you a hand on the modeling - and help you not feel alone
@Laloa.
@Laloa. 6 күн бұрын
Could’ve at least pointed out that hardly anything shown is actually in the cartridge and is either made up or recreations
@dwangoAC
@dwangoAC 6 күн бұрын
Anything we said was beta content really was on the real cartridge - the description and pinned post have a full list of everything that was beta content as well as the elements sources for other elements such as the triforce room - if there's anything that's missing or unclear, please let us know and thanks! We can't change the video (nor would I want to) but we're always willing to update the description if anything is amiss
@Laloa.
@Laloa. 5 күн бұрын
⁠​⁠​⁠​⁠​⁠@@dwangoACguess what I should’ve said is that I feel its purposely misleading that most of what is shown is from the beta. Like at 47:12 it should’ve been more clear that everything shown is just a recreation but the way it’s said makes it seem like it’s all assets from the beta.
@dwangoAC
@dwangoAC 5 күн бұрын
@@Laloa. I feel Sauraen did a good job of explaining that we used a lot of glitches and a huge number of button presses after achieving arbitrary code execution to create what we showed. We further explored those aspects during the end credits and provided a thorough explanation video thanks to help from RGME that went live as soon as possible after we showed Triforce% live and we also provided extensive documentation via a press release and the official website. I speak from experience when I say finding the balance can be extremely hard; I botched it in the other direction during AGDQ 2015 for instance, and likewise I'd say the AGDQ 2017 TAS block definitely didn't explain enough. For this presentation that required such a careful balance I feel we did as good of a job as we possibly could have done for a live environment where you can't just do a do-over. Some things weren't perfect and there are things I would have done slightly differently both during preparations as well as during the presentation itself. Still, I'm extremely happy with how this turned out and I have no regrets, we tried our best. If there's something else you feel could be done "in post" outside what's in the description, pinned comment, and website, please let me know and I'll do my best to ensure your concerns are addressed.
@Sauraen
@Sauraen 5 күн бұрын
@@Laloa. We intended that viewers would suspend their disbelief and not be aware of how much we were creating with ACE along the way. However, we also intended that people would "figure it out" towards the end, which is why we made more and more impossible things happen within the game. And I explicitly stated what we had done during the credits speech. As dwangoAC alluded to above, we were also really trying to make sure that people understood that this was really just insane glitch exploitation within vanilla OoT. We had people afterwards claiming that it was a romhack or that the ending was just a video that we switched the stream over to. The fact that this is all as "legitimate" in the game as any other glitches--obviously not intended by the developers, but still a part of what the game is to the community--was the whole point.
@MudakTheMultiplier
@MudakTheMultiplier 6 күн бұрын
Yooo this is great! Obviously arbitrary means *arbitrary* but i love the idea of doing a live patch of something made right then and not even preprogrammed.
@bane2201
@bane2201 6 күн бұрын
I love the joke in the subtitles at 26:52. Very TASteful pun. I hope you don't beat yourself up too much about AGDQ2017 - you didn't get into the behind-the-scenes much, but I hope it wasn't caTAStrophic and that no one had vendatTAS or a bad afterTASte afterwards. That much multiTASking seems very stressful.
@Zeru64_
@Zeru64_ 7 күн бұрын
I remember discovering TASes through this performance and I my mind was so blown up. And somehow, it seems it gets better and better each year.
@DubioserKerl
@DubioserKerl 8 күн бұрын
Gett well soon!
@Guy_W
@Guy_W 8 күн бұрын
Well done to you and the team. This was a fun little watch. 😃
@Talatharas
@Talatharas 8 күн бұрын
Take all the time you need.. yer amazing.
@thk.g00fy
@thk.g00fy 8 күн бұрын
Best wishes for you .. and thanks for all the fish 😅
@amme--
@amme-- 8 күн бұрын
i hope you recover soon dwango ! TASbot is handsome, as always !
@miterbinnesdirty
@miterbinnesdirty 8 күн бұрын
Best to you and yours.
@hobobeard
@hobobeard 8 күн бұрын
Well this is pointless. Might as well not have uploaded this at all if we were never going to actually be able to see anything.
