Considering we're getting Gravios, and Basarios in Rise, I wonder if we might get more monsters like that who were strangely absent despite other forms of their species being present. Great Jaggi and Agnaktor were oddly excludes from rise or sunbreak. Like... do the babies just not grow up in that region? Not impossible, but weird. Especially with jaggi, considering Wroggi, and Baggi both got their greats. There was also a baby Tetsucabra in the Gathering Hub in rise. I would love to see the adult/alpha forms of all these monster back. But in regards to jaggi, I would actually love to see a new high rank runner bird wyvern that really plays into the pack mechanics.
@jacklion1093 күн бұрын
we need monoblos back with him getting a lightning horn during the inclemency
@navarrjenkinz2 күн бұрын
That’s a very good concept!
@StruffyTheClown3 күн бұрын
I dont think they'll ever bring back underwater combat, simply because it is a lose lose situation. You have incredibly high development cost because you need new move sets for each weapon as well as make the controls make sense and/ or be intuitive. And then again because you kill off most of your monsters that way. You cant fight a teostra under water, or a rathalos, or Banbaro. There's just a handful of monster that even work underwater. So why add a new mechanic that removes dozens of monsters from your pool of potential monsters? Imo they tried it in Tri and it failed (mostly), I honestly dont believe it will ever return.
@navarrjenkinz3 күн бұрын
@@StruffyTheClown I disagree. I think it failed in Tri because gaming was simply more primitive than it is now, and because Monster Hunter’s budget wasn’t as large as it is now. There are also plenty of monsters you could put underwater like: Lagiacrus, Royal Ludroth, Gobul, Namielle, and Caedius. The potential for underwater monsters is also nearly endless. When you think of animals on earth you have your basic categories. However, underwater is an entirely new world. I think it’s something they could invest in.
@StruffyTheClown3 күн бұрын
@@navarrjenkinz Yea but that's exactly what I mean. You cant just add the mechanic, you need to add monsters too, because everything else you made previously simply doesnt work anymore. The entire content you made previously becomes useless. It's wasted development time. Either underwater combat is in there from the start or not at all. So in order to add underwater combat as an expansion you need to: create the mechanic + movesets for all weapons, create monsters you can actually use in that environment, create weapons for all those monsters and create armors for all those monsters. That's all development work *just* to add underwater combat. Underwater combat would be the entire expansion because it would demand basically all of the development. And even, you still have the problem that it kills off your previous content. None of the monsters except Uth Duna could be used in that expansion. Thats like, 20 monsters now? That would just end up "excluded" from the expansion.
@navarrjenkinzКүн бұрын
That’s fair I guess. I just think it’s better than a gimmicky mechanic, like clutch claw and wire bugs.
@StruffyTheClownКүн бұрын
@ I am all with you there! Clutch Claw was a huge mistake and while fun at first, Wirebugs ultimately diminished a lot of the games fun. But I like what they're doing with the wound system and focus mode. I have trust in capcom to add on that and create something interesting when its time for the expansion
@AGamingEntity3 күн бұрын
I like that you got straight into ur ideas, no bullshit, and they were good
@navarrjenkinz3 күн бұрын
Thanks man🤘🏻
@AGamingEntity3 күн бұрын
@@navarrjenkinz Also something I would like is more physics interaction. So for instance I'm fighting kushala daora in elder's recess and he's standing over a bomb frog that I've lit right as he does the move where he jumps up and creates a tornado, maybe have the spark fires be sucked into the hurricane in a fancy physics interaction and have his hurricane explode doing massive damage. That would probably come much later on tho like in Monster hunter 7 r somethin cause that's a bit much
@navarrjenkinz3 күн бұрын
Something similar already exists. If you fight a Kushala Daora and a Teostra or Lunstra in the same area, Kushala’s tornado will suck up the fire from Teo or Luna. I get what you’re saying though, and yes more things like that need to be in the game.
@strikerali21604 күн бұрын
Hi, love the video btw and I like your perspective on stuff. That being said, I don’t think popularity of monsters is affected by how much they’re hunted in end game. Otherwise we wouldn’t have monsters that reached popularity like Yian Kut Ku, Qurupeco, Kulu Ya Ku and even some mid tier monsters as well. Additionally, I’d like to propose a new idea. I think there should be rewards for hunting a certain amount of one monster. For example…Hunt 100 Rathalos to unlock Rathalos statue. Hunt 200 Rathalos to unlock unique colors and decorations. Happy hunting, good video.
