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@3DAirWave
@3DAirWave 26 күн бұрын
Can you upload another video in which you apply the normal map to a character?
@lyn.9340
@lyn.9340 Ай бұрын
Really helpful video ! English is not my first language but i still managed to do it right, i hope to see more content of you 😩💕
@n4styr4bbit
@n4styr4bbit 2 ай бұрын
I cannot get the texture to bake to plane at all, I’m not sure what I’m doing wrong. When I hit bake, it loads for a split second and then nothing happens, no error or anything. I’m following the tutorial step by step and it’s not working
@art.leosilva
@art.leosilva 2 ай бұрын
@@n4styr4bbit check if the the hair strands are close enough to the plane. During the bake process the software create a cage that limits the distance of the rays that are shoot from the plane towards the mesh. If its too far away the rays simple dont hit the target mesh.
@cdsd8909
@cdsd8909 2 ай бұрын
what if you want export it into blender 3d whether it will be a box
@art.leosilva
@art.leosilva 2 ай бұрын
@@cdsd8909 i think if you export as gltf it will append the textures to the file and you will be able to open in blender
@FranklyWry
@FranklyWry 3 ай бұрын
Your accept and speaking fast makes it impossible to follow.
@Tabletsculptingtips
@Tabletsculptingtips 3 ай бұрын
Ingenious! I learned a new technique thanks! BTW, when baking or reprojecting, I don't think the target mesh needs to be first in scene menu, I believe it just needs to be the only other visible mesh - at least that seems to work for me! Great video
@art.leosilva
@art.leosilva 3 ай бұрын
Glad that helped! In fact at the time i did the video i was getting some problems with the reprojecting tool not recognizing the target mesh unless i did that. It seems that was fixed in the current version.
@Pensamientocritiko
@Pensamientocritiko 4 ай бұрын
really good video, I hope you really upload the next tutorial about it, thanks 👍
@harryfieldart
@harryfieldart 6 ай бұрын
I did this process and I wasn't able to see any of the skins details I had, any thoughts?
@philantropistol
@philantropistol 7 ай бұрын
huge thanks for this!
@zazzenfuk
@zazzenfuk 7 ай бұрын
Man nomad is such Ana amazing program. I just wish I had a higher end tablet that could take advantage of everything
@finchan100
@finchan100 9 ай бұрын
Hello! Im new to nomad and your videos grabbed my attention at once! I’ve been trying to follow along this tutorial but when I join strands of hair and then try to move the strands it moves the camera instead since it’s not hitting the strands head on. When I try to turn off the move with stylus gesture nothing at all happens, I’m wondering what you did to work around this problem ?
@grantfoley5414
@grantfoley5414 9 ай бұрын
Great video! Not sure if I have an updated version or not but I noticed yours is already unwrapped. Having trouble sorting out UV. I unwrapped then added normal, but normal map shows sideways and majority of it is cut off. I have rotated 90 and scaled it in the other direction which is better but UV is stretched and still doesn’t fit Any help is appreciated. New to nomad
@Flotavani
@Flotavani 9 ай бұрын
Thank you very much for the very informative video. However, I don't know why, but it is impossible for me to apply--> Textured. The instructions remain gray, and I cannot select it. Also, I am still a beginner as I am just starting out. Version Nomad 1.84
@Thefreequincy
@Thefreequincy 10 ай бұрын
Thank you!
@drugfreedave
@drugfreedave 10 ай бұрын
Nice video!! 💯🙌🏾
@slickricky769
@slickricky769 11 ай бұрын
Okay I was looking for something like this.. I couldn't figure it out on my own well at least to make the hair look this good at least
@j8jake
@j8jake Жыл бұрын
Love the tut. My UVs aren't automatically on my plane. So I create them. Am I doing anything wrong?
@art.leosilva
@art.leosilva Жыл бұрын
When you create the plane e there's an option to create it with uvs. It's on the scene tab. You can uv unwrap too , the options is under de misc tab o. The geometry menu.
@voldem273
@voldem273 Жыл бұрын
How you making with the dots? Can’t find that
@zazzenfuk
@zazzenfuk 7 ай бұрын
The dots are located in the symmetry tab. You will see the xyz with sliders next to them. You enable symmetry with the check and then increase the number of dots from 1 to whatever you want. 0:18 shoes exactly what your looking for
@captureinsidethesound
@captureinsidethesound Жыл бұрын
Copying layers/geometry will use little to no memory because the original source is already cached and readily available. Hence, the purpose of memory (RAM) 😊. You would be surprised how most glitches and performance issues dealing with rendering and game frame-rates is based mainly on creating textures and geometry that already exist in files. For instance, Days Gone cut nearly half its game file size by simply going back and remapping and removing redundant textures /geometry.