@dwangoAC
@dwangoAC 8 күн бұрын
Have a look toward the end of the video; during the panel, a meme character was created with their own theme song. The panel was two hours long roughly but this highlights video shrinks that down to just a few minutes. There's definitely some content here though, I wouldn't call it pointless, heh
@joeykeilholz925
@joeykeilholz925 8 күн бұрын
Gathering energy for the spirit bomb for your health.
@cactus-mcjacktus
@cactus-mcjacktus 8 күн бұрын
Dude, please take it easy and focus on your recovery journey. Your health trumps everything else, easily. As much as any of us hope it is a swift journey, it doesn’t matter how long it takes.
@GuimoTheGizo
@GuimoTheGizo 8 күн бұрын
Take good care of yourself homie, I appreciate the vault stuff
@Metaflossy
@Metaflossy 8 күн бұрын
good luck dude ❤
@mageius
@mageius 8 күн бұрын
Just get better man. We all care about you and the family.
@stewedyeti
@stewedyeti 12 күн бұрын
This is so awesome. It’s like watching this game we’ve all played a million times for the first time!
@Hedgehog_Games
@Hedgehog_Games 12 күн бұрын
Is that really Link's voice? Is the video also original or modified? If it's original, you made my dream come true ❤
@Sauraen
@Sauraen 12 күн бұрын
The ending is not a video, it's Arbitrary Code Execution. Everything you saw is really just TASBot playing Ocarina of Time insanely well, with the same original cartridge you grew up with. As far as the voice of Link (who is in the credits as Zero), they are a professional Japanese voice actor, but they are not any of the voice actors Nintendo has used for Link over the years. The real voice actors likely would not have been willing to put their careers on the line for a fan project, and we could not take the risk that Nintendo's legal team might hear about this before it was performed.
@guffitrash
@guffitrash 15 күн бұрын
2:09 This guy fucking sucks at Mario, in this video we can see a player so atrociously bad at Mario that he almost gets himself killed multiple times a second. Despite the obviously precarious platforms, he sucks so fucking bad at the game that he just can't stop jumping around like a moron. It's only by sheer luck that he just barely avoids sending our mustachioed friend plummeting towards his doom. Subscribe if you think this total embarrassment of a gamer should never be allowed to touch a controller again!
@xavi_papa
@xavi_papa 19 күн бұрын
How old were you when you realized the background of the timer is the time in binary
@sofiladelcloset
@sofiladelcloset 4 күн бұрын
JUST NOW, WHAT
@xavi_papa
@xavi_papa 4 күн бұрын
@@sofiladelcloset now you cant unsee it
@sofiladelcloset
@sofiladelcloset 4 күн бұрын
@@xavi_papa frfr
@MechWarrior894
@MechWarrior894 19 күн бұрын
I'm so blown away by this, i feel like I've seen God and wept.
@TheSoulHunter69
@TheSoulHunter69 19 күн бұрын
the energy in the audience is insane,
@Pinupopinion
@Pinupopinion 20 күн бұрын
Something about opening up and making games more dynamic like this makes them feel that much more real. Something about this made me feel something I didn't know I could feel again. I can only describe it as "a living game".
@Sauraen
@Sauraen 19 күн бұрын
That was one of our objectives, and it aligns with GDQ's mission. The value of these old games is partly thanks to the community continually breathing new life into them through speedrunning, modding, and the like. The plot of Triforce% up through getting the Triforce was about how beta content interpreted by the community--and urban legends made up by them--shaped what OoT is today. And the finale was celebrating the relationship between the community and the franchise, and asking for it to continue into the future.
@Pinupopinion
@Pinupopinion 18 күн бұрын
@Sauraen Well, your team exceeded in every category. This "performance" for lack of a better word, has unlocked a deep feeling in many people, a sense of curiosity and wonder that is a nostalgic childhood wonder lost somewhere into adulthood. Even with all the movement tech, I wasn't watching gameplay. I was watching the horizon of a game expand into infinity. Like as if every game and every story I experienced became limitless. I thank you and your team of talented people for making such a shining example of what the mediums we enjoy can do for people.
@Sauraen
@Sauraen 18 күн бұрын
@@Pinupopinion Thank you for your kind words, it was a privilege to have had the opportunity to make this!
@SweetJP.
@SweetJP. 20 күн бұрын
Love Freyasspirits knowledge and dedication to understanding. <3
@hybby
@hybby 21 күн бұрын
I love the amount of rupees after the butterfly purchase. Excellent nod.