@navarrjenkinz4 күн бұрын
Thanks man. A lot of people have been negative about this video. I’m just trying to come up with something new. Haven’t seen a lot of innovation in monster hunter in a long time in my opinion.
@PKshockwave4 күн бұрын
So, some of the things you mentioned already exist, but I can definitely see some more innovation. 1. Relevant beginning monsters exist for augmenting gear to full power in Iceborne and Sunbreak 2. Your example of Diablos and Anjanath is there too. Anja has fire but is a more raw focused brute, compared to Rathalos and say Magma Almudron. He has less fire than those two but way more raw and even negative affinity. They tend to balance the weapon choices well between element, raw, utility, and affinity when comparing monsters. 3. As far as builds, I'm not sure. I build all my sets from scratch and pay no mind to meta sets. I guess because to me, "best" is subjective and the cookie cutter sets on KZbin is still someone's original set they chose to share. To me they only become "best" due to speed runners. 4. More variety is always welcome and I resonate with this point a lot. I just want all options to be very viable and not one just be egregiously optimized. 5. A water lightning blast buildup for Namielle weapons would be sick!
@BoomerSage4 күн бұрын
Comment for youtube algorithm engagement
@painsenpai014 күн бұрын
Idk about the first one but Bagel and PickleJho were basically stalking you in World and don't get started on Rajang...
@mSierraEngineer4 күн бұрын
I kindly disagree with most ideas stated, but I respect your perspective of wanting something innovative. One of the only things I can get onboard with is your last statement of wanting more robust armor builds with emphasis around non-cookie cutter or 'one size fits all' builds. Variety is the utmost importance so that builds can feel unique instead of having that single most popular build to rule them all.
@Mullet__Man4 күн бұрын
To many good ideas!! Guild Points and manster hunting you !!! Love the Idea.
@navarrjenkinz4 күн бұрын
Thanks man🤘🏻
@Bartido4 күн бұрын
I would love some more competitiveness too. Howevere, not in the shape of speedruns. When it comes to 4 man hunting a monster as efficiently as possible you'll find that the strats used are rather boring and have little to do with actually fighting the monster. Even my buddies and I can pierce HBG and Alatreon down in 3 minutes. Instead, I would like them to bring back more monsters that are scaled only for 4 players and give special titles and maybe layered armor if you manage to solo these monsters. Doing Extreme Behemoth or even regular Behemoth solo is really challanging and I would like more experiences like this. I don't think Siege fights lack spectacle. The Safi and Kulve Taroth fights in world are very visually impressive imo. My problem is more that monsters that big can struggle to feel like a fight. I really like the final stage in the Safi fight, because it actually lets you fight it with a melee weapon. Sieges in World have a pretty heavy LBG bias, and just fiering away at a large target until it dies gets really boring really fast. Hard agree on the build diversity. People keep mentioning Fatalis but even before that it was just the newest monster in the title update that had the best gear for the most part. Before Fatalis you either went with Raging Brachy for Raw or Kulve/Safi for Element, but mostly it was enough to just have Raging Brachy Stuff. I hope they bring back actual set building in Wilds.
@Wolveri4354 күн бұрын
Monster attacking you is just annoying yes I am looking at you bazelgus and pickle just showing up out fo the blue and ruining the tempo. As for making early Monster more relevant they follow the old MH games formula were some weaker armor had like skills 5+ unlike end game were they had multiple skills but all at 2-3 barely activates 1 or 2 mid or high passives. Competition is unnecessary and guilds will make chores like system like mobiles yeah no thanks that just kills fun. As for builds is the same as the old MH games just remove gimmick from monster and players. In the old MH games i didn't know how to use decoration or activate skill the only thing and used whatever weapon that looked cool and as long the armor had decent deff to take 3 to 4 hits I was set but from MH world and forward feels like passives speak louder then ever before either to survive gimmicks or kill the monster before they release there one shot or aoe gimmicks. The thing I want from wild is when they introduced new monsters with updates not to jump power creep like jumping from last base game monster difficulty or armor/weapons lv6 and suddenly update introduces a lv9-lv10 like wtf were is lv7 or lv8 lol. The other thing I would like is the Hp scaling of the monster in multiple hub to have setting on or off. I want to solo hunt those multi-player monsters like in the old days. And by the love of grind I don't want to hunt a monster just 3 to 6 times and I get everything I need no it needs to be like 10 to 15 hunts to get the rare mats. The desire censor does not exist in this newer MH games.