@sev_sev
@sev_sev Жыл бұрын
Great tutorial! I was just wondering how to do this in Nomad so this is perfect! I have a problem however - when I import the normal map it gets distorted and is rotated the wrong way. The UVs of the original plane and the new one look like they are in the same spot, but I can’t replicate what happens in your video. Is there a way to export the map from the original plane?
@sev_sev
@sev_sev Жыл бұрын
I figured it out, I had “keep primitive UV” turned off when creating the new plane. Now it works. Thank you for the tutorial!
@Kyle_Butterfield81
@Kyle_Butterfield81 Жыл бұрын
amazing! thanks! I don't understand any of these terms, but this seems really cool. I'm hoping like others have said, for a rigging tool, HOWEVER, what I would like most is a way to make a texture wrap around a form perfectly and seamlessly. THAT would be my most hoped for feature. thanks again for a cool vid!
@cic.a.trix.
@cic.a.trix. Жыл бұрын
Thanks for the tutorial, I am new to using nomad sculpt. So close to the end I get stuck, after importing the pngs. The Texture section gives me a “No UVs!” error and I don’t see any hair on the plane. How would you solve this?
@art.leosilva
@art.leosilva Жыл бұрын
You´ll have to uv unrwap your plane then. in the Geometry tab, go to misc then search for uv unwrap atlas. after that you shoul be able to bring your maps.
@bestapps4709
@bestapps4709 Жыл бұрын
Parabéns amigo, seu inglês é muito bom também, você têm perspicácia em gravar em inglês para o mundo. Meus apps que faço para passar o tempo. App: Jogo Do Bicho Doido App: Tic Tac Toe Decrepit App: It Is The Beast 3D Cards Espero que goste de algum buddy!♡
@azzydot3781
@azzydot3781 Жыл бұрын
Now teach how to apply it on the head/beard please
@Rhaphi
@Rhaphi Жыл бұрын
Curti demais o teu canal! Obrigado pelas dicas do 1.78 :D
@ohmyer
@ohmyer Жыл бұрын
Awesome 🤩 but i cant make card invisible in blender😅
@cassiosculpts
@cassiosculpts Жыл бұрын
Awesome Leo! thanks for sharing your process! if you don't mind I would like to see how do you put the haircards on the proper position/like the natural hair flow
@art.leosilva
@art.leosilva Жыл бұрын
Thanks man! the assembly tutorial is on the making. i´ll be releasing soon!!!
@Meteoricfall
@Meteoricfall Жыл бұрын
This seems useless.. what's the point? You could just copy the mesh
@tswan137
@tswan137 Ай бұрын
Tell me you're new to 3D without telling me
@kyliedesire7425
@kyliedesire7425 Жыл бұрын
Wonderfull Tutorial. I am curious. After giving couple of objects Global color using Matcap all colors in the Palette are dark. Is there any way afyer that process to color some parts totally white without using Photoshop? I did it manually when Matcap was checked but Matcap balls give some better effects in my humble opinion? Any ideas? Thanks Kylie Desire
@art.leosilva
@art.leosilva Жыл бұрын
thats weird, i dont know if i fully understood your issue. i suggest you ask on the nomad app discord channel theres aways somoene ther to answer this kind of questions ( me included) and you can send images and maybe a video explaining whats going on.
@B__07
@B__07 Жыл бұрын
Bro can you make a video tutorial how to put that realistic hair on the head, because I'm quite frustrated just to make those realistic hair curves 😢
@gangger89
@gangger89 Жыл бұрын
Thx you!
@ronaldbell7429
@ronaldbell7429 Жыл бұрын
Excellent video (and excellent sculpt as well). Thanks
@ArtNoch
@ArtNoch Жыл бұрын
Все это костыли(((
@sherlockhomes9919
@sherlockhomes9919 Жыл бұрын
Do you have a video on reprojecting the textures from hi res model to low res model?
@IzBussin
@IzBussin Ай бұрын
Unless you still havent found your answer, get a high poly mesh, duplicate, go to decimate on the dupe mesh and get target triangles to 40k verts, go to reproject and then only have the mesh you want to project from visible and then select high res, if it crashes you need to get your triangles lower, hope this helps even if its late lol
@sherlockhomes9919
@sherlockhomes9919 Жыл бұрын
Extremely useful video. Didn't know nomad had shrinkwrap. Subbed
@iamdrewparker
@iamdrewparker Жыл бұрын
So what does this allow us to do? Does it act like a cage for better manipulation for rigging or maneuvering the mesh around?