@Hellfirenic
@Hellfirenic 21 күн бұрын
how does the game know whos writing the n64 doesnt have connection for internet
@Sauraen
@Sauraen 19 күн бұрын
TASBot is connected to the internet, and TASBot is streaming the Twitch messages into the console's memory by pressing tens of thousands of buttons per second on controllers 2-4. Check out the Retro Game Mechanics Explained video in the description for more details.
@theredlumas2
@theredlumas2 22 күн бұрын
quake players bhopping
@Mintex_33
@Mintex_33 24 күн бұрын
that last future thing is so fake ???
@Sauraen
@Sauraen 22 күн бұрын
It depends on what you mean by fake! It was obviously not created by or intended by the original developers in 1998. But it is real tool-assisted gameplay on an unmodified OoT cartridge, just an insane amount of Arbitrary Code Execution. The Twitch messages really were being streamed in from the live chat by TASBot pressing tens of thousands of buttons per second on controllers 2, 3, and 4.
@slimthugga34
@slimthugga34 24 күн бұрын
This is not a recent video but I really hope even a single person upvotes this comment after reading this essay because it means so much to me and I want to have shared it with at least a single person… I SOOO wish I could’ve watched this with my grandmother. She raised me as a child after my mother passed and one of the things she did with me everyday as I was growing up was play Ocarina of Time with me. She was retired so we had all the time in the world and we played it all the time. ALL THE TIME. Lol. She was my grandmother, she connected with me the best way I would let her - through video games. We ran through the game multiple times, we collected every heart, did every side quest - just like most fans. And we always wondered how to beat the Running Man… how to melt the ice… how to get to the Unicorn Fountain (although we didn’t know its name at the time), and how to get the Triforce (as she did on Link To The Past). She passed 6 months ago shortly before Christmas ‘23. The entirety of this video all I could think about was watching this with her, both of us in awe, watching my childhood dreams come to fruition. I know this video came out before then, but I only just came across it. Gosh this would’ve been so fulfilling to her. To us. So much closure to all these old myths of my childhood. Some people might think it silly to have childhood memories this deep around a video game, but I see it as something so much deeper. She taught me life lessons around having Courage, Wisdom, and Power. Looking back, this was such a perfect thing to raise me on. I wish she could’ve seen this. She’s gone now but I hope that somehow, someway, she maybe watched this with me. And she remembers those same feelings, and maybe feels the way I do now. I miss you so much grandma. I love you. And I’m gonna play this with my son now so maybe someday he feels this feeling that I feel now, and someday feels as good as I do right now. I love you miss you. Thank you for spending so much time with me.
@Sauraen
@Sauraen 22 күн бұрын
Thanks for sharing! I'm glad our project was able to play a meaningful role on your path. The true Triforce is within the players, connecting us at many levels.
@RebeccaETripp
@RebeccaETripp 22 күн бұрын
Every time I see a comment like this, I'm reminded of the importance of these video games, not only as works of art, but also as ways of connecting with each other. Not everyone will have the same attachments, or the same experience, but so many of us can still relate on this point! There's a magic in them, like no other, and that magic is multiplied immensely by sharing the experience with loved ones! I'm glad you had a special caretaker looking after you and sharing all this joy, wonder, and mystery! Wherever your grandma is now, I personally believe she can feel your love for her still, and that she knows exactly what her presence meant to you!
@theenbee8222
@theenbee8222 28 күн бұрын
I wanna see a TASBot beat all of Ocarina of Time by itself, with minimal human input. I'm certain it's possible if you make enough contingencies and TAS movies in order to get that particular outcome. Speedrunners will (likely) always be better than machines at these games I'm sure, but seeing that a TAS could beat the game too with hardly any human input would be a major feat of technology.
@Sauraen
@Sauraen 27 күн бұрын
It's not possible on unmodified hardware, at least not with the typical definition of a TAS (sequence of prerecorded inputs). The console has two different clocks, one for the video output and one for everything else. They can drift relative to each other due to thermal and even quantum effects--this is not just practically unpredictable, but theoretically unpredictable. Lag frames in unexpected places cause a TAS to desync, the visual effects in Kokiri Forest cause lag frames based on their behavior, their behavior is based on RNG, the RNG is based on the CPU's cycle counter, and if the video clock is at a slightly different rate than it should be, a different number of CPU cycles will have elapsed between video frames. During the development of Triforce% I made a 15-second long TAS where Link just walks out of his house and into a different house across the forest. When played back on console, he misses the other house's door and walks into a wall. It's really that bad. Now theoretically it would be possible to make an AI-assisted program which plays the game live by watching the video output, with prerecorded strategies for certain tricks. That wouldn't be a TAS by the normal definition, but it would be a "tool-assisted speedrun".