@dumptruck40834 күн бұрын
Someone send this video to the devs
@luissalinas91434 күн бұрын
@@dumptruck4083 lmao please don't
@dumptruck40834 күн бұрын
You’re sucking the thought straight out of my head
@kurtlugay81954 күн бұрын
Monsters hunting you feels really scary, man. It’s just like having the Deviljho stalking you throughout the entire map on World.
@randy80ism4 күн бұрын
Hopefully this game don't depend online. I like single solo playing games
@luissalinas91434 күн бұрын
@@randy80ism monster hunter is meant to be a social experience. That's why they had 4 player in the original and hasn't changed since
@spacemegalodon50493 күн бұрын
You can have npc hunters help you if you’re offline or if you can’t find other players.
@dbb34514 күн бұрын
Discounts on guild progress? when was the last time buying things mattered in late game Monster hunter? I think I have to disagree with most if not all the things stated here.
@navarrjenkinz4 күн бұрын
It’s not that fuckin serious man. They’re just concepts and i’m just a dude trying to come up with ideas. In Iceborne it costed like 500k Zenny to fully augment one piece of gear. Imagine if putting in work, like hunting more monsters, for you discounts on expensive items.
@PGM_EGG4 күн бұрын
They need to make zenny have value again. I’m talking getting less money from quests and having higher prices in shops. I’d rather have to farm for money than have too much of it. It will help make the in game economy feel so much more realistic. Dragon quest does it really well and I think the mh dev team can too.
@Gigi4u4 күн бұрын
Terrible idea. I kept running out of Zenny when grinding for the Glavenus weapons. I don't want to spend more time hunting 3 or 4 filler quests just so that I can upgrade or forge something. Also how often to you use your Zenny reserves? Because mine usually never gets higher than 50K before I spend most of if not all of it on something.
@PGM_EGG4 күн бұрын
@@Gigi4uI have no idea how you did that lol. Throughout world and iceborne, I never had to worry about funds at all. I’d always be buying crap from the stock pile on top of weapons and armor.
@Gigi4u4 күн бұрын
@@PGM_EGG I main 4 weapons so usually i will run out faster. I don't do optional quests often unless I'm grinding for stronger gear. I also hunt solo so hunts can sometimes last pretty long. Maby I would have more Zenny if I did more optional quests in-between the story quests.
@Omegaerick124 күн бұрын
That was pretty difficult and an actual problem In Monster Hunter 2Dos, everything was way too expensive on the forge, you didn't get enough money from quests. As an user of 8 out of the 14 weapons, I prefer it this way, easy money means more variety in terms of gameplay and that helps to keep me investing more time into the game, enjoying the experience and trying out what has to offer, also helps with versatility at the moment of playing online.
@Gigi4u4 күн бұрын
@@Omegaerick12 yea grinding is a pain enough I don't want to spend even more time doing multiple quests just to have the funds to forge or upgrade something. I remember spending a whole day grinding for the Glavenus charge blade because I had to hunt at least dozen different monsters so of course i wouldn't be thrilled if I still didn't have the funds because of a price increase. There is a point we're the grind can get to much and hurt the enjoyment of the game and increasing prices is pushing it.
@silver_n_gold54 күн бұрын
Counterpoint to monsters starting the hunt, it’s called “monster hunter”, not “get hunted by monsters” so you could argue that we need better ways to stalk and pounce on them. Which they are actually adding. But them hunting us is a little ridiculous considering we are the predator.
@siduxjxhdgzhdjxhxuuxxyhgg10794 күн бұрын
The point of monster hunter is flipping the prey predator relationship on its head via skill i think its a bit presptuous to assume thats how it should be always
@navarrjenkinz4 күн бұрын
Sorry man, this has to be the most close minded thing i’ve heard yet. These monsters are creatures of extraordinary power. Monster Hunters, while yes, are capable of inhuman feats, are not the apexes predator of a habitat. I’d also like to point out Nargacuga does a sneak attack pouncing move in GU where he starts combat in one specific zone.
@CatTechSupport4 күн бұрын
Almost everything you spoke about was or became a thing in a single Monster Hunter game that the fan base does not like to talk about: That being Frontier purely because it was an MMO that dragged down by the bog standard Japanese MMO standards of making everything so grindy that they just put everything into a paywall, the version of Frontier that is playable now removed that paywall and MMO grindfest. The game your looking for is quite literally Frontier and being honest I wish they took more Ideas from Frontier like its weapons and weapon animations from the thing it had called Extreme Stance that make all weapons have amazing looking animations and is being done for ONLY the gunlance in wilds.
