hi there. Is there any possibility we can generate the terrain by importing the heightmaps instead of creating our own? I saw videos from the start of the series where you were creating the heightmap using the vertices and stuff.
@MI-tb2ks18 сағат бұрын
Hi. For some reason, weapon button icons in the scroll box are filiing from the center, not from top left. Any idea what might be the issue?
@MI-tb2ks18 сағат бұрын
Figured it out. My weapon's button border alignment was "fill horizontally" and "fill vertically". Switched it to "Left align horizontally" and "top align vertically" and now it works properly.
@TolisPiperas82Күн бұрын
DID YOU UPLOAD THE PROJECT FILES OR NOT YET?. I JUST BECOME PATREON
@CodeLikeMe22 сағат бұрын
Hi, send me a message in patreon. I’ll send it
@Mw1ng0l3Күн бұрын
Nice vídeo, How can I adapt it to 2D game?
@CodeLikeMe22 сағат бұрын
i think so
@user-hot5Күн бұрын
Thank you very much for the training you give
@CodeLikeMe22 сағат бұрын
My pleasure!
@k4L3dGamingКүн бұрын
I am monitoring the tutorial for a while now but not upclose , can you tell me if this has multiplayer replication or not Great work btw keep it up 👏
@RaianMahmud1Күн бұрын
It does, check out the whole series! :D
@xinyuanHu-k3uКүн бұрын
I'm playing the montage and the character doesn't move. What am I missing?
@CappellaKeysКүн бұрын
Did the audio cut out for everyone else at 11:40 for the rest of the video?
@CodeLikeMeКүн бұрын
Oh, I only noticed it now. Thanks for letting me know. I will check if I have a backup of the recording and do a re-upload
@theoldsatoshiКүн бұрын
How to make an auto fade out to dry in material and not via blueprint
@MagistrTheOneКүн бұрын
Thx
@dantheplanner2 күн бұрын
This was amazing and amazing lesson. 😊(Thank you)
@dantheplanner2 күн бұрын
Although I'm a little confused at the occilation true y part.
@CodeLikeMeКүн бұрын
Glad you enjoyed it!
@kompittu-restaurant2 күн бұрын
Nice
@CodeLikeMeКүн бұрын
Thanks
@user-nt9et4ol9u2 күн бұрын
Hey you can use a widget switcher to switch active widgets you don't need to do it like this.
@CodeLikeMeКүн бұрын
Thanks for letting me know. I’ll try that
@RaianMahmud12 күн бұрын
This is the best series! Thank you so much
@CodeLikeMeКүн бұрын
Glad you enjoy it!
@ultrim7752 күн бұрын
bad thing waste of time
@brodieshea65482 күн бұрын
can I use this tutorial in UE5?😊
@CodeLikeMe2 күн бұрын
Sure
@emiliojrodriguez65222 күн бұрын
a que plan de pago corresponde este video en los planes de pago de Patreon?
@GES19852 күн бұрын
If you equip an enormous item, will the camera back away so you can see the entire model?
@GES19852 күн бұрын
You've done a good job with hiding the tiling for the ground textures. :)
@CodeLikeMe2 күн бұрын
Thanks
@maltekarlen6862 күн бұрын
does it work with PCG-Graphs?
@BooneyTune2 күн бұрын
If you checkout the Cropout tutorial, I would like to see some of the Async stuff added here.
@dolikethem87382 күн бұрын
Hello Thilana, Since you seem open to adding features, I can remind you of the one I suggested in your last video of this series. It is not the easiest, but it seems essential to me, I quote you: "I implemented the deterministic generation option keeping this in mind. Once I've implemented ways to make changes in the world, like cutting down trees, I can test how to preserve and restore them." I hope you can access this request, which seemed very important to me, before addressing the addition of elements that as you indicated could already be generated, such as dinosaurs.
@sadiqbagiyev71512 күн бұрын
Will this tutorial come next?
@sadiqbagiyev71512 күн бұрын
Bro that is very good tutorial for us, just have a problem. I beleive you will fix it. When you jump or run that moment inventory's character start jump or run. Can i explain?
@CodeLikeMe2 күн бұрын
I have disabled character input when entering the inventory mode. Did you do that?
@sadiqbagiyev7151Күн бұрын
@@CodeLikeMe Are you talking about entering inventory - disabling login code? However, yes, I did it, for example, before opening the inventory, i jumping and when I open it, it shows it by jumping, but the inputs are disabled. Before the incident
@WsEKond2 күн бұрын
Please add procedural villages and caves in it or the possibility to digging so you can terraforming the landscape, that would be awesome!
@GES19852 күн бұрын
If this worked with the voxel plugin, I would be all over this.
@LazyDev272 күн бұрын
Does this still apply to UE5? In anycase, I suppose I'll need the extra-animations to make it work. I'm making a raptor character, so the hands don't move too much unless they're attacking at least. Gotta make turn animations and everything. And I still need to make my run animation look better, oh well, one day at a time.