@theenbee8222
@theenbee8222 26 күн бұрын
@@Sauraen Who cares is if it's actually a legit unaltered copy of the game or not? I'd just like to see a literal robot beat OoT for the first time lmao, that would be epic! X3
@Sauraen
@Sauraen 26 күн бұрын
@@theenbee8222 Well in that case, emulator-only TASes of OoT have existed for a long time!
@tragicallyfunny
@tragicallyfunny Ай бұрын
After explaining the setup, I cannot believe the skill needed to start ACE live. holy crap. Im going back to the live performance after all the behind the scenes
@SynoPTL
@SynoPTL Ай бұрын
It's nice how you're still checking for new comments
@TriforceWisdom64
@TriforceWisdom64 Ай бұрын
I'm late to the party, but I need to say that this is absolutely incredible. Truly amazing work on this project.
@pussydestroyer6925
@pussydestroyer6925 Ай бұрын
If I were there I would've screamed "STICKY FINGAH" as soon as the beta fairy showed up
@RABBIDGamfan
@RABBIDGamfan Ай бұрын
Remember that time when they rebooted the Madeline franchise and got rid of every other character, made it about anxiety and grief and later retconned Madeline to be transfem?
@mastergomez7997
@mastergomez7997 Ай бұрын
I started my first comment here the last days because i felt responsible to post my words here, even if im late with my words,i wanted to post this. No other event would be able to make me give such detailed words Above all i just heard about this Run now not earlier :-( But THIS fullfilled my deepest wishes. -----> im 37 years old now, and my early childhood started with Zelda To be exact with OoT. While i write this words i know here is a bunch of people which feel the same like me, here and understand me in 100% We all know this days there was no internet and all z-fans over the world were not able to communicate, only nearby friends at shool or neighbourhood. I played lonely OoT at home , becaue my friend didnt try hard this game and gave it to me, he didnt even find the sword. After i did he couldnt believe and sit on his bicycle to join me at home in this adventure . The meeting of the dekutree the music and the feeling was fascinating. And THEN the possibility to leave the kokiri village, and you begin to realize there is so much more outside in this world. Every area every person you met every song you learned had bring you closer to this people and there story YOU was the boy who weld together the fate of all characters in hyrule. So the epic side quests the weapons and try to get in areas which were always locked,BUT AVAILABLE My biggest wish was enter the gerudo area as child , i tried with so much tricks. And the mystery of the zora ice , and all other hidden secrets. I would write an 10 hours comment , but i want to make it short :-). All the things which you showed us in this run : im sure i felt it these days 20 or more years ago THAT this was there somewhere in this game. And what you did completed my Childhood. That was what i waited for, even if i didnt really know that i waited for this . Thank you for this work ,no i mean masterpiece , i can only repeat Its really like tell someone Santa Claus is real. ( sry for my english , its not my mother english )
@thelastofitskind3034
@thelastofitskind3034 Ай бұрын
I finally get to see the triforce😮 what a great moment to be alive
@Sauraen
@Sauraen Ай бұрын
If you get really good at speedrunning OoT and get a TAS replay device like TASBot has here, you can even get the Triforce yourself!
@mastergomez7997
@mastergomez7997 Ай бұрын
I will never get the skills to Do it by my self, so the only way is, to watch this Video for the Rest of my life and Keep dreaming :-(
@summerlaverdure
@summerlaverdure Ай бұрын
that was probably the most impressive thing in ever
@mastergomez7997
@mastergomez7997 Ай бұрын
I cant say anything im so much shocked POSITIV the santaclaus example is perfect for this. This game is the biggest part of my life I wonder how i would feel hearing this 25 years ago without internet or community to talk about this mystery. I started to cry 😢 I was sitting hours and looking for secrets in the games, and every cheat or easteregg was a wonder Is it possible to play the same like in this speedrun a changed emu Rom or some like this ?