@navarrjenkinz4 күн бұрын
I mean that’s fair, but I didn’t say anywhere that I want a grindy game.
@Colton42-d7b4 күн бұрын
Why would the monster u are hunting as a monster hunter get the first hit ? Also have u played rise and sunbreak ? Because in sunbreak there was anomaly investigations in which almost every monster in the game can be relevant in the endgame and can actually survive against your endgame sets
@navarrjenkinz4 күн бұрын
Why would a monster get the first hit? Because some monster can turn invisible? Some monsters are much quicker than others. Why you gotta be so negative man?😭
@Colton42-d7b4 күн бұрын
@ yes but we still the ones hunting them that’s the point they are bigger and scarier than us but they are our prey
@saintitchief4 күн бұрын
1. dung pods 2. sieges better is cool 3. beginner monsters became relevant again with guiding lands in world but yeah agree. ultimately tho if you choose not to fight these monsters thats on you. most the time you arent fighting monsters for gear but for ya know.. fun. 4. in game rankings would be cool, dont see why not 5. guild incentives are cool, but as you said the drive in mh will almost always be internal, its not an mmo. 6. they have already learned from clutch claw. 7. build variety yes yes but i think thats already coming. but the last boss will always have bis thats the trend of mh and thats how it always has been. i think you need to remember that at the end of the day this is not an MMO or live service game. 6.
@navarrjenkinz4 күн бұрын
I understand it’s not live service. That’s just another reason they need this game to be good.
@Colton42-d7b4 күн бұрын
Portable 3rd is the best complete low rank-high rank experience
@navarrjenkinz4 күн бұрын
That’s fair. I’ve never personally played it. I’m probably not going to continue this series for a while. Glad to hear your feedback.🤘🏻
@peterduprey72864 күн бұрын
Underwater combat would make the expansion viable for game of the year 😭
@navarrjenkinz4 күн бұрын
I agree. It upsets me to see so many people hating it from Tri
@pauls82274 күн бұрын
@@navarrjenkinz I think the implementation could have been improved with time rather than abandoned whole sale? Especially with the tech improving by leaps and bounds. If we lost a little bit of fidelity but it meant having aerial battles, underwater battles, subterranean battles etc... Especially with transitions from these different settings... That would be totally fine in my eyes! Its absurd but imagine being launched from an airship via a slingshot system to basically tailride smaller wyverns or via gliding tailrider beasts so you can either knock monsters from the air or have a limited form of mounted combat?
@famgod83185 күн бұрын
Doubt we’ll see under water combat in MH6. Maybe 7. Clutch claws gone. Better elemental damage calculation would be good.
@jeshaiahcullins84935 күн бұрын
can you please talk about lenny and give him some love
@navarrjenkinz5 күн бұрын
@jeshaiahcullins8493 Who is that?
@navarrjenkinz5 күн бұрын
I hope you guys enjoy this video. I just want to clarify, i’m not hating on Capcom or monster hunter. These games are still easily some of the best i’ve ever played. That being said, we all have the right as players to ask for changes to the games. 🤘🏻
@stormerjc94935 күн бұрын
That first mechanic of having the monsters hunt you is something that could be used to help monsters different plus, nargacuga, yian garuga, Khezu, gobul are all monsters that could benifit from having ambush mechanics
@navarrjenkinz5 күн бұрын
@@stormerjc9493 The main monster I was thinking of when I thought about that was Nargacuga. I’ve actually been playing GU recently, and there’s an area on the map where Nargacuga will actually ambush you by jumping off a ledge. I think stuff like that needs to be brought back.
@stormerjc94935 күн бұрын
@navarrjenkinz absolutely it helps with monster identity and shakes up the gameplay, I also agree with the point that they need to stop putting on combat gimmicks and just let it be us, our weapons and the monster stuff like the clutch claw just gets in the way
@UmbraVolpes4 күн бұрын
Just question, how much did yall like Bazel?
@stormerjc94934 күн бұрын
@@UmbraVolpes I like him a absolute ton and I think he should be a series regular like Tigrex or zinogre, I really hope he's in wilds
@Omegaerick124 күн бұрын
@@stormerjc9493 Yeah... No thanks. WE HAVE 4 ENTIRE GAMES LIKE THAT, MH freedom, 2DOS, Freedom Unite and Portable 3rd were a thing you know? I do prefer something, a gimmick or something that makes gameplay Unique and changes from a game to another, that helps to keep things fresh. Different gameplay Mechanics help it to feel like it's not just an expansion of the first game (Again, like FU), but an actual evolution and innovation was made.