@ztoogemcducc6360
@ztoogemcducc6360 Жыл бұрын
Means you can put good topology on your mesh without having to retopo it yourself, this can be useful for universal rigs, and cleaner animation. In Nomad its mostly just good for optimizing your models but its true power is inexporting to other programs and having an animation ready model easy and fast.
@Jfaups08
@Jfaups08 Жыл бұрын
🤯 thank you!
@ninjitso6666
@ninjitso6666 Жыл бұрын
Sr. Vieira , não é possivel fazer o mesmo sem ter que usar o site cpetry?
@iamdrewparker
@iamdrewparker Жыл бұрын
Very cool! I hope Nomad Sculpt gives rigging tools soon! This app has really come a long way!
@art.leosilva
@art.leosilva Жыл бұрын
Lets Hope!!!
@p_to
@p_to Жыл бұрын
it's definitely definitely not the perfect solution, but one way you can do it is make cuts for all rotation/bending points, then combining strategically grouped body parts and pivots, you can essentially use say the front arm's pivot point to "rotate" the front arm into poses. Same for say if you have the head's pivot point be arround the middle of the top of the neck you can then cleanly rotate the head. This solution leaves seems mind you so you will eventually have to merge and smooth, but its helpful when changing the position of a model before the final result
@pcelaubica4648
@pcelaubica4648 Жыл бұрын
Thats cool! More tutorials plz🙏
@AScribblingTurtle
@AScribblingTurtle Жыл бұрын
Uhhhh, Nomad can bake Maps and Textures now. That is kind of cool. I really need to get back into it. Fingers crossed, we'll get an FBX export and some rigging tools some day.
@creativeearthian1702
@creativeearthian1702 Жыл бұрын
Thank you!
@dracosrayne
@dracosrayne Жыл бұрын
When I follow the steps in this video, I can't get bake to become an option. I can't get the hierarchy to make the hair go first no matter what I do. Any suggestions?
@ninjitso6666
@ninjitso6666 Жыл бұрын
I get the same problem -.-, lets hope he awnser quickly
@ninjitso6666
@ninjitso6666 Жыл бұрын
@dracosrayne after burning brain cells for a few hours, i found out,that you have to select the plane then go misc tab- and press Unwrap. After that just follow de video .Hope this helps.
@dracosrayne
@dracosrayne Жыл бұрын
Thank you very much. I found out the same thing but wondered if I was still doing something wrong.
@art.leosilva
@art.leosilva Жыл бұрын
sorry guys i´m kind new to this youtube thing, i missed this questions. theres a couple of things that could not make the bake options visible 1- you need to make sure to have the plane selected 2- make sure the plane have uvs i suggest you ask it on the nomad discord server, i´m pretty active and i can answer better there!
@ninjitso6666
@ninjitso6666 Жыл бұрын
@@art.leosilva não ha problema
@kimmiesrhythms
@kimmiesrhythms Жыл бұрын
Wonderful!! Your tutorials are easily understood and so helpful and informative. Thank you so much for sharing this.
@slipgatecentral
@slipgatecentral Жыл бұрын
Amazing, subscribed
@art.leosilva
@art.leosilva Жыл бұрын
Thanks man it means a lot!
@TheStickyBusiness
@TheStickyBusiness Жыл бұрын
I just saw the new video, then saw this one, but I don't understand how you use what you have made.
@art.leosilva
@art.leosilva Жыл бұрын
I’m working on the second part of the tutorial where I will show exactly that!
@johndeggendorf7826
@johndeggendorf7826 Жыл бұрын
So…you actually know what you’re doing with those controls. 🤔🍷🎩
@johndeggendorf7826
@johndeggendorf7826 Жыл бұрын
Hey Leonardo…outstanding video. ✊ I’ve used a similar technique painting strands of hair in procreate and dropping the png onto a prepared plane in Nomad. The plane can then be bent and shaped as you want, subdivide for smoothness, the hairs even cast shadows. Normal maps even better. 🙏 sub 79, just discovered your channel. ✌️☕️🎩🎩🎩
@ELaletheia
@ELaletheia 6 ай бұрын
Hi John, does doing that also work for creating fur? I just watched something similar today on SouthernGx channel but I'm curious about creating full body fur