@prolife38833 күн бұрын
You made this?
@CodeLikeMe2 күн бұрын
Yeah
@prolife38832 күн бұрын
@@CodeLikeMe Cool. Theoretically, you can shoot NPCs through them?
@RomeoVarga3 күн бұрын
Thank you so much mate, this was one of the aspects where I experienced issues with collisions and your tutorial was perfect. I just wanted to add for anyone who experiences an issue with the car being stopped when hitting a character at high speed - extend the size of the collision box. If the box is too close to the car, it works perfectly at small speeds but at high speed, character's mesh/capsule still manages to connect with the car's mesh.
@empares3 күн бұрын
My project also broke trying to add a c++ file to a blueprint only project, i spent far to long in VCS with errors trying to fix this. What helped me restore the project was to convert it back to blueprint only following this steps: Delete the Source, Binaries, and Intermediate folders. Open the .uproject file in a text editor and delete the entire "Modules" section. After this i could open the project as it was before.
@Growing_With_Twist3 күн бұрын
What's your discord
@meysamhn84733 күн бұрын
Hello, when I finished this part of the video, my Equip project had a problem and I feel that this is a general problem for everyone, if possible, please help me to solve this problem.
@CodeLikeMe3 күн бұрын
It may have something to do with the required tags in the equip ability. But keep following the series. I fixed few bugs after this i encountered as well in episodes after this
@callmeleo93433 күн бұрын
5 years later and still saving lives!
@CodeLikeMe3 күн бұрын
Glad to know that.
@Rishikhar_3 күн бұрын
Sir I am beginner and I want to start unreal From series i need to start watching your video
@xXxShankersxXx3 күн бұрын
pick one and go, id suggest to learn GAS or follow a full tutorial to get your feet wet
@TolisPiperas824 күн бұрын
If i download this part from discord will include the textures of the UI?
@CodeLikeMe3 күн бұрын
Yes, I haven't made them available yet as the UI is half done right now, But I can send it to you
@TolisPiperas823 күн бұрын
@@CodeLikeMe tell me when you will have it available if you can so to download it
@alinmarius45444 күн бұрын
Nice work man!!! My character don’t rotate after teleport în widget location
@v8matey4 күн бұрын
Do you plan on making a jigsaw type of inventory system with this? Probably too far in the tutorial now. But would it be difficult to make the inventory Icons actually 3d models?
@GABRIEL-dz5mq4 күн бұрын
Sigue así hermano gracias por los tutoriales aunque no entienda mucho por qué nosé inglés 😂❤
@DonaldParrino-r5m4 күн бұрын
Thompson Betty Gonzalez Matthew Young Amy
@twitchtutkunu5764 күн бұрын
hello friend. All I want is not just a character. Let my military unit follow me. Let him attack when I say attack. When I tell him to follow me, he should follow me and stop. I've been looking for a video about this for 1 month and couldn't find it.
@CodeLikeMe4 күн бұрын
I have covered that in shooter series. kzbin.info/www/bejne/p33TY4mla7yLebs
@ZaynoxTechDev4 күн бұрын
Hi everyone, if someone search the good tag in the GE_CollectSword its the Grant Tags to Target Actor in the unreal engine 5.4 version
@Lynxwed15 күн бұрын
Bro i have one doubt is animating in unreal engine hard compared to blender
@CodeLikeMe4 күн бұрын
I am not well experienced in animating or blender. But given that the main focus of unreal is being a game engine, it would be reasonable to assume blender may have better features to support animating. At least for now.
@Lynxwed14 күн бұрын
@@CodeLikeMe yea but I'm gonna make a game with cutscens and I was thinking that I should animate in unreal engine rather tha. Blender what is your opinion
@ykl-d3u5 күн бұрын
many many thanks!!!!!
@CodeLikeMe4 күн бұрын
You're welcome!
@elenadmpl5 күн бұрын
Amazing work! I am so impressed! do youhave any tutorials about how you made the change with the camera and the gun in the character while shooting?
@RaianMahmud15 күн бұрын
After replacing "Play montage replicated" to "Play Montage and Wait", Animations on clients are jittery while attacking
@kranthivennu5 күн бұрын
HI ,i like to buy this pack, can u share details
@PriestleyJill-d6b5 күн бұрын
Gonzalez Nancy Lopez Scott Lee Donald
@RobertWellborn-p7c6 күн бұрын
Anderson Laura Thompson John Rodriguez Amy
@PhatNguyen-cu2bx6 күн бұрын
Huhm… now I found the Splatters texture but I have 2 questions - First, I don’t know the value to make blood trail because you not tutorial in your video - I will talk to you soon when you reply me the first question
@W4D1996 күн бұрын
What about android updating, chunk downloading & unpacking necessary resources.?😮
@PhatNguyen-cu2bx6 күн бұрын
Where did you get the Ficus_bark material?
@PhatNguyen-cu2bx6 күн бұрын
Show me how to make or get this, I need it to attach my bow 😅