@sethmiles94365 күн бұрын
Hard disagree on the competitive part of the video. We don't that in Monster Hunter. It's all about jolly cooperation.
@DDViking5 күн бұрын
UW combat would be absolutely amazing with newer tech and a better control scheme. It also adds variety to the monster roster and gameplay
@navarrjenkinz5 күн бұрын
@@DDViking I fully agree. It’s a shame people don’t want it back.
@vitulixodokrl6 күн бұрын
BRO I CANT AGREE MORE WITH U
@navarrjenkinz5 күн бұрын
Thank you. Feel free to join the discord. We’d love to have you around. 🤘🏻
@Jay-f8x1b6 күн бұрын
New weapons
@jakubtrapp35099 күн бұрын
me:my god how can they make this game better IT HAS THE BEST BASE GAME ROSTER EVER wilds :*dlc includes gog mazios.jhen mohran.gammoth.nergigante.and brachydios* me:k there is no way to get better wilds :* title update one 1 lagiacrus and all his variands were added. title update 2 shogun ceanetair and terra shogun ceanetaur were added title update 3 zamtrios was added. title update 4 the faded 4 unites title update 5 agnaktor appears title update 6 frontiers expand (Eruzerion. disufiora . Duremudira. shantien and zenyths)* ME:HOLY MOLY
@navarrjenkinz9 күн бұрын
I’m not sure if all that will happen, but i’d like to see it happen. 🤘🏻
@slimfastsubaru20439 күн бұрын
Na this was biased asfk. No way rath/fatalis lost.
@navarrjenkinz9 күн бұрын
@@slimfastsubaru2043 Obviously it’s biased; it’s a subjective topic. Like I said in the video, there’s no way of making this video without people being upset at their favorite monster losing. Rathalos is the OG of the series, but he’s definitely not the best flagship. Fatalis is cool, but he’s also basic in my opinion. Either way, Tri still has a better base game roster. If you disagree, you have the right to your own opinion. 🤘🏻
@technoknight13839 күн бұрын
The OG Monster Hunter has the worst roster in the whole series, with easily the least variety with 90% of the roster sharing at least 1 move with Yian Kut-Ku meaning they all share the same general body types. Lao Shan also sucks, while Jhen Mohran is peak so that should really settle things on its own.
@navarrjenkinz9 күн бұрын
@@technoknight1383 Agree. Tri was probably the best matchup we could’ve given it. Would you like to see more of this series?
@deanastephensosborne560410 күн бұрын
Gravios and Great Maccao since they are some of my favorite monsters also id like to see frontier monsters like disufiroa and shantien and like you said monoblos also i want fatalis to be back but this time as a lead up to alatreon since i think alatreon should get the chance to be a final boss
@navarrjenkinz10 күн бұрын
I think we need Dire Miralis as a final boss personally, but I wouldn’t mind Alatreon coming back. 🤘🏻
@deanastephensosborne560410 күн бұрын
@@navarrjenkinz to be fair dire miralis and the fatalis's have been final bosses before alatreon hasn't he would fit being one in outlander once we know more about that game
@navarrjenkinz10 күн бұрын
@ I could see that happening.
@deanastephensosborne560410 күн бұрын
@@navarrjenkinz anyway what is your opinion on the one that was shown in the reveal trailer for the second beta aka the chicken
@navarrjenkinz10 күн бұрын
@ Gypceros? Gypceros is a fun monster to fight for sure. A lot of people find it annoying, but it definitely has more personality than most monsters.
@Dinoplayerop10 күн бұрын
I’d like to see cephadrome or zamtrios crabs
@navarrjenkinz10 күн бұрын
I’m sorry, did you just say you want cephadrome in this game.😭 I just started playing GU and cephadrome can rot in hell for all I care. However, if it’s a monster you really want back, I hope it gets added back for you. 🤘🏻
@Dinoplayerop10 күн бұрын
@ yes
@Lord-MoldyButt010 күн бұрын
Lagiacrus is my boy and he should be in wilds base game so we can get ivory or abyssal as dlc.
@AGamingEntity10 күн бұрын
I really love the idea about having no elders in the base game, with the dlc maybe have a few really strong monsters at the start but i mainly want back to back elders that make the base game monsters look weak in comparison. It would really show the power difference elders are supposed to have in lore and make them way more intimidating. Currently to me the title "Elder Dragon" doesn't mean much so hopefully this changes that.