@Sauraen
@Sauraen Ай бұрын
The playground rumors about OoT always claimed that there was some secret set of in-game actions you could do which would unlock a magical alternate ending. Though none of us knew it at the time--especially not Nintendo--that turned out to be true: that set of actions was the Arbitrary Code Execution exploit, and then using controller input to manipulate the console's memory to create the ending we all wanted. When I first got the modified BotW Link model running on the N64 around November 2021, it felt surreal, like something out of a different reality. I can only imagine how it would have felt to see this in 1998. We were not able to release some of the assets like the BotW characters, to avoid legal problems from Nintendo. But we have released most of it, and if you have Linux experience, you can compile a romhack version that's mostly playable but has some missing content. Keep in mind though that this was created to be an ACE performance, the romhack version is just sort of a side output that happened to come from it.
@Jop345
@Jop345 Ай бұрын
Thank you so much guys !
@Jop345
@Jop345 Ай бұрын
Love you all , wish I was there to see this , this is phenomenal !
@Sauraen
@Sauraen Ай бұрын
Thank you!
@Jop345
@Jop345 Ай бұрын
I missed it live, but the chills I have from watching and rewatching this is real :) <3
@PraecorLoth970
@PraecorLoth970 Ай бұрын
It's nice that credits were given to the original author of the fake screenshots. This type of hoax is very difficult to have nowadays. I wonder if the author is still out there, has seen this video, and if they cracked a smile when they saw the overture of sages.
@xzProGamerOfficalzx
@xzProGamerOfficalzx Ай бұрын
howd they get the twitch chat to show up? is it actually linked to the stream or were the messages just hard coded
@dwangoAC
@dwangoAC Ай бұрын
It was live, people were able to see their own names and punctuation (and we broke Twitch chat with the volume of messages which resulted in the bursts of messages appearing)
@xzProGamerOfficalzx
@xzProGamerOfficalzx Ай бұрын
@@dwangoAC howd you get it to connect to the internet then?
@dwangoAC
@dwangoAC Ай бұрын
@@xzProGamerOfficalzx We sent button presses that were coded in a specific way to encode chat messages - I think you would really enjoy watching the Retro Game Mechanics Explained video linked in the description, it has a section that covers how we did that portion
@xzProGamerOfficalzx
@xzProGamerOfficalzx Ай бұрын
@@dwangoAC alright thanks
@talkingjester9273
@talkingjester9273 Ай бұрын
3:39 Was the craziest door skip I have ever seen! 😮
@iceclkeyheart3060
@iceclkeyheart3060 Ай бұрын
Lot of this goes over my head but as I understand it it's essentially just a rom hack so I don't understand the vitriol people have towards it
@dwangoAC
@dwangoAC Ай бұрын
Well, part of it is the lack of understanding that's often taking place - many viewers who leave those comments can't believe we did everything with only button presses, it's so unheard of that it appears magical or cheated on some level. It's okay, we're used to it, heh
@iceclkeyheart3060
@iceclkeyheart3060 Ай бұрын
@@dwangoAC even then there's no need to be so just like hateful? I really don't get people's need to be so angry about things they don't understand. It can't just be children either i bet. I'm sorry you have to experience that from the community.
@Animal_lives_matter
@Animal_lives_matter Ай бұрын
@@dwangoAC saying you "only did it with button presses" is a bit pretentious. what really happened is you loaded your own game demo through the controller port instead of the cartridge port.
@marinellovragovic1207
@marinellovragovic1207 Ай бұрын
@@Animal_lives_matter well yeah, but with exactly that: button presses. they are all theoretically possible with 4 humans playing.
@Animal_lives_matter
@Animal_lives_matter Ай бұрын
@@marinellovragovic1207 i don't know of any 4 humans who can press buttons that quickly in such a precise pattern in synchronisation with each other to produce the exact machine code that corresponds to the game demo being shown look, it's clever, but in the end no more clever than say using a memory card slot to get some code to run for a softmod
@fungo6631
@fungo6631 Ай бұрын
Why is Link speaking Japanese while Zelda is speaking innit bruv?
@dwangoAC
@dwangoAC Ай бұрын
This is what I'd best describe as a directoral decision - it was controversial enough to have Link speaking at all