@navarrjenkinz10 күн бұрын
This is the exact reason I want there to be little to no elders in the base game. If there are too many, and they’re too easy, people won’t take that title serious. 🤘🏻
@teagan549410 күн бұрын
Gypceros just got confirmed as well! See you all next beta :) Also for lagiacrus, I’m thinking it could fight a lot like Uth Duna, where it’s a land based monster, but uses an aquatic environment against us.
@navarrjenkinz10 күн бұрын
@@teagan5494 I know! I’m excited to get you guys some content🤘🏻
@good263711 күн бұрын
❤❤❤❤❤❤
@marioalvarez238711 күн бұрын
U picked Aletreaon over Fatalis. Im done with u.. Bye Felicia..
@navarrjenkinz11 күн бұрын
@@marioalvarez2387 I mean it was a collective decision, but yeah Alatreon is a cooler concept to me. Could definitely go either way though for most people.
@navarrjenkinz11 күн бұрын
@@marioalvarez2387 I mean it was a collective decision, but yeah Alatreon is a cooler concept to me. Could definitely go either way though for most people.
@sephatu652111 күн бұрын
I want Dalamadur 🙏
@BRexclamationmarks11 күн бұрын
Hey u know whats crazy?if gravios is returning for mhwilds,that means AKANTOR might have a chance of coming back
@BRexclamationmarks11 күн бұрын
Akantor hunts gravios
@BRexclamationmarks11 күн бұрын
omg i forgor about ukanlos
@BRexclamationmarks11 күн бұрын
I might have inhaled too much copium
@navarrjenkinz11 күн бұрын
I think it’s possible to see them in an expansion or title update, but yeah I’m not sure if they’re coming anymore 😭
@stormerjc949311 күн бұрын
I think tri has a more diverse roster which makes it better however it does feel like it's missing on areas so personally to help round the roaster out and make each map feel more complete aswell as give returning monsters more of a place in the game I would add the following Great Wroggi, azure rathalos, pink rathian, black diablos, nargacuga and green nargacuga, Tigrex and brute tigrex, plesioth and green plesioth, a new underwater carapaceon, Nibblesnarf, Duramboros, Kirin, kushala daora teostra, Chemelos I would have added the subspecies for high rank in the hub, but yeah out this ontop of tris roster and I think tri would have been absolutely awesome
@navarrjenkinz11 күн бұрын
@@stormerjc9493 Agree. Tri had a very small roster, but I believe most of that was because of the under water combat system.
@stormerjc949311 күн бұрын
@navarrjenkinz yeah I believe tri is well known for having a troubled development, same reason why they cut the amount of weapons
@idriswilliams248511 күн бұрын
Anything but fatassless
@deanastephensosborne560410 күн бұрын
Come on he wasn't that bad atleast he was better than shara ishvalda
@bloomerz902011 күн бұрын
Hope its crimson fatalis as the last boss, then white fatalis for gen 7
@T_NacYT11 күн бұрын
Thanks a lot for the shout out! It's been a blast watching the community grow and being a part of it! I'm excited to be able to help out with more projects in the future. Happy hunting!
@navarrjenkinz11 күн бұрын
Hope you guys enjoy this one. I worked hard to make sure you guys have something to watch. Feel free to share your opinions here in the comments. 🤘🏻
@destinationjazz340312 күн бұрын
Hopefully they add both elders since the desert map is big enough for em Jhen Mohran and Dah’ren Mohran both candidates for a maps this Size and I hope they add Lao Shan Lung possibly as a siege monster and I hope we get to see Agnaktor and steel jaw Uragaan at some point in the game as well if they plan on adding a volcanic region I hope!
@navarrjenkinz12 күн бұрын
Got some controversial takes there😭 I’m only saying that because not many people like Uragaan and Lao-Shan Lung. I guess I could see them in the game if they are given better fights, but I wasn’t a fan of Uragaan in World, so I doubt Steel Uragaan would be any different. I hope they make it into the game for you though man. 🤘🏻
@destinationjazz340312 күн бұрын
@navarrjenkinz true other monsters I hope return are Agnaktor and his Glacial variant the Apex Monster of the rumored icy region is similar to Glacial Agnaktor I heard. Um the desert Seltas/Desert Seltas Queen and Akantor and Ukanlos the polar opposite monsters!! 😎👍🏾
@navarrjenkinz12 күн бұрын
I think we need some variants/subspecies in this game, but capcom needs to give them separate movesets.